Difference between revisions of "Sterksain Family/Aethelmaer"

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====His First Adventure====
 
====His First Adventure====
  
He was only a boy of four, when one day, he unlatched the door to his pen, and with the front door of his house open, he simply walked out. He stood at the street in front of him, the hustle and bustle of people with their goods, and the merchants tending to their customers. Aethelmaer walked around a little bit, and being the curious being he is, climbed into someone's caravan. No sooner did he climb into it, it started to move. So he layed back into the hay, closed his eyes, and fell asleep. He awoke, to a night sky full of stars, and not a single cloud. Sitting up, his stomach was aching him. Luckily, he had climbed into a food caravan, and found some carrots that satisfied his hunger. Also, seemingly satisfied with the new scenery, he jumps off of the caravan, and stood at the edge of a great forest. Looking down the path, he saw a horse quickly dashing towards him, thinking quickly he dodged it and dove into the woods. With that he got up and ran further and further, until he was too tired to stand. He sat upon a rock, and taking note of his surroundings, spotted a cave, not too far off. His curiosity gave him a new energy, and ran towards the cave. Peering in he saw nothing but darkness, and decided to wait until morning to explore. For the night, he decided to sleep on some leaves that he had bunched up. Morning came, and he couldn't wait to get into that cave, but first scouted the area for berries. When his pouch was full, he finally entered the cave. Delving deeper and deeper, he found a strange box. One that he couldn't yet open. An insctiption was written on it, but he couldn't read it, it seemed to be in a different language. He guessed it was latin, but couldn't tell exactly. Now he had to find his way back. Traveling back through the cave, he thought he remembered the path he took, but walking back, easily lost himself in the maze of intertwining paths. At one point, he was walking and tripped on a small crack in the floor. With the grunt he let out, hundreds and hundreds of bats, rushed out, and thinking quickly, he stood up and ran in the direction they were flying, until he fell into a small hole. Now sliding down, a narrow corridor, and a faint light at the end of the tunnel, it led him into a river. He was dumped into the river, and was quickly taken up by the current and down a small waterfall. Washing ashore, in a heap of pain, he was picked up, by a passing trader, and was taken back into town. He was left with the healers, and wondering what his parents were thinking right now, only cause him to shudder, as to what they would do to him. Before, he could even start thinking of that, his parents just so happened to walk into the healer's building. When he got home, he got thrown into his room, and locked in.... for three days. His parents were royally angered by his actions, his punishment, his older brother was able to do anything he wanted to Aethelmaer. He could already taste the blood, and dirt in his mouth. For the next week, he was beat on, and used until he couldn't even stand, and was forced to do more. Once his week was over he could finally focus on his treasure from his little journey.
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He was only a boy of four, when one day, he unlatched the door to his pen, and with the front door of his house open, he simply walked out. He stood at the street in front of him, the hustle and bustle of people with their goods, and the merchants tending to their customers. Aethelmaer walked around a little bit, and being the curious being he is, climbed into someone's caravan. No sooner did he climb into it, it started to move. So he layed back into the hay, closed his eyes, and fell asleep. He awoke, to a night sky full of stars, and not a single cloud. Sitting up, his stomach was aching him. Luckily, he had climbed into a food caravan, and found some carrots that satisfied his hunger. Also, seemingly satisfied with the new scenery, he jumps off of the caravan, and stood at the edge of a great forest. Looking down the path, he saw a horse quickly dashing towards him, thinking quickly he dodged it and dove into the woods. With that he got up and ran further and further, until he was too tired to stand. He sat upon a rock, and taking note of his surroundings, spotted a cave, not too far off. His curiosity gave him a new energy, and ran towards the cave. Peering in he saw nothing but darkness, and decided to wait until morning to explore. For the night, he decided to sleep on some leaves that he had bunched up. Morning came, and he couldn't wait to get into that cave, but first scouted the area for berries. When his pouch was full, he finally entered the cave. Delving deeper and deeper, he found a strange box. One that he couldn't yet open. An insctiption was written on it, but he couldn't read it, it seemed to be in a different language. He guessed it was latin, but couldn't tell exactly. Now he had to find his way back. Traveling back through the cave, he thought he remembered the path he took, but walking back, easily lost himself in the maze of intertwining paths. At one point, he was walking and tripped on a small crack in the floor. With the grunt he let out, hundreds and hundreds of bats, rushed out, and thinking quickly, he stood up and ran in the direction they were flying, until he fell into a small hole. Now sliding down, a narrow corridor, and a faint light at the end of the tunnel, it led him into a river. He was dumped into the river, and was quickly taken up by the current and down a small waterfall. Washing ashore, in a heap of pain, he was picked up, by a passing trader, and was taken back into town. He was left with the healers, and wondering what his parents were thinking right now, only cause him to shudder, as to what they would do to him. Before, he could even start thinking of that, his parents just so happened to walk into the healer's building. When he got home, he got thrown into his room, and locked in.... for three days. His parents were royally angered by his actions, his punishment, his older brother was able to do anything he wanted to, to Aethelmaer. He could already taste the blood, and dirt in his mouth. For the next week, he was beat on, and used until he couldn't even stand, and was forced to do more. Once his week was over he could finally focus on his treasure from his little journey. He decided to wait until he was older to find out about his new found treasure.
  
====The Treasure Box====
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===Teenage Years===
 +
 
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Aethelmaer found the next few years of his life flew by, and before he knew it he was already thirteen.

Revision as of 02:31, 27 March 2006

Aethelmaer Sterksain

He is the favorite of his family, and also the second oldest.

Early Childhood

Born into the Sterksain Family under his father, Garland, and his mother, Elira. He always sought out for things, with a unique sense of curiosity, his parents often kept a close eye on him, as he would always try to escape from his parents clutches, as if he were in prison. Barred away from the world, he always tried to escape, and once he did.

His First Adventure

He was only a boy of four, when one day, he unlatched the door to his pen, and with the front door of his house open, he simply walked out. He stood at the street in front of him, the hustle and bustle of people with their goods, and the merchants tending to their customers. Aethelmaer walked around a little bit, and being the curious being he is, climbed into someone's caravan. No sooner did he climb into it, it started to move. So he layed back into the hay, closed his eyes, and fell asleep. He awoke, to a night sky full of stars, and not a single cloud. Sitting up, his stomach was aching him. Luckily, he had climbed into a food caravan, and found some carrots that satisfied his hunger. Also, seemingly satisfied with the new scenery, he jumps off of the caravan, and stood at the edge of a great forest. Looking down the path, he saw a horse quickly dashing towards him, thinking quickly he dodged it and dove into the woods. With that he got up and ran further and further, until he was too tired to stand. He sat upon a rock, and taking note of his surroundings, spotted a cave, not too far off. His curiosity gave him a new energy, and ran towards the cave. Peering in he saw nothing but darkness, and decided to wait until morning to explore. For the night, he decided to sleep on some leaves that he had bunched up. Morning came, and he couldn't wait to get into that cave, but first scouted the area for berries. When his pouch was full, he finally entered the cave. Delving deeper and deeper, he found a strange box. One that he couldn't yet open. An insctiption was written on it, but he couldn't read it, it seemed to be in a different language. He guessed it was latin, but couldn't tell exactly. Now he had to find his way back. Traveling back through the cave, he thought he remembered the path he took, but walking back, easily lost himself in the maze of intertwining paths. At one point, he was walking and tripped on a small crack in the floor. With the grunt he let out, hundreds and hundreds of bats, rushed out, and thinking quickly, he stood up and ran in the direction they were flying, until he fell into a small hole. Now sliding down, a narrow corridor, and a faint light at the end of the tunnel, it led him into a river. He was dumped into the river, and was quickly taken up by the current and down a small waterfall. Washing ashore, in a heap of pain, he was picked up, by a passing trader, and was taken back into town. He was left with the healers, and wondering what his parents were thinking right now, only cause him to shudder, as to what they would do to him. Before, he could even start thinking of that, his parents just so happened to walk into the healer's building. When he got home, he got thrown into his room, and locked in.... for three days. His parents were royally angered by his actions, his punishment, his older brother was able to do anything he wanted to, to Aethelmaer. He could already taste the blood, and dirt in his mouth. For the next week, he was beat on, and used until he couldn't even stand, and was forced to do more. Once his week was over he could finally focus on his treasure from his little journey. He decided to wait until he was older to find out about his new found treasure.

Teenage Years

Aethelmaer found the next few years of his life flew by, and before he knew it he was already thirteen.