Dubhaine Family/Cathal/Battles/1012/January

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

January 1st - Grentzen

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Arya's ArrowsAryaMinas Thalion36 Archskirmish  582
2A Fell GuardJonathanMinas Thalion67 Infline  704
3A Fortuna DraconisKhainMinas Thalion69 Infline  857
4A Home GuardWalker BohMinas Thalion32 Infline  433
5A Imperial HeraldsAoifaMinas Thalion18 Cavwedge  290
6A RevengeGellinMinas Thalion50 MIline  493
7A Sticks of DeathDropoMinas Thalion16 Archskirmish  244
8A The Harlequin GuardCathalMinas Thalion100 MIline  1092
9A ~~/~~ValdrixMinas Thalion66 Cavwedge  790
10A ~~Awesome~~SilksMinas Thalion18 Infline  279
11DAlteraMorosOritolon110 Archline  901
12DCeasar's High GuardCeasarOritolon23 Infwedge  310
13DDeerstalkersSethOritolon40 Archline  447
14DGrumpy Old MenSpearheadOritolon26 Infbox  334
15DHeavy GuardRhiannonOritolon90 Infbox  801
16DIrdalni Chargers(militia/guard unit)Oritolon20 Cavwedge  368
17DShawm SkirmishersOrlenOritolon76 MIskirmish  670
18DSteal the SkyJingOritolon44 Archskirmish  520
19DSuck My SpearActrialOritolon44 Cavwedge  654
20DWarmanoras GuardsAlexanderOritolon72 Infwedge  687
21DWarriors of LoreRyuuOritolon33 Infwedge  554
22DWildFires(militia/guard unit)Oritolon15 Cavline  301


Total:
10 attackers (186 Inf, 150 MI, 52 Arch, 84 Cav)
12 defenders (244 Inf, 76 MI, 194 Arch, 79 Cav)
Total combat strengths: 5764 vs. 6547

The region owner Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.

It is quite windy and the archers will have to aim very carefully.
Khain Dragonborn, Lord of Justice of Minas Thalion, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic takes command of her army. They deploy in Infantry Wall formation.
Alexander Stiale, Minister of War of Oritolon, Count of Warmanoras, Marshal of the Army of Oritolon takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  5 (18-C)
9 (66-C)
  2 (67-I)
3 (69-I)
4 (32-I)
10 (18-I)
1 (36-A)
6 (50-M)
7 (16-A)
8 (100-M)
 12 (23-I)
13 (40-A)
14 (26-I)
15 (90-I)
17 (76-M)
18 (44-A)
20 (72-I)
21 (33-I)
11 (110-A)
<Char >16 (20-C)
</Char ><Char >22 (15-C)
</Char >
 19 (44-C)
 

Shawm Skirmishers (17) fire on The Harlequin Guard (8), scoring 132 hits.
Sticks of Death (7) fire on Heavy Guard (15), scoring 104 hits.
Altera (11) fire on The Harlequin Guard (8), scoring 179 hits.
Steal the Sky (18) fire on Arya's Arrows (1), scoring 178 hits.
Revenge (6) move in, hoping to reach close combat.
Revenge (6) fire on Warmanoras Guards (20), scoring 148 hits.
Arya's Arrows (1) fire on Heavy Guard (15), scoring 248 hits.
Deerstalkers (13) fire on Revenge (6), scoring 176 hits.
The Harlequin Guard (8) fire on Warriors of Lore (21), scoring 282 hits.
Total ranged hits suffered: Attackers: 665, Defenders: 782
WildFires (22) leave their fortified positions and attack the enemy
Irdalni Chargers (16) leave their fortified positions and attack the enemy
~~/~~ (9) and Imperial Heralds (5) ride on, closing in on the defenders.
Suck My Spear (19) ride on, closing in on the enemy.
Fortuna Draconis (3), Fell Guard (2), ~~Awesome~~ (10) and Home Guard (4) advance towards the enemy.
Warriors of Lore (21), Grumpy Old Men (14), Warmanoras Guards (20), Ceasar's High Guard (12) and Heavy Guard (15) advance towards the enemy.
Irdalni Chargers (16) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
8 Oritolon banners are visible in the melee.
3 Minas Thalion banners are visible in the melee.
Warriors of Lore (21) score 551 hits on Revenge (6).
Grumpy Old Men (14) score 325 hits on Revenge (6).
Revenge (6) score 39 hits on Heavy Guard (15).
Revenge (6) score 10 hits on Warriors of Lore (21).
Revenge (6) score 6 hits on Ceasar's High Guard (12).
Revenge (6) score 25 hits on Warmanoras Guards (20).
Revenge (6) score 12 hits on Grumpy Old Men (14).
Revenge (6) score 3 hits on WildFires (22).
<Char >WildFires (22) score 323 hits on Revenge (6).
</Char >Warmanoras Guards (20) score 481 hits on Revenge (6).
Ceasar's High Guard (12) score 284 hits on Revenge (6).
Heavy Guard (15) score 657 hits on Revenge (6).
Total close combat hits suffered: Attackers: 2621, Defenders: 95

Warriors of Lore (21) take 292 hits (10 in close combat, 282 from archer fire), which cause 6 casualties.
Grumpy Old Men (14) take 12 hits in close combat, which cause 1 casualties.
Revenge (6) take 2797 hits (2621 in close combat, 176 from archer fire), which cause 50 casualties, wiping the unit out.
Gellin Gellander (Knight of Alebad, Minas Thalion) has been wounded by Heavy Guard (15).
<Char >WildFires (22) take 3 hits in close combat. No casualties.
</Char > Arya's Arrows (1) take 178 hits from archer fire, which cause 5 casualties.
Warmanoras Guards (20) take 173 hits (25 in close combat, 148 from archer fire), which cause 5 casualties.
Ceasar's High Guard (12) take 6 hits in close combat. No casualties.
Heavy Guard (15) take 391 hits (39 in close combat, 352 from archer fire), which cause 9 casualties.
The Harlequin Guard (8) take 311 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 3286 (2621 from close combat and 665 from ranged), Defenders: 877 (95 from close combat and 782 from ranged)
Total casualties: 61 attackers, 21 defenders

Turn No. 2

    5 (18-C)
9 (66-C)
1 (31-A)
2 (67-I)
3 (69-I)
4 (32-I)
7 (16-A)
8 (94-M)
10 (18-I)
12 (23-I)
14 (25-I)
15 (81-I)
<Char >16 (20-C)
</Char >20 (67-I)
21 (27-I)
<Char >22 (15-C)
</Char >
13 (40-A)
17 (76-M)
18 (44-A)
11 (110-A)
19 (44-C)
   

Sticks of Death (7) fire on Heavy Guard (15), scoring 95 hits.
The Harlequin Guard (8) move into close combat.
Steal the Sky (18) fire on Fortuna Draconis (3), scoring 363 hits.
Deerstalkers (13) fire on Fell Guard (2), scoring 238 hits.
Shawm Skirmishers (17) move in, hoping to reach close combat.
Shawm Skirmishers (17) fire on Arya's Arrows (1), scoring 75 hits.
Altera (11) fire on Home Guard (4), scoring 253 hits.
Arya's Arrows (1) fire on Steal the Sky (18), scoring 158 hits.
Total ranged hits suffered: Attackers: 929, Defenders: 253
~~/~~ (9) are eager to charge, but the melee is too crowded already.
WildFires (22) and Irdalni Chargers (16) charge forward.
Imperial Heralds (5) charge ahead, into the defenders' ranks.
Suck My Spear (19) charge ahead, into the attackers' ranks.
Home Guard (4) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
10 Minas Thalion banners are visible in the melee.
<Char >WildFires (22) score 337 hits on Fell Guard (2).
</Char ><Char >WildFires (22) score 81 hits on Sticks of Death (7).
</Char ><Char >Irdalni Chargers (16) score 161 hits on Arya's Arrows (1).
</Char ><Char >Irdalni Chargers (16) score 371 hits on Fortuna Draconis (3).
</Char ><Char >Irdalni Chargers (16) score 105 hits on ~~Awesome~~ (10).
</Char > Sticks of Death (7) score 24 hits on WildFires (22).
~~Awesome~~ (10) score 128 hits on Irdalni Chargers (16).
Fortuna Draconis (3) score 540 hits on Irdalni Chargers (16).
Fell Guard (2) score 478 hits on WildFires (22).
Arya's Arrows (1) score 86 hits on Irdalni Chargers (16).
Total close combat hits suffered: Attackers: 1055, Defenders: 1256

Close Combat (Center Line):
12 Oritolon banners are visible in the melee.
6 Minas Thalion banners are visible in the melee.
Warriors of Lore (21) score 486 hits on The Harlequin Guard (8).
Imperial Heralds (5) score 553 hits on Shawm Skirmishers (17).
Imperial Heralds (5) score 170 hits on Grumpy Old Men (14).
The Harlequin Guard (8) score 161 hits on Heavy Guard (15).
The Harlequin Guard (8) score 97 hits on Suck My Spear (19).
The Harlequin Guard (8) score 66 hits on Warriors of Lore (21).
The Harlequin Guard (8) score 50 hits on Ceasar's High Guard (12).
The Harlequin Guard (8) score 124 hits on Warmanoras Guards (20).
Grumpy Old Men (14) score 194 hits on Imperial Heralds (5).
Warmanoras Guards (20) score 497 hits on The Harlequin Guard (8).
Suck My Spear (19) score 1001 hits on The Harlequin Guard (8).
Shawm Skirmishers (17) score 70 hits on Imperial Heralds (5).
Ceasar's High Guard (12) score 243 hits on The Harlequin Guard (8).
Heavy Guard (15) score 461 hits on The Harlequin Guard (8).
Total close combat hits suffered: Attackers: 2952, Defenders: 1221

Warriors of Lore (21) take 66 hits in close combat, which cause 1 casualties.
Imperial Heralds (5) take 264 hits in close combat, which cause 9 casualties.
<Char >WildFires (22) take 502 hits in close combat, which cause 11 casualties.
</Char ><Char >Irdalni Chargers (16) take 754 hits in close combat, which cause 20 casualties, wiping the unit out.
</Char > Sticks of Death (7) take 81 hits in close combat, which cause 3 casualties.
~~Awesome~~ (10) take 105 hits in close combat, which cause 4 casualties.
The Harlequin Guard (8) take 2688 hits in close combat, which cause 54 casualties. 6 Minas Thalion banners fall.
Fortuna Draconis (3) take 734 hits (371 in close combat, 363 from archer fire), which cause 19 casualties.
Steal the Sky (18) take 158 hits from archer fire, which cause 5 casualties.
Fell Guard (2) take 575 hits (337 in close combat, 238 from archer fire), which cause 16 casualties.
Grumpy Old Men (14) take 170 hits in close combat, which cause 3 casualties.
Spearhead Reapers (Royal of Oritolon) has been wounded by Imperial Heralds (5).
Warmanoras Guards (20) take 124 hits in close combat, which cause 4 casualties.
Suck My Spear (19) take 97 hits in close combat, which cause 3 casualties.
Home Guard (4) take 253 hits from archer fire, which cause 6 casualties.
Shawm Skirmishers (17) take 553 hits in close combat, which cause 14 casualties.
Ceasar's High Guard (12) take 50 hits in close combat, which cause 1 casualties.
Arya's Arrows (1) take 236 hits (161 in close combat, 75 from archer fire), which cause 6 casualties.
Heavy Guard (15) take 256 hits (161 in close combat, 95 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 4936 (4007 from close combat and 929 from ranged), Defenders: 2730 (2477 from close combat and 253 from ranged)
Total casualties: 117 attackers, 68 defenders

Turn No. 3

    9 (66-C)
1 (25-A)
2 (51-I)
3 (50-I)
4 (26-I)
7 (13-A)
10 (14-I)
<Char >22 (4-C)
</Char >
5 (9-C)
8 (40-M)
12 (22-I)
14 (22-I)
15 (75-I)
17 (62-M)
19 (41-C)
20 (63-I)
21 (26-I)
13 (40-A)
18 (39-A)
11 (110-A)
   

Altera (11) hold their fire.
Steal the Sky (18) fire on ~~/~~ (9), scoring 114 hits.
Deerstalkers (13) fire on ~~/~~ (9), scoring 100 hits.
Total ranged hits suffered: Attackers: 214, Defenders: 0
~~/~~ (9) are eager to charge, but the melee is too crowded already.
Warmanoras Guards (20) break through the frontlines!
Fortuna Draconis (3) and Home Guard (4) advance towards the enemy.


Close Combat (Attacker Line 1):
7 Oritolon banners are visible in the melee.
6 Minas Thalion banners are visible in the melee.
Warmanoras Guards (20) score 132 hits on Arya's Arrows (1).
Warmanoras Guards (20) score 269 hits on The Harlequin Guard (8).
Warmanoras Guards (20) score 65 hits on Sticks of Death (7).
<Char >WildFires (22) score 75 hits on Fell Guard (2).
</Char ><Char >WildFires (22) score 20 hits on ~~Awesome~~ (10).
</Char > ~~Awesome~~ (10) score 52 hits on WildFires (22) (108 before overkill).
Arya's Arrows (1) score 167 hits on Warmanoras Guards (20).
Fell Guard (2) score 151 hits on WildFires (22) (312 before overkill).
Sticks of Death (7) score 37 hits on Warmanoras Guards (20).
Total close combat hits suffered: Attackers: 561, Defenders: 407 (624 before overkill)

Close Combat (Center Line):
5 Oritolon banners are visible in the melee.
7 Minas Thalion banners are visible in the melee.
Warriors of Lore (21) score 379 hits on Home Guard (4).
Warriors of Lore (21) score 95 hits on Imperial Heralds (5).
The Harlequin Guard (8) score 127 hits on Shawm Skirmishers (17).
The Harlequin Guard (8) score 67 hits on Suck My Spear (19).
The Harlequin Guard (8) score 30 hits on Ceasar's High Guard (12).
The Harlequin Guard (8) score 108 hits on Warmanoras Guards (20).
The Harlequin Guard (8) score 34 hits on Grumpy Old Men (14).
Imperial Heralds (5) score 139 hits on Heavy Guard (15).
Imperial Heralds (5) score 36 hits on Warriors of Lore (21).
Fortuna Draconis (3) score 379 hits on Suck My Spear (19).
Heavy Guard (15) score 418 hits on Imperial Heralds (5) (551 before overkill).
Grumpy Old Men (14) score 248 hits on The Harlequin Guard (8).
Ceasar's High Guard (12) score 358 hits on The Harlequin Guard (8).
Suck My Spear (19) score 224 hits on Fortuna Draconis (3).
Suck My Spear (19) score 197 hits on The Harlequin Guard (8).
Shawm Skirmishers (17) score 120 hits on The Harlequin Guard (8).
Home Guard (4) score 292 hits on Warriors of Lore (21).
Total close combat hits suffered: Attackers: 2039 (2172 before overkill), Defenders: 1212

Warmanoras Guards (20) take 312 hits in close combat, which cause 9 casualties.
Alexander Stiale, Minister of War of Oritolon, Count of Warmanoras, Marshal of the Army of Oritolon has been wounded by The Harlequin Guard (8).
Warriors of Lore (21) take 328 hits in close combat, which cause 7 casualties.
~~/~~ (9) take 214 hits from archer fire, which cause 6 casualties.
<Char >WildFires (22) take 203 hits in close combat, which cause 4 casualties, wiping the unit out.
</Char > ~~Awesome~~ (10) take 20 hits in close combat, which cause 1 casualties.
The Harlequin Guard (8) take 1192 hits in close combat, which cause 24 casualties.
Arya's Arrows (1) take 132 hits in close combat, which cause 4 casualties.
Imperial Heralds (5) take 513 hits in close combat, which cause 9 casualties, wiping the unit out.
Lady Aoifa Dubhaine (Dame of Bode Batura, Minas Thalion) has been wounded by Heavy Guard (15).
Fortuna Draconis (3) take 224 hits in close combat, which cause 6 casualties.
Heavy Guard (15) take 139 hits in close combat, which cause 3 casualties.
Grumpy Old Men (14) take 34 hits in close combat, which cause 1 casualties.
Fell Guard (2) take 75 hits in close combat, which cause 2 casualties.
Sticks of Death (7) take 65 hits in close combat, which cause 2 casualties.
Ceasar's High Guard (12) take 30 hits in close combat, which cause 1 casualties.
Suck My Spear (19) take 446 hits in close combat, which cause 12 casualties.
Shawm Skirmishers (17) take 127 hits in close combat, which cause 3 casualties.
Home Guard (4) take 379 hits in close combat, which cause 9 casualties.
Total hits suffered: Attackers: 2814 (2600 from close combat and 214 from ranged), Defenders: 1619 (1619 from close combat and 0 from ranged)
Total casualties: 63 attackers, 40 defenders

Turn No. 4

    9 (60-C)
1 (21-A)
2 (49-I)
7 (11-A)
10 (13-I)
20 (54-I)
3 (44-I)
4 (17-I)
8 (16-M)
12 (21-I)
14 (21-I)
15 (72-I)
17 (59-M)
19 (29-C)
21 (19-I)
13 (40-A)
18 (39-A)
11 (110-A)
   

Steal the Sky (18) fire on ~~/~~ (9), scoring 130 hits.
Deerstalkers (13) fire on ~~/~~ (9), scoring 169 hits.
Altera (11) hold their fire.
Total ranged hits suffered: Attackers: 299, Defenders: 0
~~/~~ (9) charge forward.
~~Awesome~~ (10) break through the frontlines!
Fell Guard (2) break through the frontlines!


Close Combat (Attacker Line 1):
7 Oritolon banners are visible in the melee.
1 Minas Thalion banners are visible in the melee.
Arya's Arrows (1) score 77 hits on Warmanoras Guards (20).
Sticks of Death (7) score 48 hits on Warmanoras Guards (20).
~~/~~ (9) score 1219 hits on Warmanoras Guards (20).
Warmanoras Guards (20) score 113 hits on Fell Guard (2).
Warmanoras Guards (20) score 143 hits on ~~/~~ (9).
Warmanoras Guards (20) score 63 hits on Arya's Arrows (1).
Warmanoras Guards (20) score 32 hits on ~~Awesome~~ (10).
Warmanoras Guards (20) score 30 hits on Sticks of Death (7).
Total close combat hits suffered: Attackers: 381, Defenders: 1344

Close Combat (Center Line):
5 Oritolon banners are visible in the melee.
12 Minas Thalion banners are visible in the melee.
Home Guard (4) score 122 hits on Shawm Skirmishers (17).
Home Guard (4) score 40 hits on Grumpy Old Men (14).
Warriors of Lore (21) score 388 hits on Fortuna Draconis (3).
Ceasar's High Guard (12) score 300 hits on The Harlequin Guard (8).
Heavy Guard (15) score 386 hits on The Harlequin Guard (8).
Grumpy Old Men (14) score 165 hits on Home Guard (4).
Suck My Spear (19) score 308 hits on Fortuna Draconis (3).
Shawm Skirmishers (17) score 99 hits on Home Guard (4).
The Harlequin Guard (8) score 155 hits on Heavy Guard (15).
The Harlequin Guard (8) score 46 hits on Ceasar's High Guard (12).
~~Awesome~~ (10) score 107 hits on Warmanoras Guards (20).
Fortuna Draconis (3) score 302 hits on Suck My Spear (19).
Fortuna Draconis (3) score 180 hits on Warriors of Lore (21).
Fell Guard (2) score 279 hits on Warmanoras Guards (20).
Total close combat hits suffered: Attackers: 1646, Defenders: 1231

Home Guard (4) take 264 hits in close combat, which cause 7 casualties.
Warriors of Lore (21) take 180 hits in close combat, which cause 4 casualties.
Ceasar's High Guard (12) take 46 hits in close combat, which cause 1 casualties.
Heavy Guard (15) take 155 hits in close combat, which cause 3 casualties.
Arya's Arrows (1) take 63 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Grumpy Old Men (14) take 40 hits in close combat, which cause 1 casualties.
Sticks of Death (7) take 30 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Suck My Spear (19) take 302 hits in close combat, which cause 8 casualties.
Shawm Skirmishers (17) take 122 hits in close combat, which cause 3 casualties.
The Harlequin Guard (8) take 686 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors.
Sir Cathal Dubhaine, Imperial Lord of Minas Thalion has been wounded by Heavy Guard (15).
~~Awesome~~ (10) take 32 hits in close combat, which cause 1 casualties.
Fortuna Draconis (3) take 696 hits in close combat, which cause 18 casualties.
~~/~~ (9) take 442 hits (143 in close combat, 299 from archer fire), which cause 13 casualties.
Warmanoras Guards (20) take 1730 hits in close combat, which cause 50 casualties, making the unit retreat from the battlefield. 7 Oritolon banners fall.
Alexander Stiale, Minister of War of Oritolon, Count of Warmanoras, Marshal of the Army of Oritolon has been wounded by Arya's Arrows (1).
Fell Guard (2) take 113 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 2326 (2027 from close combat and 299 from ranged), Defenders: 2575 (2575 from close combat and 0 from ranged)
Total casualties: 61 attackers, 70 defenders

Turn No. 5

     9 (47-C)
2 (46-I)
3 (26-I)
4 (10-I)
10 (12-I)
12 (20-I)
14 (20-I)
15 (69-I)
17 (56-M)
19 (21-C)
21 (15-I)
13 (40-A)
18 (39-A)
11 (110-A)
   

Deerstalkers (13) fire on ~~/~~ (9), scoring 257 hits.
Steal the Sky (18) fire on ~~/~~ (9), scoring 209 hits.
Altera (11) move closer to get better shots.
Total ranged hits suffered: Attackers: 466, Defenders: 0
~~/~~ (9) charge forward.


Close Combat (Center Line):
5 Oritolon banners are visible in the melee.
12 Minas Thalion banners are visible in the melee.
Warriors of Lore (21) score 290 hits on ~~Awesome~~ (10).
Grumpy Old Men (14) score 198 hits on Fell Guard (2).
Home Guard (4) score 139 hits on Shawm Skirmishers (17).
Shawm Skirmishers (17) score 82 hits on Home Guard (4) (108 before overkill).
Ceasar's High Guard (12) score 204 hits on ~~/~~ (9).
Ceasar's High Guard (12) score 81 hits on Fortuna Draconis (3).
Fortuna Draconis (3) score 229 hits on Heavy Guard (15).
Fortuna Draconis (3) score 74 hits on Ceasar's High Guard (12).
Fell Guard (2) score 136 hits on Suck My Spear (19).
Fell Guard (2) score 128 hits on Grumpy Old Men (14).
~~Awesome~~ (10) score 91 hits on Warriors of Lore (21).
Suck My Spear (19) score 326 hits on Fell Guard (2).
~~/~~ (9) score 1099 hits on Ceasar's High Guard (12).
Heavy Guard (15) score 385 hits on Fortuna Draconis (3).
Total close combat hits suffered: Attackers: 1566 (1592 before overkill), Defenders: 1896

Warriors of Lore (21) take 91 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Grumpy Old Men (14) take 128 hits in close combat, which cause 3 casualties.
Home Guard (4) take 82 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Shawm Skirmishers (17) take 139 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 12 additional men get slaughtered during the retreat.
Ceasar's High Guard (12) take 1173 hits in close combat, which cause 20 casualties, wiping the unit out.
Fortuna Draconis (3) take 466 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Fell Guard (2) take 524 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
~~Awesome~~ (10) take 290 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Suck My Spear (19) take 136 hits in close combat, which cause 4 casualties.
~~/~~ (9) take 670 hits (204 in close combat, 466 from archer fire), which cause 20 casualties, making the unit retreat from the battlefield.
Heavy Guard (15) take 229 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 2032 (1566 from close combat and 466 from ranged), Defenders: 1896 (1896 from close combat and 0 from ranged)
Total casualties: 60 attackers, 49 defenders

Defender Victory! The battle does some damage to the local infrastructure. Production falls 18 %.

Results

You have been wounded during the battle in Grentzen. The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. 61 of your men were killed and 37 were wounded in this battle. Morale of your troops falls by 43 points. Your men's equipment suffers 30 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

January 3rd -- Grentzen

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A The Harlequin GuardCathalMinas Thalion18 MIline  298
2DAlteraMorosOritolon110 Archline  921
3DDeerstalkersSethOritolon40 Archline  459
4DGrumpy Old Men(not present)Oritolon21 Infbox  271
5DHeavy GuardRhiannonOritolon76 Infbox  698
6DIrdalni Chargers(militia/guard unit)Oritolon6 Cavwedge  192
7DSteal the SkyJingOritolon43 Archskirmish  507
8DSuck My SpearActrialOritolon32 Cavwedge  535
9DWarriors of LoreAshOritolon55 Infbox  714


Total:
1 attackers (18 MI)
8 defenders (152 Inf, 193 Arch, 38 Cav)
Total combat strengths: 298 vs. 4297

The region owner Oritolon and their allies defend.
The Minas Thalion troops attack because they are at war with Oritolon.

It is quite windy and the archers will have to aim very carefully.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic takes command of her army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (18-M)
  4 (21-I)
5 (76-I)
9 (55-I)
2 (110-A)
3 (40-A)
<Char >6 (6-C)
</Char >7 (43-A)
 8 (32-C)
 

Deerstalkers (3) have no enemy in range and advance to better firing positions.
The Harlequin Guard (1) fire on Heavy Guard (5), scoring 73 hits.
Steal the Sky (7) have no enemy in range and advance to better firing positions.
Altera (2) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 0, Defenders: 73
Irdalni Chargers (6) and Suck My Spear (8) ride on, closing in on the enemy.
Grumpy Old Men (4), Warriors of Lore (9) and Heavy Guard (5) advance towards the enemy.


Heavy Guard (5) take 73 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 73 (0 from close combat and 73 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 2

    1 (18-M)
 4 (21-I)
5 (74-I)
<Char >6 (6-C)
</Char >9 (55-I)
3 (40-A)
7 (43-A)
2 (110-A)
8 (32-C)
   

Deerstalkers (3) fire on The Harlequin Guard (1), scoring 116 hits.
Altera (2) move closer to get better shots.
Steal the Sky (7) fire on The Harlequin Guard (1), scoring 211 hits.
The Harlequin Guard (1) fire on Heavy Guard (5), scoring 95 hits.
Total ranged hits suffered: Attackers: 327, Defenders: 95
Suck My Spear (8) ride on, closing in on the enemy.
Irdalni Chargers (6) charge ahead, into the attackers' ranks.
Heavy Guard (5), Grumpy Old Men (4) and Warriors of Lore (9) advance towards the enemy.


Close Combat (Attacker Line 2):
<Char >Irdalni Chargers (6) score 304 hits on The Harlequin Guard (1).
</Char > The Harlequin Guard (1) score 62 hits on Irdalni Chargers (6).
Total close combat hits suffered: Attackers: 304, Defenders: 62

Heavy Guard (5) take 95 hits from archer fire, which cause 2 casualties.
<Char >Irdalni Chargers (6) take 62 hits in close combat, which cause 2 casualties.
</Char > The Harlequin Guard (1) take 631 hits (304 in close combat, 327 from archer fire), which cause 17 casualties.
Total hits suffered: Attackers: 631 (304 from close combat and 327 from ranged), Defenders: 157 (62 from close combat and 95 from ranged)
Total casualties: 17 attackers, 4 defenders

Turn No. 3

    1 (1-M)
<Char >6 (4-C)
</Char >
4 (21-I)
5 (72-I)
9 (55-I)
8 (32-C)
2 (110-A)
3 (40-A)
7 (43-A)
    

Deerstalkers (3) have no enemy in range and advance to better firing positions.
Altera (2) have no enemy in range and advance to better firing positions.
Steal the Sky (7) have no enemy in range and advance to better firing positions.
Suck My Spear (8) charge ahead, into the attackers' ranks.
Heavy Guard (5), Grumpy Old Men (4) and Warriors of Lore (9) advance towards the enemy.
Heavy Guard (5), Suck My Spear (8), Grumpy Old Men (4) and Warriors of Lore (9) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
<Char >Irdalni Chargers (6) score 81 hits on The Harlequin Guard (1).
</Char > The Harlequin Guard (1) score 15 hits on Irdalni Chargers (6).
Total close combat hits suffered: Attackers: 81, Defenders: 15

<Char >Irdalni Chargers (6) take 15 hits in close combat. No casualties.
</Char > The Harlequin Guard (1) take 81 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Cathal Dubhaine, Imperial Lord of Minas Thalion has been wounded by Irdalni Chargers (6).
Total hits suffered: Attackers: 81 (81 from close combat and 0 from ranged), Defenders: 15 (15 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Defender Victory!

Results

You have been wounded during the battle in Grentzen. The battle lasted for 1 hours. You have gained 1 Honour. You have improved your leadership skill. 7 of your men were killed and 11 were wounded in this battle. Morale of your troops falls by 17 points. Your men's equipment suffers 7 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

January 10th -- Bode Batura

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A The Harlequin GuardCathalMinas Thalion16 MIline  338
2DUndead Horde(Undead)(rogue)27 otherline  380


Total:
1 attackers (16 MI)
1 defenders (27 other)
Total combat strengths: 338 vs. 380

The troops from (rogue) set up defenses because they control the battlefield.
The Minas Thalion troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (16-M)
   <Char >2 (27-U)
</Char >
    

The Harlequin Guard (1) have no enemy in range and advance to better firing positions.
Undead Horde (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

    1 (16-M)
 <Char >2 (27-U)
</Char >
     

<Char > The Harlequin Guard (1) fire on Undead Horde (2), scoring 137 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 137
Undead Horde (2) advance towards the enemy.


<Char >Undead Horde (2) take 137 hits from archer fire, which cause 7 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 137 (0 from close combat and 137 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 3

    1 (16-M)
<Char >2 (20-U)
</Char >
      

<Char > The Harlequin Guard (1) fire on Undead Horde (2), scoring 168 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 168
Undead Horde (2) advance towards the enemy.


Close Combat (Attacker Line 2):
<Char >Undead Horde (2) score 96 hits on The Harlequin Guard (1).
</Char > The Harlequin Guard (1) score 114 hits on Undead Horde (2).
Total close combat hits suffered: Attackers: 96, Defenders: 114

<Char >Undead Horde (2) take 282 hits (114 in close combat, 168 from archer fire), which cause 13 casualties.
</Char > The Harlequin Guard (1) take 96 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 96 (96 from close combat and 0 from ranged), Defenders: 282 (114 from close combat and 168 from ranged)
Total casualties: 2 attackers, 13 defenders

Turn No. 4

    1 (14-M)
<Char >2 (7-U)
</Char >
       



Close Combat (Attacker Line 2):
The Harlequin Guard (1) score 216 hits on Undead Horde (2).
<Char >Undead Horde (2) score 25 hits on The Harlequin Guard (1).
</Char >Total close combat hits suffered: Attackers: 25, Defenders: 216

The Harlequin Guard (1) take 25 hits in close combat, which cause 1 casualties.
<Char >Undead Horde (2) take 216 hits in close combat, which cause 7 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 25 (25 from close combat and 0 from ranged), Defenders: 216 (216 from close combat and 0 from ranged)
Total casualties: 1 attackers, 7 defenders

Attacker Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed but 3 were wounded in this battle. Your men's equipment suffers 7 % damage. Combat training increases by 2 points. Unit cohesion rises 5 points.

January 11th -- Alebad

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)4 otherline  210
2DArchery Defence #2(militia/guard unit)Minas Thalion46 Archline  467
3D Fortuna DraconisKhainMinas Thalion31 Infline  453
4DIrdalnian Hunters(militia/guard unit)Minas Thalion14 Archline  142
5DRemnants of Alowca(militia/guard unit)Minas Thalion19 Archskirmish  280
6D Republicans GuardsmenHendrikMinas Thalion96 Archskirmish  786
7D The Harlequin GuardCathalMinas Thalion14 MIline  327
8D The Lost ScoutsJanMinas Thalion38 Infline  360
9D ~~/~~ValdrixMinas Thalion41 Cavwedge  635


Total:
1 attackers (4 other)
8 defenders (69 Inf, 14 MI, 175 Arch, 41 Cav)
Total combat strengths: 210 vs. 3450

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).
Khain Dragonborn, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (4-M)
</Char >
   6 (96-A)
<Char >2 (46-A)
</Char > 3 (31-I)
<Char >4 (14-A)
</Char ><Char >5 (19-A)
</Char > 8 (38-I)
7 (14-M)
9 (41-C)
 

The Harlequin Guard (7) have no enemy in range and hold their fire.
<Char ><Char >Archery Defence #2 (2) fire on Monsters (1), scoring 98 hits.
</Char ></Char ><Char ><Char >Remnants of Alowca (5) fire on Monsters (1), scoring 60 hits.
</Char ></Char ><Char ><Char >Irdalnian Hunters (4) fire on Monsters (1), scoring 32 hits.
</Char ></Char > Republicans Guardsmen (6) wait on top of the fortifications for the attack.
Total ranged hits suffered: Attackers: 190, Defenders: 0
~~/~~ (9) stay in their defensive position, awaiting an opportunity to charge.
Monsters (1) advance towards the enemy.
The Lost Scouts (8) and Fortuna Draconis (3) move forward to take up positions at the outer wall.


<Char >Monsters (1) take 190 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 190 (0 from close combat and 190 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 2

    <Char >1 (2-M)
</Char >
  3 (31-I)
6 (96-A)
8 (38-I)
<Char >2 (46-A)
</Char ><Char >4 (14-A)
</Char ><Char >5 (19-A)
</Char >
7 (14-M)
9 (41-C)
 

<Char ><Char >Remnants of Alowca (5) fire on Monsters (1), scoring 75 hits.
</Char ></Char > The Harlequin Guard (7) move closer to get better shots.
<Char > Republicans Guardsmen (6) fire on Monsters (1), scoring 339 hits.
</Char ><Char ><Char >Archery Defence #2 (2) fire on Monsters (1), scoring 144 hits.
</Char ></Char ><Char ><Char >Irdalnian Hunters (4) fire on Monsters (1), scoring 59 hits.
</Char ></Char >Total ranged hits suffered: Attackers: 617, Defenders: 0
~~/~~ (9) stay in their defensive position, awaiting an opportunity to charge.
Fortuna Draconis (3) leave the fortification, attacking the enemy.
Monsters (1) advance towards the enemy.
The Lost Scouts (8) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line):
4 Minas Thalion banners are visible in the melee.
<Char >Monsters (1) score 38 hits on Fortuna Draconis (3).
</Char > Fortuna Draconis (3) score 184 hits on Monsters (1) (368 before overkill).
Total close combat hits suffered: Attackers: 184 (368 before overkill), Defenders: 38

<Char >Monsters (1) take 801 hits (184 in close combat, 617 from archer fire), which cause 2 casualties, wiping the unit out.
</Char > Fortuna Draconis (3) take 38 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 801 (184 from close combat and 617 from ranged), Defenders: 38 (38 from close combat and 0 from ranged)
Total casualties: 2 attackers, 1 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 1 points. Unit cohesion rises 4 points.

January 19th - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAlteraMorosOritolon110 Archline  968
2ACeasar's High GuardCeasarOritolon42 Infbox  487
3AHeavy GuardRhiannonOritolon68 Infbox  646
4ASteal the SkyJingOritolon43 Archbox  529
5ASuck My SpearActrialOritolon48 Cavwedge  703
6AWarmanoras GuardsAlexanderOritolon60 Infwedge  589
7AWarriors of LoreAshOritolon55 Infbox  609
8D Fell GuardJonathanMinas Thalion41 Infline  542
9D Fortuna DraconisKhainMinas Thalion31 Infline  535
10D Gellin's 11th Regular ArmyGellinMinas Thalion40 Infline  420
11D IceBearsNalleMinas Thalion30 Infline  433
12D IceguardsNalokMinas Thalion27 Infline  395
13D MischievousSilksMinas Thalion20 Infline  214
14D Republicans GuardsmenHendrikMinas Thalion94 Archskirmish  722
15D The Harlequin GuardCathalMinas Thalion29 MIline  420
16D The Lost ScoutsJanMinas Thalion40 Infline  396
17D ~~/~~ValdrixMinas Thalion41 Cavwedge  643


Total:
7 attackers (225 Inf, 153 Arch, 48 Cav)
10 defenders (229 Inf, 29 MI, 94 Arch, 41 Cav)
Total combat strengths: 4531 vs. 4720

The region owner Minas Thalion and their allies defend.
The Oritolon troops attack because they are at war with Minas Thalion.

A calm wind blows, to the joy of the archers.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic takes command of her army. They deploy in Archer Opening formation.
Alexander Stiale, Minister of War of Oritolon, Marshal of the Army of Oritolon takes command of his army. They deploy in Archer Opening formation.
Khain Dragonborn, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 5 (48-C)
 2 (42-I)
3 (68-I)
6 (60-I)
7 (55-I)
1 (110-A)
4 (43-A)
  8 (41-I)
10 (40-I)
11 (30-I)
12 (27-I)
13 (20-I)
14 (94-A)
15 (29-M)
9 (31-I)
16 (40-I)
  17 (41-C)
 

Altera (1) fire on Republicans Guardsmen (14), scoring 209 hits.
Republicans Guardsmen (14) fire on Steal the Sky (4), scoring 293 hits.
Steal the Sky (4) fire on Fell Guard (8), scoring 251 hits.
The Harlequin Guard (15) fire on Altera (1), scoring 219 hits.
Total ranged hits suffered: Attackers: 512, Defenders: 460
Suck My Spear (5) ride on, closing in on the defenders.
~~/~~ (17) ride on, closing in on the enemy.
Heavy Guard (3), Warriors of Lore (7), Ceasar's High Guard (2) and Warmanoras Guards (6) advance towards the enemy.
Iceguards (12), Fortuna Draconis (9), Fell Guard (8), IceBears (11), Gellin's 11th Regular Army (10), The Lost Scouts (16) and Mischievous (13) advance towards the enemy.


Altera (1) take 219 hits from archer fire, which cause 7 casualties.
Fell Guard (8) take 251 hits from archer fire, which cause 7 casualties.
Republicans Guardsmen (14) take 209 hits from archer fire, which cause 12 casualties.
Steal the Sky (4) take 293 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 512 (0 from close combat and 512 from ranged), Defenders: 460 (0 from close combat and 460 from ranged)
Total casualties: 15 attackers, 19 defenders

Turn No. 2

   5 (48-C)
1 (103-A)
2 (42-I)
3 (68-I)
4 (35-A)
6 (60-I)
7 (55-I)
8 (34-I)
10 (40-I)
11 (30-I)
12 (27-I)
13 (20-I)
9 (31-I)
14 (82-A)
15 (29-M)
16 (40-I)
17 (41-C)
   

Steal the Sky (4) fire on Fell Guard (8), scoring 335 hits.
Altera (1) fire on Gellin's 11th Regular Army (10), scoring 391 hits.
The Harlequin Guard (15) fire on Heavy Guard (3), scoring 222 hits.
Republicans Guardsmen (14) fire on Warmanoras Guards (6), scoring 357 hits.
Total ranged hits suffered: Attackers: 579, Defenders: 726
Suck My Spear (5) charge ahead, into the defenders' ranks.
~~/~~ (17) charge ahead, into the attackers' ranks.
Warriors of Lore (7), Ceasar's High Guard (2), Heavy Guard (3) and Warmanoras Guards (6) advance towards the enemy.
Fortuna Draconis (9) and The Lost Scouts (16) advance towards the enemy.


Close Combat (Center Line):
9 Oritolon banners are visible in the melee.
16 Minas Thalion banners are visible in the melee.
IceBears (11) score 378 hits on Warriors of Lore (7).
Fell Guard (8) score 270 hits on Suck My Spear (5).
Gellin's 11th Regular Army (10) score 486 hits on Heavy Guard (3).
Iceguards (12) score 401 hits on Warmanoras Guards (6).
Suck My Spear (5) score 615 hits on Fell Guard (8).
Suck My Spear (5) score 417 hits on Mischievous (13).
Fortuna Draconis (9) score 578 hits on Ceasar's High Guard (2).
Warriors of Lore (7) score 191 hits on ~~/~~ (17).
Warriors of Lore (7) score 143 hits on IceBears (11).
The Lost Scouts (16) score 219 hits on Heavy Guard (3).
Ceasar's High Guard (2) score 316 hits on Fortuna Draconis (9).
~~/~~ (17) score 1155 hits on Warriors of Lore (7).
Heavy Guard (3) score 226 hits on The Lost Scouts (16).
Heavy Guard (3) score 209 hits on Gellin's 11th Regular Army (10).
Mischievous (13) score 140 hits on Suck My Spear (5).
Warmanoras Guards (6) score 324 hits on Iceguards (12).
Total close combat hits suffered: Attackers: 3627, Defenders: 2441

IceBears (11) take 143 hits in close combat, which cause 4 casualties.
Fell Guard (8) take 950 hits (615 in close combat, 335 from archer fire), which cause 26 casualties. 5 Minas Thalion banners fall.
Gellin's 11th Regular Army (10) take 600 hits (209 in close combat, 391 from archer fire), which cause 21 casualties.
Iceguards (12) take 324 hits in close combat, which cause 9 casualties.
Suck My Spear (5) take 410 hits in close combat, which cause 12 casualties.
Fortuna Draconis (9) take 316 hits in close combat, which cause 8 casualties.
Warriors of Lore (7) take 1533 hits in close combat, which cause 34 casualties.
The Lost Scouts (16) take 226 hits in close combat, which cause 9 casualties.
Jan Van Nieuwenrode (Lord of Minas Thalion) has been wounded by Heavy Guard (3).
Ceasar's High Guard (2) take 578 hits in close combat, which cause 13 casualties.
~~/~~ (17) take 191 hits in close combat, which cause 5 casualties.
Heavy Guard (3) take 927 hits (705 in close combat, 222 from archer fire), which cause 24 casualties.
Mischievous (13) take 417 hits in close combat, which cause 14 casualties.
Silks Noble (Dame of Abaka, Minas Thalion) has been wounded by Suck My Spear (5).
Warmanoras Guards (6) take 758 hits (401 in close combat, 357 from archer fire), which cause 20 casualties.
Alexander Stiale, Minister of War of Oritolon, Marshal of the Army of Oritolon has been wounded by Iceguards (12).
Total hits suffered: Attackers: 4206 (3627 from close combat and 579 from ranged), Defenders: 3167 (2441 from close combat and 726 from ranged)
Total casualties: 103 attackers, 96 defenders

Turn No. 3

    1 (103-A)
4 (35-A)
2 (29-I)
3 (44-I)
5 (36-C)
6 (40-I)
7 (21-I)
8 (8-I)
9 (23-I)
10 (19-I)
11 (26-I)
12 (18-I)
13 (6-I)
16 (31-I)
17 (36-C)
14 (82-A)
15 (29-M)
    

Republicans Guardsmen (14) fire on Altera (1), scoring 363 hits.
The Harlequin Guard (15) fire on Steal the Sky (4), scoring 169 hits.
Altera (1) fire on Republicans Guardsmen (14), scoring 280 hits.
Steal the Sky (4) fire on The Harlequin Guard (15), scoring 311 hits.
Total ranged hits suffered: Attackers: 532, Defenders: 591


Close Combat (Center Line):
9 Oritolon banners are visible in the melee.
11 Minas Thalion banners are visible in the melee.
Heavy Guard (3) score 118 hits on Fell Guard (8).
Heavy Guard (3) score 255 hits on Gellin's 11th Regular Army (10).
The Lost Scouts (16) score 190 hits on Warmanoras Guards (6).
Fell Guard (8) score 131 hits on Heavy Guard (3).
Iceguards (12) score 219 hits on Ceasar's High Guard (2).
Mischievous (13) score 58 hits on Warriors of Lore (7).
Suck My Spear (5) score 216 hits on ~~/~~ (17).
Suck My Spear (5) score 145 hits on IceBears (11).
IceBears (11) score 336 hits on Suck My Spear (5).
Fortuna Draconis (9) score 319 hits on Warriors of Lore (7).
Gellin's 11th Regular Army (10) score 293 hits on Heavy Guard (3).
Warriors of Lore (7) score 118 hits on Fortuna Draconis (9).
Warriors of Lore (7) score 34 hits on Mischievous (13).
Warmanoras Guards (6) score 293 hits on The Lost Scouts (16).
~~/~~ (17) score 403 hits on Suck My Spear (5).
Ceasar's High Guard (2) score 263 hits on Iceguards (12).
Total close combat hits suffered: Attackers: 1949, Defenders: 1442

Heavy Guard (3) take 424 hits in close combat, which cause 11 casualties.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic has been wounded by Fell Guard (8).
Republicans Guardsmen (14) take 280 hits from archer fire, which cause 16 casualties.
The Lost Scouts (16) take 293 hits in close combat, which cause 11 casualties.
The Harlequin Guard (15) take 156 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Fell Guard (8) take 118 hits in close combat, which cause 3 casualties.
Altera (1) take 363 hits from archer fire, which cause 12 casualties.
Steal the Sky (4) take 169 hits from archer fire, which cause 5 casualties.
Iceguards (12) take 263 hits in close combat, which cause 7 casualties.
Mischievous (13) take 34 hits in close combat, which cause 1 casualties.
Suck My Spear (5) take 739 hits in close combat, which cause 21 casualties.
IceBears (11) take 145 hits in close combat, which cause 4 casualties.
Fortuna Draconis (9) take 118 hits in close combat, which cause 3 casualties.
Gellin's 11th Regular Army (10) take 255 hits in close combat, which cause 9 casualties.
Warriors of Lore (7) take 377 hits in close combat, which cause 8 casualties.
Warmanoras Guards (6) take 190 hits in close combat, which cause 5 casualties.
~~/~~ (17) take 216 hits in close combat, which cause 6 casualties.
Ceasar's High Guard (2) take 219 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 2481 (1949 from close combat and 532 from ranged), Defenders: 1878 (1442 from close combat and 436 from ranged)
Total casualties: 67 attackers, 64 defenders

Turn No. 4

    1 (91-A)
4 (30-A)
2 (24-I)
3 (33-I)
5 (15-C)
6 (35-I)
7 (13-I)
8 (5-I)
9 (20-I)
10 (10-I)
11 (22-I)
12 (11-I)
13 (5-I)
16 (20-I)
17 (30-C)
14 (66-A)
15 (25-M)
    

Republicans Guardsmen (14) fire on Altera (1), scoring 290 hits.
Altera (1) fire on The Harlequin Guard (15), scoring 421 hits.
The Harlequin Guard (15) fire on Steal the Sky (4), scoring 186 hits.
Steal the Sky (4) fire on Republicans Guardsmen (14), scoring 135 hits.
Total ranged hits suffered: Attackers: 476, Defenders: 556


Close Combat (Center Line):
9 Oritolon banners are visible in the melee.
11 Minas Thalion banners are visible in the melee.
Suck My Spear (5) score 233 hits on Fell Guard (8).
Fell Guard (8) score 93 hits on Suck My Spear (5).
Heavy Guard (3) score 208 hits on ~~/~~ (17).
Heavy Guard (3) score 32 hits on Mischievous (13).
Warmanoras Guards (6) score 138 hits on Fortuna Draconis (9).
Warmanoras Guards (6) score 143 hits on IceBears (11).
Iceguards (12) score 274 hits on Ceasar's High Guard (2).
Gellin's 11th Regular Army (10) score 146 hits on Warriors of Lore (7).
The Lost Scouts (16) score 196 hits on Warriors of Lore (7).
~~/~~ (17) score 405 hits on Heavy Guard (3).
IceBears (11) score 404 hits on Warmanoras Guards (6).
Mischievous (13) score 60 hits on Heavy Guard (3).
Warriors of Lore (7) score 75 hits on The Lost Scouts (16).
Warriors of Lore (7) score 44 hits on Gellin's 11th Regular Army (10).
Fortuna Draconis (9) score 397 hits on Warmanoras Guards (6).
Ceasar's High Guard (2) score 223 hits on Iceguards (12).
Total close combat hits suffered: Attackers: 1975, Defenders: 1096

Republicans Guardsmen (14) take 135 hits from archer fire, which cause 8 casualties.
Suck My Spear (5) take 93 hits in close combat, which cause 3 casualties.
Altera (1) take 290 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Fell Guard (8) take 233 hits in close combat, which cause 5 casualties, wiping the unit out.
Heavy Guard (3) take 465 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic has been wounded by ~~/~~ (17).
Warmanoras Guards (6) take 801 hits in close combat, which cause 21 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Iceguards (12) take 223 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Nalok IceBeard (Lord of Minas Thalion) has been wounded by Ceasar's High Guard (2).
Gellin's 11th Regular Army (10) take 44 hits in close combat, which cause 2 casualties.
The Lost Scouts (16) take 75 hits in close combat, which cause 3 casualties.
~~/~~ (17) take 208 hits in close combat, which cause 6 casualties.
IceBears (11) take 143 hits in close combat, which cause 4 casualties.
Mischievous (13) take 32 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
The Harlequin Guard (15) take 211 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Steal the Sky (4) take 186 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Warriors of Lore (7) take 342 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. 5 Oritolon banners fall.
Ash Ketchum, Minister of Justice of Oritolon, Ambassador of Oritolon has been wounded by The Lost Scouts (16).
Fortuna Draconis (9) take 138 hits in close combat, which cause 3 casualties.
Ceasar's High Guard (2) take 274 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 2451 (1975 from close combat and 476 from ranged), Defenders: 1442 (1096 from close combat and 346 from ranged)
Total casualties: 68 attackers, 43 defenders

Turn No. 5

     2 (18-I)
5 (12-C)
9 (17-I)
10 (8-I)
11 (18-I)
16 (17-I)
17 (24-C)
14 (58-A)
15 (20-M)
    

The Harlequin Guard (15) retreat towards safer positions.
Republicans Guardsmen (14) have no viable target and wait for one to appear.


Close Combat (Center Line):
4 Oritolon banners are visible in the melee.
9 Minas Thalion banners are visible in the melee.
~~/~~ (17) score 425 hits on Ceasar's High Guard (2).
Gellin's 11th Regular Army (10) score 120 hits on Suck My Spear (5).
Ceasar's High Guard (2) score 100 hits on ~~/~~ (17).
Ceasar's High Guard (2) score 80 hits on The Lost Scouts (16).
Fortuna Draconis (9) score 439 hits on Suck My Spear (5).
The Lost Scouts (16) score 166 hits on Ceasar's High Guard (2).
IceBears (11) score 335 hits on Suck My Spear (5).
Suck My Spear (5) score 73 hits on Fortuna Draconis (9).
Suck My Spear (5) score 77 hits on IceBears (11).
Suck My Spear (5) score 38 hits on Gellin's 11th Regular Army (10).
Total close combat hits suffered: Attackers: 1485, Defenders: 368

~~/~~ (17) take 100 hits in close combat, which cause 3 casualties.
Gellin's 11th Regular Army (10) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Gellin Gellander (Knight of Alebad, Minas Thalion) has been wounded by Suck My Spear (5).
Ceasar's High Guard (2) take 591 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Fortuna Draconis (9) take 73 hits in close combat, which cause 2 casualties.
The Lost Scouts (16) take 80 hits in close combat, which cause 3 casualties.
IceBears (11) take 77 hits in close combat, which cause 2 casualties.
Suck My Spear (5) take 894 hits in close combat, which cause 12 casualties, wiping the unit out.
Actrial Erendegard (Royal of Oritolon) has been wounded by Fortuna Draconis (9).
Total hits suffered: Attackers: 1485 (1485 from close combat and 0 from ranged), Defenders: 368 (368 from close combat and 0 from ranged)
Total casualties: 26 attackers, 11 defenders

Defender Victory! The battle does some damage to the local infrastructure. Production falls 10 %.

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed but 9 were wounded in this battle. Morale of your troops falls by 3 points. Your men's equipment suffers 7 % damage. Combat training increases by 3 points. Unit cohesion rises 3 points.

January 20th - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAlteraMorosOritolon93 Archline  740
2ACeasar's High GuardCeasarOritolon11 Infbox  148
3AHeavy GuardRhiannonOritolon25 Infline  266
4ASteal the SkyJingOritolon30 Archskirmish  383
5AWarriors of LoreAshOritolon17 Infline  218
6D Fortuna DraconisKhainMinas Thalion19 Infline  377
7D IceBearsNalleMinas Thalion21 Infline  336
8D Republicans GuardsmenHendrikMinas Thalion52 Archskirmish  485
9D The Harlequin GuardCathalMinas Thalion21 MIline  341
10D The Lost Scouts(not present)Minas Thalion15 Infline  208
11D ~~/~~ValdrixMinas Thalion26 Cavwedge  467


Total:
5 attackers (53 Inf, 123 Arch)
6 defenders (55 Inf, 21 MI, 52 Arch, 26 Cav)
Total combat strengths: 1755 vs. 2214

The region owner Minas Thalion and their allies defend.
The Oritolon troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic takes command of her army. They deploy in Archer Opening formation.
Khain Dragonborn, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (11-I)
3 (25-I)
4 (30-A)
5 (17-I)
1 (93-A)
  6 (19-I)
7 (21-I)
8 (52-A)
9 (21-M)
10 (15-I)
  11 (26-C)
 

The Harlequin Guard (9) move in, hoping to reach close combat.
The Harlequin Guard (9) fire on Altera (1), scoring 164 hits.
Steal the Sky (4) fire on The Harlequin Guard (9), scoring 239 hits.
Altera (1) fire on The Harlequin Guard (9), scoring 281 hits.
Republicans Guardsmen (8) fire on Altera (1), scoring 144 hits.
Total ranged hits suffered: Attackers: 308, Defenders: 520
~~/~~ (11) ride on, closing in on the enemy.
Warriors of Lore (5), Heavy Guard (3) and Ceasar's High Guard (2) advance towards the enemy.
The Lost Scouts (10), IceBears (7) and Fortuna Draconis (6) advance towards the enemy.


The Harlequin Guard (9) take 520 hits from archer fire, which cause 12 casualties.
Altera (1) take 308 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 308 (0 from close combat and 308 from ranged), Defenders: 520 (0 from close combat and 520 from ranged)
Total casualties: 11 attackers, 12 defenders

Turn No. 2

   4 (30-A)
1 (82-A)
2 (11-I)
3 (25-I)
5 (17-I)
6 (19-I)
7 (21-I)
9 (9-M)
8 (52-A)
10 (15-I)
11 (26-C)
   

Altera (1) fire on Fortuna Draconis (6), scoring 336 hits.
Steal the Sky (4) fire on IceBears (7), scoring 162 hits.
The Harlequin Guard (9) fire on Altera (1), scoring 57 hits.
Republicans Guardsmen (8) fire on Heavy Guard (3), scoring 255 hits.
Total ranged hits suffered: Attackers: 312, Defenders: 498
~~/~~ (11) ride on, closing in on the enemy.
Ceasar's High Guard (2), Warriors of Lore (5) and Heavy Guard (3) advance towards the enemy.
The Lost Scouts (10) advance towards the enemy.


Close Combat (Center Line):
9 Minas Thalion banners are visible in the melee.
Ceasar's High Guard (2) score 108 hits on ~~/~~ (11).
Warriors of Lore (5) score 78 hits on Fortuna Draconis (6).
Warriors of Lore (5) score 108 hits on IceBears (7).
IceBears (7) score 280 hits on Warriors of Lore (5).
The Harlequin Guard (9) score 77 hits on Heavy Guard (3).
Heavy Guard (3) score 70 hits on The Harlequin Guard (9).
Heavy Guard (3) score 97 hits on The Lost Scouts (10).
Fortuna Draconis (6) score 260 hits on Warriors of Lore (5).
~~/~~ (11) score 375 hits on Ceasar's High Guard (2).
The Lost Scouts (10) score 132 hits on Heavy Guard (3).
Total close combat hits suffered: Attackers: 1124, Defenders: 461

Altera (1) take 57 hits from archer fire, which cause 2 casualties.
Ceasar's High Guard (2) take 375 hits in close combat, which cause 10 casualties.
Warriors of Lore (5) take 540 hits in close combat, which cause 14 casualties.
IceBears (7) take 270 hits (108 in close combat, 162 from archer fire), which cause 8 casualties.
The Harlequin Guard (9) take 70 hits in close combat, which cause 2 casualties.
Heavy Guard (3) take 464 hits (209 in close combat, 255 from archer fire), which cause 15 casualties.
Fortuna Draconis (6) take 414 hits (78 in close combat, 336 from archer fire), which cause 12 casualties. 4 Minas Thalion banners fall.
~~/~~ (11) take 108 hits in close combat, which cause 3 casualties.
The Lost Scouts (10) take 97 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 1436 (1124 from close combat and 312 from ranged), Defenders: 959 (461 from close combat and 498 from ranged)
Total casualties: 41 attackers, 29 defenders

Turn No. 3

   4 (30-A)
1 (80-A)
2 (1-I)
3 (10-I)
5 (3-I)
6 (7-I)
7 (13-I)
9 (7-M)
10 (11-I)
11 (23-C)
8 (52-A)
    

Republicans Guardsmen (8) fire on Altera (1), scoring 203 hits.
Steal the Sky (4) fire on Republicans Guardsmen (8), scoring 127 hits.
Altera (1) fire on Republicans Guardsmen (8), scoring 160 hits.
Total ranged hits suffered: Attackers: 203, Defenders: 287
The Lost Scouts (10) break through the frontlines!


Close Combat (Attacker Line 1):
The Lost Scouts (10) score 3 hits on Warriors of Lore (5).
The Lost Scouts (10) score 114 hits on Altera (1).
Altera (1) score 40 hits on The Lost Scouts (10) (75 before overkill).
Total close combat hits suffered: Attackers: 117, Defenders: 40 (75 before overkill)

Close Combat (Center Line):
5 Minas Thalion banners are visible in the melee.
The Harlequin Guard (9) score 108 hits on Warriors of Lore (5).
~~/~~ (11) score 503 hits on Heavy Guard (3).
Fortuna Draconis (6) score 142 hits on Ceasar's High Guard (2) (247 before overkill).
Heavy Guard (3) score 54 hits on ~~/~~ (11).
Heavy Guard (3) score 34 hits on IceBears (7).
Ceasar's High Guard (2) score 19 hits on Fortuna Draconis (6).
Warriors of Lore (5) score 19 hits on The Harlequin Guard (9).
Warriors of Lore (5) score 33 hits on The Lost Scouts (10).
IceBears (7) score 220 hits on Heavy Guard (3).
Total close combat hits suffered: Attackers: 973 (1078 before overkill), Defenders: 159

Republicans Guardsmen (8) take 287 hits from archer fire, which cause 17 casualties.
The Lost Scouts (10) take 73 hits in close combat, which cause 3 casualties.
The Harlequin Guard (9) take 19 hits in close combat. No casualties.
~~/~~ (11) take 54 hits in close combat, which cause 2 casualties.
Fortuna Draconis (6) take 19 hits in close combat, which cause 1 casualties.
Heavy Guard (3) take 723 hits in close combat, which cause 10 casualties, wiping the unit out.
Ceasar's High Guard (2) take 142 hits in close combat, which cause 1 casualties, wiping the unit out.
Warriors of Lore (5) take 111 hits in close combat, which cause 3 casualties, wiping the unit out.
Altera (1) take 317 hits (114 in close combat, 203 from archer fire), which cause 11 casualties.
IceBears (7) take 34 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 1293 (1090 from close combat and 203 from ranged), Defenders: 486 (199 from close combat and 287 from ranged)
Total casualties: 25 attackers, 24 defenders

Turn No. 4

   4 (30-A)
1 (69-A)
10 (8-I)
6 (6-I)
7 (12-I)
9 (7-M)
11 (21-C)
8 (35-A)
    

The Harlequin Guard (9) move in, hoping to reach close combat.
The Harlequin Guard (9) fire on Steal the Sky (4), scoring 66 hits.
Steal the Sky (4) fire on ~~/~~ (11), scoring 181 hits.
Republicans Guardsmen (8) fire on Steal the Sky (4), scoring 74 hits.
Total ranged hits suffered: Attackers: 140, Defenders: 181
~~/~~ (11) charge forward.
Fortuna Draconis (6) and IceBears (7) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Minas Thalion banners are visible in the melee.
Fortuna Draconis (6) score 169 hits on Altera (1).
The Harlequin Guard (9) score 62 hits on Altera (1).
The Lost Scouts (10) score 103 hits on Altera (1).
~~/~~ (11) score 697 hits on Altera (1).
Altera (1) score 77 hits on ~~/~~ (11).
Altera (1) score 16 hits on Fortuna Draconis (6).
Altera (1) score 21 hits on The Harlequin Guard (9).
Altera (1) score 29 hits on The Lost Scouts (10).
Altera (1) score 35 hits on IceBears (7).
IceBears (7) score 217 hits on Altera (1).
Total close combat hits suffered: Attackers: 1248, Defenders: 178

Fortuna Draconis (6) take 16 hits in close combat. No casualties.
The Harlequin Guard (9) take 21 hits in close combat, which cause 1 casualties.
The Lost Scouts (10) take 29 hits in close combat, which cause 1 casualties.
~~/~~ (11) take 258 hits (77 in close combat, 181 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Altera (1) take 1248 hits in close combat, which cause 44 casualties, causing panicked flight among the survivors, 8 additional men get slaughtered during the retreat.
Moros L'al, Minister of Finance of Oritolon has been wounded by The Lost Scouts (10).
IceBears (7) take 35 hits in close combat, which cause 1 casualties.
Steal the Sky (4) take 140 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 1388 (1248 from close combat and 140 from ranged), Defenders: 359 (178 from close combat and 181 from ranged)
Total casualties: 57 attackers, 11 defenders

Turn No. 5

   4 (25-A)
6 (6-I)
7 (11-I)
9 (6-M)
10 (7-I)
  8 (35-A)
    

Republicans Guardsmen (8) fire on Steal the Sky (4), scoring 54 hits.
The Harlequin Guard (9) move in, hoping to reach close combat.
The Harlequin Guard (9) fire on Steal the Sky (4), scoring 50 hits.
Total ranged hits suffered: Attackers: 104, Defenders: 0
Fortuna Draconis (6), The Lost Scouts (10) and IceBears (7) advance towards the enemy.


Close Combat (Attacker Line 2):
1 Oritolon banners are visible in the melee.
5 Minas Thalion banners are visible in the melee.
Fortuna Draconis (6) score 146 hits on Steal the Sky (4).
The Lost Scouts (10) score 94 hits on Steal the Sky (4).
The Harlequin Guard (9) score 55 hits on Steal the Sky (4).
Steal the Sky (4) score 22 hits on Fortuna Draconis (6).
Steal the Sky (4) score 19 hits on The Harlequin Guard (9).
Steal the Sky (4) score 20 hits on The Lost Scouts (10).
Steal the Sky (4) score 37 hits on IceBears (7).
IceBears (7) score 207 hits on Steal the Sky (4).
Total close combat hits suffered: Attackers: 502, Defenders: 98

Fortuna Draconis (6) take 22 hits in close combat, which cause 1 casualties.
The Lost Scouts (10) take 20 hits in close combat, which cause 1 casualties.
The Harlequin Guard (9) take 19 hits in close combat. No casualties.
Steal the Sky (4) take 606 hits (502 in close combat, 104 from archer fire), which cause 21 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. One Oritolon banner is lost.
IceBears (7) take 37 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 606 (502 from close combat and 104 from ranged), Defenders: 98 (98 from close combat and 0 from ranged)
Total casualties: 22 attackers, 3 defenders

Defender Victory! The battle does some damage to the local infrastructure. Production falls 10 %.

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. 7 of your men were killed and 8 were wounded in this battle. Morale of your troops falls by 20 points. Your men's equipment suffers 20 % damage. Combat training increases by 2 points. Unit cohesion rises 5 points.

January 21st

No.RoleArmyUnitCommanderRealmUnitFormationCS
1ACeasar's High GuardCeasarOritolon5 Infbox  90
2AHeavy GuardRhiannonOritolon5 Infline  90
3AWarmanoras GuardsAlexanderOritolon19 Infline  207
4AWarriors of LoreAshOritolon10 Infline  139
5D Fell GuardJonathanMinas Thalion42 Infline  489
6D IceBearsNalleMinas Thalion15 Infline  277
7D The Harlequin GuardCathalMinas Thalion6 MIline  159
8D The Lost Scouts(not present)Minas Thalion7 Infline  149
9D ~~/~~ValdrixMinas Thalion18 Cavwedge  371


Total:
4 attackers (39 Inf)
5 defenders (64 Inf, 6 MI, 18 Cav)
Total combat strengths: 526 vs. 1445

The region owner Minas Thalion and their allies defend.
The Oritolon troops attack because they are at war with Minas Thalion.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (5-I)
4 (10-I)
 1 (5-I)
3 (19-I)
  5 (42-I)
6 (15-I)
7 (6-M)
8 (7-I)
  9 (18-C)
 

The Harlequin Guard (7) fire on Warmanoras Guards (3), scoring 66 hits.
Total ranged hits suffered: Attackers: 66, Defenders: 0
~~/~~ (9) ride on, closing in on the enemy.
Warmanoras Guards (3), Warriors of Lore (4), Ceasar's High Guard (1) and Heavy Guard (2) advance towards the enemy.
The Lost Scouts (8), IceBears (6) and Fell Guard (5) advance towards the enemy.


Close Combat (Center Line):
6 Minas Thalion banners are visible in the melee.
Warmanoras Guards (3) score 98 hits on Fell Guard (5).
Warmanoras Guards (3) score 35 hits on IceBears (6).
IceBears (6) score 219 hits on Warmanoras Guards (3).
Fell Guard (5) score 315 hits on Warmanoras Guards (3).
Total close combat hits suffered: Attackers: 534, Defenders: 133

Warmanoras Guards (3) take 600 hits (534 in close combat, 66 from archer fire), which cause 19 casualties, wiping the unit out.
Alexander Stiale, Minister of War of Oritolon, Marshal of the Army of Oritolon has been wounded by The Harlequin Guard (7).
IceBears (6) take 35 hits in close combat, which cause 1 casualties.
Fell Guard (5) take 98 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 600 (534 from close combat and 66 from ranged), Defenders: 133 (133 from close combat and 0 from ranged)
Total casualties: 19 attackers, 4 defenders

Turn No. 2

  2 (5-I)
4 (10-I)
 1 (5-I)
5 (39-I)
6 (14-I)
7 (6-M)
8 (7-I)
9 (18-C)
   

The Harlequin Guard (7) fire on Ceasar's High Guard (1), scoring 67 hits.
Total ranged hits suffered: Attackers: 67, Defenders: 0
~~/~~ (9) ride on, closing in on the enemy.
Warriors of Lore (4) and Heavy Guard (2) advance towards the enemy.
The Lost Scouts (8), IceBears (6) and Fell Guard (5) advance towards the enemy.


Close Combat (Attacker Line 1):
6 Minas Thalion banners are visible in the melee.
IceBears (6) score 194 hits on Ceasar's High Guard (1) (241 before overkill).
Ceasar's High Guard (1) score 48 hits on Fell Guard (5).
Ceasar's High Guard (1) score 15 hits on IceBears (6).
Fell Guard (5) score 220 hits on Ceasar's High Guard (1) (273 before overkill).
Total close combat hits suffered: Attackers: 414 (514 before overkill), Defenders: 63

IceBears (6) take 15 hits in close combat, which cause 1 casualties.
Ceasar's High Guard (1) take 481 hits (414 in close combat, 67 from archer fire), which cause 5 casualties, wiping the unit out.
Ceasar Magdalen, Count of Grentzen has been wounded by Fell Guard (5).
Fell Guard (5) take 48 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 481 (414 from close combat and 67 from ranged), Defenders: 63 (63 from close combat and 0 from ranged)
Total casualties: 5 attackers, 2 defenders

Turn No. 3

   2 (5-I)
4 (10-I)
5 (38-I)
6 (13-I)
8 (7-I)
9 (18-C)
7 (6-M)
    

The Harlequin Guard (7) fire on Warriors of Lore (4), scoring 54 hits.
Total ranged hits suffered: Attackers: 54, Defenders: 0
~~/~~ (9) charge ahead, into the attackers' ranks.
IceBears (6), The Lost Scouts (8) and Fell Guard (5) advance towards the enemy.


Close Combat (Attacker Line 2):
6 Minas Thalion banners are visible in the melee.
IceBears (6) score 233 hits on Warriors of Lore (4).
Warriors of Lore (4) score 74 hits on Fell Guard (5).
Warriors of Lore (4) score 24 hits on IceBears (6).
Fell Guard (5) score 468 hits on Warriors of Lore (4).
~~/~~ (9) score 753 hits on Heavy Guard (2).
Heavy Guard (2) score 81 hits on ~~/~~ (9).
Total close combat hits suffered: Attackers: 1454, Defenders: 179

IceBears (6) take 24 hits in close combat, which cause 1 casualties.
Warriors of Lore (4) take 755 hits (701 in close combat, 54 from archer fire), which cause 10 casualties, wiping the unit out.
Fell Guard (5) take 74 hits in close combat, which cause 2 casualties.
~~/~~ (9) take 81 hits in close combat, which cause 3 casualties.
Heavy Guard (2) take 753 hits in close combat, which cause 5 casualties, wiping the unit out.
Rhiannon Harrow, Prime Minister of Oritolon, Marshal of the Guards of the Republic has been wounded by ~~/~~ (9).
Total hits suffered: Attackers: 1508 (1454 from close combat and 54 from ranged), Defenders: 179 (179 from close combat and 0 from ranged)
Total casualties: 15 attackers, 6 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 1 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 2 points. Unit cohesion rises 4 points.

January 26th - Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)8 otherline  315
2D 1. Inf CorpAlbertMinas Thalion41 Infline  335
3D Fell GuardJonathanMinas Thalion33 Infline  405
4D Fortuna DraconisKhainMinas Thalion32 Infline  469
5D IceguardsNalokMinas Thalion40 Infline  466
6D Swords of TruthVerityMinas Thalion36 Infline  290
7D The Harlequin GuardCathalMinas Thalion25 MIline  394
8D The Lost ScoutsJanMinas Thalion7 Infline  141
9D~~/~~(militia/guard unit)Minas Thalion16 Cavwedge  238


Total:
1 attackers (8 other)
8 defenders (189 Inf, 25 MI, 16 Cav)
Total combat strengths: 315 vs. 2738

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.
Khain Dragonborn, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (8-M)
</Char >
   2 (41-I)
3 (33-I)
4 (32-I)
5 (40-I)
6 (36-I)
7 (25-M)
8 (7-I)
<Char >9 (16-C)
</Char >
   

<Char > The Harlequin Guard (7) fire on Monsters (1), scoring 99 hits.
</Char >Total ranged hits suffered: Attackers: 99, Defenders: 0
~~/~~ (9) stay in their defensive position, awaiting an opportunity to charge.
Monsters (1) advance towards the enemy.
Iceguards (5), Swords of Truth (6), Fortuna Draconis (4), 1. Inf Corp (2), Fell Guard (3) and The Lost Scouts (8) advance towards the enemy.


<Char >Monsters (1) take 99 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 99 (0 from close combat and 99 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Turn No. 2

    <Char >1 (7-M)
</Char >
2 (41-I)
3 (33-I)
4 (32-I)
5 (40-I)
6 (36-I)
7 (25-M)
8 (7-I)
<Char >9 (16-C)
</Char >
   

<Char > The Harlequin Guard (7) fire on Monsters (1), scoring 122 hits.
</Char >Total ranged hits suffered: Attackers: 122, Defenders: 0
~~/~~ (9) stay in their defensive position, awaiting an opportunity to charge.
Iceguards (5), Fortuna Draconis (4), Fell Guard (3), The Lost Scouts (8), 1. Inf Corp (2) and Swords of Truth (6) advance towards the enemy.


Close Combat (Attacker Line 1):
11 Minas Thalion banners are visible in the melee.
Iceguards (5) score 361 hits on Monsters (1).
Fortuna Draconis (4) score 413 hits on Monsters (1).
Fell Guard (3) score 335 hits on Monsters (1).
1. Inf Corp (2) score 126 hits on Monsters (1).
<Char >Monsters (1) score 4 hits on Fell Guard (3).
</Char ><Char >Monsters (1) score 7 hits on Fortuna Draconis (4).
</Char ><Char >Monsters (1) score 6 hits on Iceguards (5).
</Char ><Char >Monsters (1) score 5 hits on 1. Inf Corp (2).
</Char ><Char >Monsters (1) score 8 hits on Swords of Truth (6).
</Char > Swords of Truth (6) score 143 hits on Monsters (1).
Total close combat hits suffered: Attackers: 1378, Defenders: 30

Iceguards (5) take 6 hits in close combat. No casualties.
Fortuna Draconis (4) take 7 hits in close combat. No casualties.
Fell Guard (3) take 4 hits in close combat. No casualties.
1. Inf Corp (2) take 5 hits in close combat. No casualties.
<Char >Monsters (1) take 1500 hits (1378 in close combat, 122 from archer fire), which cause 7 casualties, wiping the unit out.
</Char > Swords of Truth (6) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 1500 (1378 from close combat and 122 from ranged), Defenders: 30 (30 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders

Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 4 points. Combat training increases by 1 points. Unit cohesion rises 2 points.

January 27th - Irdalni

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 1. Inf CorpAlbertMinas Thalion41 Infline  343
2A Fell GuardJonathanMinas Thalion33 Infline  394
3A Fortuna DraconisKhainMinas Thalion32 Infline  465
4A Gellin's 11th Regular ArmyGellinMinas Thalion16 Infline  200
5A Swords of TruthVerityMinas Thalion36 Infline  283
6A The Harlequin GuardCathalMinas Thalion25 MIline  390
7DAngry Peasants(militia/guard unit)(rogue)11 otherline  67
8DMonsters(Monsters)(rogue)10 otherline  430
9DUndead Horde(Undead)(rogue)24 otherline  360
10NIglavik VolunteersAlexanderOritolon37 Archline  268


Total:
6 attackers (158 Inf, 25 MI)
3 defenders (45 other)
Total combat strengths: 2075 vs. 857
1 neutral observers (268 combat strength).

Iglavik Volunteers successfully evade the foreign troops.
The region owner (rogue) and their allies defend.
The Minas Thalion troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.
Khain Dragonborn, Senator of Abaka, Marshal of the Imperial dragoons takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (41-I)
2 (33-I)
3 (32-I)
4 (16-I)
5 (36-I)
6 (25-M)
 <Char >7 (11-P)
</Char ><Char >9 (24-U)
</Char >
<Char >8 (10-M)
</Char >
   

The Harlequin Guard (6) move closer to get better shots.
Monsters (8) stay behind their camp fortifications.
1. Inf Corp (1), Fell Guard (2), Gellin's 11th Regular Army (4), Swords of Truth (5) and Fortuna Draconis (3) advance towards the enemy.
Undead Horde (9) and Angry Peasants (7) advance towards the enemy.


Close Combat (Center Line):
1 Minas Thalion banners are visible in the melee.
The Harlequin Guard (6) score 156 hits on Undead Horde (9).
The Harlequin Guard (6) score 67 hits on Angry Peasants (7).
<Char >Undead Horde (9) score 83 hits on The Harlequin Guard (6).
</Char ><Char >Angry Peasants (7) score 12 hits on The Harlequin Guard (6).
</Char >Total close combat hits suffered: Attackers: 95, Defenders: 223

The Harlequin Guard (6) take 95 hits in close combat, which cause 2 casualties.
<Char >Undead Horde (9) take 156 hits in close combat, which cause 7 casualties.
</Char ><Char >Angry Peasants (7) take 67 hits in close combat, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 95 (95 from close combat and 0 from ranged), Defenders: 223 (223 from close combat and 0 from ranged)
Total casualties: 2 attackers, 10 defenders

Turn No. 2

     1 (41-I)
2 (33-I)
3 (32-I)
4 (16-I)
5 (36-I)
6 (23-M)
<Char >7 (8-P)
</Char ><Char >9 (17-U)
</Char >
 <Char >8 (10-M)
</Char >
   

Monsters (8) stay behind their camp fortifications.
Swords of Truth (5), Fell Guard (2), 1. Inf Corp (1), Fortuna Draconis (3) and Gellin's 11th Regular Army (4) advance towards the enemy.
1. Inf Corp (1), Fortuna Draconis (3) and Gellin's 11th Regular Army (4) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
7 Minas Thalion banners are visible in the melee.
The Harlequin Guard (6) score 153 hits on Undead Horde (9).
The Harlequin Guard (6) score 94 hits on Angry Peasants (7).
<Char >Angry Peasants (7) score 3 hits on The Harlequin Guard (6).
</Char ><Char >Angry Peasants (7) score 8 hits on Swords of Truth (5).
</Char ><Char >Undead Horde (9) score 33 hits on Fell Guard (2).
</Char ><Char >Undead Horde (9) score 20 hits on The Harlequin Guard (6).
</Char > Swords of Truth (5) score 116 hits on Angry Peasants (7).
Fell Guard (2) score 305 hits on Undead Horde (9).
Total close combat hits suffered: Attackers: 64, Defenders: 668

The Harlequin Guard (6) take 23 hits in close combat. No casualties.
<Char >Angry Peasants (7) take 210 hits in close combat, which cause 8 casualties, wiping the unit out.
</Char ><Char >Undead Horde (9) take 458 hits in close combat, which cause 17 casualties, wiping the unit out.
</Char > Swords of Truth (5) take 8 hits in close combat. No casualties.
Fell Guard (2) take 33 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 64 (64 from close combat and 0 from ranged), Defenders: 668 (668 from close combat and 0 from ranged)
Total casualties: 1 attackers, 25 defenders

Turn No. 3

      1 (41-I)
2 (32-I)
3 (32-I)
4 (16-I)
5 (36-I)
6 (23-M)
 <Char >8 (10-M)
</Char >
   

The Harlequin Guard (6) move closer to get better shots.
Monsters (8) stay behind their camp fortifications.
Fortuna Draconis (3), 1. Inf Corp (1), Fell Guard (2), Swords of Truth (5) and Gellin's 11th Regular Army (4) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 4

       1 (41-I)
2 (32-I)
3 (32-I)
4 (16-I)
5 (36-I)
6 (23-M)
<Char >8 (10-M)
</Char >
   

The Harlequin Guard (6) move into close combat.
Swords of Truth (5), Fell Guard (2), Gellin's 11th Regular Army (4), 1. Inf Corp (1) and Fortuna Draconis (3) advance towards the enemy.


Close Combat (Defender Line 2):
11 Minas Thalion banners are visible in the melee.
Swords of Truth (5) score 123 hits on Monsters (8).
Fell Guard (2) score 328 hits on Monsters (8).
Gellin's 11th Regular Army (4) score 198 hits on Monsters (8).
The Harlequin Guard (6) score 239 hits on Monsters (8).
1. Inf Corp (1) score 156 hits on Monsters (8).
<Char >Monsters (8) score 21 hits on Fell Guard (2).
</Char ><Char >Monsters (8) score 16 hits on Fortuna Draconis (3).
</Char ><Char >Monsters (8) score 15 hits on The Harlequin Guard (6).
</Char ><Char >Monsters (8) score 10 hits on Gellin's 11th Regular Army (4).
</Char ><Char >Monsters (8) score 27 hits on 1. Inf Corp (1).
</Char ><Char >Monsters (8) score 18 hits on Swords of Truth (5).
</Char > Fortuna Draconis (3) score 437 hits on Monsters (8).
Total close combat hits suffered: Attackers: 107, Defenders: 1481

Swords of Truth (5) take 18 hits in close combat, which cause 1 casualties.
Fell Guard (2) take 21 hits in close combat, which cause 1 casualties.
Gellin's 11th Regular Army (4) take 10 hits in close combat. No casualties.
The Harlequin Guard (6) take 15 hits in close combat. No casualties.
1. Inf Corp (1) take 27 hits in close combat, which cause 1 casualties.
<Char >Monsters (8) take 1346 hits in close combat (reduced due to fortifications), which cause 9 casualties, causing panicked flight among the survivors.
</Char > Fortuna Draconis (3) take 16 hits in close combat. No casualties.
Total hits suffered: Attackers: 107 (107 from close combat and 0 from ranged), Defenders: 1346 (1346 from close combat and 0 from ranged)
Total casualties: 3 attackers, 9 defenders

Attacker Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 2 hours. You have gained 1 Honour. 2 of your men were killed in this battle. Morale of your troops falls by 3 points. Your men's equipment suffers 7 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.