Difference between revisions of "Adventurer Game"

From BattleMaster Wiki
Jump to navigation Jump to search
(Part about unique items added.)
Line 21: Line 21:
 
=== Generic Actions ===
 
=== Generic Actions ===
 
* Everything you do that uses hours, aside from resting, will add a point of fatigue for each hour used.
 
* Everything you do that uses hours, aside from resting, will add a point of fatigue for each hour used.
 +
 +
=== Items ===
 +
* A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.
  
  

Revision as of 14:17, 16 December 2006

This page is for player contributions to the new Adventurer feature.

Feel free to re-sort it, clean it up, improve it or add your own comments. Try not to put stuff under "fairly certain" unless it has been confirmed by at least one other player.


Fairly Certain Facts

Resting

  • Resting using the "rest" option removes a point of fatigue for each hour.
  • Resting using the "sleep on the floor" opion removes 2 points of fatigue for each hour.

Travel

  • You sometimes have to pay "taxes" and "road tolls".


Speculations

Travel

  • When crossing realm borders you will have to pay some silver to be allowed to do so, or you will be turned back and lose hours, therefore gaining fatigue.

Generic Actions

  • Everything you do that uses hours, aside from resting, will add a point of fatigue for each hour used.

Items

  • A sage can help you repair or construct a unique item from raw materials. Sages are hard to find, though.


See Also