Difference between revisions of "Dubhaine Family/Aibhlidhn"

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{{RightTOC}}
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{{Dubhaine Family Menubar}}
[[Category:The Dubhaine Clan]]
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== Etymology ==
 
== Etymology ==
 
A name in the archaic Fontanese tongue ''Aibhlidhn'' means ''hoped for'' or ''long sought''. Hence Aibhlidhn's full name means "hope delivered to the women of dark countenance".
 
A name in the archaic Fontanese tongue ''Aibhlidhn'' means ''hoped for'' or ''long sought''. Hence Aibhlidhn's full name means "hope delivered to the women of dark countenance".
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At court Queen Aibhlidhn favours linens and light gowns of bright brocade or dazzling silks whilst for State Occasions she wears the magnificent Royal Diadem of Ar Agyr and bearskin robes of Kingly Office over the scarlet dress tunic and hose of her Royal Fusileers.
 
At court Queen Aibhlidhn favours linens and light gowns of bright brocade or dazzling silks whilst for State Occasions she wears the magnificent Royal Diadem of Ar Agyr and bearskin robes of Kingly Office over the scarlet dress tunic and hose of her Royal Fusileers.
 +
 +
[[File:Aibhlidhn winter.png|thumb]]
  
 
== Personality ==
 
== Personality ==
 +
Aibhlidhn stands highest in martial virtue of all the [[Dubhaine Family|House of Dubhaine]], a cavalier since her youth who has never turned from honourable battle and risked her life more than once in duels with other nobles. Although by nature a peacemaker Aibhlidhn is a cunning and implacable foe when war is unavoidable and her force of will is such that the small professional army of [[Ar Agyr]] has earned glory throughout [[Beluaterra]] far beyond its size.
 +
 +
[[Beluaterra]] has been plagued by Daimon Invasions for generations and Aibhlidhn is fully committed to defeating the Lords of the Nether once and for all. To this purpose she will intervene wherever she detects infernal interference whatever its nature and she enjoys a close relationship with her [[Dubhaine Family/Moira|great grandmother Moira]] who is a shadowy influence at her court.
  
 +
Strangely for a woman so driven by a higher calling, Aibhlidhn's manner is often light-hearted and during rare hard-won periods of peace she's a patron of the arts, of literature, and of scientific learning. Scholars and explorers of all sorts are welcome at her court and she's widely read in her own right, able to discuss the finer points of alchemy, theology and natural philosophy.
  
 
==Stats==
 
==Stats==
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{| class="infobox" border="1" cellpadding="4" valign="top" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
 
{| class="infobox" border="1" cellpadding="4" valign="top" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
! Age !! Class !! Honour !! Prestige !! Swordfighting !! Jousting !! Leadership || Spellcasting
+
! Age !! Class !! Honour !! Prestige
 +
|-
 +
| 59 || W/C || 891 || 48
 +
|-
 +
! colspan="4"| FAME
 +
|-
 +
| '''Reputation''' || '''30''' || ||
 +
|-
 +
| Prestige || 82 || ||
 
|-
 
|-
| 41 || W/C || 627 || 46 || 42 || 12 || 64 || 12
+
| Honour || 28 || ||
 
|-
 
|-
! FAME
+
| Notoriety || 1 || ||
 
|-
 
|-
| '''Reputation''' || '''18'''
+
| || || Reaver || 2
 
|-
 
|-
| Prestige || 47
+
| '''Deeds''' || 11
 
|-
 
|-
| Honour || 23
+
| || || Guildmaster || 33
 
|-
 
|-
| Notoriety || 1 || Reaver || 4
+
| Skills || '''30''' || ||
 
|-
 
|-
| Skills || 19 || Swordfighting || 36 || Jousting || 30 || '''Leadership''' || 81 || Trading || 19 || Spellcasting || 8
+
| || || Swordfighting || 51 || 60
 
|-
 
|-
| '''Legacy''' || '''25'''
+
| || || Jousting || 70 || 60
 
|-
 
|-
| Rulership || 44 || Dukedom || 45 || Lordship || 4 || Knighthood || 7
+
| || || '''Leadership''' || 71 || 70
 
|-
 
|-
| '''Wealth''' || '''17'''
+
| || || Trading || 18
 
|-
 
|-
| Possessions || 6 || Trader || 28
+
| || || Spellcasting || 56 || 27
|}
 
 
 
== Career ==
 
{| class="infobox" border="1" cellpadding="4" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
 
| 1015 || August || [[Knight]] of [[Sirion]]
 
 
|-
 
|-
| || November || [[Lord|Baroness]] of [[Tabost]]
+
| '''Legacy''' || '''47''' || ||
 
|-
 
|-
| || December || [[Knight|Dame]] of [[Ar Agyr]]
+
| || || Rulership || 75
 
|-
 
|-
| || || [[Banker]] of [[Ar Agyr]]
+
| || || Dukedom || 29
 
|-
 
|-
| 1017 || June || [[Knight|Dame]] of [[Fronepu]]
+
| || || Lordship || 39
 
|-
 
|-
| || September || [[Lord|Countess]] of [[Tepmona]]
+
| || || Knighthood || 43
 
|-
 
|-
| || || [[Marshal]] of The Angry Agyrian Army
+
| '''Combat'''
 
|-
 
|-
| || October || [[General]] of [[Ar Agyr]]
+
| '''Wealth''' || '''48''' || ||
 
|-
 
|-
| 1018 || April || [[Ruler|Queen]] of [[Ar Agyr]]
+
| || || Possessions || 76
 
|-
 
|-
| 1019 || January || [[Duke|Duchess]] of Avalon
+
| || || Trader || 19
 
|}
 
|}
  
== Household ==
+
== Unique Items ==
{| class="infobox" border="1" cellpadding="4" style="margin: 0 0 1em 1em; border-collapse: collapse;"
+
{| class="infobox" border="1" cellpadding="4" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
| Stefano || Chamberlain
+
! Item !! Type !! Acquired !! Lost !! Prestige !! Bonus
 +
|-
 +
| [[Cruel Ring of Melhed]] || Ring || 03.10.1019 || || +8 || +14% Spellcasting
 +
|-
 +
| [[Cruel Coat of Tyranny]] || Armour || 04.10.1019 || || +8 || +8% Infiltration
 +
|-
 +
| [[Vial of Scherzer's Ashes]] || Accessory || || || +10 || +26% Spellcasting
 
|-
 
|-
| Morag || Lady of the Privy Chamber
+
| [[Wonderous Shield of Voghor]] || Shield || || || + 7 || +8% Jousting
 
|-
 
|-
| Aelwyn || Royal squire
+
| [[Dark Rapier of Thunder]] || Weapon || || || + 4 ||
 
|}
 
|}
 +
 +
== Career ==
 +
; 1015 : [[Knight]] of [[Sirion]], August
 +
: [[Lord|Baroness]] of [[Tabost]], November
 +
: [[Knight|Dame]] of [[Ar Agyr]], December
 +
: [[Banker]] of [[Ar Agyr]], December
 +
 +
; 1017 : [[Knight|Dame]] of [[Fronepu]], June
 +
: [[Lord|Countess]] of [[Tepmona]], September
 +
: [[Marshal]] of The Angry Agyrian Army, September
 +
: [[General]] of [[Ar Agyr]], October
 +
 +
; 1018 : [[Ruler|Queen]] of [[Ar Agyr]], April
 +
 +
; 1019 : [[Duke|Duchess]] of Avalon, January
 +
: [[Duke|Duchess]] of Havilmark, February
 +
 +
== Household ==
 +
; Stefano : Chamberlain
 +
; Morag : Lady of the Privy Chamber
 +
; Aelwyn : Royal squire
 +
; Djieves : Valet
 +
; Caedberga: Captain
 +
; Alfrith : Company Bugler
  
 
== Commands ==
 
== Commands ==
{| class="infobox" border="1" cellpadding="4" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%; clear: right"
+
{| class="infobox" border="1" cellpadding="4" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
 
! Name !! Army !! Captain !! Men !! Type !! T !! R !! W !! A !! D !! M !! C !! CS !! Provisions !! Entertainment !! Designation !! Pay!! Service
 
! Name !! Army !! Captain !! Men !! Type !! T !! R !! W !! A !! D !! M !! C !! CS !! Provisions !! Entertainment !! Designation !! Pay!! Service
 
|-
 
|-
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| [[Dubhaine Family/Rengo Fusileers|Rengo Fusileers]] || Angry Agyrian Army || Ulfman<br/>+7 || 66 || SF || 83 || 5 || 65 || 70 || 5 || 74 || 52 || 1240 || 100 || +Pub Crawl || || || 07.02.1016<br/>
 
| [[Dubhaine Family/Rengo Fusileers|Rengo Fusileers]] || Angry Agyrian Army || Ulfman<br/>+7 || 66 || SF || 83 || 5 || 65 || 70 || 5 || 74 || 52 || 1240 || 100 || +Pub Crawl || || || 07.02.1016<br/>
 
|-
 
|-
| [[Dubhaine Family/Royal Fusileers|Royal Fusileers]] || Angry Agyrian Army || Caedberga<br/>+18 || 55 || SF || 97 || 3 || 98 || 69 || 0 || 100 || 100 || 1457 || 100 || +Dance Hall<br/>-Pub Crawl || army || 156 || 19.06.1017<br/>
+
| [[Dubhaine Family/Royal Fusileers|Royal Fusileers]] || Angry Agyrian Army || Caedberga<br/>+27 || 106 || SF || 86 || 3 || 90 || 70 || 0 || 99 || 83 || 2112 || 100 || +Dance Hall<br/>-Pub Crawl || army || 266 || 19.06.1017<br/>16.07.1022
|}
 
 
 
== Battles ==
 
{| class="infobox" border="1" cellpadding="4" valign="top" style="margin: 0 0 1em 1em; border-collapse: collapse; font-size: 95%;"
 
! !!  January !! February !! March !! April !! May !! June !! July !! August !! September !! October !! November !! December
 
 
|-
 
|-
 +
| [[Dubhaine Family/Royal Fusileers|Royal Fusileers]] || Angry Agyrian Army || Magnus<br/>+2 || 83 || SF || 62 || 5 || 80 || 78 || 1 || 100 || 61 || 1509 || 100 || +Dance Hall<br/>-  || army || 147 || 24.07.1022<br/>
 
|}
 
|}
  
 
== Personal Journal ==
 
== Personal Journal ==
=== January 1018, Against The Rainbow Alliance ===
+
; 1018 : January, Against The Rainbow Alliance -- A mysterious portal is opened within the borders of the [[Shattered Vales]] and five undead armies in rainbow shades are unleashed upon the south. Aibhlidhn leads the West March of the Angry Agyrian Army to assist, joining decisive battles in [[Sandlakes]] and stopping a major incursion in [[Drinilla]].
A mysterious portal is opened within the borders of the [[Shattered Vales]] and five undead armies in rainbow shades are unleashed upon the south. Aibhlidhn leads the West March of the Angry Agyrian Army to assist, joining decisive battles in [[Sandlakes]] and stopping a major incursion in [[Drinilla].
+
: [[/Roleplays/2018/March|March, Against The Rainbow Alliance]]
 
+
: April, Against The Rainbow Alliance -- The Shattered Vales have lost control of the coastal landings so Aibhlidhn launches a TO in Ketampkin to establish a beachhead for future campaigns.
=== March 1018, Against The Rainbow Alliance ===
 
==== 16th March -- Morning ====
 
Aibhlidhn established a beachhead in Wheling for amphibious landings by the West March of the Angry Agyrian Army.
 
 
 
==== 22nd March -- Evening ====
 
The armies of Ar Agyr and Shattered Vales were ambushed in Cjelorg by a phantom army of monsters and undead totalling 108K CS.
 
 
 
=== April 1018, Against The Rainbow Alliance ===
 
The Shattered Vales have lost control of the coastal landings so Aibhlidhn launches a TO in Ketampkin to establish a beachhead for future campaigns.
 
 
 
=== May 1018, Against The Rainbow Alliance ===
 
==== 3rd May -- Evening in Ketampkin ====
 
===== Goriad II Gabanus =====
 
Goriad had had a long travel behind him coming from Fheuvenem, but he had been hearing rumors of Ar Argyr forces in Ketampkin and as such he wished to arrive before they would leave. When he finally arrived he saw a big camp outside of the main village that flew many different banners. "Good, Sigmund it seems we got in time, that sure looks like Ar Argyr banners doesn't it?" The man standing next to him nodded "It sure is milord, so what now?"
 
 
 
"The horses are tired Sigmund, we go in to greet them of course. I still have an open invitation by Aibhlidhn, better use it."
 
 
 
And so the two men rode towards the main gate of the pallisade eracted around the camp and Sigmund dismounted his horse to announce his Lord: "Grand Herald Goriad II wishes entry. I have an ivitation by your ruler, although she is not yet expecting him."
 
 
 
===== Aibhlidhn Dubhaine =====
 
The soldier in battle-stained armour who stood solitary guard at the gate of the hastily erected rampart eyed Sigmund and Goriad suspiciously, sucking air through his teeth and rubbing his chin with a heavily calloused hand. It'd been a tough day for the Angry Agyrians, a red day, a killing day, a day of notched blades and broken bowstaves.
 
 
 
"You look lively enough," he surmised, "Go on through, you can't miss Queen Aibhlidhn's pavilion. It's the one with two standards outside."
 
 
 
The banners of half-a-dozen Agyrian Great Houses fluttered in the light breeze, each marking a pavilion and it's cluster of soldiers' tents, and at the centre of the encampment the Arms of Ar Agyr and the Scarlet Saltire of Clan Dubhaine.
 
 
 
It was clear as the pair rode through the camp towards the Queen's Pavilion that the Angry Agyrians had recently fought - and lost - a pitched battle. Women bustled from bivouac to bivouac, camp followers nursing the wounded and the dying. Here and there a burial detail drawn from the few uninjured warriors bore the corpses of their fallen shield-brethren to the waiting funeral pyres, their faces sombre as they carried out their grim task.
 
 
 
And when they reached the Queen's Pavilion they found Aibhlidhn and her knights in conference, not a single one of them unmarred.
 
 
 
=== 4th May ===
 
==== Evening — Ketampkin ====
 
===== Goriad II Gabanus  =====
 
When Goriad II entered the camp it looked like a warzone and he could not help but smirk.
 
 
 
"Aibhlidhn," he said as he saw what must've been the Queen "Welcome to the south. You've come at a strange time, although from the looks of it you already found that out," a slight grin appeared on his face.
 
 
 
"The great undead and monster hordes of the south are collectively moving up. I've learned that it were the daemons who raised these hordes during the invasion to keep the south chained. But now they're moving up. I believe the recent attempt of opening a door to the Netherworld in Ardmore may have somehow broken their magical chains keeping them south. We can only be glad that the daemon magic could not hold steady in Ardmore and the portal collapsed. I can explain you why that happened, but I've spoken long enough."
 
 
 
===== Aibhlidhn Dubhaine =====
 
“It’s a pleasure to finally meet in person Goriad,” Aibhlidhn’s wry smile and informal attire - a half-buckled arming jack and armoured hose - spoke of a Queen well used to the vicissitudes of war, “I trust your journey hasn’t been too fatiguing. Would you care for refreshments?”
 
 
 
A page appeared unbidden from the Queen’s pavilion bearing a jug of wine and several pewter cups.
 
 
 
=== August 1018, Hordes of Darkness ===
 
==== 17th August -- Daytime in [[Marpii]] ====
 
===== Bad Weather? Good Weather? =====
 
Beluaterra rumbles. Sand dunes shift shape and the seas withdraw from the coasts. Landslides careen down mountain slopes. Stormclouds gather above. The thunder rolls. Lightning flashes through the sky, striking the ground. The wind whips through Beluaterra, bringing salty sea smells to central Beluaterra. Peasants claim to see a fierce face within the clouds. Nonsense, obviously. The rumours still surge throughout the commoners. Bovine look confused. Priests at the local temple offer sanctuary. False oracles prophesy that all is well. Sheep are on edge.
 
 
 
In Hcallow, Tahgalez, Kording, and Watersdown, five adventurers find themselves the target of lightning strikes originating from the beam of portal energy as their portal stones attract the magical-electricity. When the portal stones are struck, they erupt. In small explosions for Herbert 'The HalfBreed' and Sabre. In moderate explosions for Khamul and Jane. In a large explosion for Conugo.
 
 
 
Meanwhile in Rummannen, Mordok is enjoying a campfire in the middle of the day. Why? I don't know. Perhaps the dark clouds? Ask him why he has a campfire mid-day. Anyway, Jayne is hoping her laundry finishes drying on a clothesline in Glongin before its too late. And Aaron is napping away outside in Pequad, apparently sleeping through all the lightning.
 
 
 
None are prepared when the clouds above finally gush forth, causing flash floods throughout the land. Flash floods that sweep thousands of undead and hundreds of monsters away into the sea. Flash floods that miraculously fail to cause damage to human lands. This time peasants claim to have seen a gentle face within the waters. There's always new peasant nonsense.
 
 
 
The rains cease; the floods dissipate. Winds calm. Silence reigns. Ominous clouds part. The crickets cautiously begin their chorus. Bovine and sheep resume grazing. The seas return to the beach. The landslides do not move back up the mountain.
 
 
 
==== 17th August -- Evening in [[Fronepu]] ====
 
===== Ehrich Weisz =====
 
Rumours spread that inside Castle Iato the great hall had been requisitioned by The Imperial Alchemists, and it had seen a hive of activity for many weeks.  Pinned to a board against the feasting table was a check list for collecting portal stones of which only 6 had been ticked off, but most activity centred round competing projects presented across the hall. A model of the continent had been created initially to test various migratory theories but was then adopted as a testing board for competing plans for what to do with the stones; schemes to be supplemented by the amassed skills of the proudest alchemists in the land.
 
 
 
One team had studied exclusively on the core subject of transmuting base metals into gold, some of which would hopefully have been spent fighting the rogues but which it was more often argued should be spent on refining the process of turning base metals into gold..  Others had looked at brewing blessed concoctions to protect the Vales’ most besieged city with enchanted defences, but this group too were divided by those looking at bolstering defences with great vats of brimstone broth or greek-fire and those looking to enchant the stones of the walls themselves.  The third group had squabbled over an elixir of life to be blessed by the portal to either enchant a champion or great weapon destined to be the saviour of the land.  All factions competed bitterly for Imperial patronage believing their personal projects alone could prove the answer to the plague of monsters.
 
 
 
As the dramatic events of the great tidal surge unfolded, the simplicity of the solution began to sink in and the senior alchemist poured a simple jug of water over the model to simulate the effect of the monsters being swept away.  Yes, water that ought to work he thought sweeping away the complex apparatus he had been working on until now.
 
 
 
And so the great assembly of alchemists were dismissed back to their private studies.  Towards the back of the room the would-be gold transmuting alchemists began packing away their project with greatest care.. we were so close to a break through their scholar cursed to himself!
 
 
 
=== December 1018, All Besieged ===
 
==== 5th December -- Daytime in [[Jyl]] ====
 
===== Mara Aurelius =====
 
Mara and Captain Margarita rode on horseback entering Jyl. The fog was just lifting from the warmth of the sun.
 
 
 
Captain Margarita wore worn leather armor that was nothing special and carried an assortment of weapons. One weapon in particular was a crescent blade, all black, with a gold dragon breathing flames from the hilt up the blade. She carried a mediocre bow and quiver on her back and the other weapons were covered up but you could easily tell there were a couple of swords.
 
 
 
The Queen wore her normal traveling attire of black cloak and a scarf that hid most of her face. One eye green and the other covered with an eye patch. Perhaps she suffered a gruesome injury which is the reason why her face is covered. The only weapon visible was a bow of ordinary quality.
 
 
 
They entered Jyl on the main road from across the bridge to the north and hoped they would be successful this time.
 
 
 
==== 5th December -- Evening in [[Lloringel]] ====
 
===== An Eerie Echo =====
 
As night falls, and the people of Beluaterra look out in fear, determination, or resignation at the hordes of undead and monsters just beyond their walls and the lights of their lamps and torches, a sudden and unexpected hush falls over the land.
 
 
 
In the midst of that strange quiet, a sound echoes across Beluaterra—it seems like the sound of a distant bell. Perhaps a bell...underwater?
 
 
 
That sound means little or nothing to most of the humans on the island. But the ranks of marching skeletons and the rampaging beasts all turn their attention southward as it ripples past them.
 
 
 
==== 7th December -- Evening in [[Fronepu]] ====
 
===== Mara Aurelius =====
 
Queen Mara and Captain Margarita reach the city of Fronepu in order to conduct their business with the Queen of Ar Agyr. Captain Margarita could hardly contain her excitement. She was going back home to slay some lions. Mara on the other hand could fool anyone with having an expressionless face but she too felt the same way as her captain.
 
 
 
After being captured by the enemy for the 4th time, Mara was sure she'd be executed and didn't expect to be shipped off to Thalmarkin. It's been 60 days since they've been home and questions began to form in their head. Was there still a war? How much of their realm has changed? Will there be anyone they know to greet them? Everything is always uncertain when your so far away.
 
 
 
Anxious to find out, they don't spend anytime sightseeing. Short and sweet, just how Mara likes it.
 
 
 
==== 8th December -- Evening in [[Fronepu]] ====
 
===== A Procession of Terror =====
 
As the days go by, it becomes clearer and clearer that the monsters and undead (at least, most of them) are riveted by something in the south. Small groups join up into larger bands like rivers flowing to the sea, all marching, skittering, galumphing, or crawling toward the south. Dozens of monsters leap into the ocean of the Avalonian Coast and start swimming, or knock down trees to form makeshift rafts. Hundreds of undead simply march straight into the water and keep going, heading inexorably southward.
 
 
 
The woods and fields of the northlands have grown unusually quiet.
 
 
 
==== 18th December -- Evening in [[Seven Rivers]] ====
 
===== Elured Edain =====
 
"Give me my Hammer!" the Witch-king shouts to his captain as he stands in front of the shut entrance gate to the palace of Wudenkin.
 
 
 
Thhe captain gives the signal and immediately three soldiers of the Morgul Guard come over carrying the mighty Silver Hammer of Evangeline, the preferred melee weapon of the Witch-king in melee combat. A gift from his relatives from East Continent, a mighty hammer of a long-gone queen of a once mighty human realm. A hammer so big, that it needs to be carried by three men, and just in the size for the giant Witch-king.
 
 
 
Elured takes the Hammer and smashes the gate open and its wings fall out of the hinges as the way is open inside. The Witch-king enters the palace, the occupation of Bara'Khur had begun...
 
 
 
==== 25th December -- Day in [[Bisana]] ====
 
===== Sounds from the South =====
 
As the first light of day spills over Mhed, with most of the people asleep in their beds, no matter how far from the southernmost sea, a dream comes to them, of how things there must be...
 
 
 
For most of a month now, the undead and the beasts have crowded through Jidington, wrecking its streets. It's not at all obvious why they are here, or what their intent is, besides causing fear.
 
Now, though, their chaos gradually shifts into new order. Monsters that drift this way and that, milling about are starting instead to sort themselves out and form into patterns: circles, then lines. Undead, too, are starting to all march in time, and the terrible din that has been like a fence around the city has faded to blissful silence.
 
 
 
But then, as the undead and monsters all join claw in hand, the dreamers and those who could hear on the wind all heard a new sound near the drowned Eno: it starts in quite low...then it does start to grow...
 
 
 
In voices that range from the peep of a frog to the deepest of bellows, as old as the fog, all the undead and monsters stand in a great ring that goes all the way round the whole city, and sing,
 
 
 
"Bat-tle-Mas-ter, Bat-tle-Mas-ter welcomes Christmas, one calm day!
 
Bat-tle-Mas-ter, Bat-tle-Mas-ter, let's be peaceful, come what may!"
 
 
 
=== February 1019, To Hold Agyr ===
 
==== 21st February -- Day in [[Lloringel]] ====
 
===== Outo Olavi Cosula =====
 
OO heard that there is monsters at Tepmona.
 
 
 
He arriwed and saw that they are still scattered around farm land. He calmed the people of Tepmona.
 
 
 
"Worry not people! We will kick these beasts on the nuts this evning! Angry Agyrians will take care of you!"
 
 
 
The people seem to enjoy your story, and you manage to raise their spirits. Morale rises by 10 % to 98 %.
 
Your story also causes the citizens to become more patriotic.
 
 
 
=== March 1019, To Hold Agyr ===
 
==== 15th March -- Day in [[Fronepu]] ====
 
===== Aibhlidhn Dubhaine =====
 
The Queen took another generous mouthful from her cup as her squire Aelwyn set her steel corselet on the arming stand and turned his attention to unbuckling her travel-stained arming jacket. Mud had soaked into the scarlet silk, turning it the colour of dried blood.
 
 
 
The Northern Tundra had been plagued by unseasonal storms since the beginning of Summer and the Queen's progress from her estates in Tepmona had been hampered by heavy rains, the runoff making the fords in Seven Rivers treacherous to cross. It came to something when an expedition to fallen Wudenkin had proven less of a logistic nightmare than crossing the heartland of her own realm. As it was she'd been forced to march through the night, relying on the keen senses of her scouts to find safe crossings for the fusileers and their baggage train.
 
 
 
"Is there anything else you need Ma'am?" her squire looked at her through red-rimmed eyes, his youth as yet untempered to the hardships of campaigning.
 
 
 
"That'll be all Aelwyn. Go have a hot meal and a good night's sleep."
 
 
 
"Thank you Ma'am," he bowed and withdrew towards the Queen's outer chamber, as he did so colliding with Morag, the Lady of the Privy Chamber, and had she been of less matronly construction they doubtless both would have ended on the floor, instead the poor squire found himself tangled in a heap of feminine attire as both Queen and Lady broke into peels of laughter. Poor Aelwyn didn't know what to do with himself, his cheeks flushing red as his head emerged from a linen shift, and a torrent of profuse apologies spilled out as he struggled to his feet, all the while fighting the layers of fabric as he did so, followed by even more bowing and apologising as he pressed the garments back on Lady Morag, his short-lived attempt to regain some dignity turning almost immediately into a flustered rout as he fled the scene.
 
 
 
"That lad has barely the sense he was born with," Lady Morag placed her treasures on the Queen's bed, sorting them into ordered layers.
 
 
 
"He means well," Aibhlidhn stretched the knots from her muscles, at once both glad to be free of the constricting armour and yet missing the sense of purpose it engendered. Many years had passed since first she won her spurs on the distant battlefields of Sirion, daughter to her General and heir to the dynasty of Moira, greatest of all the daughters of Clan Dubhaine. It was a strange fate which had carried her here to these daimon-haunted lands, to be reunited with her with her great-grandmother so far from gentle Krimml and the ramparts of elfhame. Not that Moira would publicly acknowledge their kinship, one of that rare breed who'd rather foreswear their nobility than their duty.
 
 
 
"That he may Highness, but since when has good intent been proof against steel?" she clapped her hands and a half-dozen maids entered carrying heavy pails of steaming water.
 
 
 
"I don't think I have time for a bath Morag if I'm to lunch with Count Zatir."
 
 
 
"A gentlemen will always wait on a Queen with good temper Highness, and the more so when Her majesty smells sweet as honey wine," she looked pointedly at the cup in the Queen's hand.
 
 
 
"I'll have you know that was strictly medicinal m'lady, and had you trudged nightlong through the mud you might feel equally in need." The look on Morag's face suggested quite the opposite and Aibhlidhn resigned herself to the tender mercies and glamorising arts which were duly imposed upon her, washing away her weariness and replacing the passage of years with the fullness of regal splendour.
 
 
 
==== Zatar Zatirri ====
 
Zatar sat idle with one foot up upon the table as he awaited the Queen. The only other Queen he had met was his wife, but she's gone now and he felt he was due an upgrade anyway.
 
 
 
"You're wearing that?" a servant said, trying to drop the hint. Zatar looked down at his somewhat rugged leather and cloth tunic.
 
 
 
"What of it?" He replied, having never been questioned on his attire before.
 
 
 
"Sir, you're meeting a Queen, and your tunic has blood on it." The servant looked quite disgusted. Zatar eyed the dry blood splatter along his side, trying to work out how it got there and who's it was. before he could finish his thought, the servant continued "There's blood on your trousers too..." and true enough, there was a long splash of dried blood down his trouser leg. "What do you do again?" The servant asked.
 
 
 
"I run the bank. Why?" Zatar looked confused as to why he'd ask. The servant, clearly not believing this story, looked him up and down, before politely bowing his head and taking his leave.
 
 
 
"Weird folk round here" Zatar thought to himself. I haven't even found a single place to buy lottery tickets. No advertisements for wall insurance, the guards seem to be wearing realm insignia rather than their Business sponsor... "Do they even have rich mountain hermits? A bathory? Gentleman's clubs? What do they even do here?" he wondered.
 
 
 
=== Evening in [[Fronepu]] ===
 
==== Aibhlidhn Dubhaine ====
 
Sometime later Aibhlidhn emerged from her chambers a riot of fashionable colour and pattern, a rustle of skirts and petticoats as her gown trailed the flagstones, to find Chamberlain Stefano, Captain Caedberga and three troopers of the Royal Fusileers waiting for her. The soldiers fell immediately into step behind her and the procession made a leisurely progress through the halls and passageways of the Royal Palace, allowing the Queen to address the business of the day.
 
 
 
"Good Morning Your Majesty,"  Stefano was taller than average though a back stooped from a lifetime at a scrivener's table, made that hard to recognise. A bureaucrat of advancing years, his neatly trimmed hair and beard were touched with bold streaks of grey. In his arms he clutched a sheaf of papers, some bearing the State Seal, others the Seals of Ar Agyr's Great Houses.
 
 
 
"Good Morning Chamberlain, and what have you to trouble me with today?"
 
 
 
"Just the usual Ma'am," he passed her the topmost document, "Starting with this week's summarised tax accounts for your inspection."
 
 
 
"These seem in order Stefano. A good week for the Kingdom" Aibhlidhn glanced at the neatly copied columns of figures, once more thanking providence that her mother had taken the time to teach her letters and numbers at an early age.
 
 
 
"His Grace the Duke of Jylmark requests guidance on further building works."
 
 
 
"Send him a bag of gold towards a new granary," by this time they were nearing the Great Hall  "And what of Dukes Marzo and Bob?"
 
 
 
"Both report modest increases in population Ma'am and there is some discussion of how best to restructure militia garrisons against future need."
 
 
 
"That has to be down to their Lordships' will."
 
 
 
"Very Good Ma'am," he bowed as much as his stooped spine allowed and hurried away to attend to his duties.
 
 
 
"Caedberga," Aibhlidhn turned her attention to chief the of her guards.
 
 
 
"Yes Ma'am?"
 
 
 
"I shan't be needing your presence in the Great Hall."
 
 
 
"With all due respect Ma'am the gentleman is preceded by his reputation..."  the sentence trailed off.
 
 
 
== 16th March ==
 
=== Summer Evening -- [[Fronepu]] ===
 
==== Greyson Stewart ====
 
Greyson arrived at the Great Hall after his march from Seven Rivers. His men were tired, but they were in good spirits after the battle to the north of the Capital the day before.
 
 
 
He deployed the men at the entrances and exits to the Great Hall and throughout the Hall itself. He was the type of man who trusted, but work was needed for him to trust others. The Queen was receiving a guest Greyson did not know, and such, did not trust. Hence the security. He was not requested to do so, he simply took it upon himself to do it.
 
 
 
One could never be too lax when the Queen was near. Eyes on everyone and everything was his motto for times such as this.
 
 
 
== 17th March ==
 
=== Summer Evening -- [[Fronepu]] ===
 
==== Aibhlidhn Dubhaine ====
 
As the Queen's party drew nigh the Great Hall she did her best not to smile at the subtle increase in security, small detachments of bowmen discretely standing watch amongst the colonnades or posted at arrow slits and on overlooking balconies. They were Greyson's men if she wasn't mistaken, handy lads in a tight pinch much like their master though as regular troops perhaps not a match for the imagined dangers they faced.
 
 
 
Aibhlidhn recalled an occasion when as an eager young knight newly blooded in battle and keen to prove she was made of the same stern stuff as her late mother she took similar pains to guard then Prime Minister Ivo during a state engagement, only to have all her arrangements reworked by her Aunt Brigdha. Even then the Margravine had been well known for her attention to detail in matters of espionage and the crestfallen Aibhlidhn had redoubled the effort she committed to her studies, determined one day to be as knowledgeable and as astute. Even now with a successful career as a General behind her the Queen still wondered when that day would arrive.
 
 
 
Of course life in the Elven Republic was considerably less dangerous than here on Beluaterra, not only for the want of Daimons and the cultist servitors working secretly to return them from the Netherworld, but also for the incomparable wealth and power of the Elven people. Nowhere else in all her long travels had she encountered such majesty and magnificence as she had taken for granted in her youth.
 
 
 
The Queen determined to find some suitable favour to bestow on Sir Greyson for his consideration and to encourage his future endeavours. For now though a little good-natured military humour seemed in order.
 
 
 
"Caedberga, what do you think the odds are if they fall foul of Count Zatar?" Aibhlidhn spoke unguardedly, seemingly oblivious to the watchers and yet clearly directing her comments at them.
 
  
"That would certainly be unfortunate Ma'am," Captain Caedberga's tone was characteristically deadpan when she was on duty, "Sir Greyson would be writing quite a few letters of condolence in such an eventuality. I trust he keeps his inkwell full."
+
: [[/Roleplays/2018/May|May, Against The Rainbow Alliance]]
  
"Then it's a good thing we're here to protect them, eh Captain?"
+
: [[/Roleplays/2018/August|August, Hordes of Darkness]]
 +
: [[/Roleplays/2018/December|December, All Besieged]]
  
"Quite, Ma'am."
+
; 1019 : To Hold Agyr -- [[/Roleplays/2019/February|February]], [[/Roleplays/2019/March|March]]
 +
: [[/Roleplays/2019/April|April]], [[/Roleplays/2019/May|May]], [[/Roleplays/2019/June|June]], [[/Roleplays/2019/August|August]], [[/Roleplays/2019/September|September]], [[/Roleplays/2019/October|October]], [[/Roleplays/2019/November|November]], [[/Roleplays/2019/December|December]]
  
There was little danger of course in this particular meeting, Count Zatar being a landed aristocrat of Ar Agyr's neighbour and long-time ally Thalmarkin. Admittedly his penchant for sneaking into other peoples' vaults was to be discouraged - at least with regard to ''Agyrian'' vaults - but she'd been impressed by his aptitude for such work. She was reminded of Dame Esel, a good personal friend with a talent for such things who sadly had retired from public life some months earlier.
+
; 1020 : [[/Roleplays/2020/January|January]], [[/Roleplays/2020/February|February]], [[/Roleplays/2020/March|March]], [[/Roleplays/2020/April|April]], [[/Roleplays/2020/May|May]], [[/Roleplays/2020/June|June]], [[/Roleplays/2020/July|July]], [[/Roleplays/2020/August|August]], [[/Roleplays/2020/September|September]]
  
As the doors of the Great Hall opened before them a trio of cornets blared from the shadows, playing the arresting refrain of ''Clubs and Claws'', known colloquially as ''Indigestion of the Bears'' for the unsettling effect it was said to have on the digestion.
+
; 1021 : [[/Roleplays/2021/May|May]]

Latest revision as of 18:43, 25 July 2022

Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

Etymology

A name in the archaic Fontanese tongue Aibhlidhn means hoped for or long sought. Hence Aibhlidhn's full name means "hope delivered to the women of dark countenance".

Background

Aibhlidhn is the daughter of Lady Aednadh Dubhaine, the former General of Sirion.

Appearance

As with all the line of Moira she has the powerful, sinewy frame of a seasoned warrior. The midnight-jet of Aibhlidhn's hair grows thick and long, framing a strong face with high cheekbones and a commanding demeanour. Her amber eyes rival the piercing stare of a hawk or eagle when she's angered though at other times they sparkle with a good-natured humour.

Aibhlidhn's wargear is modest for a reigning Queen, modelled after that of her Royal Fusileers. A plain kettle helmet adorned with a simple coronet distinguishes her rank whilst her body is protected by a steel corselet over a scarlet arming jacket made of quilted silk with a reinforced leather core. A steel gorget protects her throat and matching bracers guard her forearms.

An archer's sword hangs from her girdle, light but deadly with two razor sharp edges and a curved guard for blocking attacks, and a poignard runs horizontal across her back for use at closer quarters or as a parrying blade. However her main weapon is the Agyrian Fusil, a recurve bow fashioned from a single length of flintwood (hence the name fusil) run through an adjustable grip, paired with a quiver of matching bodkins. Flintwood is found mostly in the forests of northern Agyr, a black hardwood, light as ashwood but rigid with a translucent sheen which when properly worked by a master craftsman is strong and flexible like steel.

At court Queen Aibhlidhn favours linens and light gowns of bright brocade or dazzling silks whilst for State Occasions she wears the magnificent Royal Diadem of Ar Agyr and bearskin robes of Kingly Office over the scarlet dress tunic and hose of her Royal Fusileers.

Aibhlidhn winter.png

Personality

Aibhlidhn stands highest in martial virtue of all the House of Dubhaine, a cavalier since her youth who has never turned from honourable battle and risked her life more than once in duels with other nobles. Although by nature a peacemaker Aibhlidhn is a cunning and implacable foe when war is unavoidable and her force of will is such that the small professional army of Ar Agyr has earned glory throughout Beluaterra far beyond its size.

Beluaterra has been plagued by Daimon Invasions for generations and Aibhlidhn is fully committed to defeating the Lords of the Nether once and for all. To this purpose she will intervene wherever she detects infernal interference whatever its nature and she enjoys a close relationship with her great grandmother Moira who is a shadowy influence at her court.

Strangely for a woman so driven by a higher calling, Aibhlidhn's manner is often light-hearted and during rare hard-won periods of peace she's a patron of the arts, of literature, and of scientific learning. Scholars and explorers of all sorts are welcome at her court and she's widely read in her own right, able to discuss the finer points of alchemy, theology and natural philosophy.

Stats

The following scores are based on anecdotal evidence.

Age Class Honour Prestige
59 W/C 891 48
FAME
Reputation 30
Prestige 82
Honour 28
Notoriety 1
Reaver 2
Deeds 11
Guildmaster 33
Skills 30
Swordfighting 51 60
Jousting 70 60
Leadership 71 70
Trading 18
Spellcasting 56 27
Legacy 47
Rulership 75
Dukedom 29
Lordship 39
Knighthood 43
Combat
Wealth 48
Possessions 76
Trader 19

Unique Items

Item Type Acquired Lost Prestige Bonus
Cruel Ring of Melhed Ring 03.10.1019 +8 +14% Spellcasting
Cruel Coat of Tyranny Armour 04.10.1019 +8 +8% Infiltration
Vial of Scherzer's Ashes Accessory +10 +26% Spellcasting
Wonderous Shield of Voghor Shield + 7 +8% Jousting
Dark Rapier of Thunder Weapon + 4

Career

1015 
Knight of Sirion, August
Baroness of Tabost, November
Dame of Ar Agyr, December
Banker of Ar Agyr, December
1017 
Dame of Fronepu, June
Countess of Tepmona, September
Marshal of The Angry Agyrian Army, September
General of Ar Agyr, October
1018 
Queen of Ar Agyr, April
1019 
Duchess of Avalon, January
Duchess of Havilmark, February

Household

Stefano 
Chamberlain
Morag 
Lady of the Privy Chamber
Aelwyn 
Royal squire
Djieves 
Valet
Caedberga
Captain
Alfrith 
Company Bugler

Commands

Name Army Captain Men Type T R W A D M C CS Provisions Entertainment Designation Pay Service
Dubhaine Guards Army of Sirion Linus
+6
48 A 63 4 75 66 0 98 45 631 60 10.08.1015
Republican Guard Army of Sirion Erman
+4
58 MI 88 3 75 55 11 93 48 843 100 +Chummily Brewery 05.09.1015
18.12.1015
Ironsides Angry Agyrian Army Dietrich
+2
27 + 3 C 53 90 45 0 91 24 430 100 +Chummily Brewery
-Dance Hall
21.12.1015
10.01.1016
Rengo Fusileers Angry Agyrian Army Fosten
+4
31 SF 91 5 65 70 6 84 62 767 80 -Dance Hall 10.01.1016
05.02.1016
Rengo Fusileers Angry Agyrian Army Ulfman
+7
66 SF 83 5 65 70 5 74 52 1240 100 +Pub Crawl 07.02.1016
Royal Fusileers Angry Agyrian Army Caedberga
+27
106 SF 86 3 90 70 0 99 83 2112 100 +Dance Hall
-Pub Crawl
army 266 19.06.1017
16.07.1022
Royal Fusileers Angry Agyrian Army Magnus
+2
83 SF 62 5 80 78 1 100 61 1509 100 +Dance Hall
-
army 147 24.07.1022

Personal Journal

1018 
January, Against The Rainbow Alliance -- A mysterious portal is opened within the borders of the Shattered Vales and five undead armies in rainbow shades are unleashed upon the south. Aibhlidhn leads the West March of the Angry Agyrian Army to assist, joining decisive battles in Sandlakes and stopping a major incursion in Drinilla.
March, Against The Rainbow Alliance
April, Against The Rainbow Alliance -- The Shattered Vales have lost control of the coastal landings so Aibhlidhn launches a TO in Ketampkin to establish a beachhead for future campaigns.
May, Against The Rainbow Alliance
August, Hordes of Darkness
December, All Besieged
1019 
To Hold Agyr -- February, March
April, May, June, August, September, October, November, December
1020 
January, February, March, April, May, June, July, August, September
1021 
May