Difference between revisions of "AoW"

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==The Art of War:  Battlemaster edition.==
 
==The Art of War:  Battlemaster edition.==
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This guide is for those who have been appointed Vice Marshal for the first time all the way to the senior General wanting to give out pearls of wisdom.  We'll try to cover every aspect of war and battles in battlemaster, though the reader should already be familiar with [[Unit_Settings|unit settings]].
  
 
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This guide is for those who have been appointed Vice Marshal for the first time all the way to the senior General wanting to give out pearls of wisdom.  We'll try to cover every aspect of war and battles in battlemaster, though the reader should already be familiar with [[Unit_Settings|unit settings]].
 
 
  
 
==Types and Reasons For War==
 
==Types and Reasons For War==

Revision as of 03:42, 28 May 2012

The Art of War: Battlemaster edition.

This guide is for those who have been appointed Vice Marshal for the first time all the way to the senior General wanting to give out pearls of wisdom. We'll try to cover every aspect of war and battles in battlemaster, though the reader should already be familiar with unit settings.

Template test:

General Brant
Infantry Front, Line, Aggressive
Archers Middle, Line, Defensive
Mixed Infantry (unknown)
Cavalry Back, Wedge, Aggresive
Special Forces (unknown)
Marshal Settings (unknown)


Types and Reasons For War

The reason for war will rarely matter to those fighting it, though having (or being able to invent) a good reason for war will increase your Noble's motivation and willingness to participate. This guide is not meant to cover diplomacy.

The cold war:

The supporting war:

The open war:

The hateful war:

The honorable war:

Battle Basics

Open Field

Siege Warfare

River Tactics

Blob Warfare

Attrition

Inhuman enemies

Theories

Armies

Assignment

Consistency

Settings

Units

Infantry

Archers

Mixed Infantry

Cavalry

Special Forces

Magic

Fighting Dirty