Dubhaine Family/Cathal/Battles/1011/February
February 5th -- Vir el Mari Heights
No. | Role | Unit | Commander | Realm | Unit | Formation | Org | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 7 % | 265 |
2 | D | Pathfinders | Joline | Minas Thalion | 36 Inf | line | 93 % | 554 |
3 | D | Personal Guard | Anomalous | Minas Thalion | 44 Arch | line | 88 % | 450 |
4 | D | The Tears of Denariel | Cathal | Minas Thalion | 23 Inf | wedge | 92 % | 318 |
Total:
1 attackers (4 other)
3 defenders (59 Inf, 44 Arch)
Total combat strengths: 265 vs. 1322
Begin new treaty system battle setup:
The region owner Minas Thalion and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.
End new treaty system battle setup.
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
Strong winds and gusts are making ranged combat a game of luck.
Joline Rasthaven, Lady of Justice of Minas Thalion takes command of her army. They deploy in Infantry Wall formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (4-M) </Char > | 2 (36-I) 4 (23-I) | 3 (44-A) |
Personal Guard (3) have no enemy in range and hold their fire.
Monsters (1) advance towards the enemy.
The Tears of Denariel (4) and Pathfinders (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
<Char >1 (4-M) </Char > | 2 (36-I) 4 (23-I) | 3 (44-A) |
<Char >Personal Guard (3) fire on Monsters (1), scoring 112 hits.
</Char >Total ranged hits suffered: Attackers: 112, Defenders: 0
The Tears of Denariel (4) and Pathfinders (2) advance towards the enemy.
Close Combat (Attacker Line 1):
2 Minas Thalion banners are visible in the melee.
The Tears of Denariel (4) score 168 hits on Monsters (1).
<Char >Monsters (1) score 63 hits on Pathfinders (2).
</Char ><Char >Monsters (1) score 57 hits on The Tears of Denariel (4).
</Char >Pathfinders (2) score 454 hits on Monsters (1).
Total close combat hits suffered: Attackers: 622, Defenders: 120
The Tears of Denariel (4) take 57 hits in close combat, which cause 3 casualties.
<Char >Monsters (1) take 734 hits (622 in close combat, 112 from archer fire), which cause 4 casualties, wiping the unit out.
</Char >Pathfinders (2) take 63 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 734 (622 from close combat and 112 from ranged), Defenders: 120 (120 from close combat and 0 from ranged)
Total casualties: 4 attackers, 5 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %. The locals are grateful to the winners for defeating the evil forces plaguing their region.
Result
The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed but 3 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 3 % damage. Combat training increases by 1 points.