Lapallanch Family/Kihalin/Astro-Helygian War/Slaughter in Donghaiwei I

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Battle in Donghaiwei

No.RoleArmyUnitCommanderRealmUnitFormationCS
1APeasant Mob(militia/guard unit)Helyg Derwyddon211 otherline  918
2APeasant Mob(militia/guard unit)Helyg Derwyddon64 otherline  689
3APeasant Mob(militia/guard unit)Helyg Derwyddon84 otherline  785
4APeasant Mob(militia/guard unit)Helyg Derwyddon80 otherline  738
5APeasant Mob(militia/guard unit)Helyg Derwyddon99 otherline  981
6APeasant Mob(militia/guard unit)Helyg Derwyddon95 otherline  921
7APeasant Mob(militia/guard unit)Helyg Derwyddon91 otherline  837
8APeasant Mob(militia/guard unit)Helyg Derwyddon252 otherline  1380
9APeasant Mob(militia/guard unit)Helyg Derwyddon211 otherline  1095
10APeasant Mob(militia/guard unit)Helyg Derwyddon167 otherline  1096
11APeasant Mob(militia/guard unit)Helyg Derwyddon89 otherline  652
12APeasant Mob(militia/guard unit)Helyg Derwyddon265 otherline  1196
13APeasant Mob(militia/guard unit)Helyg Derwyddon538 otherline  1775
14APeasant Mob(militia/guard unit)Helyg Derwyddon395 otherline  1369
15APeasant Mob(militia/guard unit)Helyg Derwyddon1016 otherline  2076
16APeasant Mob(militia/guard unit)Helyg Derwyddon118 otherline  613
17APeasant Mob(militia/guard unit)Helyg Derwyddon110 otherline  851
18APeasant Mob(militia/guard unit)Helyg Derwyddon136 otherline  929
19APeasant Mob(militia/guard unit)Helyg Derwyddon91 otherline  579
20APeasant Mob(militia/guard unit)Helyg Derwyddon128 otherline  861
21APeasant Mob(militia/guard unit)Helyg Derwyddon118 otherline  804
22D Blind DervishesMuratAstrum42 SFline  1072
23D Bright BannersRenaisAstrum194 MIline  2004
24D Brothers of FaithGoriadAstrum50 SFline  1084
25D Cantabrus IndomitusCarloAstrum55 SFline  1060
26D Daimon SlayersRegstavAstrum132 MIline  1328
27D Elemian LegionLilyAstrum62 Infline  884
28D MoratVictorAstrum67 SFline  1424
29D Starlight GuardiansChucioAstrum140 Archline  1293
30D The Blue Rangers and White MacesNezarAstrum169 MIline  1494
31D Z. InfantryZephAstrum33 Infline  402
32D HiemsKihalinAstrum89 SFline  1795


Total:
21 attackers (4358 other)
11 defenders (95 Inf, 495 MI, 140 Arch, 303 SF)
Total combat strengths: 21145 vs. 13840
The forces from Astrum brace as they prepare to defend their ongoing takeover.
The region owner Helyg Derwyddon and their allies attack the takeover forces.
The Helyg Derwyddon troops attack because they are at war with Astrum.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Count Nezar Druezar is spotted wearing the Nosferatus' Plate Mail of Atamara.
Strategos Sir Kihalin Lapallanch is spotted wearing the Wicked Ring of the Republic of Fwuvoghor.
Count Nezar Druezar is spotted wielding the Cruel Arrow of Loyalty.
Count Goriad Gabanus is spotted reading from the Black Canon of Trust.
Sir Kihalin Lapallanch, Strategos of Astrum, Knight of Freke, Marshal of the Western Expedition takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (211-P)
4 (80-P)
10 (167-P)
13 (538-P)
17 (110-P)
18 (136-P)
20 (128-P)
2 (64-P)
3 (84-P)
7 (91-P)
8 (252-P)
12 (265-P)
15 (1016-P)
21 (118-P)
5 (99-P)
6 (95-P)
9 (211-P)
11 (89-P)
14 (395-P)
16 (118-P)
19 (91-P)
   28 (67-S)
22 (42-S)
23 (194-M)
24 (50-S)
25 (55-S)
26 (132-M)
30 (169-M)
32 (89-S)
27 (62-I)
29 (140-A)
31 (33-I)
 

Daimon Slayers (26) move closer to get better shots.
Hiems (32) fire on Peasant Mob (14), scoring 312 hits.
Bright Banners (23) move closer to get better shots.
Brothers of Faith (24) fire on Peasant Mob (9), scoring 218 hits.
Peasant Mob (18) move closer to get better shots.
Cantabrus Indomitus (25) fire on Peasant Mob (5), scoring 559 hits.
Morat (28) fire on Peasant Mob (6), scoring 545 hits.
Peasant Mob (13) move closer to get better shots.
Peasant Mob (17) move closer to get better shots.
Starlight Guardians (29) move closer to get better shots.
The Blue Rangers and White Maces (30) move closer to get better shots.
Peasant Mob (8) move closer to get better shots.
Blind Dervishes (22) fire on Peasant Mob (8), scoring 463 hits.
Total ranged hits suffered: Attackers: 2097, Defenders: 0
Peasant Mob (7), Peasant Mob (9), Peasant Mob (14), Peasant Mob (10), Peasant Mob (16), Peasant Mob (5), Peasant Mob (3), Peasant Mob (20), Peasant Mob (11), Peasant Mob (15), Peasant Mob (21), Peasant Mob (2), Peasant Mob (6), Peasant Mob (1), Peasant Mob (12), Peasant Mob (4) and Peasant Mob (19) advance towards the enemy.
Z. Infantry (31) and Elemian Legion (27) advance towards the enemy.


Peasant Mob (9) take 218 hits from archer fire, which cause 7 casualties.
Peasant Mob (14) take 312 hits from archer fire, which cause 11 casualties.
Peasant Mob (5) take 559 hits from archer fire, which cause 12 casualties.
Peasant Mob (6) take 545 hits from archer fire, which cause 12 casualties.
Peasant Mob (8) take 463 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 2097 (0 from close combat and 2097 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 55 attackers, 0 defenders
Turn No. 2

   1 (211-P)
4 (80-P)
10 (167-P)
13 (538-P)
17 (110-P)
18 (136-P)
20 (128-P)
2 (64-P)
3 (84-P)
7 (91-P)
8 (239-P)
12 (265-P)
15 (1016-P)
21 (118-P)
5 (87-P)
6 (83-P)
9 (204-P)
11 (89-P)
14 (384-P)
16 (118-P)
19 (91-P)
  23 (194-M)
26 (132-M)
28 (67-S)
30 (169-M)
22 (42-S)
24 (50-S)
25 (55-S)
27 (62-I)
29 (140-A)
31 (33-I)
32 (89-S)
  

Hiems (32) fire on Peasant Mob (14), scoring 1318 hits.
Peasant Mob (13) move closer to get better shots.
Peasant Mob (17) move closer to get better shots.
Cantabrus Indomitus (25) fire on Peasant Mob (9), scoring 484 hits.
Peasant Mob (8) move closer to get better shots.
Peasant Mob (18) move closer to get better shots.
The Blue Rangers and White Maces (30) fire on Peasant Mob (8), scoring 783 hits.
Bright Banners (23) fire on Peasant Mob (5), scoring 1683 hits.
Daimon Slayers (26) fire on Peasant Mob (6), scoring 739 hits.
Morat (28) fire on Peasant Mob (11), scoring 1110 hits.
Blind Dervishes (22) fire on Peasant Mob (16), scoring 833 hits.
Brothers of Faith (24) fire on Peasant Mob (19), scoring 357 hits.
Starlight Guardians (29) fire on Peasant Mob (9), scoring 756 hits.
Total ranged hits suffered: Attackers: 8063, Defenders: 0
Peasant Mob (14), Peasant Mob (4), Peasant Mob (2), Peasant Mob (11), Peasant Mob (19), Peasant Mob (12), Peasant Mob (15), Peasant Mob (21), Peasant Mob (10), Peasant Mob (9), Peasant Mob (1), Peasant Mob (16), Peasant Mob (5), Peasant Mob (7), Peasant Mob (6), Peasant Mob (20) and Peasant Mob (3) advance towards the enemy.
Z. Infantry (31) and Elemian Legion (27) advance towards the enemy.


Peasant Mob (14) take 1318 hits from archer fire, which cause 46 casualties.
Peasant Mob (11) take 1110 hits from archer fire, which cause 35 casualties, making the unit retreat from the battlefield.
Peasant Mob (19) take 357 hits from archer fire, which cause 14 casualties.
Peasant Mob (8) take 783 hits from archer fire, which cause 22 casualties.
Peasant Mob (9) take 1240 hits from archer fire, which cause 39 casualties.
Peasant Mob (16) take 833 hits from archer fire, which cause 31 casualties.
Peasant Mob (5) take 1683 hits from archer fire, which cause 35 casualties, making the unit retreat from the battlefield.
Peasant Mob (6) take 739 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 8063 (0 from close combat and 8063 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 238 attackers, 0 defenders
Turn No. 3

    1 (211-P)
4 (80-P)
10 (167-P)
13 (538-P)
17 (110-P)
18 (136-P)
20 (128-P)
2 (64-P)
3 (84-P)
7 (91-P)
8 (217-P)
12 (265-P)
15 (1016-P)
21 (118-P)
6 (67-P)
9 (165-P)
14 (338-P)
16 (87-P)
19 (77-P)
23 (194-M)
26 (132-M)
27 (62-I)
28 (67-S)
30 (169-M)
31 (33-I)
22 (42-S)
24 (50-S)
25 (55-S)
29 (140-A)
32 (89-S)
  

Hiems (32) fire on Peasant Mob (14), scoring 2057 hits.
Morat (28) fire on Peasant Mob (9), scoring 425 hits.
Peasant Mob (8) move closer so they can fire safely into the melee.
Brothers of Faith (24) fire on Peasant Mob (8), scoring 1405 hits.
Starlight Guardians (29) fire on Peasant Mob (6), scoring 1160 hits.
Bright Banners (23) fire on Peasant Mob (19), scoring 1582 hits.
Peasant Mob (13) move closer to get better shots.
Blind Dervishes (22) fire on Peasant Mob (16), scoring 1178 hits.
Peasant Mob (17) move closer to get better shots.
The Blue Rangers and White Maces (30) fire on Peasant Mob (9), scoring 899 hits.
Daimon Slayers (26) fire on Peasant Mob (6), scoring 861 hits.
Peasant Mob (18) move closer to get better shots.
Cantabrus Indomitus (25) fire on Peasant Mob (8), scoring 1060 hits.
Total ranged hits suffered: Attackers: 10627, Defenders: 0
Peasant Mob (1), Peasant Mob (6), Peasant Mob (7), Peasant Mob (2), Peasant Mob (21), Peasant Mob (9), Peasant Mob (4), Peasant Mob (15), Peasant Mob (16), Peasant Mob (19), Peasant Mob (20), Peasant Mob (3), Peasant Mob (10), Peasant Mob (12) and Peasant Mob (14) advance towards the enemy.


Close Combat (Defender Line 2):
11 Astrum banners are visible in the melee.
Morat (28) score 621 hits on Peasant Mob (16).
Peasant Mob (6) score 361 hits on Z. Infantry (31).
Peasant Mob (9) score 315 hits on Elemian Legion (27).
Elemian Legion (27) score 588 hits on Peasant Mob (9).
Peasant Mob (16) score 168 hits on Morat (28).
Bright Banners (23) score 845 hits on Peasant Mob (14).
Peasant Mob (19) score 90 hits on Daimon Slayers (26).
Peasant Mob (19) score 87 hits on The Blue Rangers and White Maces (30).
Z. Infantry (31) score 337 hits on Peasant Mob (6).
The Blue Rangers and White Maces (30) score 501 hits on Peasant Mob (19).
Daimon Slayers (26) score 450 hits on Peasant Mob (19).
Peasant Mob (14) score 311 hits on Bright Banners (23).
Total close combat hits suffered: Attackers: 3342, Defenders: 1332

Morat (28) take 168 hits in close combat, which cause 4 casualties.
Peasant Mob (8) take 2465 hits from archer fire, which cause 68 casualties, causing panicked flight among the survivors.
Peasant Mob (6) take 2358 hits (337 in close combat, 2021 from archer fire), which cause 52 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Peasant Mob (9) take 1912 hits (588 in close combat, 1324 from archer fire), which cause 61 casualties, causing panicked flight among the survivors, 15 additional men get slaughtered during the retreat.
Elemian Legion (27) take 315 hits in close combat, which cause 8 casualties.
Peasant Mob (16) take 1799 hits (621 in close combat, 1178 from archer fire), which cause 67 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Bright Banners (23) take 311 hits in close combat, which cause 7 casualties.
Peasant Mob (19) take 2533 hits (951 in close combat, 1582 from archer fire), which cause 77 casualties, wiping the unit out.
Z. Infantry (31) take 361 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
The Blue Rangers and White Maces (30) take 87 hits in close combat, which cause 2 casualties.
Daimon Slayers (26) take 90 hits in close combat, which cause 2 casualties.
Peasant Mob (14) take 2902 hits (845 in close combat, 2057 from archer fire), which cause 102 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 13969 (3342 from close combat and 10627 from ranged), Defenders: 1332 (1332 from close combat and 0 from ranged)
Total casualties: 454 attackers, 38 defenders
Turn No. 4

     1 (211-P)
4 (80-P)
10 (167-P)
13 (538-P)
17 (110-P)
18 (136-P)
20 (128-P)
2 (64-P)
3 (84-P)
7 (91-P)
12 (265-P)
15 (1016-P)
21 (118-P)
23 (187-M)
26 (130-M)
27 (54-I)
28 (63-S)
30 (167-M)
22 (42-S)
24 (50-S)
25 (55-S)
29 (140-A)
32 (89-S)
  

Daimon Slayers (26) fire on Peasant Mob (15), scoring 1013 hits.
Peasant Mob (18) fire on Bright Banners (23), scoring 466 hits.
Blind Dervishes (22) fire on Peasant Mob (12), scoring 469 hits.
Starlight Guardians (29) fire on Peasant Mob (7), scoring 724 hits.
Bright Banners (23) fire on Peasant Mob (21), scoring 1496 hits.
Peasant Mob (13) fire on The Blue Rangers and White Maces (30), scoring 676 hits.
Brothers of Faith (24) fire on Peasant Mob (3), scoring 788 hits.
Morat (28) fire on Peasant Mob (2), scoring 676 hits.
Cantabrus Indomitus (25) fire on Peasant Mob (12), scoring 1084 hits.
The Blue Rangers and White Maces (30) fire on Peasant Mob (15), scoring 639 hits.
Hiems (32) fire on Peasant Mob (7), scoring 1403 hits.
Peasant Mob (17) fire on Elemian Legion (27), scoring 508 hits.
Total ranged hits suffered: Attackers: 8292, Defenders: 1650
Peasant Mob (2) break through the frontlines!
Peasant Mob (7) break through the frontlines!
Peasant Mob (15) break through the frontlines!
Peasant Mob (12) break through the frontlines!
Peasant Mob (3) break through the frontlines!
Peasant Mob (21) break through the frontlines!
Peasant Mob (1), Peasant Mob (4), Peasant Mob (10) and Peasant Mob (20) advance towards the enemy.
Elemian Legion (27) advance towards the enemy.
Peasant Mob (4) and Peasant Mob (10) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
7 Astrum banners are visible in the melee.
Peasant Mob (1) score 181 hits on Elemian Legion (27).
Elemian Legion (27) score 313 hits on Peasant Mob (20).
Elemian Legion (27) score 460 hits on Peasant Mob (1).
Peasant Mob (20) score 273 hits on Elemian Legion (27).
Total close combat hits suffered: Attackers: 773, Defenders: 454

Close Combat (Defender Line 2):
4 Astrum banners are visible in the melee.
Daimon Slayers (26) score 158 hits on Peasant Mob (21).
Daimon Slayers (26) score 353 hits on Peasant Mob (12).
Bright Banners (23) score 865 hits on Peasant Mob (2).
Peasant Mob (2) score 279 hits on Bright Banners (23).
Peasant Mob (7) score 370 hits on The Blue Rangers and White Maces (30).
Morat (28) score 52 hits on Peasant Mob (3).
Morat (28) score 564 hits on Peasant Mob (15).
Peasant Mob (15) score 147 hits on Morat (28) (321 before overkill).
Peasant Mob (12) score 287 hits on Daimon Slayers (26).
The Blue Rangers and White Maces (30) score 602 hits on Peasant Mob (7).
Peasant Mob (3) score 134 hits on Morat (28) (292 before overkill).
Peasant Mob (21) score 365 hits on Daimon Slayers (26).
Total close combat hits suffered: Attackers: 2594, Defenders: 1582 (1914 before overkill)

Peasant Mob (1) take 460 hits in close combat, which cause 16 casualties.
Daimon Slayers (26) take 652 hits in close combat, which cause 15 casualties.
Elemian Legion (27) take 962 hits (454 in close combat, 508 from archer fire), which cause 25 casualties, making the unit retreat from the battlefield.
Bright Banners (23) take 745 hits (279 in close combat, 466 from archer fire), which cause 17 casualties.
Peasant Mob (2) take 1541 hits (865 in close combat, 676 from archer fire), which cause 31 casualties, making the unit retreat from the battlefield.
Peasant Mob (7) take 2729 hits (602 in close combat, 2127 from archer fire), which cause 61 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Peasant Mob (20) take 313 hits in close combat, which cause 7 casualties.
Morat (28) take 281 hits in close combat, which cause 7 casualties.
Peasant Mob (15) take 2216 hits (564 in close combat, 1652 from archer fire), which cause 74 casualties.
Peasant Mob (12) take 1906 hits (353 in close combat, 1553 from archer fire), which cause 61 casualties.
The Blue Rangers and White Maces (30) take 1046 hits (370 in close combat, 676 from archer fire), which cause 29 casualties.
Nezar Druezar, Count of Shilorak has been wounded by Peasant Mob (7).
Peasant Mob (3) take 840 hits (52 in close combat, 788 from archer fire), which cause 17 casualties.
Peasant Mob (21) take 1654 hits (158 in close combat, 1496 from archer fire), which cause 46 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 11659 (3367 from close combat and 8292 from ranged), Defenders: 3686 (2036 from close combat and 1650 from ranged)
Total casualties: 318 attackers, 93 defenders
Turn No. 5

     13 (538-P)
17 (110-P)
18 (136-P)
1 (195-P)
4 (80-P)
10 (167-P)
20 (121-P)
3 (67-P)
12 (204-P)
15 (942-P)
23 (170-M)
26 (115-M)
28 (56-S)
30 (138-M)
22 (42-S)
24 (50-S)
25 (55-S)
29 (140-A)
32 (89-S)
  

Peasant Mob (13) move closer so they can fire safely into the melee.
Hiems (32) fire on Peasant Mob (13), scoring 849 hits.
Cantabrus Indomitus (25) fire on Peasant Mob (10), scoring 1188 hits.
Peasant Mob (17) move closer so they can fire safely into the melee.
Brothers of Faith (24) fire on Peasant Mob (1), scoring 1049 hits.
Peasant Mob (18) move closer so they can fire safely into the melee.
Blind Dervishes (22) fire on Peasant Mob (18), scoring 571 hits.
Starlight Guardians (29) fire on Peasant Mob (20), scoring 1324 hits.
Total ranged hits suffered: Attackers: 4981, Defenders: 0
Peasant Mob (20), Peasant Mob (4), Peasant Mob (10) and Peasant Mob (1) advance towards the enemy.


Close Combat (Defender Line 2):
4 Astrum banners are visible in the melee.
Peasant Mob (20) score 333 hits on The Blue Rangers and White Maces (30).
Peasant Mob (3) score 82 hits on Morat (28).
Peasant Mob (3) score 195 hits on The Blue Rangers and White Maces (30).
The Blue Rangers and White Maces (30) score 458 hits on Peasant Mob (20).
The Blue Rangers and White Maces (30) score 192 hits on Peasant Mob (3).
The Blue Rangers and White Maces (30) score 326 hits on Peasant Mob (4).
Peasant Mob (4) score 284 hits on The Blue Rangers and White Maces (30).
Daimon Slayers (26) score 1075 hits on Peasant Mob (15).
Peasant Mob (10) score 355 hits on Morat (28).
Morat (28) score 313 hits on Peasant Mob (3).
Morat (28) score 926 hits on Peasant Mob (10).
Peasant Mob (15) score 169 hits on Daimon Slayers (26) (338 before overkill).
Bright Banners (23) score 934 hits on Peasant Mob (12).
Bright Banners (23) score 636 hits on Peasant Mob (1).
Peasant Mob (12) score 230 hits on Bright Banners (23).
Peasant Mob (1) score 157 hits on Bright Banners (23).
Total close combat hits suffered: Attackers: 4860, Defenders: 1805 (1974 before overkill)

Peasant Mob (13) take 849 hits from archer fire, which cause 27 casualties.
Peasant Mob (20) take 1782 hits (458 in close combat, 1324 from archer fire), which cause 42 casualties, making the unit retreat from the battlefield.
Peasant Mob (3) take 505 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Peasant Mob (18) take 571 hits from archer fire, which cause 13 casualties.
The Blue Rangers and White Maces (30) take 812 hits in close combat, which cause 23 casualties.
Peasant Mob (4) take 326 hits in close combat, which cause 8 casualties.
Daimon Slayers (26) take 169 hits in close combat, which cause 4 casualties.
Peasant Mob (10) take 2114 hits (926 in close combat, 1188 from archer fire), which cause 54 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Morat (28) take 437 hits in close combat, which cause 10 casualties.
Peasant Mob (15) take 1075 hits in close combat, which cause 36 casualties.
Bright Banners (23) take 387 hits in close combat, which cause 9 casualties.
Peasant Mob (12) take 934 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Peasant Mob (1) take 1685 hits (636 in close combat, 1049 from archer fire), which cause 59 casualties, making the unit retreat from the battlefield, 14 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 9841 (4860 from close combat and 4981 from ranged), Defenders: 1805 (1805 from close combat and 0 from ranged)
Total casualties: 303 attackers, 46 defenders
Turn No. 6

      13 (511-P)
17 (110-P)
18 (123-P)
4 (72-P)
15 (906-P)
23 (161-M)
26 (111-M)
28 (46-S)
30 (115-M)
22 (42-S)
24 (50-S)
25 (55-S)
29 (140-A)
32 (89-S)
  

Peasant Mob (17) fire on Hiems (32), scoring 477 hits.
Hiems (32) fire on Peasant Mob (13), scoring 1318 hits.
Blind Dervishes (22) fire on Peasant Mob (18), scoring 913 hits.
Peasant Mob (13) fire on Starlight Guardians (29), scoring 699 hits.
Peasant Mob (18) fire on Brothers of Faith (24), scoring 240 hits.
Cantabrus Indomitus (25) fire on Peasant Mob (17), scoring 471 hits.
Brothers of Faith (24) fire on Peasant Mob (17), scoring 1288 hits.
Starlight Guardians (29) fire on Peasant Mob (18), scoring 954 hits.
Total ranged hits suffered: Attackers: 4944, Defenders: 1416


Close Combat (Defender Line 2):
4 Astrum banners are visible in the melee.
Peasant Mob (4) score 89 hits on Morat (28).
Peasant Mob (4) score 210 hits on The Blue Rangers and White Maces (30).
The Blue Rangers and White Maces (30) score 847 hits on Peasant Mob (4).
Morat (28) score 619 hits on Peasant Mob (4).
Daimon Slayers (26) score 830 hits on Peasant Mob (15).
Bright Banners (23) score 1173 hits on Peasant Mob (15).
Peasant Mob (15) score 157 hits on Daimon Slayers (26).
Peasant Mob (15) score 216 hits on Bright Banners (23).
Total close combat hits suffered: Attackers: 3469, Defenders: 672

Peasant Mob (4) take 1466 hits in close combat, which cause 38 casualties, making the unit retreat from the battlefield.
The Blue Rangers and White Maces (30) take 210 hits in close combat, which cause 6 casualties.
Peasant Mob (17) take 1759 hits from archer fire, which cause 45 casualties, making the unit retreat from the battlefield.
Hiems (32) take 477 hits from archer fire, which cause 9 casualties.
Peasant Mob (13) take 1318 hits from archer fire, which cause 42 casualties.
Morat (28) take 89 hits in close combat, which cause 2 casualties.
Daimon Slayers (26) take 157 hits in close combat, which cause 4 casualties.
Peasant Mob (18) take 1867 hits from archer fire, which cause 43 casualties, causing panicked flight among the survivors.
Bright Banners (23) take 216 hits in close combat, which cause 5 casualties.
Brothers of Faith (24) take 240 hits from archer fire, which cause 5 casualties.
Starlight Guardians (29) take 699 hits from archer fire, which cause 14 casualties.
Peasant Mob (15) take 2003 hits in close combat, which cause 67 casualties.
Total hits suffered: Attackers: 8413 (3469 from close combat and 4944 from ranged), Defenders: 2088 (672 from close combat and 1416 from ranged)
Total casualties: 235 attackers, 45 defenders
Turn No. 7

      13 (469-P)
15 (839-P)
23 (156-M)
26 (107-M)
28 (44-S)
30 (109-M)
22 (42-S)
24 (45-S)
25 (55-S)
29 (126-A)
32 (80-S)
  

Brothers of Faith (24) fire on Peasant Mob (13), scoring 856 hits.
Hiems (32) fire on Peasant Mob (13), scoring 1487 hits.
Starlight Guardians (29) fire on Peasant Mob (13), scoring 1160 hits.
Peasant Mob (13) fire on Cantabrus Indomitus (25), scoring 390 hits.
Blind Dervishes (22) fire on Peasant Mob (13), scoring 1001 hits.
Cantabrus Indomitus (25) fire on Peasant Mob (13), scoring 679 hits.
Total ranged hits suffered: Attackers: 5183, Defenders: 390


Close Combat (Defender Line 2):
4 Astrum banners are visible in the melee.
The Blue Rangers and White Maces (30) score 745 hits on Peasant Mob (15).
Bright Banners (23) score 1728 hits on Peasant Mob (15).
Daimon Slayers (26) score 779 hits on Peasant Mob (15).
Morat (28) score 583 hits on Peasant Mob (15).
Peasant Mob (15) score 36 hits on Morat (28).
Peasant Mob (15) score 85 hits on Daimon Slayers (26).
Peasant Mob (15) score 121 hits on Bright Banners (23).
Peasant Mob (15) score 105 hits on The Blue Rangers and White Maces (30).
Total close combat hits suffered: Attackers: 3835, Defenders: 347

The Blue Rangers and White Maces (30) take 105 hits in close combat, which cause 3 casualties.
Bright Banners (23) take 121 hits in close combat, which cause 3 casualties.
Peasant Mob (13) take 5183 hits from archer fire, which cause 165 casualties, causing panicked flight among the survivors.
Daimon Slayers (26) take 85 hits in close combat, which cause 2 casualties.
Cantabrus Indomitus (25) take 390 hits from archer fire, which cause 8 casualties.
Morat (28) take 36 hits in close combat, which cause 1 casualties.
Peasant Mob (15) take 3835 hits in close combat, which cause 128 casualties, making the unit retreat from the battlefield, 70 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 9018 (3835 from close combat and 5183 from ranged), Defenders: 737 (347 from close combat and 390 from ranged)
Total casualties: 363 attackers, 17 defenders
Defender Victory!
The battle does extensive damage to the local infrastructure. Production falls 31 %.
The local roads network has also been damaged.