Dubhaine Family/Cathal/Battles/1011/May
Contents
May 10th - Volkanita
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 33 other | line | 420 | |
2 | D | Elkon's finest | Elkon | Minas Thalion | 21 Inf | line | 185 | |
3 | D | Fell Guard | Jonathan | Minas Thalion | 38 Inf | line | 537 | |
4 | D | Ivory Guard | Aneel | Minas Thalion | 24 MI | line | 371 | |
5 | D | Police | Nezzik | Minas Thalion | 10 Inf | line | 112 | |
6 | D | Pucks Procrastinaters | Puck | Minas Thalion | 22 Inf | line | 172 | |
7 | D | Republicans Guardsmen | Hendrik | Minas Thalion | 18 Arch | line | 198 | |
8 | D | Riders of the Apocalypse | Sin | Minas Thalion | 8 Cav | line | 189 | |
9 | D | Screaming Crows | Boen | Minas Thalion | 25 Arch | line | 245 | |
10 | D | The Lost Boys | Beorn | Minas Thalion | 15 Inf | box | 137 | |
11 | D | The Tears of Denariel | Cathal | Minas Thalion | 11 Inf | line | 251 |
Total:
1 attackers (33 other)
10 defenders (117 Inf, 24 MI, 43 Arch, 8 Cav)
Total combat strengths: 420 vs. 2397
Begin new treaty system battle setup:
The region owner Minas Thalion and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
Strong winds and gusts are making ranged combat a game of luck.
Aneel Snowowl, Lord of Prosperity of Minas Thalion is spotted wearing the Battered Breastplate of the Vulcano.
Sin Ravenwulf, Senator of Bode Batura is spotted wielding the Enchanted Guard of the Ancients.
Puck Goodfellow, Ambassador of Minas Thalion is spotted wearing the Tempus' Jacket of Bode Batura.
Sir Cathal Dubhaine (Knight of Abaka) is spotted wearing the Ring of the Undead.
Hendrik Van Nieuwenrode, Imperial Lord and Lord of War of Minas Thalion, Marshal of the Army of Minas Thalion takes command of his army. They deploy in Infantry Wall formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (33-U) </Char > | 2 (21-I) 3 (38-I) 4 (24-M) 5 (10-I) 6 (22-I) 10 (15-I) 11 (11-I) | 7 (18-A) 9 (25-A) | 8 (8-C) |
<Char > Screaming Crows (9) fire on Undead Horde (1), scoring 59 hits.
</Char ><Char > Ivory Guard (4) fire on Undead Horde (1), scoring 90 hits.
</Char ><Char > Republicans Guardsmen (7) fire on Undead Horde (1), scoring 78 hits.
</Char >Total ranged hits suffered: Attackers: 227, Defenders: 0
Riders of the Apocalypse (8) ride on, closing in on the enemy.
Undead Horde (1) advance towards the enemy.
Fell Guard (3), Elkon's finest (2), Pucks Procrastinaters (6), The Tears of Denariel (11), Police (5) and The Lost Boys (10) advance towards the enemy.
The Lost Boys (10) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
1 Minas Thalion banners are visible in the melee.
Fell Guard (3) score 284 hits on Undead Horde (1).
Elkon's finest (2) score 70 hits on Undead Horde (1).
<Char >Undead Horde (1) score 30 hits on Fell Guard (3).
</Char ><Char >Undead Horde (1) score 9 hits on The Tears of Denariel (11).
</Char ><Char >Undead Horde (1) score 19 hits on Pucks Procrastinaters (6).
</Char ><Char >Undead Horde (1) score 10 hits on Police (5).
</Char ><Char >Undead Horde (1) score 19 hits on Elkon's finest (2).
</Char > Pucks Procrastinaters (6) score 123 hits on Undead Horde (1).
The Tears of Denariel (11) score 138 hits on Undead Horde (1).
Police (5) score 39 hits on Undead Horde (1).
Total close combat hits suffered: Attackers: 654, Defenders: 87
Fell Guard (3) take 30 hits in close combat, which cause 1 casualties.
Elkon's finest (2) take 19 hits in close combat, which cause 1 casualties.
<Char >Undead Horde (1) take 881 hits (654 in close combat, 227 from archer fire), which cause 33 casualties, wiping the unit out.
</Char > Pucks Procrastinaters (6) take 19 hits in close combat, which cause 1 casualties.
The Tears of Denariel (11) take 9 hits in close combat. No casualties.
Police (5) take 10 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 881 (654 from close combat and 227 from ranged), Defenders: 87 (87 from close combat and 0 from ranged)
Total casualties: 33 attackers, 4 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Result
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points.