Dubhaine Family/Aednadh/Battles/1012/July
June 4th
Sunset - Greatbridge
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 12 other | line | 620 | |
2 | D | Al Amarah Rangers | Duncan | Sirion | 84 Inf | line | 810 | |
3 | D | Mounted Scouts | Aednadh | Sirion | 12 Cav | wedge | 160 |
Total:
1 attackers (12 other)
2 defenders (84 Inf, 12 Cav)
Total combat strengths: 620 vs. 970
The troops from Sirion set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Sirion.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (12-M) </Char > | 2 (84-I) | 3 (12-C) |
Mounted Scouts (3) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Al Amarah Rangers (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
<Char >1 (12-M) </Char > | 2 (84-I) | 3 (12-C) |
Mounted Scouts (3) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Close Combat (Center Line):
2 Sirion banners are visible in the melee.
<Char >Monsters (1) score 318 hits on Al Amarah Rangers (2).
</Char ><Char >Monsters (1) score 36 hits on Mounted Scouts (3).
</Char > Mounted Scouts (3) score 91 hits on Monsters (1).
Al Amarah Rangers (2) score 501 hits on Monsters (1).
Total close combat hits suffered: Attackers: 592, Defenders: 354
<Char >Monsters (1) take 592 hits in close combat, which cause 7 casualties.
</Char > Mounted Scouts (3) take 36 hits in close combat, which cause 1 casualties.
Al Amarah Rangers (2) take 318 hits in close combat, which cause 11 casualties.
Total hits suffered: Attackers: 592 (592 from close combat and 0 from ranged), Defenders: 354 (354 from close combat and 0 from ranged)
Total casualties: 7 attackers, 12 defenders
Turn No. 3
<Char >1 (5-M) </Char > 2 (73-I) 3 (11-C) |
Close Combat (Center Line):
2 Sirion banners are visible in the melee.
Mounted Scouts (3) score 74 hits on Monsters (1).
Al Amarah Rangers (2) score 449 hits on Monsters (1).
<Char >Monsters (1) score 133 hits on Al Amarah Rangers (2).
</Char ><Char >Monsters (1) score 23 hits on Mounted Scouts (3).
</Char >Total close combat hits suffered: Attackers: 523, Defenders: 156
Mounted Scouts (3) take 23 hits in close combat, which cause 1 casualties.
Al Amarah Rangers (2) take 133 hits in close combat, which cause 4 casualties.
<Char >Monsters (1) take 523 hits in close combat, which cause 5 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 523 (523 from close combat and 0 from ranged), Defenders: 156 (156 from close combat and 0 from ranged)
Total casualties: 5 attackers, 5 defenders
Defender Victory! The battle does minor damage to the local infrastructure. Production falls 2 %. The locals are grateful for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed but 2 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 6 % damage. Combat training increases by 3 points. Unit cohesion rises 4 points.