Difference between revisions of "Coria/In-the-Making"

From BattleMaster Wiki
Jump to navigation Jump to search
 
(28 intermediate revisions by 5 users not shown)
Line 4: Line 4:
  
 
Goverment type: Republic
 
Goverment type: Republic
* Ruler:  
+
* Ruler: Fernan Perez  de Andrade
* Judge:
+
* Judge: Fingon Amandil
* Banker:
+
* Banker: Draxon Lorenzoni
* General:
+
* General: Merlin Silverfire
  
 
=Regions=
 
=Regions=
Line 34: Line 34:
  
 
* Angus
 
* Angus
* Darin
+
* '''Darin'''
 
* <b>Ferdinand C</b>
 
* <b>Ferdinand C</b>
 
* Icarus
 
* Icarus
Line 55: Line 55:
  
 
===Population===
 
===Population===
* currrent: 6 998
+
* currrent: 7 000
 
* max: 7 000
 
* max: 7 000
  
Line 83: Line 83:
 
''Lord's assessment if the region is ready for independence. Please state reasons why or why not''
 
''Lord's assessment if the region is ready for independence. Please state reasons why or why not''
 
   No, loyalty still dropping too fast and too few Coria units available to maintain it.
 
   No, loyalty still dropping too fast and too few Coria units available to maintain it.
 +
  Current courtier work is very promising.
 +
 +
==Beleriel==
 +
 +
Lord: '''Jan Jannsen'''
 +
 +
===Population===
 +
* currrent: 649
 +
* max: 4 400
 +
 +
===Food===
 +
''(Under 'net' write 'surplus' or 'deficit' and provide value)''
 +
* Production: Max: 156
 +
* Consumption: currently 14
 +
* Net: currently 14
 +
 +
===Estimated Income===
 +
''(Mark current in bold if it is max already. Assume 10% tax)''
 +
* current: 17
 +
* when production 100%: 120
 +
 +
===Knights===
 +
''Mark in bold those who are determined to be part of Coria''.
 +
''Mark with 'C' Courtiers''
 +
 +
* Larrs
 +
* Shenji
 +
 +
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
 +
YES maybe I can even do it with one.
 +
===Coria ready?===
 +
''Lord's assessment if the region is ready for independence. Please state reasons why or why not''
 +
  No, loyalty still dropping too fast and too few Coria units available to maintain it
  
 
==Corniel==
 
==Corniel==
''not controled yet''
+
''not controlled yet''
 +
 
 +
===Population===
 +
* currrent: 3416
 +
* max: 4 500
 +
 
 +
===Food===
 +
''(Under 'net' write 'surplus' or 'deficit' and provide value)''
 +
* Production: Max: 195
 +
* Consumption: 63
 +
* Net: +132
 +
 
 +
===Estimated Income===
 +
''(Mark current in bold if it is max already. Assume 10% tax)''
 +
* current: 0
 +
* when production 100%: 207
 +
 
 +
===Knights===
 +
 
 +
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
 +
 
 +
===Coria ready?===
  
 
==Galadia==
 
==Galadia==
Line 112: Line 166:
  
 
* Jaben
 
* Jaben
* Shinkata
 
 
* Shiro C
 
* Shiro C
* Wahlter
+
* '''Wahlter'''
 +
* '''Ragnarok'''
  
 
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
 
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
Line 131: Line 185:
 
===Population===
 
===Population===
 
''(Mark current in bold if it is max already)''
 
''(Mark current in bold if it is max already)''
* currrent: 2 631
+
* currrent: 2 646
 
* max: 3 500
 
* max: 3 500
  
 
===Food===
 
===Food===
 
''(Under 'net' write 'surplus' or 'deficit' and provide value)''
 
''(Under 'net' write 'surplus' or 'deficit' and provide value)''
* Production:  
+
* Production: 28
* Consumption:
+
* Consumption: 42
* Net: surplus:
+
* Net: deficit: '''-14'''
  
 
===Estimated Income===
 
===Estimated Income===
 
''(Mark current in bold if it is close to max already. Assume 10% tax)''
 
''(Mark current in bold if it is close to max already. Assume 10% tax)''
* current:  
+
* current: 155 (However, currently at 2% tax, and that is for 10)
 
* when production 100%: 450
 
* when production 100%: 450
  
Line 150: Line 204:
  
 
* '''Merthin'''
 
* '''Merthin'''
* Saeculo
+
* '''Saeculo'''
  
 
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
 
Is the number of knights sufficient? ''(Reply YES or NO and estimate the minimum number)''
 +
 +
'''YES''' (Required 7/7, Current: 15/12)
  
 
===Coria ready?===
 
===Coria ready?===
 
''Lord's assessment if the region is ready for independence. Please state reasons why or why not''
 
''Lord's assessment if the region is ready for independence. Please state reasons why or why not''
 +
 +
'''NO''', Loyalty is rock bottom, and we need to have the region restored before independence.
 +
'''OR''' Just go independent and restore it as the new realm.
  
 
==Nazia==
 
==Nazia==
Line 192: Line 251:
 
=Army=
 
=Army=
 
Corian Guard, Marshal: Merlin Silverfire
 
Corian Guard, Marshal: Merlin Silverfire
 +
 +
=Infrastructure=
 +
 +
==Workshops==
 +
 +
''Lords - write your region's name under the name of the workshop it posses. You can also propose new construction if you have the resources to build''
 +
 +
===Academy===
 +
* Barad Falas (2)
 +
===Banner Manufacture===
 +
* Barad Falas
 +
===Cartbuilders===
 +
===House of Healing===
 +
* Barad Falas
 +
===Marketplace===
 +
* Barad Falas
 +
===Scout's Guild===
 +
* Belegmon
 +
* Nazia
 +
 +
===Tournament Grounds===
 +
 +
===Traders Supplies===
 +
* Barad Falas
 +
* Nazia
 +
 +
===Weapon/Armour Smiths===
 +
* Belegmon
 +
 +
===Workshop(Siege Engines)===
 +
* Barad Falas
 +
 +
==Recruitment Centers==
 +
 +
''Lords - write your region's name under proper heading. Provide information on training and armour''
 +
 +
Galadia can build. Which is needed?
 +
 +
===Archers===
 +
# Barad Falas - Tr: 65; Eq: 60/40
 +
# Belegmon - Tr: 70; Eq: 80-3/60; Sz: 2
 +
 +
===Infantry===
 +
# Barad Falas - Tr: 45; Eq: 60/40
 +
# Belegmon - Tr: 75; Eq: 55/30; Sz: 2
 +
# Galadia - Tr: 55; Eq: 35/60
 +
 +
===Cavalry===
 +
# Barad Falas - Tr: 50; Eq: 65/55
 +
# Belegmon - Tr: 50; Eq: 40/55; Sz: 2
 +
 +
===Mixed Infantry===
 +
# Barad Falas - Tr: 35; Eq: 60/50
 +
# Nazia - Tr: 25; Eq: 30/30
 +
 +
===Special Forces===
 +
  
  

Latest revision as of 07:05, 26 May 2009

This page is meant a way facilitating communication for the purpose of creating Coria. --Merthin 09:44, 16 May 2009 (UTC)

Goverment

Goverment type: Republic

  • Ruler: Fernan Perez de Andrade
  • Judge: Fingon Amandil
  • Banker: Draxon Lorenzoni
  • General: Merlin Silverfire

Regions

Barad Falas

Lord: Renee Quasath

Population

  • currrent: 43 022
  • max: 87 000

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production:
  • Consumption:
  • Net:

Estimated Income

(Mark current in bold if it is max already. Assume 10% tax)

  • current:
  • when production 100%: 2123

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • Angus
  • Darin
  • Ferdinand C
  • Icarus
  • Lepeer
  • Lucera
  • Maniac
  • Paddy
  • Remontoire
  • Valan
  • Windborne

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

Belegmon

Lord: Lachlan MacDuff

Population

  • currrent: 7 000
  • max: 7 000

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: Max: 150
  • Consumption: 98
  • Net: +50

Estimated Income

(Mark current in bold if it is max already. Assume 10% tax)

  • current: 0
  • when production 100%: 498

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • Draxon
  • Henry
  • Star

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

 Yes, 1 required with maximum estate size (8 & 8)

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

 No, loyalty still dropping too fast and too few Coria units available to maintain it.
 Current courtier work is very promising.

Beleriel

Lord: Jan Jannsen

Population

  • currrent: 649
  • max: 4 400

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: Max: 156
  • Consumption: currently 14
  • Net: currently 14

Estimated Income

(Mark current in bold if it is max already. Assume 10% tax)

  • current: 17
  • when production 100%: 120

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • Larrs
  • Shenji

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number) YES maybe I can even do it with one.

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

 No, loyalty still dropping too fast and too few Coria units available to maintain it

Corniel

not controlled yet

Population

  • currrent: 3416
  • max: 4 500

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: Max: 195
  • Consumption: 63
  • Net: +132

Estimated Income

(Mark current in bold if it is max already. Assume 10% tax)

  • current: 0
  • when production 100%: 207

Knights

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

Coria ready?

Galadia

Lord: Caris Silesian

Population

(Mark current in bold if it is max already)

  • currrent: 2 300
  • max: 2 300

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: 42
  • Consumption: 35
  • Net: surplus: 7

Estimated Income

(Mark current in bold if it is max already. Assume 10% tax)

  • current: 220
  • when production 100%: 250

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • Jaben
  • Shiro C
  • Wahlter
  • Ragnarok

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

YES. Two are required.

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

YES. Production 100%, morale and loyalty closing to 100%. People are unhappy to be so far from capital.

Nazgorn

Lord: Merlin Silverfire

Population

(Mark current in bold if it is max already)

  • currrent: 2 646
  • max: 3 500

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: 28
  • Consumption: 42
  • Net: deficit: -14

Estimated Income

(Mark current in bold if it is close to max already. Assume 10% tax)

  • current: 155 (However, currently at 2% tax, and that is for 10)
  • when production 100%: 450

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • Merthin
  • Saeculo

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

YES (Required 7/7, Current: 15/12)

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

NO, Loyalty is rock bottom, and we need to have the region restored before independence. 
OR Just go independent and restore it as the new realm. 

Nazia

Lord: Dougan Prestongreen

Population

(Mark current in bold if it is max already)

  • currrent: 2 700
  • max: 2 700

Food

(Under 'net' write 'surplus' or 'deficit' and provide value)

  • Production: 50
  • Consumption: 38
  • Net: surplus: 12

Estimated Income

(Mark current in bold if it is close to max already. Assume 10% tax)

  • current:
  • when production 100%: 376

Knights

Mark in bold those who are determined to be part of Coria. Mark with 'C' Courtiers

  • John
  • Thorkarat
  • Woodrow

Is the number of knights sufficient? (Reply YES or NO and estimate the minimum number)

Coria ready?

Lord's assessment if the region is ready for independence. Please state reasons why or why not

Army

Corian Guard, Marshal: Merlin Silverfire

Infrastructure

Workshops

Lords - write your region's name under the name of the workshop it posses. You can also propose new construction if you have the resources to build

Academy

  • Barad Falas (2)

  • Barad Falas

Cartbuilders

House of Healing

  • Barad Falas

Marketplace

  • Barad Falas

Scout's Guild

  • Belegmon
  • Nazia

Tournament Grounds

Traders Supplies

  • Barad Falas
  • Nazia

Weapon/Armour Smiths

  • Belegmon

Workshop(Siege Engines)

  • Barad Falas

Recruitment Centers

Lords - write your region's name under proper heading. Provide information on training and armour

Galadia can build. Which is needed?

Archers

  1. Barad Falas - Tr: 65; Eq: 60/40
  2. Belegmon - Tr: 70; Eq: 80-3/60; Sz: 2

Infantry

  1. Barad Falas - Tr: 45; Eq: 60/40
  2. Belegmon - Tr: 75; Eq: 55/30; Sz: 2
  3. Galadia - Tr: 55; Eq: 35/60

Cavalry

  1. Barad Falas - Tr: 50; Eq: 65/55
  2. Belegmon - Tr: 50; Eq: 40/55; Sz: 2

Mixed Infantry

  1. Barad Falas - Tr: 35; Eq: 60/50
  2. Nazia - Tr: 25; Eq: 30/30

Special Forces



(Please add other categories as required)