Difference between revisions of "Battle"

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(Turned the "see also" into a list and removed the user reference - there should be no "author signatures" on pages, as you can see better who wrote what from the history.)
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== See also ==
 
== See also ==
 
+
* The [[UnitSettings]] page
The [[UnitSettings]] page
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* The [[Diplomacy]] page
The [[Diplomacy]] page
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* The [[Character]] page
The [[Character]] page
 
 
 
 
 
--[[User:Dennisbek|Royal Assassin]] 21 July 2005 11:03 (CEST)
 

Revision as of 13:12, 21 July 2005

This page is still VERY incomplete

Overview

Battles are one of the most important features of the game.


When does a battle take place

A battle will take place when:

  • The armies of two enemy realms meet in the same region.
  • The armies of two neutral realms meet in the same region, and at least one unit is set to aggressive.
  • The armies of two allied realms or two realms who are in peace meet in the same region, and at least one unit is set to murderous.

In order to take part in a battle you will only have to travel to the region in which the battle will take place. You shouls also make sure that your unit's settings are set properly (you don't want to end up slaying, or get slaughtered by, your friends).


Whow does it work

All battles are calculated during turn change.


What you win

Taking part in a battle will gain you Honour and Prestige. How much you will gain of either, depends on:

  • The size of the battle.
  • How many rounds the battle lasted.
  • How much honour and prestige you already have.
  • How often you participate on battles.


Depending on what kind of unit you command, you might also improve your personal skills. Commanding an Infantry or Special Forces unit will improve your sworfighting skill. Commanding a Cavalry unit will improve your Jousting skill. There is no Archery skill (yet?), so commanding an Archer unit will not gain you anything. The chances of improving your skill depend on:

  • The size of the battle.
  • The current level of your skill. The higher your skill, the harder to improve it.


Your unit might also gain some training and/or cohesion. Again, the ammount of each depends on:

  • The current training/cohesion value of your unit.
  • How many rounds the battle lasted.


What you lose

During a battle you will most propably suffer casualties.


See also