Difference between revisions of "DragonShire/Region Log"

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  Food:164 bushels
 
  Food:164 bushels
 
  Weather Area:South Mediterranean
 
  Weather Area:South Mediterranean
  To Unit size required (only avail if you have a unit):
+
  To Unit size required (only avail if you have a unit): 28 (as of 3/10/2008)
 
   
 
   
 
9. Region Name: Overroot
 
9. Region Name: Overroot

Revision as of 00:20, 3 October 2008

This is a log to place regional scouting data for the later updating of the individual wiki pages for each of the regions. And to record for The perspective Kingdom of Dragon Shire (was Bloodstone) informtaion needed for future colonization.

1. Region Name: Saffalore

Population:1
Region Type:Townsland
Region Location: West Hills
Gold:440
Food:130
Weather Area:coast
To Unit size required (only avail if you have a unit):

2. Region Name: Chateau Saffalore

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

3. Region Name: Vashgew

Population:1
Region Type:Rural
Region Location:Coast
Gold:174
Food:201
Weather Area:West Hills
To Unit size required (only avail if you have a unit):

4. Region Name: Gretchew

Population:1
Region Type:Rural
Region Location:Coast
Gold:207
Food:273
Weather Area:West Hills
To Unit size required (only avail if you have a unit):28

5. Region Name: Chesney

Population:1601
Region Type:City
Region Location:Midland
Gold:962 
Food:30 
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):

6. Region Name: Chesland

Population:38
Region Type:Townsland
Region Location:Coast
Gold:501 
Food:162
Weather Area:
To Unit size required (only avail if you have a unit):

7. Region Name: Odona

Population:1
Region Type:Woodland
Region Location:river
Gold:185 gold
Food:124 bushels
Weather Area:South Forest
To Unit size required (only avail if you have a unit):

8. Region Name: Larur

Population:59
Region Type:Rural
Region Location:coast
Gold:155 gold
Food:164 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit): 28 (as of 3/10/2008)

9. Region Name: Overroot

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

10. Region Name: Underroot

Population:1
Region Type:Badlands
Region Location:
Gold:129 
Food:22
Weather Area:West Barren
To Unit size required (only avail if you have a unit):28

11. Region Name: Thysan

Population:1
Region Type:Woodland
Region Location:river
Gold:172 gold
Food:109 bushels
Weather Area:South Forest
To Unit size required (only avail if you have a unit):

12. Region Name: Eregon

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

13. Region Name: Dragon Song

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

14. Region Name: Dragon Roost

Population:1
Region Type:Mountains
Region Location:lake
Gold:78
Food:6
Weather Area:West Barren
To Unit size required (only avail if you have a unit):

15. Region Name: Evenfell

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

16. Region Name: Masatodon

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

17. Region Name: Twainville

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

18. Region Name: Twainwood

Type:	 	City
Location:	 	midland
Population:	 	439
Production:	 	0 %
Morale:	 	1 %
Sympathy - your realm:	 	44 %
Gold:	 	817 gold
Food:	 	25 bushels
Weather area:	 	South Forest
To Unit size required (only avail if you have a unit):

19. Region Name: Nark

Type:	 	Woodland
Location:	 	midland
Population:	 	1
Production:	 	0 %
Morale:	 	1 %
Sympathy - your realm:	 	45 %
Gold:	 	227 gold
Food:	 	168 bushels
Weather area:	 	South Forest
To Unit size required (only avail if you have a unit):

20. Region Name: Nightmarch

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

21. Region Name: Wurezburg

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

22. Region Name: Hawoq’y

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

23. Region Name: Orphealis

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

24. Region Name: Ulitsa

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

25. Region Name: Rettlewood

Population:1
Region Type:Woodland
Region Location:midland
Gold:206 gold
Food:143 bushels
Weather Area:South Forest
To Unit size required (only avail if you have a unit):

26. Region Name: Rettleville

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

27. Region Name: Grympen Mire

Population:
Region Type:
Region Location:
Gold:
Food:
Weather Area:
To Unit size required (only avail if you have a unit):

26. Region Name: Paisly (Only to assist Shadovar)

Population:3024
Region Type:City
Region Location:coast
Gold:1402 gold
Food:65 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):39 men (As of 1/10/2008)

26. Region Name: paisland(Only to assist Shadovar)

Population:1
Region Type:Townsland
Region Location:coast
Gold:563 gold
Food:199 bushels
Weather Area:South Mediterranean
To Unit size required (only avail if you have a unit):27 men (As of 2/10/2008)