Dyramiir

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********** Religion In Progress **********

Contents

Dondwé

  • The God of Dyramiir. <LI>There is no other god. <LI>Expects to ‘view’ a duel at least once per week.

    Prayer

    <LI>Cut with a dagger on the left shoulder. Any desired pattern - a family emblem maybe? <LI>Lighting of cannon powder over the cut. <LI>Not needed to pray at the Mosque. <LI>Must prayer at least once per day.

    The Holy Mosque

    <LI>The Capital Monastery is found in Dimwood. <LI>Sacred ground. Disciples must be willing to sacrifice everything for its safety.

    The Marble Staff of Dyramiir

    <LI>Only the Holy Founder may wield it. <LI>It is worth sacrificing millions of people, whether peasant or noble, for it well being and safety. <LI>It is more precious that the Capital Mosque found in Dimwood.

    The Pontifex, the Holy Founder

    <LI>His ‘arguments’ are heard automatically; he does not need to duel to have his voice heard. <LI>Fasting. He must fast for 5 days every quarter year. <LI>Prayers to Dondwé for future decisions, in addition to the required prayer.

    The Disciples

    <LI>Spread the good name of Dyramiir and ‘recruit’ others into the faith. <LI>Teach others of the way of Dondwé. <LI>Believe in no other god. <LI>Uphold the honour of Dyramiir, to death if necessary. <LI>Settle arguments with duels to first blood.

    Duels

    <LI>Settles debates. <LI>Determines politics. <LI>Uphold personal honour.

    <LI>Defending the rights of a family.
  • Personal tools