Difference between revisions of "13-01-2020 Siege of Golden Farrow"

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Latest revision as of 07:42, 13 January 2020

Battle of Golden Farrow
Part of Westgard

Date 13-1-2020
Location Golden Farrow
Weather Quite windy
Result After 10 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Tol Goldora Westgard
Commanders
Strength
836 Inf, 427 Arch, 191 SF 99 Inf, 93 MI, 619 Arch, 59 SF
Formations
Casualties
694 632


Battle in Golden Farrow

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers KilledSoldiers lost
1AAkritaiEdelynTol Goldora66 Infline  9411670 hits28 kills24 losses
2ABarrett’s PrivateersBarrett BrineTol Goldora75 SFskirmish  12062587 hits39 kills31 losses
3ABlades of ValourWillardTol Goldora80 Infline  10302016 hits30 kills38 losses
4ABlue RegularsZivaTol Goldora67 Infline  9781962 hits28 kills35 losses
5ABraganca ShootersLizTol Goldora48 Archskirmish  567361 hits7 kills40 losses
6AGolden LegionEmyhrTol Goldora205 Infline  17623261 hits49 kills78 losses
7AGylden LiberatorsMedrawtTol Goldora183 Infline  18026338 hits94 kills108 losses
8AHearthfiresAidanTol Goldora23 Infline  417561 hits7 kills20 losses
9AMina's wrathMinaTol Goldora36 SFskirmish  9591594 hits26 kills15 losses
10AProtectors of TruthScipioneTol Goldora131 Archskirmish  11503587 hits57 kills32 losses
11AThe Exalted ArbalestsSolomonTol Goldora80 SFskirmish  16063910 hits56 kills26 losses
12AThe LegionJohnathonTol Goldora70 Archskirmish  8171779 hits27 kills51 losses
13AThe Trimming HedgeSabethaTol Goldora39 Infline  522640 hits8 kills33 losses
14ATidal WavesAntigoneTol Goldora76 Archskirmish  8762418 hits39 kills15 losses
15ATidemothers ChosenAlexiusTol Goldora102 Archskirmish  11463217 hits49 kills40 losses
16AVihased vennadBemmyTol Goldora173 Infline  18274456 hits67 kills108 losses
17DAchenar Arrows(militia/guard unit)Westgard29 Archskirmish  527633 hits10 kills28 losses
18DBlood Arrows(militia/guard unit)Westgard38 Archline  7321828 hits38 kills27 losses
19DBlue Shift Defenders(militia/guard unit)Westgard33 Infline  504331 hits7 kills23 losses
20DBowmen(militia/guard unit)Westgard38 Archline  5961215 hits28 kills24 losses
21DBowmen(militia/guard unit)Westgard42 Archline  6501536 hits33 kills26 losses
22DCat's clawMargeryWestgard25 Infline  307232 hits3 kills25 losses
23DFlying Death(militia/guard unit)Westgard22 SFline  7322136 hits41 kills16 losses
24DGold Stars(militia/guard unit)Westgard37 MIline  6061363 hits26 kills26 losses
25DGold Stars II(militia/guard unit)Westgard29 MIline  384761 hits12 kills27 losses
26DGold Stars III(militia/guard unit)Westgard27 MIline  4422015 hits42 kills18 losses
27DHot Shots(militia/guard unit)Westgard24 Archline  356637 hits11 kills19 losses
28DOsseus Guards(militia/guard unit)Westgard105 Archline  13272933 hits55 kills66 losses
29DSiege Breakers(militia/guard unit)Westgard41 Infline  563469 hits8 kills33 losses
30DStellar Rain GF(militia/guard unit)Westgard34 Archline  5851547 hits31 kills22 losses
31DStellar Rain GF2(militia/guard unit)Westgard40 Archline  5871532 hits33 kills30 losses
32DStellar Rain GF3(militia/guard unit)Westgard48 Archline  6842148 hits41 kills34 losses
33DStellar Rain GF4(militia/guard unit)Westgard52 Archline  7252357 hits46 kills40 losses
34DStellar Rain GF5(militia/guard unit)Westgard47 Archline  6451757 hits32 kills30 losses
35DStellar Rain GF5(militia/guard unit)Westgard40 Archline  5551599 hits32 kills30 losses
36DStellar Rain II(militia/guard unit)Westgard50 Archline  8781861 hits33 kills40 losses
37DStellar Rain V(militia/guard unit)Westgard32 Archline  5071060 hits20 kills22 losses
38DTears of Seren(militia/guard unit)Westgard37 SFline  8762651 hits55 kills26 losses


Total:
16 attackers (836 Inf, 427 Arch, 191 SF)
22 defenders (99 Inf, 93 MI, 619 Arch, 59 SF)
Total combat strengths: 17606 vs. 13768

The region owner Westgard and their allies defend.
The Tol Goldora troops attack because they are at war with Westgard.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Royal Sir Medrawt Camlann is spotted wearing the Ruby-Studded Helmet.
Knight Emyhr le Craint is spotted wearing the Sapphire Ring.
Navarch Solomon Greybrook is spotted wielding the Whispering Blade.
Royal Sir Medrawt Camlann is spotted wearing the Whispering Trumpet.
Sir Medrawt Camlann, Stratarch of Tol Goldora, Royal of Tol Goldora, Margrave of Farrowfield, Marshal of the Golden Hosttakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (66-I)
2 (75-S)
3 (80-I)
4 (67-I)
5 (48-A)
6 (205-I)
7 (183-I)
8 (23-I)
9 (36-S)
10 (131-A)
11 (80-S)
12 (70-A)
13 (39-I)
14 (76-A)
15 (102-A)
16 (173-I)
  17 (29-A)
18 (38-A)
19 (33-I)
20 (38-A)
21 (42-A)
22 (25-I)
23 (22-S)
24 (37-M)
25 (29-M)
26 (27-M)
27 (24-A)
28 (105-A)
29 (41-I)
30 (34-A)
31 (40-A)
32 (48-A)
33 (52-A)
34 (47-A)
35 (40-A)
36 (50-A)
37 (32-A)
38 (37-S)
   


Tears of Seren (38) fire on Vihased vennad (16), scoring 472 hits.
Stellar Rain II (36) fire on Gylden Liberators (7), scoring 374 hits.
Stellar Rain GF4 (33) fire on Golden Legion (6), scoring 330 hits.
Gold Stars (24) fire on The Exalted Arbalests (11), scoring 82 hits.
The Legion (12) fire on Osseus Guards (28), scoring 358 hits.
Bowmen (21) fire on Barrett’s Privateers (2), scoring 192 hits.
Blood Arrows (18) fire on Protectors of Truth (10), scoring 194 hits.
Osseus Guards (28) fire on Tidemothers Chosen (15), scoring 318 hits.
Stellar Rain GF (30) fire on Blades of Valour (3), scoring 195 hits.
Stellar Rain GF3 (32) fire on Blue Regulars (4), scoring 212 hits.
Stellar Rain GF5 (35) fire on Mina's wrath (9), scoring 145 hits.
Tidemothers Chosen (15) fire on Flying Death (23), scoring 314 hits.
Stellar Rain GF5 (34) fire on Akritai (1), scoring 259 hits.
Stellar Rain V (37) fire on Tidal Waves (14), scoring 199 hits.
Hot Shots (27) fire on Braganca Shooters (5), scoring 73 hits.
Gold Stars III (26) fire on The Trimming Hedge (13), scoring 124 hits.
Braganca Shooters (5) fire on Bowmen (20), scoring 152 hits.
The Exalted Arbalests (11) fire on Stellar Rain GF2 (31), scoring 645 hits.
Bowmen (20) fire on The Legion (12), scoring 182 hits.
Mina's wrath (9) fire on Siege Breakers (29), scoring 419 hits.
Gold Stars II (25) fire on Hearthfires (8), scoring 78 hits.
Tidal Waves (14) fire on Achenar Arrows (17), scoring 382 hits.
Protectors of Truth (10) fire on Blue Shift Defenders (19), scoring 280 hits.
Flying Death (23) fire on Tidemothers Chosen (15), scoring 136 hits.
Stellar Rain GF2 (31) fire on Tidemothers Chosen (15), scoring 171 hits.
Achenar Arrows (17) fire on Tidemothers Chosen (15), scoring 135 hits.
Barrett’s Privateers (2) fire on Stellar Rain II (36), scoring 373 hits.
Total ranged hits suffered: Attackers: 3871, Defenders: 2923
Blue Regulars (4), Golden Legion (6), Gylden Liberators (7), The Trimming Hedge (13), Vihased vennad (16), Hearthfires (8), Blades of Valour (3) and Akritai (1) advance towards the enemy.
Siege Breakers (29), Cat's claw (22) and Blue Shift Defenders (19) move forward to take up positions at the outer wall.


Stellar Rain II (36) take 301 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Blue Regulars (4) take 212 hits from archer fire, which cause 4 casualties.
Siege Breakers (29) take 264 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
The Legion (12) take 182 hits from archer fire, which cause 6 casualties.
Golden Legion (6) take 330 hits from archer fire, which cause 8 casualties.
Gylden Liberators (7) take 374 hits from archer fire, which cause 7 casualties.
Osseus Guards (28) take 289 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Trimming Hedge (13) take 124 hits from archer fire, which cause 2 casualties.
Vihased vennad (16) take 472 hits from archer fire, which cause 9 casualties.
Bemmy Nowack, Sakellion of Tol Goldora, Earl of Demyanskhas been wounded by Tears of Seren (38).
Tidemothers Chosen (15) take 760 hits from archer fire, which cause 18 casualties.
Braganca Shooters (5) take 73 hits from archer fire, which cause 3 casualties.
Blue Shift Defenders (19) take 176 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Exalted Arbalests (11) take 82 hits from archer fire, which cause 2 casualties.
Hearthfires (8) take 78 hits from archer fire, which cause 1 casualties.
Bowmen (20) take 123 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Blades of Valour (3) take 195 hits from archer fire, which cause 4 casualties.
Mina's wrath (9) take 145 hits from archer fire, which cause 3 casualties.
Tidal Waves (14) take 199 hits from archer fire, which cause 5 casualties.
Protectors of Truth (10) take 194 hits from archer fire, which cause 7 casualties.
Flying Death (23) take 253 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Stellar Rain GF2 (31) take 520 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Achenar Arrows (17) take 308 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Barrett’s Privateers (2) take 192 hits from archer fire, which cause 5 casualties.
Akritai (1) take 259 hits from archer fire, which cause 4 casualties.
Edelyn Luitolf, Baroness of Shuberstonehas been wounded by Stellar Rain GF5 (34).
Total hits suffered: Attackers: 3871 (0 from close combat and 3871 from ranged), Defenders: 2234 (0 from close combat and 2234 from ranged)
Total casualties: 88 attackers, 46 defenders

Turn No. 2

    2 (70-S)
5 (45-A)
9 (33-S)
10 (124-A)
11 (78-S)
12 (64-A)
14 (71-A)
15 (84-A)
1 (62-I)
3 (76-I)
4 (63-I)
6 (197-I)
7 (176-I)
8 (22-I)
13 (37-I)
16 (164-I)
19 (30-I)
22 (25-I)
29 (36-I)
17 (22-A)
18 (38-A)
20 (35-A)
21 (42-A)
23 (17-S)
24 (37-M)
25 (29-M)
26 (27-M)
27 (24-A)
28 (99-A)
30 (34-A)
31 (29-A)
32 (48-A)
33 (52-A)
34 (47-A)
35 (40-A)
36 (44-A)
37 (32-A)
38 (37-S)
   


Hot Shots (27) fire on Gylden Liberators (7), scoring 140 hits.
Barrett’s Privateers (2) fire on Siege Breakers (29), scoring 596 hits.
Tidemothers Chosen (15) fire on Blue Shift Defenders (19), scoring 750 hits.
Stellar Rain GF3 (32) fire on Vihased vennad (16), scoring 456 hits.
Stellar Rain GF2 (31) fire on Golden Legion (6), scoring 200 hits.
Gold Stars III (26) fire on Blades of Valour (3), scoring 261 hits.
Osseus Guards (28) fire on Blue Regulars (4), scoring 488 hits.
Achenar Arrows (17) fire on Akritai (1), scoring 253 hits.
The Exalted Arbalests (11) fire on Cat's claw (22), scoring 1226 hits.
The Legion (12) fire on Tears of Seren (38), scoring 213 hits.
Blood Arrows (18) fire on The Trimming Hedge (13), scoring 429 hits.
Stellar Rain II (36) fire on Hearthfires (8), scoring 607 hits.
Stellar Rain GF5 (35) fire on Protectors of Truth (10), scoring 184 hits.
Stellar Rain GF (30) fire on Mina's wrath (9), scoring 155 hits.
Stellar Rain GF5 (34) fire on Tidal Waves (14), scoring 175 hits.
Stellar Rain GF4 (33) fire on The Exalted Arbalests (11), scoring 244 hits.
Bowmen (20) fire on Barrett’s Privateers (2), scoring 131 hits.
Protectors of Truth (10) fire on Bowmen (21), scoring 515 hits.
Flying Death (23) fire on Braganca Shooters (5), scoring 211 hits.
Stellar Rain V (37) fire on Tidemothers Chosen (15), scoring 91 hits.
Gold Stars (24) fire on The Legion (12), scoring 103 hits.
Gold Stars II (25) fire on Braganca Shooters (5), scoring 50 hits.
Bowmen (21) fire on Braganca Shooters (5), scoring 229 hits.
Mina's wrath (9) fire on Osseus Guards (28), scoring 329 hits.
Braganca Shooters (5) fire on Stellar Rain II (36), scoring 209 hits.
Tidal Waves (14) fire on Blood Arrows (18), scoring 366 hits.
Tears of Seren (38) fire on Braganca Shooters (5), scoring 351 hits.
Total ranged hits suffered: Attackers: 4758, Defenders: 4204
There are 54 siege engines at the walls.
Hearthfires (8) attack the fortifications with siege engines!
Golden Legion (6) attack the fortifications with siege engines!
Blades of Valour (3) attack the fortifications with siege engines!
Gylden Liberators (7) attack the fortifications with siege engines!
The Trimming Hedge (13) attack the fortifications with siege engines!
Akritai (1) attack the fortifications with siege engines!
Blue Regulars (4) attack the fortifications with siege engines!
Vihased vennad (16) attack the fortifications with siege engines!
Siege Breakers (29) hold their positions at the outer wall, waiting for the attack.
Akritai (1) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
25 Tol Goldora banners are visible in the melee.
Siege Breakers (29) score 292 hits on Vihased vennad (16).
Siege Breakers (29) score 68 hits on The Trimming Hedge (13).
Siege Breakers (29) score 109 hits on Blades of Valour (3).
Hearthfires (8) score 276 hits on Blue Shift Defenders (19).
Golden Legion (6) score 704 hits on Blue Shift Defenders (19).
Blades of Valour (3) score 592 hits on Siege Breakers (29).
Gylden Liberators (7) score 979 hits on Cat's claw (22) (1059 before overkill).
The Trimming Hedge (13) score 249 hits on Siege Breakers (29).
Blue Shift Defenders (19) score 295 hits on Golden Legion (6).
Blue Shift Defenders (19) score 36 hits on Hearthfires (8).
Blue Regulars (4) score 561 hits on Cat's claw (22) (607 before overkill).
Cat's claw (22) score 64 hits on Blue Regulars (4).
Cat's claw (22) score 168 hits on Gylden Liberators (7).
Vihased vennad (16) score 926 hits on Siege Breakers (29).
Total close combat hits suffered: Attackers: 1032, Defenders: 4287 (4413 before overkill)

Siege Breakers (29) take 1486 hits (1111 in close combat, 375 from archer fire) (reduced due to fortifications), which cause 28 casualties, making the unit retreat from the battlefield.
Barrett’s Privateers (2) take 131 hits from archer fire, which cause 3 casualties.
Tidemothers Chosen (15) take 91 hits from archer fire, which cause 2 casualties.
Hearthfires (8) take 643 hits (36 in close combat, 607 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
Golden Legion (6) take 495 hits (295 in close combat, 200 from archer fire), which cause 13 casualties.
Blades of Valour (3) take 370 hits (109 in close combat, 261 from archer fire), which cause 7 casualties.
Willard de Rafiki, Knight of Upperviahas been wounded by Gold Stars III (26).
Osseus Guards (28) take 265 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Exalted Arbalests (11) take 244 hits from archer fire, which cause 5 casualties.
The Legion (12) take 103 hits from archer fire, which cause 3 casualties.
Gylden Liberators (7) take 308 hits (168 in close combat, 140 from archer fire), which cause 5 casualties.
Blood Arrows (18) take 295 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Stellar Rain II (36) take 169 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
The Trimming Hedge (13) take 497 hits (68 in close combat, 429 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 1 casualties.
Akritai (1) take 253 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
Protectors of Truth (10) take 184 hits from archer fire, which cause 6 casualties.
Bowmen (21) take 415 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Mina's wrath (9) take 155 hits from archer fire, which cause 3 casualties.
Blue Shift Defenders (19) take 1088 hits (616 in close combat, 472 from archer fire) (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
Blue Regulars (4) take 552 hits (64 in close combat, 488 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
Braganca Shooters (5) take 841 hits from archer fire, which cause 37 casualties, making the unit retreat from the battlefield.
Cat's claw (22) take 1740 hits (969 in close combat, 771 from archer fire) (reduced due to fortifications), which cause 25 casualties, wiping the unit out.
Margery Leather, Dame of Gelenehas been wounded by Gylden Liberators (7).
Tidal Waves (14) take 175 hits from archer fire, which cause 4 casualties.
Tears of Seren (38) take 172 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Vihased vennad (16) take 748 hits (292 in close combat, 456 from archer fire), which cause 14 casualties.
Total hits suffered: Attackers: 5790 (1032 from close combat and 4758 from ranged), Defenders: 5630 (2696 from close combat and 2934 from ranged)
Total casualties: 136 attackers, 101 defenders

Turn No. 3

    2 (67-S)
9 (30-S)
10 (118-A)
11 (73-S)
12 (61-A)
14 (67-A)
15 (82-A)
1 (58-I)
4 (53-I)
8 (12-I)
13 (27-I)
3 (69-I)
6 (184-I)
7 (171-I)
16 (150-I)
17 (22-A)
18 (32-A)
20 (35-A)
21 (33-A)
23 (17-S)
24 (37-M)
25 (29-M)
26 (27-M)
27 (24-A)
28 (93-A)
30 (34-A)
31 (29-A)
32 (48-A)
33 (52-A)
34 (47-A)
35 (40-A)
36 (40-A)
37 (32-A)
38 (34-S)
   


The Exalted Arbalests (11) fire on Osseus Guards (28), scoring 668 hits.
Protectors of Truth (10) fire on Tears of Seren (38), scoring 333 hits.
The Legion (12) fire on Stellar Rain II (36), scoring 286 hits.
Flying Death (23) fire on Gylden Liberators (7), scoring 327 hits.
Stellar Rain V (37) fire on Golden Legion (6), scoring 249 hits.
Mina's wrath (9) fire on Stellar Rain GF4 (33), scoring 255 hits.
Stellar Rain GF4 (33) fire on Vihased vennad (16), scoring 579 hits.
Tears of Seren (38) fire on Blades of Valour (3), scoring 252 hits.
Tidal Waves (14) fire on Stellar Rain GF3 (32), scoring 328 hits.
Bowmen (21) fire on Akritai (1), scoring 283 hits.
Gold Stars III (26) fire on Blue Regulars (4), scoring 251 hits.
Barrett’s Privateers (2) fire on Stellar Rain GF5 (34), scoring 369 hits.
Osseus Guards (28) fire on The Trimming Hedge (13), scoring 795 hits.
Gold Stars (24) fire on Hearthfires (8), scoring 232 hits.
Hot Shots (27) fire on Tidemothers Chosen (15), scoring 97 hits.
Stellar Rain GF5 (34) fire on The Exalted Arbalests (11), scoring 262 hits.
Tidemothers Chosen (15) fire on Blood Arrows (18), scoring 222 hits.
Stellar Rain GF3 (32) fire on Barrett’s Privateers (2), scoring 191 hits.
Bowmen (20) fire on Protectors of Truth (10), scoring 130 hits.
Stellar Rain GF5 (35) fire on Mina's wrath (9), scoring 109 hits.
Achenar Arrows (17) fire on Tidal Waves (14), scoring 71 hits.
Blood Arrows (18) fire on The Legion (12), scoring 269 hits.
Stellar Rain II (36) fire on The Legion (12), scoring 187 hits.
Stellar Rain GF (30) fire on The Legion (12), scoring 146 hits.
Stellar Rain GF2 (31) fire on The Legion (12), scoring 128 hits.
Gold Stars II (25) fire on The Legion (12), scoring 55 hits.
Total ranged hits suffered: Attackers: 4613, Defenders: 2461
There are 4 siege engines at the walls.
Hearthfires (8) climb up through the overcrowded siege engines.
The Trimming Hedge (13) attack the walls with slightly overcrowded siege engines.
Akritai (1) attack the walls with slightly overcrowded siege engines.
Blue Regulars (4) attack the fortifications with siege engines!
Blades of Valour (3), Golden Legion (6), Vihased vennad (16) and Gylden Liberators (7) advance towards the enemy.


Close Combat (Defender Line 2):
20 Tol Goldora banners are visible in the melee.
Blades of Valour (3) score 156 hits on Flying Death (23).
Blades of Valour (3) score 184 hits on Achenar Arrows (17).
Blades of Valour (3) score 385 hits on Stellar Rain GF5 (35).
Flying Death (23) score 232 hits on Blades of Valour (3).
Stellar Rain V (37) score 94 hits on Vihased vennad (16).
Stellar Rain GF4 (33) score 153 hits on Golden Legion (6).
Tears of Seren (38) score 288 hits on Gylden Liberators (7).
Bowmen (21) score 105 hits on Vihased vennad (16).
Gold Stars III (26) score 138 hits on Vihased vennad (16).
Golden Legion (6) score 176 hits on Blood Arrows (18).
Golden Legion (6) score 117 hits on Hot Shots (27).
Golden Legion (6) score 187 hits on Bowmen (20).
Golden Legion (6) score 227 hits on Stellar Rain GF3 (32).
Golden Legion (6) score 245 hits on Stellar Rain GF4 (33).
Golden Legion (6) score 225 hits on Stellar Rain GF5 (34).
Vihased vennad (16) score 262 hits on Stellar Rain II (36).
Vihased vennad (16) score 571 hits on Osseus Guards (28).
Vihased vennad (16) score 173 hits on Stellar Rain V (37).
Vihased vennad (16) score 130 hits on Gold Stars III (26).
Vihased vennad (16) score 157 hits on Bowmen (21).
Osseus Guards (28) score 232 hits on Vihased vennad (16).
Gold Stars (24) score 133 hits on Gylden Liberators (7).
Hot Shots (27) score 54 hits on Golden Legion (6).
Stellar Rain GF5 (34) score 125 hits on Golden Legion (6).
Stellar Rain GF3 (32) score 122 hits on Golden Legion (6).
Bowmen (20) score 137 hits on Golden Legion (6).
Stellar Rain GF5 (35) score 149 hits on Blades of Valour (3).
Achenar Arrows (17) score 45 hits on Blades of Valour (3).
Gylden Liberators (7) score 334 hits on Gold Stars (24).
Gylden Liberators (7) score 253 hits on Stellar Rain GF (30).
Gylden Liberators (7) score 227 hits on Gold Stars II (25).
Gylden Liberators (7) score 219 hits on Stellar Rain GF2 (31).
Gylden Liberators (7) score 325 hits on Tears of Seren (38).
Blood Arrows (18) score 137 hits on Golden Legion (6).
Stellar Rain II (36) score 170 hits on Vihased vennad (16).
Stellar Rain GF (30) score 128 hits on Gylden Liberators (7).
Stellar Rain GF2 (31) score 88 hits on Gylden Liberators (7).
Gold Stars II (25) score 94 hits on Gylden Liberators (7).
Total close combat hits suffered: Attackers: 2624, Defenders: 4553

Blades of Valour (3) take 678 hits (426 in close combat, 252 from archer fire), which cause 13 casualties.
Willard de Rafiki, Knight of Upperviahas been seriously wounded by Stellar Rain GF5 (35).
The Exalted Arbalests (11) take 262 hits from archer fire, which cause 5 casualties.
Protectors of Truth (10) take 130 hits from archer fire, which cause 5 casualties.
The Legion (12) take 785 hits from archer fire, which cause 24 casualties.
Flying Death (23) take 126 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain V (37) take 140 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Mina's wrath (9) take 109 hits from archer fire, which cause 2 casualties.
Hearthfires (8) take 232 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Stellar Rain GF4 (33) take 404 hits (198 in close combat, 206 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Tears of Seren (38) take 531 hits (262 in close combat, 269 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Tidal Waves (14) take 71 hits from archer fire, which cause 2 casualties.
The Trimming Hedge (13) take 795 hits from archer fire, which cause 15 casualties, throwing them back from the fortifications, causing another 1 casualties.
Akritai (1) take 283 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Bowmen (21) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Gold Stars III (26) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Barrett’s Privateers (2) take 191 hits from archer fire, which cause 4 casualties.
Golden Legion (6) take 977 hits (728 in close combat, 249 from archer fire), which cause 25 casualties.
Vihased vennad (16) take 1318 hits (739 in close combat, 579 from archer fire), which cause 25 casualties.
Osseus Guards (28) take 999 hits (460 in close combat, 539 from archer fire) (reduced due to fortifications), which cause 21 casualties.
Gold Stars (24) take 269 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Hot Shots (27) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF5 (34) take 479 hits (181 in close combat, 298 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Tidemothers Chosen (15) take 97 hits from archer fire, which cause 2 casualties.
Blue Regulars (4) take 251 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Stellar Rain GF3 (32) take 448 hits (183 in close combat, 265 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Bowmen (20) take 151 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF5 (35) take 310 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Achenar Arrows (17) take 148 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Gylden Liberators (7) take 1058 hits (731 in close combat, 327 from archer fire), which cause 19 casualties.
Sir Medrawt Camlann, Stratarch of Tol Goldora, Royal of Tol Goldora, Margrave of Farrowfield, Marshal of the Golden Hosthas been wounded by Gold Stars (24).
Blood Arrows (18) take 321 hits (142 in close combat, 179 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Stellar Rain II (36) take 442 hits (211 in close combat, 231 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Stellar Rain GF (30) take 204 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Stellar Rain GF2 (31) take 177 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Gold Stars II (25) take 183 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 7237 (2624 from close combat and 4613 from ranged), Defenders: 5658 (3671 from close combat and 1987 from ranged)
Total casualties: 157 attackers, 116 defenders

Turn No. 4

    2 (63-S)
9 (28-S)
10 (113-A)
11 (68-S)
12 (37-A)
14 (65-A)
15 (80-A)
1 (53-I)
4 (48-I)
8 (7-I)
13 (11-I)
 3 (56-I)
6 (159-I)
7 (152-I)
16 (125-I)
17 (19-A)
18 (26-A)
20 (32-A)
21 (30-A)
23 (15-S)
24 (31-M)
25 (25-M)
26 (25-M)
27 (21-A)
28 (72-A)
30 (30-A)
31 (25-A)
32 (39-A)
33 (44-A)
34 (37-A)
35 (34-A)
36 (31-A)
37 (29-A)
38 (24-S)
   


Mina's wrath (9) move closer to get better shots.
The Legion (12) move closer to get better shots.
Protectors of Truth (10) move closer to get better shots.
Barrett’s Privateers (2) move closer to get better shots.
The Exalted Arbalests (11) move closer to get better shots.
Tidemothers Chosen (15) move closer to get better shots.
Tidal Waves (14) move closer to get better shots.
There are 7 siege engines at the walls.
Akritai (1) squeeze through the heavily overcrowded siege engines.
Blue Regulars (4) squeeze through the heavily overcrowded siege engines.
The Trimming Hedge (13) squeeze through the heavily overcrowded siege engines.
Hearthfires (8) squeeze through the heavily overcrowded siege engines.


Close Combat (Defender Line 2):
20 Tol Goldora banners are visible in the melee.
Bowmen (21) score 173 hits on Vihased vennad (16).
Stellar Rain GF (30) score 214 hits on Golden Legion (6).
Blades of Valour (3) score 155 hits on Flying Death (23).
Blades of Valour (3) score 300 hits on Stellar Rain V (37).
Blades of Valour (3) score 244 hits on Hot Shots (27).
Blood Arrows (18) score 243 hits on Gylden Liberators (7).
Gold Stars (24) score 208 hits on Golden Legion (6).
Flying Death (23) score 493 hits on Blades of Valour (3).
Gylden Liberators (7) score 292 hits on Blood Arrows (18).
Gylden Liberators (7) score 187 hits on Achenar Arrows (17).
Gylden Liberators (7) score 260 hits on Gold Stars II (25).
Gylden Liberators (7) score 405 hits on Stellar Rain GF3 (32).
Gylden Liberators (7) score 247 hits on Tears of Seren (38).
Gylden Liberators (7) score 345 hits on Stellar Rain GF5 (35).
Stellar Rain GF2 (31) score 166 hits on Vihased vennad (16).
Stellar Rain GF4 (33) score 203 hits on Vihased vennad (16).
Stellar Rain GF5 (34) score 214 hits on Vihased vennad (16).
Gold Stars III (26) score 310 hits on Golden Legion (6).
Bowmen (20) score 177 hits on Golden Legion (6).
Osseus Guards (28) score 330 hits on Golden Legion (6).
Hot Shots (27) score 96 hits on Blades of Valour (3).
Stellar Rain II (36) score 267 hits on Vihased vennad (16).
Stellar Rain V (37) score 144 hits on Blades of Valour (3).
Vihased vennad (16) score 241 hits on Stellar Rain II (36).
Vihased vennad (16) score 199 hits on Bowmen (21).
Vihased vennad (16) score 182 hits on Stellar Rain GF2 (31).
Vihased vennad (16) score 315 hits on Stellar Rain GF4 (33).
Vihased vennad (16) score 251 hits on Stellar Rain GF5 (34).
Golden Legion (6) score 202 hits on Gold Stars (24).
Golden Legion (6) score 200 hits on Stellar Rain GF (30).
Golden Legion (6) score 571 hits on Osseus Guards (28).
Golden Legion (6) score 199 hits on Gold Stars III (26).
Golden Legion (6) score 208 hits on Bowmen (20).
Achenar Arrows (17) score 76 hits on Gylden Liberators (7).
Stellar Rain GF5 (35) score 161 hits on Gylden Liberators (7).
Stellar Rain GF3 (32) score 260 hits on Gylden Liberators (7).
Tears of Seren (38) score 513 hits on Gylden Liberators (7).
Gold Stars II (25) score 163 hits on Gylden Liberators (7).
Total close combat hits suffered: Attackers: 4411, Defenders: 5003

Bowmen (21) take 160 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF (30) take 161 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Blades of Valour (3) take 733 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Blood Arrows (18) take 235 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Gold Stars (24) take 163 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Flying Death (23) take 125 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Gylden Liberators (7) take 1416 hits in close combat, which cause 25 casualties.
Stellar Rain GF2 (31) take 147 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF4 (33) take 254 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Stellar Rain GF5 (34) take 202 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Gold Stars III (26) take 160 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Bowmen (20) take 168 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Osseus Guards (28) take 460 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Hot Shots (27) take 197 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Stellar Rain II (36) take 194 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Stellar Rain V (37) take 242 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Vihased vennad (16) take 1023 hits in close combat, which cause 19 casualties.
Golden Legion (6) take 1239 hits in close combat, which cause 32 casualties, making the unit retreat from the battlefield, 22 additional men get slaughtered during the retreat.
Achenar Arrows (17) take 151 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF5 (35) take 278 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Stellar Rain GF3 (32) take 327 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Tears of Seren (38) take 199 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Gold Stars II (25) take 210 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 4411 (4411 from close combat and 0 from ranged), Defenders: 4033 (4033 from close combat and 0 from ranged)
Total casualties: 112 attackers, 82 defenders

Turn No. 5

     2 (63-S)
9 (28-S)
10 (113-A)
11 (68-S)
12 (37-A)
14 (65-A)
15 (80-A)
1 (53-I)
4 (48-I)
8 (7-I)
13 (11-I)
7 (127-I)
16 (106-I)
17 (16-A)
18 (22-A)
20 (28-A)
21 (27-A)
23 (13-S)
24 (27-M)
25 (21-M)
26 (22-M)
27 (16-A)
28 (62-A)
30 (27-A)
31 (22-A)
32 (32-A)
33 (39-A)
34 (33-A)
35 (28-A)
36 (27-A)
37 (24-A)
38 (21-S)
   


Barrett’s Privateers (2) move closer so they can fire safely into the melee.
Tidemothers Chosen (15) move closer so they can fire safely into the melee.
Mina's wrath (9) move closer so they can fire safely into the melee.
Protectors of Truth (10) move closer so they can fire safely into the melee.
The Exalted Arbalests (11) move closer so they can fire safely into the melee.
Tidal Waves (14) move closer so they can fire safely into the melee.
The Legion (12) move closer so they can fire safely into the melee.
Akritai (1), Hearthfires (8), The Trimming Hedge (13) and Blue Regulars (4) advance towards the enemy.


Close Combat (Defender Line 2):
16 Tol Goldora banners are visible in the melee.
Akritai (1) score 856 hits on Stellar Rain II (36).
Stellar Rain GF4 (33) score 303 hits on Vihased vennad (16).
Hearthfires (8) score 131 hits on Gold Stars (24).
Osseus Guards (28) score 294 hits on Gylden Liberators (7).
Achenar Arrows (17) score 36 hits on Vihased vennad (16).
Achenar Arrows (17) score 17 hits on Blue Regulars (4).
Gold Stars (24) score 181 hits on Vihased vennad (16).
Gold Stars (24) score 12 hits on Hearthfires (8).
Bowmen (21) score 207 hits on Vihased vennad (16).
Stellar Rain GF5 (34) score 226 hits on Gylden Liberators (7).
Stellar Rain GF2 (31) score 138 hits on Gylden Liberators (7).
Stellar Rain II (36) score 63 hits on Akritai (1).
Stellar Rain II (36) score 193 hits on Gylden Liberators (7).
Gold Stars III (26) score 256 hits on Vihased vennad (16).
Flying Death (23) score 396 hits on Gylden Liberators (7).
Stellar Rain GF5 (35) score 184 hits on Vihased vennad (16).
Gylden Liberators (7) score 69 hits on Flying Death (23).
Gylden Liberators (7) score 131 hits on Stellar Rain II (36).
Gylden Liberators (7) score 142 hits on Stellar Rain GF (30).
Gylden Liberators (7) score 252 hits on Osseus Guards (28).
Gylden Liberators (7) score 133 hits on Stellar Rain V (37).
Gylden Liberators (7) score 61 hits on Hot Shots (27).
Gylden Liberators (7) score 107 hits on Stellar Rain GF2 (31).
Gylden Liberators (7) score 136 hits on Stellar Rain GF3 (32).
Gylden Liberators (7) score 161 hits on Stellar Rain GF5 (34).
The Trimming Hedge (13) score 216 hits on Stellar Rain GF (30).
Tears of Seren (38) score 450 hits on Vihased vennad (16).
Gold Stars II (25) score 191 hits on Vihased vennad (16).
Bowmen (20) score 140 hits on Vihased vennad (16).
Blood Arrows (18) score 188 hits on Vihased vennad (16).
Hot Shots (27) score 95 hits on Gylden Liberators (7).
Blue Regulars (4) score 742 hits on Achenar Arrows (17).
Stellar Rain V (37) score 150 hits on Gylden Liberators (7).
Vihased vennad (16) score 107 hits on Blood Arrows (18).
Vihased vennad (16) score 110 hits on Gold Stars (24).
Vihased vennad (16) score 71 hits on Achenar Arrows (17).
Vihased vennad (16) score 88 hits on Gold Stars II (25).
Vihased vennad (16) score 107 hits on Gold Stars III (26).
Vihased vennad (16) score 102 hits on Bowmen (20).
Vihased vennad (16) score 101 hits on Bowmen (21).
Vihased vennad (16) score 148 hits on Stellar Rain GF4 (33).
Vihased vennad (16) score 84 hits on Tears of Seren (38).
Vihased vennad (16) score 131 hits on Stellar Rain GF5 (35).
Stellar Rain GF3 (32) score 188 hits on Gylden Liberators (7).
Stellar Rain GF (30) score 15 hits on The Trimming Hedge (13).
Stellar Rain GF (30) score 223 hits on Gylden Liberators (7).
Total close combat hits suffered: Attackers: 4146, Defenders: 4186

Akritai (1) take 63 hits in close combat, which cause 1 casualties.
Stellar Rain GF4 (33) take 119 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hearthfires (8) take 12 hits in close combat. No casualties.
Osseus Guards (28) take 203 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Achenar Arrows (17) take 656 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Gold Stars (24) take 194 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Bowmen (21) take 81 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain GF5 (34) take 130 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF2 (31) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain II (36) take 796 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Gold Stars III (26) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Flying Death (23) take 56 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stellar Rain GF5 (35) take 106 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Gylden Liberators (7) take 1903 hits in close combat, which cause 33 casualties.
Sir Medrawt Camlann, Stratarch of Tol Goldora, Royal of Tol Goldora, Margrave of Farrowfield, Marshal of the Golden Hosthas been wounded by Flying Death (23).
The Trimming Hedge (13) take 15 hits in close combat. No casualties.
Tears of Seren (38) take 68 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gold Stars II (25) take 71 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Bowmen (20) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blood Arrows (18) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hot Shots (27) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blue Regulars (4) take 17 hits in close combat. No casualties.
Stellar Rain V (37) take 107 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Vihased vennad (16) take 2136 hits in close combat, which cause 41 casualties, making the unit retreat from the battlefield.
Stellar Rain GF3 (32) take 110 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain GF (30) take 289 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 4146 (4146 from close combat and 0 from ranged), Defenders: 3375 (3375 from close combat and 0 from ranged)
Total casualties: 75 attackers, 71 defenders

Turn No. 6

      2 (63-S)
9 (28-S)
10 (113-A)
11 (68-S)
12 (37-A)
14 (65-A)
15 (80-A)
1 (52-I)
4 (48-I)
7 (94-I)
8 (7-I)
13 (11-I)
18 (20-A)
20 (26-A)
21 (25-A)
23 (12-S)
24 (23-M)
25 (20-M)
26 (20-M)
27 (15-A)
28 (58-A)
30 (21-A)
31 (20-A)
32 (30-A)
33 (37-A)
34 (30-A)
35 (26-A)
37 (22-A)
38 (20-S)
   


Tidemothers Chosen (15) fire carefully into the close combat near them.
Tidemothers Chosen (15) fire on Osseus Guards (28), scoring 294 hits.
Tidal Waves (14) fire carefully into the close combat near them.
Tidal Waves (14) fire on Stellar Rain GF4 (33), scoring 384 hits.
Protectors of Truth (10) fire carefully into the close combat near them.
Protectors of Truth (10) fire on Tears of Seren (38), scoring 490 hits.
The Legion (12) fire carefully into the close combat near them.
The Legion (12) fire on Flying Death (23), scoring 291 hits.
The Exalted Arbalests (11) move into the close combat just ahead.
Mina's wrath (9) move into the close combat just ahead.
Barrett’s Privateers (2) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 0, Defenders: 1459


Close Combat (Defender Line 2):
15 Tol Goldora banners are visible in the melee.
Gold Stars III (26) score 213 hits on Blue Regulars (4).
Gylden Liberators (7) score 98 hits on Flying Death (23).
Gylden Liberators (7) score 169 hits on Stellar Rain V (37).
Gylden Liberators (7) score 138 hits on Hot Shots (27).
Gylden Liberators (7) score 182 hits on Gold Stars II (25).
Gylden Liberators (7) score 342 hits on Stellar Rain GF4 (33).
Gylden Liberators (7) score 144 hits on Tears of Seren (38).
The Trimming Hedge (13) score 65 hits on Blood Arrows (18).
The Trimming Hedge (13) score 110 hits on Stellar Rain GF5 (34).
Stellar Rain GF3 (32) score 223 hits on Akritai (1).
Stellar Rain GF5 (34) score 157 hits on The Trimming Hedge (13).
Akritai (1) score 251 hits on Gold Stars (24).
Akritai (1) score 338 hits on Stellar Rain GF3 (32).
Akritai (1) score 225 hits on Stellar Rain GF5 (35).
Bowmen (21) score 185 hits on Hearthfires (8).
Stellar Rain GF4 (33) score 186 hits on Gylden Liberators (7).
Bowmen (20) score 186 hits on Blue Regulars (4).
Stellar Rain GF2 (31) score 167 hits on Blue Regulars (4).
Stellar Rain GF5 (35) score 168 hits on Akritai (1).
Gold Stars II (25) score 42 hits on Barrett’s Privateers (2).
Gold Stars II (25) score 88 hits on Gylden Liberators (7).
Hearthfires (8) score 76 hits on Stellar Rain GF (30).
Hearthfires (8) score 78 hits on Bowmen (21).
Stellar Rain V (37) score 49 hits on The Exalted Arbalests (11).
Stellar Rain V (37) score 84 hits on Gylden Liberators (7).
Stellar Rain GF (30) score 142 hits on Hearthfires (8).
Blood Arrows (18) score 217 hits on The Trimming Hedge (13).
Osseus Guards (28) score 283 hits on Blue Regulars (4).
Hot Shots (27) score 20 hits on Mina's wrath (9).
Hot Shots (27) score 62 hits on Gylden Liberators (7).
Tears of Seren (38) score 325 hits on Gylden Liberators (7).
The Exalted Arbalests (11) score 510 hits on Stellar Rain V (37).
Gold Stars (24) score 198 hits on Akritai (1).
Mina's wrath (9) score 304 hits on Hot Shots (27).
Barrett’s Privateers (2) score 908 hits on Gold Stars II (25).
Blue Regulars (4) score 280 hits on Osseus Guards (28).
Blue Regulars (4) score 123 hits on Gold Stars III (26).
Blue Regulars (4) score 142 hits on Bowmen (20).
Blue Regulars (4) score 114 hits on Stellar Rain GF2 (31).
Flying Death (23) score 341 hits on Gylden Liberators (7).
Total close combat hits suffered: Attackers: 3336, Defenders: 4597

Gold Stars III (26) take 99 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Gylden Liberators (7) take 1086 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield.
The Trimming Hedge (13) take 374 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Lady Sabetha Reisläufer, Dame of Mech Albhas been wounded by Stellar Rain GF5 (34).
Stellar Rain GF3 (32) take 273 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Stellar Rain GF5 (34) take 89 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Akritai (1) take 589 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Bowmen (21) take 63 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stellar Rain GF4 (33) take 586 hits (276 in close combat, 310 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Bowmen (20) take 115 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain GF2 (31) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stellar Rain GF5 (35) take 181 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Gold Stars II (25) take 879 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
Hearthfires (8) take 327 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Aidan MacArbin, Viscount of Kybcyellhas been wounded by Stellar Rain GF (30).
Stellar Rain V (37) take 548 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Stellar Rain GF (30) take 61 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Arrows (18) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Osseus Guards (28) take 463 hits (226 in close combat, 237 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Hot Shots (27) take 356 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Tears of Seren (38) take 511 hits (116 in close combat, 395 from archer fire) (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
The Exalted Arbalests (11) take 49 hits in close combat, which cause 1 casualties.
Gold Stars (24) take 202 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Mina's wrath (9) take 20 hits in close combat. No casualties.
Barrett’s Privateers (2) take 42 hits in close combat, which cause 1 casualties.
Blue Regulars (4) take 849 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Ziva Blue, Dame of Farrowfieldhas been wounded by Osseus Guards (28).
Flying Death (23) take 314 hits (79 in close combat, 235 from archer fire) (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3336 (3336 from close combat and 0 from ranged), Defenders: 4884 (3707 from close combat and 1177 from ranged)
Total casualties: 59 attackers, 102 defenders

Turn No. 7

      10 (113-A)
12 (37-A)
14 (65-A)
15 (80-A)
2 (62-S)
9 (28-S)
11 (67-S)
18 (19-A)
20 (24-A)
21 (24-A)
24 (19-M)
26 (18-M)
28 (48-A)
30 (20-A)
31 (18-A)
32 (24-A)
33 (25-A)
34 (28-A)
35 (22-A)
   


Tidemothers Chosen (15) fire carefully into the close combat near them.
Tidemothers Chosen (15) fire on Osseus Guards (28), scoring 343 hits.
Tidal Waves (14) fire carefully into the close combat near them.
Tidal Waves (14) fire on Blood Arrows (18), scoring 351 hits.
The Legion (12) fire carefully into the close combat near them.
The Legion (12) fire on Bowmen (21), scoring 308 hits.
Protectors of Truth (10) fire carefully into the close combat near them.
Protectors of Truth (10) fire on Bowmen (20), scoring 396 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1398


Close Combat (Defender Line 2):
5 Tol Goldora banners are visible in the melee.
Bowmen (21) score 162 hits on The Exalted Arbalests (11).
Osseus Guards (28) score 193 hits on Mina's wrath (9).
The Exalted Arbalests (11) score 139 hits on Blood Arrows (18).
The Exalted Arbalests (11) score 177 hits on Bowmen (20).
The Exalted Arbalests (11) score 195 hits on Bowmen (21).
The Exalted Arbalests (11) score 174 hits on Stellar Rain GF3 (32).
The Exalted Arbalests (11) score 176 hits on Stellar Rain GF5 (35).
Gold Stars (24) score 152 hits on Mina's wrath (9).
Mina's wrath (9) score 95 hits on Gold Stars (24).
Mina's wrath (9) score 192 hits on Osseus Guards (28).
Blood Arrows (18) score 151 hits on The Exalted Arbalests (11).
Gold Stars III (26) score 218 hits on Barrett’s Privateers (2).
Stellar Rain GF5 (35) score 120 hits on The Exalted Arbalests (11).
Stellar Rain GF3 (32) score 142 hits on The Exalted Arbalests (11).
Stellar Rain GF2 (31) score 110 hits on Barrett’s Privateers (2).
Barrett’s Privateers (2) score 67 hits on Stellar Rain GF (30).
Barrett’s Privateers (2) score 49 hits on Gold Stars III (26).
Barrett’s Privateers (2) score 59 hits on Stellar Rain GF2 (31).
Barrett’s Privateers (2) score 87 hits on Stellar Rain GF4 (33).
Barrett’s Privateers (2) score 79 hits on Stellar Rain GF5 (34).
Stellar Rain GF4 (33) score 188 hits on Barrett’s Privateers (2).
Stellar Rain GF5 (34) score 179 hits on Barrett’s Privateers (2).
Stellar Rain GF (30) score 162 hits on Barrett’s Privateers (2).
Bowmen (20) score 132 hits on The Exalted Arbalests (11).
Total close combat hits suffered: Attackers: 1909, Defenders: 1489

Bowmen (21) take 405 hits (157 in close combat, 248 from archer fire) (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Osseus Guards (28) take 432 hits (155 in close combat, 277 from archer fire) (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
The Exalted Arbalests (11) take 707 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Solomon Greybrook, Navarch of Tol Goldora, Royal of Tol Goldora, Duke of Golden Farrowhas been wounded by Blood Arrows (18).
Gold Stars (24) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Mina's wrath (9) take 345 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Blood Arrows (18) take 395 hits (112 in close combat, 283 from archer fire) (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Gold Stars III (26) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stellar Rain GF5 (35) take 142 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF3 (32) take 140 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Stellar Rain GF2 (31) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barrett’s Privateers (2) take 857 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 12 additional men get slaughtered during the retreat.
Barrett Brine Erickson, Knight of Farrowfieldhas been wounded by Stellar Rain GF (30).
Stellar Rain GF4 (33) take 70 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stellar Rain GF5 (34) take 64 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stellar Rain GF (30) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Bowmen (20) take 462 hits (143 in close combat, 319 from archer fire) (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1909 (1909 from close combat and 0 from ranged), Defenders: 2329 (1202 from close combat and 1127 from ranged)
Total casualties: 50 attackers, 48 defenders

Turn No. 8

      10 (113-A)
12 (37-A)
14 (65-A)
15 (80-A)
24 (17-M)
26 (17-M)
30 (19-A)
31 (17-A)
32 (21-A)
33 (24-A)
34 (27-A)
35 (19-A)
   


Stellar Rain GF3 (32) fire on Protectors of Truth (10), scoring 181 hits.
Stellar Rain GF5 (34) fire on Tidemothers Chosen (15), scoring 160 hits.
Tidemothers Chosen (15) fire on Stellar Rain GF (30), scoring 391 hits.
Stellar Rain GF4 (33) fire on Tidal Waves (14), scoring 171 hits.
The Legion (12) fire on Gold Stars (24), scoring 323 hits.
Gold Stars III (26) fire on The Legion (12), scoring 103 hits.
Stellar Rain GF (30) fire on The Legion (12), scoring 167 hits.
Gold Stars (24) fire on The Legion (12), scoring 62 hits.
Stellar Rain GF2 (31) fire on The Legion (12), scoring 112 hits.
Stellar Rain GF5 (35) fire on The Legion (12), scoring 150 hits.
Tidal Waves (14) fire on Stellar Rain GF5 (34), scoring 607 hits.
Protectors of Truth (10) fire on Stellar Rain GF4 (33), scoring 692 hits.
Total ranged hits suffered: Attackers: 1106, Defenders: 2013


Stellar Rain GF5 (34) take 490 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Tidemothers Chosen (15) take 160 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 4 casualties.
Stellar Rain GF4 (33) take 558 hits from archer fire (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
The Legion (12) take 594 hits from archer fire, which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. 7 Tol Goldora banners fall.
Stellar Rain GF (30) take 315 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Gold Stars (24) take 260 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Tidal Waves (14) take 171 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat.
Antigone Polytus, Viscountess of Upperviahas been captured by Stellar Rain GF4 (33).
Protectors of Truth (10) take 181 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 1106 (0 from close combat and 1106 from ranged), Defenders: 1623 (0 from close combat and 1623 from ranged)
Total casualties: 43 attackers, 35 defenders

Turn No. 9

     15 (72-A)
10 (107-A)
26 (17-M)
31 (17-A)
32 (21-A)
35 (19-A)
   


Gold Stars III (26) fire on Protectors of Truth (10), scoring 141 hits.
Stellar Rain GF5 (35) fire on Tidemothers Chosen (15), scoring 131 hits.
Tidemothers Chosen (15) fire on Stellar Rain GF3 (32), scoring 394 hits.
Stellar Rain GF2 (31) fire on Tidemothers Chosen (15), scoring 98 hits.
Protectors of Truth (10) fire on Gold Stars III (26), scoring 494 hits.
Stellar Rain GF3 (32) fire on Tidemothers Chosen (15), scoring 173 hits.
Total ranged hits suffered: Attackers: 543, Defenders: 888


Gold Stars III (26) take 398 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Tidemothers Chosen (15) take 402 hits from archer fire, which cause 10 casualties.
Protectors of Truth (10) take 141 hits from archer fire, which cause 5 casualties.
Stellar Rain GF3 (32) take 318 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 543 (0 from close combat and 543 from ranged), Defenders: 716 (0 from close combat and 716 from ranged)
Total casualties: 15 attackers, 15 defenders

Turn No. 10

     15 (62-A)
10 (102-A)
31 (17-A)
35 (19-A)
   


Stellar Rain GF5 (35) fire on Protectors of Truth (10), scoring 98 hits.
Protectors of Truth (10) fire on Stellar Rain GF2 (31), scoring 387 hits.
Stellar Rain GF2 (31) fire on Tidemothers Chosen (15), scoring 154 hits.
Tidemothers Chosen (15) fire on Stellar Rain GF5 (35), scoring 509 hits.
Total ranged hits suffered: Attackers: 252, Defenders: 896


Stellar Rain GF5 (35) take 410 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Protectors of Truth (10) take 98 hits from archer fire, which cause 3 casualties.
Stellar Rain GF2 (31) take 312 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Tidemothers Chosen (15) take 154 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 252 (0 from close combat and 252 from ranged), Defenders: 722 (0 from close combat and 722 from ranged)
Total casualties: 7 attackers, 16 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.
The battle does 72 % damage to the fortifications.