Difference between revisions of "Dubhaine Family/Cathal/Battles/1011/September"

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(Created page with "{{rightTOC}} category:The Dubhaine Clan == September 2nd -- Abaka == <table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm...")
 
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The battle lasted for 1 hours.
 
The battle lasted for 1 hours.
 
You have gained 1 Honour.
 
You have gained 1 Honour.
 +
None of your men were killed in this battle.
 +
Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.
 +
 +
== September 4th -- Vir el Mari Heights ==
 +
<table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=x&color[]=black&color[]=red&color[]=black&color[]=red&color[]=red&color[]=red&color[]=black&color[]=red&color[]=black" /> </td><td>Denariel's Fury</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">70&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;615</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td></td><td>Templari Militans</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">18&nbsp;Cav</td><td style="text-align: center;">wedge</td><td style="text-align: right;">&nbsp;&nbsp;234</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">7&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;405</td></tr></table><br>Total:<br>2 attackers (70 MI, 18 Cav)<br>1 defenders (7 other)<br>Total combat strengths: 849 vs. 405<br><p><div style="font-size: 90%;"><p>Begin new treaty system battle setup:</p>The troops from (rogue) set up defenses because they control the battlefield.<br>The Minas Thalion troops attack because of their declaration 'War against rogues' against (rogue).<br><p>End new treaty system battle setup.</p></div>The troops from (rogue) set up defenses because they control the battlefield.<br>The Minas Thalion troops attack because they are at war with (rogue).<br><br>A calm wind blows, to the joy of the archers.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;">2&nbsp;(18-C)<br></span></td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=black&color[]=red&color[]=black&color[]=red&color[]=red&color[]=red&color[]=black&color[]=red&color[]=black" /> 1&nbsp;(70-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >3&nbsp;(7-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=x&color[]=black&color[]=red&color[]=black&color[]=red&color[]=red&color[]=red&color[]=black&color[]=red&color[]=black" /> Denariel's Fury (1) have no enemy in range and advance to better firing positions.<br></u>Templari Militans (2) ride on, closing in on the defenders.<br>Monsters (3) advance towards the enemy.<br><br/><br><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=black&color[]=red&color[]=black&color[]=red&color[]=red&color[]=red&color[]=black&color[]=red&color[]=black" /> 1&nbsp;(70-M)<br></u>2&nbsp;(18-C)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >3&nbsp;(7-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><img src="/stable/banner_image.php?shape=x&color[]=black&color[]=red&color[]=black&color[]=red&color[]=red&color[]=red&color[]=black&color[]=red&color[]=black" /> <u>Denariel's Fury (1) fire on Monsters (3), scoring 291 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 291</b></span><br>Templari Militans (2) charge ahead, into the defenders' ranks.<br><br/><br><span style="color: white;">Close Combat (Defender Line 1):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br>Templari Militans (2) score 549 hits on Monsters (3).<br><Char >Monsters (3) score 197 hits on Templari Militans (2).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 197, Defenders: 549</b></span><br><br>Templari Militans (2)  take 197 hits in close combat, which cause 6 casualties.<br><Char >Monsters (3) take 840 hits (549 in close combat, 291 from archer fire), which cause 7 casualties, wiping the unit out.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 197 (197 from close combat and 0 from ranged), Defenders: 840 (549 from close combat and 291 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 6 attackers, 7 defenders</b></span>
 +
<b><span style="color: #FFC0C0;">Attacker Victory!</span></b>
 +
The locals are grateful to the winners for defeating the evil forces plaguing their region.
 +
 +
=== Results ===
 +
The battle lasted for 1 hours.
 +
You have gained 1 Honour.
 +
You have improved your leadership skill.
 
None of your men were killed in this battle.
 
None of your men were killed in this battle.
 
Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.
 
Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.

Revision as of 12:27, 4 September 2011

September 2nd -- Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)8 otherline  475
2DA Damsel's Defenders(militia/guard unit)Minas Thalion27 Archbox  312
3DA Damsel's Defenders(militia/guard unit)Minas Thalion28 Archbox  280
4D Denariel's FuryCathalMinas Thalion70 MIline  603
5D Ivory GuardAneelMinas Thalion24 MIline  290
6D Legio DracoKhainMinas Thalion20 Infbox  182
7D Republicans GuardsmenHendrikMinas Thalion81 Archline  409
8D The Lost BoysBeornMinas Thalion29 Infbox  100


Total:
1 attackers (8 other)
7 defenders (49 Inf, 94 MI, 136 Arch)
Total combat strengths: 475 vs. 2176

Begin new treaty system battle setup:

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.

End new treaty system battle setup.

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

A calm wind blows, to the joy of the archers.

Aneel Snowowl, Lord of Prosperity of Minas Thalion is spotted wearing the Battered Breastplate of the Vulcano.
Hendrik Van Nieuwenrode, Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (8-M)
</Char >
   4 (70-M)
5 (24-M)
8 (29-I)
<Char >2 (27-A)
</Char ><Char >3 (28-A)
</Char > 6 (20-I)
7 (81-A)
   

<Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 56 hits.
</Char ></Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 62 hits.
</Char ></Char ><Char > Denariel's Fury (4) fire on Monsters (1), scoring 181 hits.
</Char > Republicans Guardsmen (7) have no enemy in range and advance to better firing positions.
Ivory Guard (5) move closer to get better shots.
Total ranged hits suffered: Attackers: 299, Defenders: 0
Legio Draco (6) stay behind their camp fortifications.
Monsters (1) advance towards the enemy.
The Lost Boys (8) advance towards the enemy.


<Char >Monsters (1) take 299 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 299 (0 from close combat and 299 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 2

    <Char >1 (6-M)
</Char >
5 (24-M)
8 (29-I)
4 (70-M)
7 (81-A)
<Char >2 (27-A)
</Char ><Char >3 (28-A)
</Char > 6 (20-I)
   

<Char > Republicans Guardsmen (7) fire on Monsters (1), scoring 330 hits.
</Char ><Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 113 hits.
</Char ></Char ><Char > Ivory Guard (5) fire on Monsters (1), scoring 111 hits.
</Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 108 hits.
</Char ></Char ><Char > Denariel's Fury (4) fire on Monsters (1), scoring 303 hits.
</Char >Total ranged hits suffered: Attackers: 965, Defenders: 0
Legio Draco (6) stay behind their camp fortifications.
The Lost Boys (8) advance towards the enemy.


Close Combat (Attacker Line 1):
1 Minas Thalion banners are visible in the melee.
The Lost Boys (8) score 53 hits on Monsters (1).
<Char >Monsters (1) score 182 hits on The Lost Boys (8).
</Char >Total close combat hits suffered: Attackers: 53, Defenders: 182

The Lost Boys (8) take 182 hits in close combat, which cause 5 casualties.
<Char >Monsters (1) take 1018 hits (53 in close combat, 965 from archer fire), which cause 6 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 1018 (53 from close combat and 965 from ranged), Defenders: 182 (182 from close combat and 0 from ranged)
Total casualties: 6 attackers, 5 defenders

Defender Victory! The battle does minor damage to the local infrastructure. Production falls 1 %.

Results

The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.

September 4th -- Vir el Mari Heights

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Denariel's FuryCathalMinas Thalion70 MIline  615
2ATemplari MilitansAoifaMinas Thalion18 Cavwedge  234
3DMonsters(Monsters)(rogue)7 otherline  405


Total:
2 attackers (70 MI, 18 Cav)
1 defenders (7 other)
Total combat strengths: 849 vs. 405

Begin new treaty system battle setup:

The troops from (rogue) set up defenses because they control the battlefield.
The Minas Thalion troops attack because of their declaration 'War against rogues' against (rogue).

End new treaty system battle setup.

The troops from (rogue) set up defenses because they control the battlefield.
The Minas Thalion troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (18-C)
1 (70-M)
   <Char >3 (7-M)
</Char >
   

Denariel's Fury (1) have no enemy in range and advance to better firing positions.
Templari Militans (2) ride on, closing in on the defenders.
Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

     1 (70-M)
2 (18-C)
 <Char >3 (7-M)
</Char >
    

<Char > Denariel's Fury (1) fire on Monsters (3), scoring 291 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 291
Templari Militans (2) charge ahead, into the defenders' ranks.


Close Combat (Defender Line 1):
1 Minas Thalion banners are visible in the melee.
Templari Militans (2) score 549 hits on Monsters (3).
<Char >Monsters (3) score 197 hits on Templari Militans (2).
</Char >Total close combat hits suffered: Attackers: 197, Defenders: 549

Templari Militans (2) take 197 hits in close combat, which cause 6 casualties.
<Char >Monsters (3) take 840 hits (549 in close combat, 291 from archer fire), which cause 7 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 197 (197 from close combat and 0 from ranged), Defenders: 840 (549 from close combat and 291 from ranged)
Total casualties: 6 attackers, 7 defenders

Attacker Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 1 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.