Assassins/Army of Shadows/Undead in DC 4

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Undead in Dark Citadel
A report from Evil Revan (Lord).



Battle in Dark Citadel   (25 days, 21 hours ago)

No. Role Unit Commander Realm Unit Formation CS
1AUndead Horde(Undead)(rogue)41 otherline  393
2DImperial GuardVangAssassins25 Infline  216
3DCrimsonGuardsGlaedrAssassins32 Infbox  292
4DDahlia(militia/guard unit)Assassins16 Archline  351
5DDark GuardsChanceAssassins21 Archline  372
6DDark GuardsRandyAssassins3 Archline  72
7DDevotionEvilAssassins7 Archline  122
8DKing GuardKingAssassins18 Infline  199
9DNightkissesNymAssassins10 Infline  191
10DRegretDarthAssassins1 SFline  45
11DSpear HeraldsRandunAssassins5 Archline  97
12DThe Increible Flying Needles!(militia/guard unit)Assassins12 Archline  250
13DThe LeopardsJalenAssassins6 Infline  124
14DWinter StepsToBeAssassins5 SFline  157
15DWolves of ShadowthyraAssassins2 SFline  87

Total:
1 attackers (41 other)
14 defenders (91 Inf, 64 Arch, 8 SF)
Total combat strengths: 393 vs. 2575

The region owner Assassins and their allies defend.
The (rogue) troops attack because they are at war with Assassins.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).
Nym Duskryn, Marshal of the Army of Shadows takes command of her army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
    1 (41-U) 2 (25-I)
5 (21-A)
6 (3-A)
8 (18-I)
9 (10-I)
3 (6-I)
5 (2-S)
3 (32-I)
4 (16-A)
7 (7-A)
10 (1-S)
11 (5-A)
2 (12-A)
4 (5-S)  

Regret (10) fire on Undead Horde (1), scoring 10 hits.
Devotion (7) fire on Undead Horde (1), scoring 46 hits.
Spear Heralds (11) fire on Undead Horde (1), scoring 48 hits.
The Increible Flying Needles! (12) fire on Undead Horde (1), scoring 70 hits.
Dark Guards (5) fire on Undead Horde (1), scoring 288 hits.
Wolves of Shadow (15) move closer to get better shots.
Winter Steps (14) fire on Undead Horde (1), scoring 28 hits.
Dahlia (4) fire on Undead Horde (1), scoring 142 hits.
Dark Guards (6) fire on Undead Horde (1), scoring 42 hits.
Undead Horde (1) advance towards the enemy.
CrimsonGuards (3) move forward to take up positions at the outer wall.
King Guard (8), Imperial Guard (2), Nightkisses (9) and The Leopards (13) hold their positions at the outer wall, waiting for the attack.

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Wolves of Shadow (15) score 86 hits.
Undead Horde (1) score 44 hits.
Total hits suffered: Attackers: 86, Defenders: 10 (44 before overkill)

Wolves of Shadow (15) take 10 hits in close combat, which cause 1 casualties.
Undead Horde (1) take 760 hits (86 in close combat, 674 from archer fire), which cause 34 casualties.
Total casualties: 34 attackers, 1 defenders

Turn No. 2
     1 (7-U)5 (1-S)2 (25-I)
3 (32-I)
5 (21-A)
6 (3-A)
8 (18-I)
9 (10-I)
3 (6-I)
4 (16-A)
7 (7-A)
10 (1-S)
11 (5-A)
2 (12-A)
4 (5-S)  

Dark Guards (5) have no enemy in range and hold their fire.
Spear Heralds (11) have no enemy in range and hold their fire.
Regret (10) have no enemy in range and hold their fire.
Dark Guards (6) have no enemy in range and hold their fire.
The Increible Flying Needles! (12) have no enemy in range and hold their fire.
Winter Steps (14) have no enemy in range and hold their fire.
Devotion (7) have no enemy in range and hold their fire.
Dahlia (4) have no enemy in range and hold their fire.
CrimsonGuards (3) leave the fortification, attacking the enemy.
Nightkisses (9), King Guard (8), The Leopards (13) and Imperial Guard (2) hold their positions at the outer wall, waiting for the attack.

Close Combat:
Wolves of Shadow (15) score 42 hits.
CrimsonGuards (3) score 130 hits.
Undead Horde (1) score 12 hits.
Total hits suffered: Attackers: 172, Defenders: 12

Wolves of Shadow (15) take 12 hits in close combat. No casualties.
Undead Horde (1) take 172 hits in close combat, which cause 7 casualties, wiping the unit out.
Total casualties: 7 attackers, 0 defenders

Defender Victory!

Image:Dagger-small.pngImage:Realmassassins.JPGImage:Dagger-small.png
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