Template:Morale (region)

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The people of a region are not mindless robots who keep their thoughts only on their work -- they are greatly affected by happenings in their region and their realm. Catastrophes like looting and battles can make them extremely unhappy. If their morale gets too low, then they'll start getting desperate. Unhappy people are more likely to go on strike, are likely to become less loyal to your realm, and more difficult to control. They may even rise up against your realm and declare independence, or throw in their lot with one of your enemies!

Morale is given as a percentage, with 100% representing perfectly happy people. It is a reliable gauge of how happy or unhappy the people in a region are, but it says nothing about the reasons for their unhappiness.

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