Difference between revisions of "Dubhaine Family/Brigdha/Battles/2011/September"

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None of your men were killed in this battle.
 
None of your men were killed in this battle.
 
Morale of your troops falls by 4 points. Your men's equipment suffers 5 % damage. Combat training increases by 4 points. Unit cohesion rises 4 points.
 
Morale of your troops falls by 4 points. Your men's equipment suffers 5 % damage. Combat training increases by 4 points. Unit cohesion rises 4 points.
 +
 +
== September 11th ==
 +
=== Sunrise -- Oporto ===
 +
<table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Black Swans</td><td>Brigdha</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">40&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;453</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">9&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;500</td></tr></table><br>Total:<br>1 attackers (40 Arch)<br>1 defenders (9 other)<br>Total combat strengths: 453 vs. 500<br><p><div style="font-size: 90%;"><p>Begin new treaty system battle setup:</p>The troops from (rogue) set up defenses because they control the battlefield.<br>The Fontan troops attack because of their declaration 'War against rogues' against (rogue).<br><p>End new treaty system battle setup.</p></div>The troops from (rogue) set up defenses because they control the battlefield.<br>The Fontan troops attack because they are at war with (rogue).<br><br>A calm wind blows, to the joy of the archers.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(40-A)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >2&nbsp;(9-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <u>Black Swans (1) fire on Monsters (2), scoring 84 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 84</b></span><br>Monsters (2) advance towards the enemy.<br><br/><br><Char >Monsters (2)  take 84 hits from archer fire, which cause 1 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 84 (0 from close combat and 84 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 0 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(40-A)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >2&nbsp;(8-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) move closer to get better shots.<br></u>Monsters (2) advance towards the enemy.<br><br/><br><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(40-A)<br></u></span></td><td width="9%"><span style="color: #9696FF;"><Char >2&nbsp;(8-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <u>Black Swans (1) fire on Monsters (2), scoring 182 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 182</b></span><br>Monsters (2) advance towards the enemy.<br><br/><br><span style="color: white;">Close Combat (Attacker Line 1):</span><br><Char >Monsters (2) score 174 hits on Black Swans (1).<br></Char ><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) score 47 hits on Monsters (2).<br></u><span style="color: white;"><b>Total close combat hits suffered: Attackers: 174, Defenders: 47</b></span><br><br><Char >Monsters (2) take 229 hits (47 in close combat, 182 from archer fire), which cause 1 casualties.<br></Char ><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1)  take 174 hits in close combat, which cause 6 casualties.<br></u><span style="color: white;"><b>Total hits suffered: Attackers: 174 (174 from close combat and 0 from ranged), Defenders: 229 (47 from close combat and 182 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 6 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(34-A)<br></u></span><span style="color: #9696FF;"><Char >2&nbsp;(7-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><br/><br><span style="color: white;">Close Combat (Attacker Line 1):</span><br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) score 83 hits on Monsters (2).<br></u><Char >Monsters (2) score 191 hits on Black Swans (1).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 191, Defenders: 83</b></span><br><br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1)  take 191 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.<br></u><Char >Monsters (2)  take 83 hits in close combat. No casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 191 (191 from close combat and 0 from ranged), Defenders: 83 (83 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 12 attackers, 0 defenders</b></span><b><span style="color: #C0FFC0;">Defender Victory!</span></b>
 +
 +
=== Results ===
 +
The battle lasted for 2 hours.
 +
You have gained 1 Honour and 1 Prestige.
 +
17 of your men were killed and 1 were wounded in this battle.
 +
Morale of your troops falls by 27 points. Your men's equipment suffers 15 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.

Revision as of 13:53, 11 September 2011

September 6th

Sunrise -- Negev

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Horde(Undead)(rogue)64 otherline  1203
2D Black SwansBrigdhaFontan50 Archskirmish  536
3DKain's Venomous Knights(militia/guard unit)Fontan28 Archline  309


Total:
1 attackers (64 other)
2 defenders (78 Arch)
Total combat strengths: 1203 vs. 845

Begin new treaty system battle setup:

The region owner Fontan and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Fontan.

End new treaty system battle setup.

The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (64-U)
</Char >
   2 (50-A)
<Char >3 (28-A)
</Char >
   

<Char ><Char >Kain's Venomous Knights (3) fire on Undead Horde (1), scoring 67 hits.
</Char ></Char ><Char > Black Swans (2) fire on Undead Horde (1), scoring 84 hits.
</Char >Total ranged hits suffered: Attackers: 151, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 151 hits from archer fire, which cause 6 casualties.
</Char >Total hits suffered: Attackers: 151 (0 from close combat and 151 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Turn No. 2

     <Char >1 (58-U)
</Char >
  2 (50-A)
<Char >3 (28-A)
</Char >
   

<Char > Black Swans (2) fire on Undead Horde (1), scoring 171 hits.
</Char ><Char ><Char >Kain's Venomous Knights (3) fire on Undead Horde (1), scoring 83 hits.
</Char ></Char >Total ranged hits suffered: Attackers: 254, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 254 hits from archer fire, which cause 9 casualties.
</Char >Total hits suffered: Attackers: 254 (0 from close combat and 254 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders

Turn No. 3

      <Char >1 (49-U)
</Char >
2 (50-A)
<Char >3 (28-A)
</Char >
   

<Char > Black Swans (2) fire on Undead Horde (1), scoring 228 hits.
</Char ><Char ><Char >Kain's Venomous Knights (3) fire on Undead Horde (1), scoring 74 hits.
</Char ></Char >Total ranged hits suffered: Attackers: 302, Defenders: 0
Undead Horde (1) advance towards the enemy.


Close Combat (Defender Line 2):
Black Swans (2) score 37 hits on Undead Horde (1).
<Char >Undead Horde (1) score 168 hits on Black Swans (2).
</Char ><Char >Undead Horde (1) score 85 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 40 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 77, Defenders: 253

Black Swans (2) take 168 hits in close combat, which cause 5 casualties.
<Char >Undead Horde (1) take 379 hits (77 in close combat, 302 from archer fire), which cause 14 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char >Total hits suffered: Attackers: 379 (77 from close combat and 302 from ranged), Defenders: 245 (245 from close combat and 0 from ranged)
Total casualties: 14 attackers, 7 defenders

Turn No. 4

       <Char >1 (35-U)
</Char >
2 (45-A)
<Char >3 (26-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Kain's Venomous Knights (3) score 82 hits on Undead Horde (1).
</Char ><Char >Undead Horde (1) score 90 hits on Black Swans (2).
</Char ><Char >Undead Horde (1) score 50 hits on Kain's Venomous Knights (3).
</Char > Black Swans (2) score 67 hits on Undead Horde (1).
Total close combat hits suffered: Attackers: 149, Defenders: 140

<Char >Kain's Venomous Knights (3) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</Char ><Char >Undead Horde (1) take 149 hits in close combat, which cause 6 casualties.
</Char > Black Swans (2) take 90 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 149 (149 from close combat and 0 from ranged), Defenders: 135 (135 from close combat and 0 from ranged)
Total casualties: 6 attackers, 4 defenders

Turn No. 5

       <Char >1 (29-U)
</Char >
2 (42-A)
<Char >3 (25-A)
</Char >
   



Close Combat (Defender Line 2):
Black Swans (2) score 79 hits on Undead Horde (1).
<Char >Undead Horde (1) score 103 hits on Black Swans (2).
</Char ><Char >Undead Horde (1) score 58 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 77 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 156, Defenders: 161

Black Swans (2) take 103 hits in close combat, which cause 3 casualties.
<Char >Undead Horde (1) take 156 hits in close combat, which cause 6 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</Char >Total hits suffered: Attackers: 156 (156 from close combat and 0 from ranged), Defenders: 156 (156 from close combat and 0 from ranged)
Total casualties: 6 attackers, 4 defenders

Turn No. 6

       <Char >1 (23-U)
</Char >
2 (39-A)
<Char >3 (24-A)
</Char >
   



Close Combat (Defender Line 2):
Black Swans (2) score 87 hits on Undead Horde (1).
<Char >Undead Horde (1) score 78 hits on Black Swans (2).
</Char ><Char >Undead Horde (1) score 50 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 65 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 152, Defenders: 128

Black Swans (2) take 78 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
<Char >Undead Horde (1) take 152 hits in close combat, which cause 6 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</Char >Total hits suffered: Attackers: 152 (152 from close combat and 0 from ranged), Defenders: 123 (123 from close combat and 0 from ranged)
Total casualties: 6 attackers, 3 defenders

Turn No. 7

       <Char >1 (17-U)
</Char >
<Char >3 (23-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Kain's Venomous Knights (3) score 73 hits on Undead Horde (1).
</Char ><Char >Undead Horde (1) score 88 hits on Kain's Venomous Knights (3).
</Char >Total close combat hits suffered: Attackers: 73, Defenders: 88

<Char >Kain's Venomous Knights (3) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char ><Char >Undead Horde (1) take 73 hits in close combat, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 73 (73 from close combat and 0 from ranged), Defenders: 80 (80 from close combat and 0 from ranged)
Total casualties: 3 attackers, 2 defenders

Turn No. 8

       <Char >1 (14-U)
</Char >
<Char >3 (21-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Undead Horde (1) score 72 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 49 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 49, Defenders: 72

<Char >Undead Horde (1) take 49 hits in close combat, which cause 2 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char >Total hits suffered: Attackers: 49 (49 from close combat and 0 from ranged), Defenders: 65 (65 from close combat and 0 from ranged)
Total casualties: 2 attackers, 2 defenders

Turn No. 9

       <Char >1 (12-U)
</Char >
<Char >3 (19-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Undead Horde (1) score 70 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 50 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 50, Defenders: 70

<Char >Undead Horde (1) take 50 hits in close combat, which cause 2 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char >Total hits suffered: Attackers: 50 (50 from close combat and 0 from ranged), Defenders: 64 (64 from close combat and 0 from ranged)
Total casualties: 2 attackers, 2 defenders

Turn No. 10

       <Char >1 (10-U)
</Char >
<Char >3 (17-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Undead Horde (1) score 59 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 41 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 41, Defenders: 59

<Char >Undead Horde (1) take 41 hits in close combat, which cause 2 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</Char >Total hits suffered: Attackers: 41 (41 from close combat and 0 from ranged), Defenders: 54 (54 from close combat and 0 from ranged)
Total casualties: 2 attackers, 2 defenders

Turn No. 11

       <Char >1 (8-U)
</Char >
<Char >3 (15-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Kain's Venomous Knights (3) score 35 hits on Undead Horde (1).
</Char ><Char >Undead Horde (1) score 36 hits on Kain's Venomous Knights (3).
</Char >Total close combat hits suffered: Attackers: 35, Defenders: 36

<Char >Kain's Venomous Knights (3) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</Char ><Char >Undead Horde (1) take 35 hits in close combat, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 35 (35 from close combat and 0 from ranged), Defenders: 33 (33 from close combat and 0 from ranged)
Total casualties: 1 attackers, 1 defenders

Turn No. 12

       <Char >1 (7-U)
</Char >
<Char >3 (14-A)
</Char >
   



Close Combat (Defender Line 2):
<Char >Undead Horde (1) score 42 hits on Kain's Venomous Knights (3).
</Char ><Char >Kain's Venomous Knights (3) score 32 hits on Undead Horde (1).
</Char >Total close combat hits suffered: Attackers: 32, Defenders: 42

<Char >Undead Horde (1) take 32 hits in close combat, which cause 1 casualties.
</Char ><Char >Kain's Venomous Knights (3) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
</Char >Total hits suffered: Attackers: 32 (32 from close combat and 0 from ranged), Defenders: 38 (38 from close combat and 0 from ranged)
Total casualties: 1 attackers, 3 defenders

Attacker Victory! The battle does some damage to the local infrastructure. Production falls 13 %. The local roads network has also been damaged.

Results

The battle lasted for 3 hours. You have gained 1 Honour and 1 Prestige. You have improved your leadership skill. 9 of your men were killed and 4 were wounded in this battle. Morale of your troops falls by 12 points. Your men's equipment suffers 10 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

Sunset -- Negev

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Horde(Undead)(rogue)18 otherline  380
2D Black SwansBrigdhaFontan38 Archskirmish  437


Total:
1 attackers (18 other)
1 defenders (38 Arch)
Total combat strengths: 380 vs. 437

Begin new treaty system battle setup:

The region owner Fontan and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Fontan.

End new treaty system battle setup.

The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (18-U)
</Char >
    2 (38-A)
  

<Char > Black Swans (2) fire on Undead Horde (1), scoring 69 hits.
</Char >Total ranged hits suffered: Attackers: 69, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 69 hits from archer fire, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 69 (0 from close combat and 69 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders

Turn No. 2

     <Char >1 (15-U)
</Char >
   2 (38-A)
  

<Char > Black Swans (2) fire on Undead Horde (1), scoring 127 hits.
</Char >Total ranged hits suffered: Attackers: 127, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 127 hits from archer fire, which cause 6 casualties.
</Char >Total hits suffered: Attackers: 127 (0 from close combat and 127 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Turn No. 3

      <Char >1 (9-U)
</Char >
  2 (38-A)
  

<Char > Black Swans (2) fire on Undead Horde (1), scoring 161 hits.
</Char >Total ranged hits suffered: Attackers: 161, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 161 hits from archer fire, which cause 8 casualties.
</Char >Total hits suffered: Attackers: 161 (0 from close combat and 161 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 8 attackers, 0 defenders

Turn No. 4

       <Char >1 (1-U)
</Char >
2 (38-A)
  

<Char > Black Swans (2) fire on Undead Horde (1), scoring 120 hits.
</Char >Total ranged hits suffered: Attackers: 120, Defenders: 0
Undead Horde (1) advance towards the enemy.


Close Combat (Defender Line 3):
Black Swans (2) score 6 hits on Undead Horde (1) (43 before overkill).
<Char >Undead Horde (1) score 12 hits on Black Swans (2).
</Char >Total close combat hits suffered: Attackers: 6 (43 before overkill), Defenders: 12

Black Swans (2) take 12 hits in close combat. No casualties.
<Char >Undead Horde (1) take 126 hits (6 in close combat, 120 from archer fire), which cause 1 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 126 (6 from close combat and 120 from ranged), Defenders: 12 (12 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Defender Victory!

Results

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 5 % damage. Combat training increases by 4 points. Unit cohesion rises 4 points.

September 11th

Sunrise -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Black SwansBrigdhaFontan40 Archskirmish  453
2DMonsters(Monsters)(rogue)9 otherline  500


Total:
1 attackers (40 Arch)
1 defenders (9 other)
Total combat strengths: 453 vs. 500

Begin new treaty system battle setup:

The troops from (rogue) set up defenses because they control the battlefield.
The Fontan troops attack because of their declaration 'War against rogues' against (rogue).

End new treaty system battle setup.

The troops from (rogue) set up defenses because they control the battlefield.
The Fontan troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (40-A)
   <Char >2 (9-M)
</Char >
   

<Char > Black Swans (1) fire on Monsters (2), scoring 84 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 84
Monsters (2) advance towards the enemy.


<Char >Monsters (2) take 84 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 84 (0 from close combat and 84 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 2

    1 (40-A)
  <Char >2 (8-M)
</Char >
    

Black Swans (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

     1 (40-A)
<Char >2 (8-M)
</Char >
     

<Char > Black Swans (1) fire on Monsters (2), scoring 182 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 182
Monsters (2) advance towards the enemy.


Close Combat (Attacker Line 1):
<Char >Monsters (2) score 174 hits on Black Swans (1).
</Char > Black Swans (1) score 47 hits on Monsters (2).
Total close combat hits suffered: Attackers: 174, Defenders: 47

<Char >Monsters (2) take 229 hits (47 in close combat, 182 from archer fire), which cause 1 casualties.
</Char > Black Swans (1) take 174 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 174 (174 from close combat and 0 from ranged), Defenders: 229 (47 from close combat and 182 from ranged)
Total casualties: 6 attackers, 1 defenders

Turn No. 4

     1 (34-A)
<Char >2 (7-M)
</Char >
      



Close Combat (Attacker Line 1):
Black Swans (1) score 83 hits on Monsters (2).
<Char >Monsters (2) score 191 hits on Black Swans (1).
</Char >Total close combat hits suffered: Attackers: 191, Defenders: 83

Black Swans (1) take 191 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
<Char >Monsters (2) take 83 hits in close combat. No casualties.
</Char >Total hits suffered: Attackers: 191 (191 from close combat and 0 from ranged), Defenders: 83 (83 from close combat and 0 from ranged)
Total casualties: 12 attackers, 0 defendersDefender Victory!

Results

The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. 17 of your men were killed and 1 were wounded in this battle. Morale of your troops falls by 27 points. Your men's equipment suffers 15 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.