Talk:Region Command
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This doesn't remotely count even as a place-holder - I began it a few minutes ago and then realised I have to go out right now, but just wanted to save what I had started. I'll get back to it in the morning. Note to self - find out about the possibility of the region types information being added to the main region page. --Arithon 15 August 2005 00:22 (CEST)
- It's a good start. It goes into too much depth for holding court, though -- a link to court should suffice. I had actually just started something similar; I'll add it in and combine the two. --John 15 August 2005 00:24 (CEST)
- well, going out proved to be slightly short-lived, but I'm going to bed anyway. Just for future reference in case of further updates by people who don't have them, here's the list of duke commands:
- Return lordship hand back your region.
- Close the city gates and prepare for a siege.
- Upgrade Fortifications
- Repair Fortifications
- Disband militia - get rid of some guards.
- Your knights..., inspect them and their troops and decide which of your knights to dispatch to the army.
- Appoint army leader... - decide who leads your duchy into battle.
- Recruit Troops to defend the city
- Declare a Holiday. All shops will be closed tomorrow, but people will enjoy the free day.
- Announce Festival to raise morale in the city and surrounding regions (will cost 16 gold).
- Hold Court... - show the people the justice of their lord.
- Build Economy... - manage recruitment centers, workshops, guilds and temples.
- Draft Recruits... - speed up the training in your recruitment centers.
- Warehouse... - check the local warehouse.
- Trade Settings... - review and change the realm-wide trading orders.
- Trade Announcement... - send news about your prices to all traders.
- Allegiance - You are a duke, you can not declare allegiance to another duchy.
- Bestow title - no regions without lord within your duchy.
- Secede - the capital of a realm can not secede.--Arithon 15 August 2005 01:19 (CEST)