Buildings
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Throughout your realm, various buildings, workshops and other craftsmen offer their services to you and your unit. Especially cities often contain many different buildings that you can put to use.
Scouts Guild
Allows recruitment of scouts. Unable to be built in cities.
Cartbuilders
Makes carts.
Houses of Healing
Allow the recruitment of healers.
Banner Manufacture
Creates banners.
Siege Engine Workshop
Constructs siege engines.
Traders Supplies
Builds caravans.
Academy
Makes the skill training action available.
Weapon/Armour Smiths
Makes it possible to repair equipment in the region.
Marketplace
Allows traders to engage in trade deals with themselves, regardless of what the region has.
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