Difference between revisions of "Dubhaine Family/Aibhlidhn"

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| [[Dubhaine Family/Rengo Fusileers|Rengo Fusileers]] || Angry Agyrian Army || Ulfman<br/>+7 || 66 || SF || 83 || 5 || 65 || 70 || 5 || 74 || 52 || 1240 || 100 || || +Pub Crawl || 07.02.1016<br/>
 
| [[Dubhaine Family/Rengo Fusileers|Rengo Fusileers]] || Angry Agyrian Army || Ulfman<br/>+7 || 66 || SF || 83 || 5 || 65 || 70 || 5 || 74 || 52 || 1240 || 100 || || +Pub Crawl || 07.02.1016<br/>
 
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| [[Dubhaine Family/Royal Fusileers|Royal Fusileers]] || Angry Agyrian Army || Caedberga<br/>+18 || 25 || SF || 99 || 4 || 97 || 62 || 0 || 100 || 89 || 811 || 100 || army || +Dance Hall<br/>-Pub Crawl || 19.06.1017<br/>
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| [[Dubhaine Family/Royal Fusileers|Royal Fusileers]] || Angry Agyrian Army || Caedberga<br/>+18 || 22 || SF || 99 || 4 || 97 || 62 || 1 || 95 || 100 || 756 || 100 || army || +Dance Hall<br/>-Pub Crawl || 19.06.1017<br/>
 
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Revision as of 21:06, 13 November 2018

Etymology

A name in the archaic Fontanese tongue Aibhlidhn means hoped for or long sought. Hence Aibhlidhn's full name means "hope delivered to the women of dark countenance".

Background

Aibhlidhn is the daughter of Lady Aednadh Dubhaine, the former General of Sirion.

Appearance

As with all the line of Moira she has the powerful, sinewy frame of a seasoned warrior. The midnight-jet of Aibhlidhn's hair grows thick and long, framing a strong face with high cheekbones and a commanding demeanour. Her amber eyes rival the piercing glare of a hawk or eagle.

Personality

Stats

The following scores are based on anecdotal evidence.

Age Class Honour Prestige Swordfighting Jousting Leadership Spellcasting
41 W/C 548 45 39 11 62 11
FAME
Reputation 19
Prestige 47
Honour 21
Notoriety 10 Reaver 38
Skills 19 Swordfighting 37 Jousting 30 Leadership 75 Trading 19 Spellcasting 8
Legacy 26
Rulership 48 Dukedom 46 Lordship 4 Knighthood 5
Wealth 21
Possessions 7 Trader 34

Career

1015 August Knight of Sirion
November Baroness of Tabost
December Dame of Ar Agyr
Banker of Ar Agyr
1017 June Dame of Fronepu
September Countess of Tepmona
Marshal of The Angry Agyrian Army
October General of Ar Agyr
1018 April Queen of Ar Agyr

Household

Commands

Name Army Captain Men Type T R W A D M C CS Provisions Designation Entertainment Service
Dubhaine Guards Army of Sirion Linus
+6
48 A 63 4 75 66 0 98 45 631 60 10.08.1015
Republican Guard Army of Sirion Erman
+4
58 MI 88 3 75 55 11 93 48 843 100 +Chummily Brewery 05.09.1015
18.12.1015
Ironsides Angry Agyrian Army Dietrich
+2
27 + 3 C 53 90 45 0 91 24 430 100 +Chummily Brewery
-Dance Hall
21.12.1015
10.01.1016
Rengo Fusileers Angry Agyrian Army Fosten
+4
31 SF 91 5 65 70 6 84 62 767 80 -Dance Hall 10.01.1016
05.02.1016
Rengo Fusileers Angry Agyrian Army Ulfman
+7
66 SF 83 5 65 70 5 74 52 1240 100 +Pub Crawl 07.02.1016
Royal Fusileers Angry Agyrian Army Caedberga
+18
22 SF 99 4 97 62 1 95 100 756 100 army +Dance Hall
-Pub Crawl
19.06.1017

Battles

January February March April May June July August September October November December

Personal Journal

January 1018, Against The Rainbow Alliance

A mysterious portal is opened within the borders of the Shattered Vales and five undead armies in rainbow shades are unleashed upon the south. Aibhlidhn leads the West March of the Angry Agyrian Army to assist, joining decisive battles in Sandlakes and stopping a major incursion in [[Drinilla].

March 1018, Against The Rainbow Alliance

16th March -- Morning

Aibhlidhn established a beachhead in Wheling for amphibious landings by the West March of the Angry Agyrian Army.

22nd March -- Evening

The armies of Ar Agyr and Shattered Vales were ambushed in Cjelorg by a phantom army of monsters and undead totalling 108K CS.

April 1018, Against The Rainbow Alliance

The Shattered Vales have lost control of the coastal landings so Aibhlidhn launches a TO in Ketampkin to establish a beachhead for future campaigns.

May 1018, Against The Rainbow Alliance

3rd May -- Evening in Ketampkin

Goriad II Gabanus

Goriad had had a long travel behind him coming from Fheuvenem, but he had been hearing rumors of Ar Argyr forces in Ketampkin and as such he wished to arrive before they would leave. When he finally arrived he saw a big camp outside of the main village that flew many different banners. "Good, Sigmund it seems we got in time, that sure looks like Ar Argyr banners doesn't it?" The man standing next to him nodded "It sure is milord, so what now?"

"The horses are tired Sigmund, we go in to greet them of course. I still have an open invitation by Aibhlidhn, better use it."

And so the two men rode towards the main gate of the pallisade eracted around the camp and Sigmund dismounted his horse to announce his Lord: "Grand Herald Goriad II wishes entry. I have an ivitation by your ruler, although she is not yet expecting him."

Aibhlidhn Dubhaine

The soldier in battle-stained armour who stood solitary guard at the gate of the hastily erected rampart eyed Sigmund and Goriad suspiciously, sucking air through his teeth and rubbing his chin with a heavily calloused hand. It'd been a tough day for the Angry Agyrians, a red day, a killing day, a day of notched blades and broken bowstaves.

"You look lively enough," he surmised, "Go on through, you can't miss Queen Aibhlidhn's pavilion. It's the one with two standards outside."

The banners of half-a-dozen Agyrian Great Houses fluttered in the light breeze, each marking a pavilion and it's cluster of soldiers' tents, and at the centre of the encampment the Arms of Ar Agyr and the Scarlet Saltire of Clan Dubhaine.

It was clear as the pair rode through the camp towards the Queen's Pavilion that the Angry Agyrians had recently fought - and lost - a pitched battle. Women bustled from bivouac to bivouac, camp followers nursing the wounded and the dying. Here and there a burial detail drawn from the few uninjured warriors bore the corpses of their fallen shield-brethren to the waiting funeral pyres, their faces sombre as they carried out their grim task.

And when they reached the Queen's Pavilion they found Aibhlidhn and her knights in conference, not a single one of them unmarred.

4th May

Evening — Ketampkin

Goriad II Gabanus

When Goriad II entered the camp it looked like a warzone and he could not help but smirk.

"Aibhlidhn," he said as he saw what must've been the Queen "Welcome to the south. You've come at a strange time, although from the looks of it you already found that out," a slight grin appeared on his face.

"The great undead and monster hordes of the south are collectively moving up. I've learned that it were the daemons who raised these hordes during the invasion to keep the south chained. But now they're moving up. I believe the recent attempt of opening a door to the Netherworld in Ardmore may have somehow broken their magical chains keeping them south. We can only be glad that the daemon magic could not hold steady in Ardmore and the portal collapsed. I can explain you why that happened, but I've spoken long enough."

Aibhlidhn Dubhaine

“It’s a pleasure to finally meet in person Goriad,” Aibhlidhn’s wry smile and informal attire - a half-buckled arming jack and armoured hose - spoke of a Queen well used to the vicissitudes of war, “I trust your journey hasn’t been too fatiguing. Would you care for refreshments?”

A page appeared unbidden from the Queen’s pavilion bearing a jug of wine and several pewter cups.

August 1018, Hordes of Darkness

17th August -- Daytime in Marpii

Bad Weather? Good Weather?

Beluaterra rumbles. Sand dunes shift shape and the seas withdraw from the coasts. Landslides careen down mountain slopes. Stormclouds gather above. The thunder rolls. Lightning flashes through the sky, striking the ground. The wind whips through Beluaterra, bringing salty sea smells to central Beluaterra. Peasants claim to see a fierce face within the clouds. Nonsense, obviously. The rumours still surge throughout the commoners. Bovine look confused. Priests at the local temple offer sanctuary. False oracles prophesy that all is well. Sheep are on edge.

In Hcallow, Tahgalez, Kording, and Watersdown, five adventurers find themselves the target of lightning strikes originating from the beam of portal energy as their portal stones attract the magical-electricity. When the portal stones are struck, they erupt. In small explosions for Herbert 'The HalfBreed' and Sabre. In moderate explosions for Khamul and Jane. In a large explosion for Conugo.

Meanwhile in Rummannen, Mordok is enjoying a campfire in the middle of the day. Why? I don't know. Perhaps the dark clouds? Ask him why he has a campfire mid-day. Anyway, Jayne is hoping her laundry finishes drying on a clothesline in Glongin before its too late. And Aaron is napping away outside in Pequad, apparently sleeping through all the lightning.

None are prepared when the clouds above finally gush forth, causing flash floods throughout the land. Flash floods that sweep thousands of undead and hundreds of monsters away into the sea. Flash floods that miraculously fail to cause damage to human lands. This time peasants claim to have seen a gentle face within the waters. There's always new peasant nonsense.

The rains cease; the floods dissipate. Winds calm. Silence reigns. Ominous clouds part. The crickets cautiously begin their chorus. Bovine and sheep resume grazing. The seas return to the beach. The landslides do not move back up the mountain.

17th August -- Evening in Fronepu

Ehrich Weisz

Rumours spread that inside Castle Iato the great hall had been requisitioned by The Imperial Alchemists, and it had seen a hive of activity for many weeks. Pinned to a board against the feasting table was a check list for collecting portal stones of which only 6 had been ticked off, but most activity centred round competing projects presented across the hall. A model of the continent had been created initially to test various migratory theories but was then adopted as a testing board for competing plans for what to do with the stones; schemes to be supplemented by the amassed skills of the proudest alchemists in the land.

One team had studied exclusively on the core subject of transmuting base metals into gold, some of which would hopefully have been spent fighting the rogues but which it was more often argued should be spent on refining the process of turning base metals into gold.. Others had looked at brewing blessed concoctions to protect the Vales’ most besieged city with enchanted defences, but this group too were divided by those looking at bolstering defences with great vats of brimstone broth or greek-fire and those looking to enchant the stones of the walls themselves. The third group had squabbled over an elixir of life to be blessed by the portal to either enchant a champion or great weapon destined to be the saviour of the land. All factions competed bitterly for Imperial patronage believing their personal projects alone could prove the answer to the plague of monsters.

As the dramatic events of the great tidal surge unfolded, the simplicity of the solution began to sink in and the senior alchemist poured a simple jug of water over the model to simulate the effect of the monsters being swept away. Yes, water that ought to work he thought sweeping away the complex apparatus he had been working on until now.

And so the great assembly of alchemists were dismissed back to their private studies. Towards the back of the room the would-be gold transmuting alchemists began packing away their project with greatest care.. we were so close to a break through their scholar cursed to himself!