Beluaterra

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Revision as of 21:04, 4 August 2005 by Dolohov (talk | contribs) (stub, realm list)
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Beluaterra is a young land, where civilization has not yet fully taken root. Mankind, a fractious lot at best, must periodically contend with foul and fearsome beasts rampaging, and worse, with the walking dead. At times it gets so bad that it seems that the men of Beluaterra will be driven back into the seas.

Some view this as a curse: they claim that men were not meant to rule this wild land. Others see an opportunity: vast swaths of uninhabited wilderness, rogue regions just waiting to be conquered, whole realms waiting to be founded and forged into something stronger than the soft and comfortable realms of Atamara and East Island, something greater and nobler than the brutish tribes of the South Islands.

This island is distant from the others, and things don't always work the same here, as they do elsewhere.

History

This particular chronicler doesn't happen to know the history of Beluaterra.
Does some kind and knowledgeable soul care to fill in the details?


Surviving Realms

  • Ashborn
  • Enweil
  • Fronen
  • Luz de Bia
  • Melhed
  • Mesh
  • Midas Chia
  • Old Grehk
  • Plergoth
  • Riombara

Guilds

  • Sungard

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