4th Battle of Fengen

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Battle in Fengen

No. Role Army Unit Commander Realm Unit Formation CS
1 A Group of Daimons Midnight of the West Netherworld 500 other line   8456
2 D Acemioglan Selis Enweil 50 Arch skirmish   632
3 D Amandil's Elite Haradrim Amandil Enweil 15 Inf box   200
4 D Angry Peasants (militia/guard unit) Enweil 28 other line   134
5 D Band of the Blue Flag (militia/guard unit) Enweil 10 Inf line   152
6 D Blades of Darkness's Bane (militia/guard unit) Enweil 16 Inf line   282
7 D Dark Gaurdians Max Enweil 3 Inf line   71
8 D Elf Druid Archers (R 4) Thefal Enweil 17 Arch line   231
9 D Gorin Volunteers Merkandur Enweil 11 Inf line   179
10 D Shadow Archers Matija Enweil 70 Arch line   687
11 D Shadow Archers Benjamin Enweil 5 Arch skirmish   130
12 D Yncaalo Infantry Sam Enweil 2 Inf line   49


Total:
1 attackers (500 other)
11 defenders (57 Inf, 142 Arch, 28 other)
Total combat strengths: 8456 vs. 2747
The region owner Enweil and their allies defend.
The Netherworld troops attack because they are at war with Enweil.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Keep (3).
Facing the Daimons without any unique items, the defenders suffer a morale penalty.
Selis Lapallanch, Field Marshal of Enweil, Marshal of the Army of Fengen takes command of her army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (500-D)
      2 (50-A)
3 (15-I)
<char>4 (28-P)</char>
7 (3-I)
8 (17-A)
9 (11-I)
10 (70-A)
11 (5-A)
12 (2-I)

<char>5 (10-I)</char>

<char>6 (16-I)</char>

     

Acemioglan (2) fire on Group of Daimons (1), scoring 147 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 32 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 172 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 44 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 209 hits.
Total ranged hits suffered: Attackers: 395, Defenders: 209
Yncaalo Infantry (12) leave the fortification, attacking the enemy.
Angry Peasants (4) leave the fortification, attacking the enemy.
Amandil's Elite Haradrim (3) leave the fortification, attacking the enemy.
Dark Gaurdians (7) leave the fortification, attacking the enemy.
Gorin Volunteers (9) leave the fortification, attacking the enemy.
Band of the Blue Flag (5) and Blades of Darkness's Bane (6) move forward to take up positions at the outer wall.


Shadow Archers (10) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Group of Daimons (1) take 395 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 395 (0 from close combat and 395 from ranged), Defenders: 43 (0 from close combat and 43 from ranged)
Total casualties: 4 attackers, 1 defenders

Turn No. 2

    1 (496-D)
    3 (15-I)

<char>4 (28-P)</char> 7 (3-I) 9 (11-I) 12 (2-I)

2 (50-A)
<char>5 (10-I)</char>
<char>6 (16-I)</char>
8 (17-A)
10 (69-A)
11 (5-A)

       

Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 24 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 37 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 128 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 173 hits.
Group of Daimons (1) fire on Gorin Volunteers (9), scoring 587 hits.
Total ranged hits suffered: Attackers: 362, Defenders: 587
Band of the Blue Flag (5) leave the fortification, attacking the enemy.
Blades of Darkness's Bane (6) leave the fortification, attacking the enemy.


Group of Daimons (1) take 362 hits from archer fire, which cause 3 casualties.
Gorin Volunteers (9) take 587 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 362 (0 from close combat and 362 from ranged), Defenders: 587 (0 from close combat and 587 from ranged)
Total casualties: 3 attackers, 11 defenders

Turn No. 3

    1 (493-D)
  3 (15-I)

<char>4 (28-P)</char> 7 (3-I) 12 (2-I)

<char>5 (10-I)</char>

<char>6 (16-I)</char>

2 (50-A)
8 (17-A)
10 (69-A)
11 (5-A)

       

Shadow Archers (11) fire on Group of Daimons (1), scoring 35 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 43 hits.
Group of Daimons (1) fire on Amandil's Elite Haradrim (3), scoring 1322 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 156 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 112 hits.
Total ranged hits suffered: Attackers: 346, Defenders: 1322


Group of Daimons (1) take 346 hits from archer fire, which cause 3 casualties.
Amandil's Elite Haradrim (3) take 1322 hits from archer fire, which cause 15 casualties, wiping the unit out.
Total hits suffered: Attackers: 346 (0 from close combat and 346 from ranged), Defenders: 1322 (0 from close combat and 1322 from ranged)
Total casualties: 3 attackers, 15 defenders

Turn No. 4

    1 (490-D)
<char>4 (28-P)</char>

7 (3-I) 12 (2-I)

<char>5 (10-I)</char>

<char>6 (16-I)</char>

  2 (50-A)
8 (17-A)
10 (69-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 136 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 48 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 31 hits.
<char>Group of Daimons (1) fire on Angry Peasants (4), scoring 651 hits.</char>
Shadow Archers (10) fire on Group of Daimons (1), scoring 159 hits.
Total ranged hits suffered: Attackers: 374, Defenders: 651


Close Combat (Attacker Line 3):
<char>Angry Peasants (4) score 21 hits on Group of Daimons (1).</char>
Dark Gaurdians (7) score 41 hits on Group of Daimons (1).
Yncaalo Infantry (12) score 37 hits on Group of Daimons (1).
Group of Daimons (1) score 6 hits on Dark Gaurdians (7) (56 before overkill).
Group of Daimons (1) score 4 hits on Yncaalo Infantry (12) (40 before overkill).
Group of Daimons (1) score 49 hits on Angry Peasants (4) (433 before overkill).
Total close combat hits suffered: Attackers: 99, Defenders: 59 (529 before overkill)

<char>Angry Peasants (4) take 700 hits (49 in close combat, 651 from archer fire), which cause 28 casualties, wiping the unit out.</char>
Dark Gaurdians (7) take 6 hits in close combat. No casualties, making the unit retreat from the battlefield.
Max Moore, Ambassador of Enweil has been seriously wounded by Group of Daimons (1).
Midnight of the West collects the bounty.
Yncaalo Infantry (12) take 4 hits in close combat. No casualties, making the unit retreat from the battlefield.
Group of Daimons (1) take 473 hits (99 in close combat, 374 from archer fire), which cause 4 casualties.
Total hits suffered: Attackers: 473 (99 from close combat and 374 from ranged), Defenders: 710 (59 from close combat and 651 from ranged)
Total casualties: 4 attackers, 28 defenders

Turn No. 5

    1 (486-D)
<char>5 (10-I)</char>

<char>6 (16-I)</char>

    2 (50-A)
8 (17-A)
10 (69-A)
11 (5-A)

       

Shadow Archers (11) fire on Group of Daimons (1), scoring 24 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 167 hits.
<char>Group of Daimons (1) fire on Blades of Darkness's Bane (6), scoring 651 hits.</char>
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 45 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 204 hits.
Total ranged hits suffered: Attackers: 440, Defenders: 651


Close Combat (Attacker Line 3):
Group of Daimons (1) score 45 hits on Blades of Darkness's Bane (6) (466 before overkill).
Group of Daimons (1) score 28 hits on Band of the Blue Flag (5) (288 before overkill).
<char>Band of the Blue Flag (5) score 82 hits on Group of Daimons (1).</char>
<char>Blades of Darkness's Bane (6) score 184 hits on Group of Daimons (1).</char>
Total close combat hits suffered: Attackers: 266, Defenders: 73 (754 before overkill)

Group of Daimons (1) take 706 hits (266 in close combat, 440 from archer fire), which cause 7 casualties.
<char>Band of the Blue Flag (5) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.</char>
<char>Blades of Darkness's Bane (6) take 696 hits (45 in close combat, 651 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield.</char>
Total hits suffered: Attackers: 706 (266 from close combat and 440 from ranged), Defenders: 724 (73 from close combat and 651 from ranged)
Total casualties: 7 attackers, 16 defenders

Turn No. 6

    1 (479-D)
      2 (50-A)
8 (17-A)
10 (69-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 149 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 172 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 309 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 44 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 31 hits.
Total ranged hits suffered: Attackers: 396, Defenders: 309


Shadow Archers (10) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Group of Daimons (1) take 396 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 396 (0 from close combat and 396 from ranged), Defenders: 63 (0 from close combat and 63 from ranged)
Total casualties: 4 attackers, 2 defenders

Turn No. 7

    1 (475-D)
      2 (50-A)
8 (17-A)
10 (67-A)
11 (5-A)

       

Shadow Archers (11) fire on Group of Daimons (1), scoring 16 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 40 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 118 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 198 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 207 hits.
Total ranged hits suffered: Attackers: 381, Defenders: 198


Group of Daimons (1) take 381 hits from archer fire, which cause 4 casualties.
Acemioglan (2) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 381 (0 from close combat and 381 from ranged), Defenders: 40 (0 from close combat and 40 from ranged)
Total casualties: 4 attackers, 1 defenders

Turn No. 8

    1 (471-D)
      2 (49-A)
8 (17-A)
10 (67-A)
11 (5-A)

       

Shadow Archers (10) fire on Group of Daimons (1), scoring 127 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 106 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 33 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 36 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 138 hits.
Total ranged hits suffered: Attackers: 334, Defenders: 106


Group of Daimons (1) take 334 hits from archer fire, which cause 3 casualties.
Acemioglan (2) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 334 (0 from close combat and 334 from ranged), Defenders: 22 (0 from close combat and 22 from ranged)
Total casualties: 3 attackers, 1 defenders

Turn No. 9

    1 (468-D)
      2 (48-A)
8 (17-A)
10 (67-A)
11 (5-A)

       

Shadow Archers (10) fire on Group of Daimons (1), scoring 96 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 27 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 103 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 23 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 159 hits.
Total ranged hits suffered: Attackers: 249, Defenders: 159


Shadow Archers (10) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Group of Daimons (1) take 249 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 249 (0 from close combat and 249 from ranged), Defenders: 32 (0 from close combat and 32 from ranged)
Total casualties: 2 attackers, 1 defenders

Turn No. 10

    1 (466-D)
      2 (48-A)
8 (17-A)
10 (66-A)
11 (5-A)

       

Group of Daimons (1) fire on Shadow Archers (10), scoring 134 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 119 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 28 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 119 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 42 hits.
Total ranged hits suffered: Attackers: 308, Defenders: 134


Group of Daimons (1) take 308 hits from archer fire, which cause 3 casualties.
Shadow Archers (10) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 308 (0 from close combat and 308 from ranged), Defenders: 27 (0 from close combat and 27 from ranged)
Total casualties: 3 attackers, 1 defenders

Turn No. 11

    1 (463-D)
      2 (48-A)
8 (17-A)
10 (65-A)
11 (5-A)

       

Shadow Archers (11) fire on Group of Daimons (1), scoring 38 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 154 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 36 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 76 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 107 hits.
Total ranged hits suffered: Attackers: 335, Defenders: 76


Group of Daimons (1) take 335 hits from archer fire, which cause 3 casualties.
Acemioglan (2) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 335 (0 from close combat and 335 from ranged), Defenders: 16 (0 from close combat and 16 from ranged)
Total casualties: 3 attackers, 0 defenders

Turn No. 12

    1 (460-D)
      2 (48-A)
8 (17-A)
10 (65-A)
11 (5-A)

       

Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 59 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 188 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 38 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 122 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 469 hits.
Total ranged hits suffered: Attackers: 407, Defenders: 469


Shadow Archers (10) take 96 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Group of Daimons (1) take 407 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 407 (0 from close combat and 407 from ranged), Defenders: 96 (0 from close combat and 96 from ranged)
Total casualties: 4 attackers, 3 defenders

Turn No. 13

    1 (456-D)
      2 (48-A)
8 (17-A)
10 (62-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 158 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 26 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 108 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 131 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 42 hits.
Total ranged hits suffered: Attackers: 357, Defenders: 108


Group of Daimons (1) take 357 hits from archer fire, which cause 3 casualties.
Shadow Archers (10) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 357 (0 from close combat and 357 from ranged), Defenders: 22 (0 from close combat and 22 from ranged)
Total casualties: 3 attackers, 1 defenders

Turn No. 14

    1 (453-D)
      2 (48-A)
8 (17-A)
10 (61-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 152 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 35 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 292 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 41 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 183 hits.
Total ranged hits suffered: Attackers: 411, Defenders: 292


Group of Daimons (1) take 411 hits from archer fire, which cause 4 casualties.
Shadow Archers (10) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 411 (0 from close combat and 411 from ranged), Defenders: 60 (0 from close combat and 60 from ranged)
Total casualties: 4 attackers, 2 defenders

Turn No. 15

    1 (449-D)
      2 (48-A)
8 (17-A)
10 (59-A)
11 (5-A)

       

Shadow Archers (11) fire on Group of Daimons (1), scoring 20 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 99 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 150 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 37 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 244 hits.
Total ranged hits suffered: Attackers: 451, Defenders: 99


Group of Daimons (1) take 451 hits from archer fire, which cause 4 casualties.
Acemioglan (2) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 451 (0 from close combat and 451 from ranged), Defenders: 20 (0 from close combat and 20 from ranged)
Total casualties: 4 attackers, 1 defenders

Turn No. 16

    1 (445-D)
      2 (47-A)
8 (17-A)
10 (59-A)
11 (5-A)

       

Group of Daimons (1) fire on Shadow Archers (10), scoring 139 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 35 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 34 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 100 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 111 hits.
Total ranged hits suffered: Attackers: 280, Defenders: 139


Group of Daimons (1) take 280 hits from archer fire, which cause 3 casualties.
Shadow Archers (10) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 280 (0 from close combat and 280 from ranged), Defenders: 28 (0 from close combat and 28 from ranged)
Total casualties: 3 attackers, 1 defenders

Turn No. 17

    1 (442-D)
      2 (47-A)
8 (17-A)
10 (58-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 146 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 43 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 305 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 187 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 29 hits.
Total ranged hits suffered: Attackers: 405, Defenders: 305


Group of Daimons (1) take 405 hits from archer fire, which cause 4 casualties.
Shadow Archers (10) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 405 (0 from close combat and 405 from ranged), Defenders: 62 (0 from close combat and 62 from ranged)
Total casualties: 4 attackers, 2 defenders

Turn No. 18

    1 (438-D)
      2 (47-A)
8 (17-A)
10 (56-A)
11 (5-A)

       

Shadow Archers (10) fire on Group of Daimons (1), scoring 112 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 247 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 55 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 220 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 31 hits.
Total ranged hits suffered: Attackers: 418, Defenders: 247


Group of Daimons (1) take 418 hits from archer fire, which cause 4 casualties.
Acemioglan (2) take 50 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 418 (0 from close combat and 418 from ranged), Defenders: 50 (0 from close combat and 50 from ranged)
Total casualties: 4 attackers, 2 defenders

Turn No. 19

    1 (434-D)
      2 (45-A)
8 (17-A)
10 (56-A)
11 (5-A)

       

Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 48 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 149 hits.
Group of Daimons (1) fire on Acemioglan (2), scoring 152 hits.
Acemioglan (2) fire on Group of Daimons (1), scoring 68 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 30 hits.
Total ranged hits suffered: Attackers: 295, Defenders: 152


Group of Daimons (1) take 295 hits from archer fire, which cause 3 casualties.
Acemioglan (2) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 295 (0 from close combat and 295 from ranged), Defenders: 31 (0 from close combat and 31 from ranged)
Total casualties: 3 attackers, 1 defenders

Turn No. 20

    1 (431-D)
      2 (44-A)
8 (17-A)
10 (56-A)
11 (5-A)

       

Acemioglan (2) fire on Group of Daimons (1), scoring 190 hits.
Shadow Archers (10) fire on Group of Daimons (1), scoring 169 hits.
Elf Druid Archers (R 4) (8) fire on Group of Daimons (1), scoring 29 hits.
Group of Daimons (1) fire on Shadow Archers (10), scoring 397 hits.
Shadow Archers (11) fire on Group of Daimons (1), scoring 22 hits.
Total ranged hits suffered: Attackers: 410, Defenders: 397


Shadow Archers (10) take 81 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Group of Daimons (1) take 410 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 410 (0 from close combat and 410 from ranged), Defenders: 81 (0 from close combat and 81 from ranged)
Total casualties: 4 attackers, 3 defenders


The battle ends indecisive. No winners.
The battle does minor damage to the local infrastructure. Production falls 3 %.
The battle does 2 % damage to the fortifications.