Dubhaine Family/Cathal/Battles/1011/August

From BattleMaster Wiki
Jump to navigation Jump to search
Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

August 9th -- Abaka

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)9 otherline  350
2DA Damsel's Defenders(militia/guard unit)Minas Thalion27 Archbox  395
3DA Damsel's Defenders(militia/guard unit)Minas Thalion28 Archbox  382
4D Denariel's FuryCathalMinas Thalion30 MIskirmish  315


Total:
1 attackers (9 other)
3 defenders (30 MI, 55 Arch)
Total combat strengths: 350 vs. 1092

Begin new treaty system battle setup:

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Minas Thalion.

End new treaty system battle setup.

The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (9-M)
</Char >
   <Char >2 (27-A)
</Char ><Char >3 (28-A)
</Char >
4 (30-M)
  

Denariel's Fury (4) have no enemy in range and advance to better firing positions.
<Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 103 hits.
</Char ></Char ><Char >A Damsel's Defenders (3) move closer to get better shots.
</Char >Total ranged hits suffered: Attackers: 103, Defenders: 0
Monsters (1) advance towards the enemy.


<Char >Monsters (1) take 103 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 103 (0 from close combat and 103 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Turn No. 2

    <Char >1 (8-M)
</Char >
 <Char >3 (28-A)
</Char >
<Char >2 (27-A)
</Char > 4 (30-M)
   

<Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 217 hits.
</Char ></Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 123 hits.
</Char ></Char ><Char > Denariel's Fury (4) fire on Monsters (1), scoring 45 hits.
</Char >Total ranged hits suffered: Attackers: 385, Defenders: 0
Monsters (1) advance towards the enemy.


<Char >Monsters (1) take 385 hits from archer fire, which cause 5 casualties.
</Char >Total hits suffered: Attackers: 385 (0 from close combat and 385 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 5 attackers, 0 defenders

Turn No. 3

     <Char >1 (3-M)
</Char >
<Char >3 (28-A)
</Char >
<Char >2 (27-A)
</Char > 4 (30-M)
   

Denariel's Fury (4) move in, hoping to reach close combat.
<Char > Denariel's Fury (4) fire on Monsters (1), scoring 124 hits.
</Char ><Char ><Char >A Damsel's Defenders (2) fire on Monsters (1), scoring 160 hits.
</Char ></Char ><Char ><Char >A Damsel's Defenders (3) fire on Monsters (1), scoring 235 hits.
</Char ></Char >Total ranged hits suffered: Attackers: 519, Defenders: 0
Monsters (1) advance towards the enemy.


Close Combat (Defender Line 1):
1 Minas Thalion banners are visible in the melee.
Denariel's Fury (4) score 32 hits on Monsters (1) (35 before overkill).
<Char >Monsters (1) score 35 hits on Denariel's Fury (4).
</Char ><Char >Monsters (1) score 38 hits on A Damsel's Defenders (3).
</Char ><Char >A Damsel's Defenders (3) score 53 hits on Monsters (1) (57 before overkill).
</Char >Total close combat hits suffered: Attackers: 85 (92 before overkill), Defenders: 73

Denariel's Fury (4) take 35 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 604 hits (85 in close combat, 519 from archer fire), which cause 3 casualties, wiping the unit out.
</Char ><Char >A Damsel's Defenders (3) take 38 hits in close combat, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 604 (85 from close combat and 519 from ranged), Defenders: 73 (73 from close combat and 0 from ranged)
Total casualties: 3 attackers, 2 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %. The locals are grateful to the winners for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 1 Honour and 1 Prestige. You have improved your leadership skill. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 15 points. Your men's equipment suffers 2 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.