https://wiki.battlemaster.org/api.php?action=feedcontributions&user=Joene&feedformat=atomBattleMaster Wiki - User contributions [en]2024-03-28T08:59:28ZUser contributionsMediaWiki 1.33.0https://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=135030Van Hoensbroeck Family2010-01-14T09:49:31Z<p>Joene: /* Family Members */</p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
Nobles:<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
Bastard children:<br />
*[[Van Hoensbroeck Family/Clarissa|Clarissa Van Hoensbroeck (daughter of Henk Van Hoensbroek)]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 18 and a familywealth of 4580 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan, Henk, Kees</center>}}<br />
{{Fame Duke|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">3</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan & Henk</center>}}<br />
{{Fame Family Prestige 20}}<br />
{{Fame Family Prestige 50}}<br />
{{Fame Family Wealth 2000}}<br />
<center>'''Sum: <span style="color: green">8</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
{{Fame Investment|<center>Johan</center>}}<br />
{{Fame Tournament Host|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: red">2</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
{{Fame Death|<center>Henk</center>}}<br />
{{Fame Legendary Hero|<center>Henk</center>}}<br />
<center>'''Sum: <span style="color: red">4</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
{{Fame Unknown}}<br />
<center>'''Sum: At most <span style="color: red">1</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">18</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">18</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=135029Van Hoensbroeck Family2010-01-14T09:43:00Z<p>Joene: /* Family Archievements */</p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 18 and a familywealth of 4580 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan, Henk, Kees</center>}}<br />
{{Fame Duke|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">3</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan & Henk</center>}}<br />
{{Fame Family Prestige 20}}<br />
{{Fame Family Prestige 50}}<br />
{{Fame Family Wealth 2000}}<br />
<center>'''Sum: <span style="color: green">8</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
{{Fame Investment|<center>Johan</center>}}<br />
{{Fame Tournament Host|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: red">2</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
{{Fame Death|<center>Henk</center>}}<br />
{{Fame Legendary Hero|<center>Henk</center>}}<br />
<center>'''Sum: <span style="color: red">4</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
{{Fame Unknown}}<br />
<center>'''Sum: At most <span style="color: red">1</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">18</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">18</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=135028Van Hoensbroeck Family2010-01-14T09:41:45Z<p>Joene: /* Family Archievements */ Adding some fame...</p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 18 and a familywealth of 4580 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan, Henk, Kees</center>}}<br />
{{Fame Duke|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">3</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan & Henk</center>}}<br />
{{Fame Family Prestige 20}}<br />
{{Fame Family Prestige 50}}<br />
{{Fame Family Wealth 2000}}<br />
<center>'''Sum: <span style="color: green">8</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
{{Fame Investment|<center>Johan</center>}}<br />
{{Fame Tournament Host|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: red">2</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
{{Fame Heroic Death|<center>Henk</center>}}<br />
{{Fame Legendary Hero|<center>Henk</center>}}<br />
<center>'''Sum: <span style="color: red">4</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
{{Fame Unknown}}<br />
<center>'''Sum: At most <span style="color: red">1</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">18</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">18</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Black_Chain_Mail_of_Kings&diff=134898Black Chain Mail of Kings2010-01-11T11:21:57Z<p>Joene: The founding of the Black Chain mail of Kings on Dwilight (unique item)</p>
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<div>{{Infobox Unique Item<br />
|type=Armour<br />
|discoveredby=Clarissa Van Hoensbroek<br />
|discodate=11th January 2010<br />
|discoregion=Springdale<br />
|island=Dwilight<br />
|prestige=1<br />
|owner=Clarissa Van Hoensbroek<br />
}}<br />
<br />
The following article is about the founding and adventures with one of the lost Great Chain Mails. These records are collected by a variaty of nobles who wish to record the history around unique items.<br />
<br />
== The founding of The Black Chain Mail of the Kings ==<br />
It was during the autumn of early 1010 (OOC: January 11th 2010) when [[Van_Hoensbroeck_Family/Clarissa|Clarissa Van Hoensbroeck]], bastard-daughter of [[Van_Hoensbroeck_Family|Henk Van Hoensbroeck]] was exploring the region of [[Springdale]] on [[Dwilight]]. Outside the city gates she searched one of the few small forest area's for about 2 hours. She followed different trails and paths, looking at prints left in the mud and the grass.<br />
Finally she encountered a large horde of monsters gathered around what seems to be a cave opening in a small rock group. Clarissa noticed that the horde has a leader, an alpha male, the biggest and most ugly one of the monsters. Because she is familiar with these lands, and she knows them well, she has an advantage when fighting these monsters.<br />
<br />
=== The battle ===<br />
After checking whether she has her bow and arrows present, along with a few knifes, she checks whether she can easily grasp her sword. Clarissa positions herself behind a tree, upon a small elevated land patch. She fired a short volley of ten arrows at the monsters. Three arrows missed their targets, but the others hit their mark. Those arrows took out the first two monsters, but they did alarm the others, which turned around and headed towards the tree after which Clarissa was hiding.<br />
When she saw the monsters coming, she switched her bow for her sword and waited until the first monsters were within range. With her first blow she took out a monster, but the others took more time. Now there was only one monster left. The big ulgy one, the alpha male, who stayed behind was lurking to attack Clarissa. She dodge his attacked, made a roll over the ground and showed up at his left-back side. With a swing of her sword she took out his left leg. But he wasn't beaten yet. A few blows later the monster was beaten and lay dead on the ground.<br />
<br />
=== The Cave ===<br />
Now she had time to check out the cave. Within the cave Clarissa found a great number of silver pieces, probably from merchants and other locals, who have been raided by the monsters. The total bounty was an amount of 5 gold, 9 silver. But there was another item in the cave. One that had long been forgotton: ''The Black Chain Mail of the Kings''. She picked it up and added it to her backpack. She would sell it to it's new owner, whom that would be.<br />
<br />
[[Category: Armour_(unique)]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Dazzling_Nightblade_of_Ninith&diff=125725Dazzling Nightblade of Ninith2009-06-21T16:37:17Z<p>Joene: </p>
<hr />
<div>{{Infobox Unique Item<br />
|type=Weapon<br />
|discoveredby=Tridt Tsuki<br />
|prestige=5<br />
|abilities=<br />
|owner=Henk Van Hoensbroeck<br />
}}<br />
<br />
== The finding of a blade ==<br />
The blade was discovered by a freeman who goes by the name of ''Tridt Tsuki''. The full name of the blade is Dazzling Nightlade of Ninith and it is believed that this dark blade handles it's own affairs. Meaning it does not need the hand of it's master to be wielded.</div>Joenehttps://wiki.battlemaster.org/index.php?title=IRC/Quotes&diff=110045IRC/Quotes2009-01-04T18:54:37Z<p>Joene: /* January 01 */</p>
<hr />
<div>__TOC__<br />
<br />
==Quotes from #battlemaster @ quakenet==<br />
<br />
===January 2009===<br />
<br />
====January 04====<br />
<pre>[19:15] <+Sacha> Used during Medieval Times, the Pear of Anguish was<br />
an extremely painful device used to punish homosexuals, witches and <br />
women accused of inducing a miscarriage.<br />
The Pear of Anguish had the shape of a pear; As a handle was turned, <br />
the spoon-shaped lobes opened; increasing pain. <br />
Even though the Pear of Anguish was mostly used for oral punishments, <br />
homosexuals had it fixed in their anus and women in their vagina. <br />
Causing severe pain, after this torture was employed on the mouth; <br />
the victim's teeth would get destroyed; <br />
making blood pour out of the victim's mouth often causing death.<br />
If introduced in the anus or vagina, death was a step away. <br />
The Pear of Anguish was rarely washed, thus causing infections <br />
very frequently. If the victim didn't die by an infection however, <br />
he would die by other diseases caused by the severe damage of his <br />
or her intestines.<br />
[19:16] <Thalathafn> ouch<br />
[19:16] <Thalathafn> they should really wash it<br />
[19:17] <+Sacha> to make the torture more humane? :p<br />
[19:17] <Thalathafn> especially if they are using it for both ends<br />
[19:17] <+Sacha> im guessing that if theres an expanding pear up your ass, <br />
cleanliness is the least of your concern</pre><br />
<br />
===December 2008===<br />
<br />
====December 25====<br />
<pre>[02:42] <Bedwyr> May Santa Vogt bring you all the best<br />
features tonight, so we may enjoy them all on the morrow<br />
[02:42] * Bedwyr whooshes off to harass a dev-reindeer</pre><br />
<br />
====December 22====<br />
<pre>ELV and Sacha's collaborated topic:<br />
Rated: XXX...and working on that fourth X!</pre><br />
<br />
====December 20====<br />
<pre>14:33:13 * Stabbity slaps _Tom__ around a bit with a large trout<br />
14:33:13 * Sacha humps Tom<br />
14:33:24 * Sacha high fives Stabbity <br />
14:33:27 * Stabbity high fives sacha<br />
14:33:29 <Sacha> lol<br />
14:33:34 <Stabbity> :P<br />
14:33:45 <Sacha> that couldnt have gone any better</pre><br />
<br />
====December 18====<br />
<pre>[10:18] <ELV> Keplerstan must be poor veritek<br />
[10:18] <ELV> :P<br />
[10:18] |<-- Wimpie has left irc.quakenet.org (Quit: <br />
ChatZilla 0.9.84 [Firefox 3.0.4/2008102920])<br />
[10:19] <ELV> nvm, its population is exorbitantly high<br />
[10:19] <Veritek> :p<br />
[10:19] <Veritek> Who needs more than two regions, when <br />
you stack the peasants like cordwood?<br />
[10:20] <zmobiebob> Why do they always have to be stacked <br />
like cordwood?<br />
[10:20] <zmobiebob> Why not some other kind of wood?<br />
[10:21] <zmobiebob> You should really stack peasants <br />
like peasants.<br />
[10:21] <ELV> because cordwood is easily stacked?<br />
[10:21] <Veritek> Maybe we should stack cordwood like we <br />
stack peasants...<br />
[10:22] <ELV> lol<br />
[10:22] <ELV> how are the peasants productive if they are stacked?<br />
[10:22] <ELV> do they sh*t gold?<br />
[10:22] <Veritek> not my concern<br />
[10:22] <Veritek> if they're not productive, we set a few on fire<br />
[10:22] <Veritek> until the rest are productive<br />
[10:22] <Veritek> the rest is irrelevant details<br />
[10:23] <zmobiebob> That's a good point. Seems like a waste of warehouse space.<br />
[10:23] <zmobiebob> 1. Human combustion.<br />
[10:23] <zmobiebob> 2.???<br />
[10:23] <zmobiebob> 3. PROFIT!<br />
[10:23] <Veritek> exactly<br />
[10:23] <Veritek> step 2 doesn't concern me<br />
[10:24] <Lorgan> hoorray for the Combustion-gnomes!<br />
[10:25] <ELV> lol<br />
[10:26] <ELV> so...are most of the peasants in one region<br />
[10:26] <ELV> or 250k+ in both?<br />
[10:26] <ELV> I'd prefer one region<br />
[10:26] <ELV> a peasant region and then an outlying noble region away from <br />
the dirty peasants<br />
[10:26] <Veritek> Yeah, mostly<br />
[10:26] <Veritek> Right<br />
[10:26] <Veritek> One region for the filthy peasants<br />
[10:26] <Veritek> a small one<br />
[10:27] <Veritek> and a big region for the nobles and their servants<br />
[10:27] <Lorgan> hm<br />
[10:27] <Veritek> With ast wooded acres<br />
[10:27] <Veritek> long, tropical coastlines<br />
[10:27] <Lorgan> we shouldn't stack them too high though<br />
[10:27] <Lorgan> so they don't cast shadow on our region<br />
[10:27] <Veritek> ad luxurious mansions<br />
[10:27] <Veritek> Stack them too high, and theymight fall over<br />
[10:27] <Veritek> ruining their productivity<br />
[10:27] <Lorgan> indeed<br />
[10:28] <Veritek> then we'd have to burn them<br />
[10:28] <Lorgan> and they might enter our region<br />
[10:28] <Lorgan> which is a big no-no<br />
[10:29] <Veritek> yep<br />
[10:29] <Veritek> filthy peasants<br />
[10:29] <Lorgan> indeed<br />
[10:29] <Lorgan> they may only come into our regions to clean it<br />
[10:30] <Lorgan> untill they find a way to produce robots</pre><br />
<br />
====December 15====<br />
<pre>[23:47] <Jenred_Bedwyr> Bah...I don't suppose you have any scouts<br />
of Papanian territory, do you Ethan?<br />
[23:47] <Jenred_Bedwyr> General Vulpes has been...Less than helpful.<br />
[23:47] <ELV> which ones?<br />
[23:48] <Jenred_Bedwyr> Anything that might tell us how much mobile CS<br />
they have?<br />
[23:48] <ELV> hhmm...depends...I could ask for one real quick<br />
[23:48] <ELV> got a guy in isular<br />
[23:48] * Jenred_Bedwyr will give you real solid US dollars if you give<br />
him a scout of Colasan, but thinks that this is too much to ask<br />
[23:48] <ELV> hehe<br />
[23:48] <Jenred_Bedwyr> I swear...<br />
[23:48] * ELV asks for colasan scout<br />
[23:48] <ELV> serious?<br />
[23:49] <Jenred_Bedwyr> Get me a scout in the next hour, and I'll send<br />
you money somehow.<br />
[23:49] * Jenred_Bedwyr has a checkbook<br />
[23:49] <ELV> gah...I hope he's on in the next hour<br />
[23:49] <Jenred_Bedwyr> Damn useless Papanian military...<br />
[23:49] <ELV> knowing you, you'd send me a penny<br />
[23:50] <ELV> you ARE a poor college kid :P<br />
[23:50] <Jenred_Bedwyr> Ah...I've actually got a fair bit of cash.<br />
[23:50] <Jenred_Bedwyr> I'd probably send five bucks for the scout<br />
[23:50] <ELV> w00t!<br />
[23:51] <ELV> is it sad when 5 dollars makes me happy? :P<br />
[23:51] * ELV thinks<br />
[23:51] <Jenred_Bedwyr> Is it sad when a scout of a region next to an<br />
ally's capital makes me happy enough to send five bucks?<br />
[23:51] <ELV> 50 top ramen!<br />
[23:51] <ELV> lol</pre><br />
<br />
===October 2008===<br />
<pre>ELV, Sacha and Delvin's collaborated topic:<br />
Delvin Anaris: He's in our heads, infiltrating our thoughts,<br />
stealing our synapses, burning our brains! |<br />
I'm in ur headz, burnin' ur brainz - Lolcat Delvin</pre><br />
<br />
===August 2008===<br />
====August 19====<br />
<pre><+Veritek> If they make a Tuchanon VI, will someone make a<br />
Tuchanon EMACS and declare hatred of Tuchanon VI?</pre><br />
<br />
====August 1====<br />
<pre><ELV> I think its just celibate SachaD...<br />
<SachaD> meh<br />
<SachaD> you get the point :p<br />
<Uceek> ELV would know ;)<br />
...<br />
<ELV> I only know because I know my english well is what I'm sure Kylie meant.<br />
...<br />
<Uceek> exactly ELV</pre><br />
<br />
===July 2008===<br />
<br />
Daviald's birthday poem written for Uceek:<br />
<pre>[13:13:41] <Daviald> Some people see age as a badge of wisdom and fulfilled youth. Each passing year <br />
the mark increases and respect is deserved. <br />
[13:13:48] <Uceek> I hate it already<br />
[13:13:49] <Daviald> They pass out cake and give gifts in a celebration of life and joyful hope for <br />
many more years spent in your company, because each moment is a blessed gift of life from a higher <br />
power that is beyond our comprehension to understand. <br />
[13:13:53] <Uceek> :P<br />
[13:13:57] <Daviald> The truth is that it doesn’t matter how fast you run, how skilled you learn <br />
your karate moves, how many push-ups you can do or what diet plan you are on now. <br />
[13:14:03] <Daviald> An unpretentious and unrelenting fact remains.<br />
[13:14:11] <Daviald> That with each fleeting year the memories fade, friends vanish, beauty loses <br />
its color, life becomes a collection of memoirs. <br />
[13:14:19] <Daviald> As birthdays come and go all the alcohol and inebriated experiences in the <br />
world serve no embankment to the endless cycle of death. <br />
[13:14:21] <Daviald> Time marches on inexorably forward. <br />
[13:14:26] <Daviald> Unrelenting, unyielding, incompassionately it hears neither your pleas nor <br />
cares for your continued desire to live. It will envelop you in its embrace.<br />
[13:14:34] <Daviald> As you fold into his grip and enter the endless night you soon fade from <br />
memories and are you yourself forgotten. One more moment in the endless cycle of life and death.<br />
[13:14:35] <ELV> it's sad!<br />
[13:14:40] <ELV> what is wrong with you<br />
[13:14:42] <Daviald> . A dewdrop of water in the sea lost in the ebb and flow. A mere footstep in <br />
the surf. <br />
[13:14:50] <Riamh> Shut up, ELV...listen. No talk.<br />
[13:14:51] <Aarth> hehe<br />
[13:14:51] <Daviald> Life is a bitch, then you die. Enjoy what you can of it Kylie because you now <br />
have one less year.<br />
[13:14:59] <Uceek> Daviald!!</pre><br />
<br />
===May 2008===<br />
<br />
Some exceptionally [[/long bit of silliness|long bit of silliness]] involving lots of nick changes.<br />
<br />
-------------------------------<br />
<br />
===April 2008===<br />
<pre>[16:46] * Lavigna tried her Goddess-like voice<br />
[16:46] <Lavigna> who asked for me?<br />
[16:46] * Lavigna slaps Aarth around a bit with a large trout<br />
[16:46] <Aarth> Yes?<br />
[16:46] <Aarth> You are goddess?<br />
[16:47] <Lavigna> ya<br />
[16:47] <Aarth> Huh :P<br />
[16:47] <Lavigna> don't i look like one?<br />
[16:47] <Aarth> I havent seen a pic :P<br />
[16:47] <Lavigna> and you won't either<br />
[16:47] <Lavigna> you must have blind faith in me<br />
[16:47] <Aarth> Heh<br />
[16:47] <Lavigna> :)<br />
[16:47] <Aarth> :P<br />
[16:47] <Aarth> damnit. Dinner time. Mom shouting.<br />
[16:48] <Aarth> Brb.</pre><br />
<br />
===February 2008===<br />
[01:15] <Uceek> I'm back<br />
[01:15] <Uceek> you all missed me, I can tell<br />
[01:15] <Uceek> its so quiet<br />
[01:15] <Annaej> lol<br />
[01:15] <Uceek> you're all depressed wondering when I'd be home from shopping<br />
[01:15] <Uceek> ;)<br />
[01:15] <Uceek> either that, or you didn't even notice I left :P<br />
[01:16] <Annaej> I think everyone either got drunk or went to bed, or both<br />
[01:16] <Uceek> lol<br />
[01:16] <SniperChief> I'm arguing with Reilwin about infinity<br />
[01:16] <Uceek> really?<br />
[01:16] <SniperChief> really really<br />
[01:16] <Uceek> so... afterall I don't think the orders changes are too bad<br />
[01:16] <Uceek> how about everyone else?<br />
[01:17] <Annaej> lol good Uceek<br />
[01:17] <SniperChief> (it's taking a while)<br />
[01:17] <Uceek> small realms it means nothing to<br />
[01:17] <Uceek> big realms, it kinda shares the workload<br />
[01:17] <Uceek> though, when 2ICs can send orders it will be better<br />
[01:17] <Reilwin> lol, Uceek : really really<br />
[01:18] <Uceek> really to infinity? :P<br />
[01:19] <Reilwin> to the infinity equal to that of the set which comprises all <br />
natural numbers, yup<br />
[01:19] * Reilwin refuses to continue till the infinity equal to the set which <br />
comprises all real numbers<br />
<br />
[[IRC/Quotes/Infinity]]<br />
<br />
===January 2008===<br />
<pre>[14:44] <+VinnieThePooh> sting<br />
[14:44] <VinnieTheDark> uh<br />
[14:44] <VinnieTheDark> stop stealing my nickname<br />
[14:44] <Baraedor> VinnieThePooh ftw<br />
[14:44] <Baraedor> !<br />
[14:44] Fi|in is now known as VinnieTheWood<br />
[14:45] Baraedor is now known as VinnieTheSquirr<br />
[14:45] <VinnieTheSquirr> damn<br />
[14:45] VinnieTheSquirr is now known as VinnieTheKoala<br />
[14:47] L sets mode: +o VinnieTheDark<br />
[14:47] <VinnieThePooh> oh-oh :)<br />
[14:48] VinnieTheDark sets mode: +ib #battlemaster!*@*<br />
[14:48] <VinnieTheDark> arrrgh<br />
[14:48] <VinnieTheWood> Arrrrrg<br />
[14:48] <VinnieTheKoala> Arrrrrg<br />
[14:49] VinnieTheDark sets mode: +b Vinnie*!*@*<br />
[14:49] <VinnieTheDark> ha<br />
[14:50] VinnieTheWood (~chatzilla@202.71.142.34) has left #battlemaster<br />
[14:50] V|nnieTheDark (~chatzilla@202.71.142.34) has joined #battlemaster<br />
[14:50] <VinnieThePooh> Someone care to translate what Vinnie is doing? I don't speak IRC :P<br />
[14:51] VinnieTheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has left #battlemaster<br />
[14:51] Vinn1etheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has joined #battlemaster<br />
[14:51] <Hoensbroeck> VinnieTheDark is trying to protect his nickname;) so that others can't<br />
use 'Vinnie-something'<br />
[14:51] VinnieThePooh is now known as PrincessVinnie<br />
[14:51] <PrincessVinnie> ?<br />
[14:51] <Vinn1etheKoala> ?<br />
[14:51] VinnieTheDark sets mode: -b+b Vinnie*!*@* *Vinnie*!*@*<br />
<br />
...<br />
<br />
[11:16] <Ragnell> hi Peny<br />
[11:17] VinnieTheDark (~Vinnie@kotnet-147.kulnet.kuleuven.be) has joined #battlemaster<br />
[11:17] <VinnieTheDark> hm<br />
[11:17] <VinnieTheDark> was a little hard to join<br />
[11:17] <VinnieTheDark> with having my own nickname banned and all<br />
[11:18] <Esorp> Your nicjname was banned?<br />
<br />
...<br />
<br />
[11:27] <Real-e-three> Vinnie banned his own nick :P<br />
[11:27] <Real-e-three> Hi Ragnell :)<br />
[11:27] <Real-e-three> Yesterday 3 of us changed our nicks to VinnieThe*<br />
[11:27] <Real-e-three> And so...<br />
[11:27] Real-e-three is now known as Peny<br />
[11:28] <Peny> Was fun :D<br />
[11:28] <Esorp> lol<br />
[11:28] Ragnell is now known as VinnieTheJerk<br />
[11:28] <Esorp> I saw someone called VinnieThePooh<br />
[11:29] <Peny> That's me :)<br />
[11:29] <Esorp> :D<br />
[11:29] <Peny> I do that when Vinnie is online :)<br />
[11:29] <Peny> Oh<br />
[11:29] Peny is now known as VinnieThePooh<br />
[11:29] <VinnieTheJerk> :-P<br />
[11:29] <VinnieThePooh> He's online :P<br />
[11:29] <Esorp> This is tempting.</pre><br />
<br />
<pre>[13:13] <Kai> moo<br />
[13:17] Peny pets the cow<br />
[13:20] m2rt milks the cow<br />
[13:24] m2rt is now known as Esorp<br />
[13:24] Esorp f*cks the cow<br />
[13:24] Esorp is now known as m2rt<br />
[13:24] Peny grabs a big butcher-knife<br />
[13:24] Peny is now known as Cow_Butcher<br />
[13:24] Cow_Butcher stabs<br />
[13:24] Cow_Butcher stabs again<br />
[13:24] Silverhawk starts the fire on a BBQ<br />
[13:25] Cow_Butcher is now known as Cow_<br />
[13:25] Cow_ dies<br />
[13:25] m2rt brings the ketchup :P<br />
[13:25] Cow_ is BBQ-d<br />
[13:25] Cow_ is now known as Peny<br />
[13:25] Silverhawk grabs a plate and cuts of a piece for m2rt<br />
[13:26] m2rt takes the piece and thanks Silverhawk <br />
[13:26] <Peny> Milk, anyone?<br />
[13:26] m2rt enjoys the fine meat<br />
[13:27] <Peny> Kai-aw tastes good<br />
[13:43] <Peny> Aw, was someone here yesterday when Vinnie banned his own nick?<br />
[13:43] <Peny> I need a log of that :P</pre><br />
<br />
<pre><Andrasta> :.:.:.:.:.:<br />
<Andrasta> you will never take the ramparts!<br />
<Andrasta> i fart in your general direction<br />
<Veritek> \_/------/|==|\ (catapult)<br />
<Veritek> O (big boulder)<br />
<Veritek> :.:... . . . ...:.:.: (what's left of your castle walls)<br />
<Ragnell> hmmm<br />
<Andrasta> damn you!<br />
Andrasta retreats to the keep<br />
Ragnell builds the stupid pillow wall again.<br />
<Andrasta> an ally!<br />
<Andrasta> now you are doomed, Veritek!<br />
<Andrasta> sally forth, brave warriors, and crush thine enemies!<br />
<Veritek> .| .| .| .| .| .| .| .| (my pikemen of DOOOM!)<br />
<Andrasta> 0|0|0|0|0|0| (shield wall!)<br />
<Veritek> ^-^ ^-^ ^-^ ^-^ (my crows that will feast on your bodies!)<br />
<Veritek> >>>=====> (Ballista bolts to scatter your shield wall)<br />
<Andrasta> |) -> ^-^ (archers picking off the crows)<br />
<Ragnell> O-}-< (sleeping Raggy)<br />
<Andrasta> drats, my ally is defeated!<br />
<Veritek> <,,_,,)--- (Mice to scare your soldiers)<br />
<Andrasta> \o/ \o/ \o/ (surrendering troops)<br />
<Andrasta> |||||) (||||| (opened gates)<br />
<Veritek> o/ \o (victorious troops giving high 5s)</pre><br />
<br />
<br />
==Archived Quotes==<br />
[[IRC/Quotes/2006|2006]]<br><br />
[[IRC/Quotes/2007|2007]]<br><br />
[[IRC/quotes/falasan|Falasan Quotes]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=IRC/Quotes&diff=110043IRC/Quotes2009-01-04T18:27:55Z<p>Joene: </p>
<hr />
<div>__TOC__<br />
<br />
==Quotes from #battlemaster @ quakenet==<br />
<br />
===January 2009===<br />
<br />
====January 01====<br />
<pre>[19:15] <+Sacha> Used during Medieval Times, the Pear of Anguish was<br />
an extremely painful device used to punish homosexuals, witches and <br />
women accused of inducing a miscarriage.<br />
The Pear of Anguish had the shape of a pear; As a handle was turned, <br />
the spoon-shaped lobes opened; increasing pain. <br />
Even though the Pear of Anguish was mostly used for oral punishments, <br />
homosexuals had it fixed in their anus and women in their vagina. <br />
Causing severe pain, after this torture was employed on the mouth; <br />
the victim's teeth would get destroyed; <br />
making blood pour out of the victim's mouth often causing death.<br />
If introduced in the anus or vagina, death was a step away. <br />
The Pear of Anguish was rarely washed, thus causing infections <br />
very frequently. If the victim didn't die by an infection however, <br />
he would die by other diseases caused by the severe damage of his <br />
or her intestines.<br />
[19:16] <Thalathafn> ouch<br />
[19:16] <Thalathafn> they should really wash it<br />
[19:17] <+Sacha> to make the torture more humane? :p<br />
[19:17] <Thalathafn> especially if they are using it for both ends<br />
[19:17] <+Sacha> im guessing that if theres an expanding pear up your ass, <br />
cleanliness is the least of your concern</pre><br />
<br />
===December 2008===<br />
<br />
====December 25====<br />
<pre>[02:42] <Bedwyr> May Santa Vogt bring you all the best<br />
features tonight, so we may enjoy them all on the morrow<br />
[02:42] * Bedwyr whooshes off to harass a dev-reindeer</pre><br />
<br />
====December 22====<br />
<pre>ELV and Sacha's collaborated topic:<br />
Rated: XXX...and working on that fourth X!</pre><br />
<br />
====December 20====<br />
<pre>14:33:13 * Stabbity slaps _Tom__ around a bit with a large trout<br />
14:33:13 * Sacha humps Tom<br />
14:33:24 * Sacha high fives Stabbity <br />
14:33:27 * Stabbity high fives sacha<br />
14:33:29 <Sacha> lol<br />
14:33:34 <Stabbity> :P<br />
14:33:45 <Sacha> that couldnt have gone any better</pre><br />
<br />
====December 18====<br />
<pre>[10:18] <ELV> Keplerstan must be poor veritek<br />
[10:18] <ELV> :P<br />
[10:18] |<-- Wimpie has left irc.quakenet.org (Quit: <br />
ChatZilla 0.9.84 [Firefox 3.0.4/2008102920])<br />
[10:19] <ELV> nvm, its population is exorbitantly high<br />
[10:19] <Veritek> :p<br />
[10:19] <Veritek> Who needs more than two regions, when <br />
you stack the peasants like cordwood?<br />
[10:20] <zmobiebob> Why do they always have to be stacked <br />
like cordwood?<br />
[10:20] <zmobiebob> Why not some other kind of wood?<br />
[10:21] <zmobiebob> You should really stack peasants <br />
like peasants.<br />
[10:21] <ELV> because cordwood is easily stacked?<br />
[10:21] <Veritek> Maybe we should stack cordwood like we <br />
stack peasants...<br />
[10:22] <ELV> lol<br />
[10:22] <ELV> how are the peasants productive if they are stacked?<br />
[10:22] <ELV> do they sh*t gold?<br />
[10:22] <Veritek> not my concern<br />
[10:22] <Veritek> if they're not productive, we set a few on fire<br />
[10:22] <Veritek> until the rest are productive<br />
[10:22] <Veritek> the rest is irrelevant details<br />
[10:23] <zmobiebob> That's a good point. Seems like a waste of warehouse space.<br />
[10:23] <zmobiebob> 1. Human combustion.<br />
[10:23] <zmobiebob> 2.???<br />
[10:23] <zmobiebob> 3. PROFIT!<br />
[10:23] <Veritek> exactly<br />
[10:23] <Veritek> step 2 doesn't concern me<br />
[10:24] <Lorgan> hoorray for the Combustion-gnomes!<br />
[10:25] <ELV> lol<br />
[10:26] <ELV> so...are most of the peasants in one region<br />
[10:26] <ELV> or 250k+ in both?<br />
[10:26] <ELV> I'd prefer one region<br />
[10:26] <ELV> a peasant region and then an outlying noble region away from <br />
the dirty peasants<br />
[10:26] <Veritek> Yeah, mostly<br />
[10:26] <Veritek> Right<br />
[10:26] <Veritek> One region for the filthy peasants<br />
[10:26] <Veritek> a small one<br />
[10:27] <Veritek> and a big region for the nobles and their servants<br />
[10:27] <Lorgan> hm<br />
[10:27] <Veritek> With ast wooded acres<br />
[10:27] <Veritek> long, tropical coastlines<br />
[10:27] <Lorgan> we shouldn't stack them too high though<br />
[10:27] <Lorgan> so they don't cast shadow on our region<br />
[10:27] <Veritek> ad luxurious mansions<br />
[10:27] <Veritek> Stack them too high, and theymight fall over<br />
[10:27] <Veritek> ruining their productivity<br />
[10:27] <Lorgan> indeed<br />
[10:28] <Veritek> then we'd have to burn them<br />
[10:28] <Lorgan> and they might enter our region<br />
[10:28] <Lorgan> which is a big no-no<br />
[10:29] <Veritek> yep<br />
[10:29] <Veritek> filthy peasants<br />
[10:29] <Lorgan> indeed<br />
[10:29] <Lorgan> they may only come into our regions to clean it<br />
[10:30] <Lorgan> untill they find a way to produce robots</pre><br />
<br />
====December 15====<br />
<pre>[23:47] <Jenred_Bedwyr> Bah...I don't suppose you have any scouts<br />
of Papanian territory, do you Ethan?<br />
[23:47] <Jenred_Bedwyr> General Vulpes has been...Less than helpful.<br />
[23:47] <ELV> which ones?<br />
[23:48] <Jenred_Bedwyr> Anything that might tell us how much mobile CS<br />
they have?<br />
[23:48] <ELV> hhmm...depends...I could ask for one real quick<br />
[23:48] <ELV> got a guy in isular<br />
[23:48] * Jenred_Bedwyr will give you real solid US dollars if you give<br />
him a scout of Colasan, but thinks that this is too much to ask<br />
[23:48] <ELV> hehe<br />
[23:48] <Jenred_Bedwyr> I swear...<br />
[23:48] * ELV asks for colasan scout<br />
[23:48] <ELV> serious?<br />
[23:49] <Jenred_Bedwyr> Get me a scout in the next hour, and I'll send<br />
you money somehow.<br />
[23:49] * Jenred_Bedwyr has a checkbook<br />
[23:49] <ELV> gah...I hope he's on in the next hour<br />
[23:49] <Jenred_Bedwyr> Damn useless Papanian military...<br />
[23:49] <ELV> knowing you, you'd send me a penny<br />
[23:50] <ELV> you ARE a poor college kid :P<br />
[23:50] <Jenred_Bedwyr> Ah...I've actually got a fair bit of cash.<br />
[23:50] <Jenred_Bedwyr> I'd probably send five bucks for the scout<br />
[23:50] <ELV> w00t!<br />
[23:51] <ELV> is it sad when 5 dollars makes me happy? :P<br />
[23:51] * ELV thinks<br />
[23:51] <Jenred_Bedwyr> Is it sad when a scout of a region next to an<br />
ally's capital makes me happy enough to send five bucks?<br />
[23:51] <ELV> 50 top ramen!<br />
[23:51] <ELV> lol</pre><br />
<br />
===October 2008===<br />
<pre>ELV, Sacha and Delvin's collaborated topic:<br />
Delvin Anaris: He's in our heads, infiltrating our thoughts,<br />
stealing our synapses, burning our brains! |<br />
I'm in ur headz, burnin' ur brainz - Lolcat Delvin</pre><br />
<br />
===August 2008===<br />
====August 19====<br />
<pre><+Veritek> If they make a Tuchanon VI, will someone make a<br />
Tuchanon EMACS and declare hatred of Tuchanon VI?</pre><br />
<br />
====August 1====<br />
<pre><ELV> I think its just celibate SachaD...<br />
<SachaD> meh<br />
<SachaD> you get the point :p<br />
<Uceek> ELV would know ;)<br />
...<br />
<ELV> I only know because I know my english well is what I'm sure Kylie meant.<br />
...<br />
<Uceek> exactly ELV</pre><br />
<br />
===July 2008===<br />
<br />
Daviald's birthday poem written for Uceek:<br />
<pre>[13:13:41] <Daviald> Some people see age as a badge of wisdom and fulfilled youth. Each passing year <br />
the mark increases and respect is deserved. <br />
[13:13:48] <Uceek> I hate it already<br />
[13:13:49] <Daviald> They pass out cake and give gifts in a celebration of life and joyful hope for <br />
many more years spent in your company, because each moment is a blessed gift of life from a higher <br />
power that is beyond our comprehension to understand. <br />
[13:13:53] <Uceek> :P<br />
[13:13:57] <Daviald> The truth is that it doesn’t matter how fast you run, how skilled you learn <br />
your karate moves, how many push-ups you can do or what diet plan you are on now. <br />
[13:14:03] <Daviald> An unpretentious and unrelenting fact remains.<br />
[13:14:11] <Daviald> That with each fleeting year the memories fade, friends vanish, beauty loses <br />
its color, life becomes a collection of memoirs. <br />
[13:14:19] <Daviald> As birthdays come and go all the alcohol and inebriated experiences in the <br />
world serve no embankment to the endless cycle of death. <br />
[13:14:21] <Daviald> Time marches on inexorably forward. <br />
[13:14:26] <Daviald> Unrelenting, unyielding, incompassionately it hears neither your pleas nor <br />
cares for your continued desire to live. It will envelop you in its embrace.<br />
[13:14:34] <Daviald> As you fold into his grip and enter the endless night you soon fade from <br />
memories and are you yourself forgotten. One more moment in the endless cycle of life and death.<br />
[13:14:35] <ELV> it's sad!<br />
[13:14:40] <ELV> what is wrong with you<br />
[13:14:42] <Daviald> . A dewdrop of water in the sea lost in the ebb and flow. A mere footstep in <br />
the surf. <br />
[13:14:50] <Riamh> Shut up, ELV...listen. No talk.<br />
[13:14:51] <Aarth> hehe<br />
[13:14:51] <Daviald> Life is a bitch, then you die. Enjoy what you can of it Kylie because you now <br />
have one less year.<br />
[13:14:59] <Uceek> Daviald!!</pre><br />
<br />
===May 2008===<br />
<br />
Some exceptionally [[/long bit of silliness|long bit of silliness]] involving lots of nick changes.<br />
<br />
-------------------------------<br />
<br />
===April 2008===<br />
<pre>[16:46] * Lavigna tried her Goddess-like voice<br />
[16:46] <Lavigna> who asked for me?<br />
[16:46] * Lavigna slaps Aarth around a bit with a large trout<br />
[16:46] <Aarth> Yes?<br />
[16:46] <Aarth> You are goddess?<br />
[16:47] <Lavigna> ya<br />
[16:47] <Aarth> Huh :P<br />
[16:47] <Lavigna> don't i look like one?<br />
[16:47] <Aarth> I havent seen a pic :P<br />
[16:47] <Lavigna> and you won't either<br />
[16:47] <Lavigna> you must have blind faith in me<br />
[16:47] <Aarth> Heh<br />
[16:47] <Lavigna> :)<br />
[16:47] <Aarth> :P<br />
[16:47] <Aarth> damnit. Dinner time. Mom shouting.<br />
[16:48] <Aarth> Brb.</pre><br />
<br />
===February 2008===<br />
[01:15] <Uceek> I'm back<br />
[01:15] <Uceek> you all missed me, I can tell<br />
[01:15] <Uceek> its so quiet<br />
[01:15] <Annaej> lol<br />
[01:15] <Uceek> you're all depressed wondering when I'd be home from shopping<br />
[01:15] <Uceek> ;)<br />
[01:15] <Uceek> either that, or you didn't even notice I left :P<br />
[01:16] <Annaej> I think everyone either got drunk or went to bed, or both<br />
[01:16] <Uceek> lol<br />
[01:16] <SniperChief> I'm arguing with Reilwin about infinity<br />
[01:16] <Uceek> really?<br />
[01:16] <SniperChief> really really<br />
[01:16] <Uceek> so... afterall I don't think the orders changes are too bad<br />
[01:16] <Uceek> how about everyone else?<br />
[01:17] <Annaej> lol good Uceek<br />
[01:17] <SniperChief> (it's taking a while)<br />
[01:17] <Uceek> small realms it means nothing to<br />
[01:17] <Uceek> big realms, it kinda shares the workload<br />
[01:17] <Uceek> though, when 2ICs can send orders it will be better<br />
[01:17] <Reilwin> lol, Uceek : really really<br />
[01:18] <Uceek> really to infinity? :P<br />
[01:19] <Reilwin> to the infinity equal to that of the set which comprises all <br />
natural numbers, yup<br />
[01:19] * Reilwin refuses to continue till the infinity equal to the set which <br />
comprises all real numbers<br />
<br />
[[IRC/Quotes/Infinity]]<br />
<br />
===January 2008===<br />
<pre>[14:44] <+VinnieThePooh> sting<br />
[14:44] <VinnieTheDark> uh<br />
[14:44] <VinnieTheDark> stop stealing my nickname<br />
[14:44] <Baraedor> VinnieThePooh ftw<br />
[14:44] <Baraedor> !<br />
[14:44] Fi|in is now known as VinnieTheWood<br />
[14:45] Baraedor is now known as VinnieTheSquirr<br />
[14:45] <VinnieTheSquirr> damn<br />
[14:45] VinnieTheSquirr is now known as VinnieTheKoala<br />
[14:47] L sets mode: +o VinnieTheDark<br />
[14:47] <VinnieThePooh> oh-oh :)<br />
[14:48] VinnieTheDark sets mode: +ib #battlemaster!*@*<br />
[14:48] <VinnieTheDark> arrrgh<br />
[14:48] <VinnieTheWood> Arrrrrg<br />
[14:48] <VinnieTheKoala> Arrrrrg<br />
[14:49] VinnieTheDark sets mode: +b Vinnie*!*@*<br />
[14:49] <VinnieTheDark> ha<br />
[14:50] VinnieTheWood (~chatzilla@202.71.142.34) has left #battlemaster<br />
[14:50] V|nnieTheDark (~chatzilla@202.71.142.34) has joined #battlemaster<br />
[14:50] <VinnieThePooh> Someone care to translate what Vinnie is doing? I don't speak IRC :P<br />
[14:51] VinnieTheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has left #battlemaster<br />
[14:51] Vinn1etheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has joined #battlemaster<br />
[14:51] <Hoensbroeck> VinnieTheDark is trying to protect his nickname;) so that others can't<br />
use 'Vinnie-something'<br />
[14:51] VinnieThePooh is now known as PrincessVinnie<br />
[14:51] <PrincessVinnie> ?<br />
[14:51] <Vinn1etheKoala> ?<br />
[14:51] VinnieTheDark sets mode: -b+b Vinnie*!*@* *Vinnie*!*@*<br />
<br />
...<br />
<br />
[11:16] <Ragnell> hi Peny<br />
[11:17] VinnieTheDark (~Vinnie@kotnet-147.kulnet.kuleuven.be) has joined #battlemaster<br />
[11:17] <VinnieTheDark> hm<br />
[11:17] <VinnieTheDark> was a little hard to join<br />
[11:17] <VinnieTheDark> with having my own nickname banned and all<br />
[11:18] <Esorp> Your nicjname was banned?<br />
<br />
...<br />
<br />
[11:27] <Real-e-three> Vinnie banned his own nick :P<br />
[11:27] <Real-e-three> Hi Ragnell :)<br />
[11:27] <Real-e-three> Yesterday 3 of us changed our nicks to VinnieThe*<br />
[11:27] <Real-e-three> And so...<br />
[11:27] Real-e-three is now known as Peny<br />
[11:28] <Peny> Was fun :D<br />
[11:28] <Esorp> lol<br />
[11:28] Ragnell is now known as VinnieTheJerk<br />
[11:28] <Esorp> I saw someone called VinnieThePooh<br />
[11:29] <Peny> That's me :)<br />
[11:29] <Esorp> :D<br />
[11:29] <Peny> I do that when Vinnie is online :)<br />
[11:29] <Peny> Oh<br />
[11:29] Peny is now known as VinnieThePooh<br />
[11:29] <VinnieTheJerk> :-P<br />
[11:29] <VinnieThePooh> He's online :P<br />
[11:29] <Esorp> This is tempting.</pre><br />
<br />
<pre>[13:13] <Kai> moo<br />
[13:17] Peny pets the cow<br />
[13:20] m2rt milks the cow<br />
[13:24] m2rt is now known as Esorp<br />
[13:24] Esorp f*cks the cow<br />
[13:24] Esorp is now known as m2rt<br />
[13:24] Peny grabs a big butcher-knife<br />
[13:24] Peny is now known as Cow_Butcher<br />
[13:24] Cow_Butcher stabs<br />
[13:24] Cow_Butcher stabs again<br />
[13:24] Silverhawk starts the fire on a BBQ<br />
[13:25] Cow_Butcher is now known as Cow_<br />
[13:25] Cow_ dies<br />
[13:25] m2rt brings the ketchup :P<br />
[13:25] Cow_ is BBQ-d<br />
[13:25] Cow_ is now known as Peny<br />
[13:25] Silverhawk grabs a plate and cuts of a piece for m2rt<br />
[13:26] m2rt takes the piece and thanks Silverhawk <br />
[13:26] <Peny> Milk, anyone?<br />
[13:26] m2rt enjoys the fine meat<br />
[13:27] <Peny> Kai-aw tastes good<br />
[13:43] <Peny> Aw, was someone here yesterday when Vinnie banned his own nick?<br />
[13:43] <Peny> I need a log of that :P</pre><br />
<br />
<pre><Andrasta> :.:.:.:.:.:<br />
<Andrasta> you will never take the ramparts!<br />
<Andrasta> i fart in your general direction<br />
<Veritek> \_/------/|==|\ (catapult)<br />
<Veritek> O (big boulder)<br />
<Veritek> :.:... . . . ...:.:.: (what's left of your castle walls)<br />
<Ragnell> hmmm<br />
<Andrasta> damn you!<br />
Andrasta retreats to the keep<br />
Ragnell builds the stupid pillow wall again.<br />
<Andrasta> an ally!<br />
<Andrasta> now you are doomed, Veritek!<br />
<Andrasta> sally forth, brave warriors, and crush thine enemies!<br />
<Veritek> .| .| .| .| .| .| .| .| (my pikemen of DOOOM!)<br />
<Andrasta> 0|0|0|0|0|0| (shield wall!)<br />
<Veritek> ^-^ ^-^ ^-^ ^-^ (my crows that will feast on your bodies!)<br />
<Veritek> >>>=====> (Ballista bolts to scatter your shield wall)<br />
<Andrasta> |) -> ^-^ (archers picking off the crows)<br />
<Ragnell> O-}-< (sleeping Raggy)<br />
<Andrasta> drats, my ally is defeated!<br />
<Veritek> <,,_,,)--- (Mice to scare your soldiers)<br />
<Andrasta> \o/ \o/ \o/ (surrendering troops)<br />
<Andrasta> |||||) (||||| (opened gates)<br />
<Veritek> o/ \o (victorious troops giving high 5s)</pre><br />
<br />
<br />
==Archived Quotes==<br />
[[IRC/Quotes/2006|2006]]<br><br />
[[IRC/Quotes/2007|2007]]<br><br />
[[IRC/quotes/falasan|Falasan Quotes]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=108922Van Hoensbroeck Family/Henk2008-12-22T22:15:27Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue what or who to expect. Suddenly there was a white bright light and within that light a dark shadow ascended from the sky. Henk recognised the figure from one of the drawings he had seen ones in the library of Toren Stronghold. It was no more than the divine Tor himself!<br />
<br />
Henk immediately lowered his sword, pinched it into the snow and kneeled before the divine spirit of the noble war heroes. He waited until the spirit spoke to him:<br />
<br />
''Greetings Henk,''<br />
<br />
''I am Tor, the God of War and the master of Thunder and Lightning. I come before you to brief you on a very important task. As you are undoubtly aware that it is the task of the fellowship to find a new home for brave warriors and as soon as they have settled they will require a king to rule them. To avoid hostilities between nobles within that realm to prevent it from destruction, there shall be somebody who has to appoint the King. That person who has to choose, will be you. Hereby I grant you my special pendant, which can be worn beneath ones clothes so that it shall not be noticed by others and that it can be showed to whom he desires. Hand it to the person who is wise, cunning and eloquent, for he shall be King.''<br />
<br />
The amulet appeared in the sky and Henk stretched out both his arms to catch it. Softly the amulet dropped in his hands and for a moment Henk staired at the symbol of Tor. The entire amulet was made out of gold and diamonds. As soon as the divine Tor came he also disappeared leaving Henk behind with the amulet in his in his hands. He hung the pendant around his neck and let it slip under his clothes, so nobody would notice him wearing Tor's Medaillon.<br />
<br />
Henk climbed down the mountain and rallied his men to move on to Valkyrja. The stronghold from where Everguard would grow.<br />
<br />
==The Lost Literature==<br />
<br />
What many Torenites didn't know was that before the island sank into the ocean that Henk descended down to the older dungeons where the ancient scrolls were kept. It was there where he ordered his servants to empty the dungeon and load all the books, pictures and scrolls on the boat which would take him to Dwilight. Thousands of years old knowledge about laying down infrastructure, going into battle, waging war, region maintenaince, ceremonies and many more.<br />
<br />
Henk did keep it for safekeeping and let his servants store everything in his estate in Rye till Everguard was established. Then he would ordered to move the valuable information about their history.<br />
<br />
==Aquitain==<br />
Henk became count of Aquitain on september the 20th, 1008, but lost ownership due to a brutal take over by an undead horde on the 22nd of december, 1008. Besides a recruitmentcenter and population growth Henk managed to fund the building of a palisade.<br />
<br />
==The Dazzling Nightblade of Ninith==<br />
On december the 19th, 1008 (Dwilight timeline), Henk was offered the [[Dazzling_Nightblade_of_Ninith|The Dazzling Nightblade of Ninith]] a very prestigeous item who would give him 3 prestige as his owner. Furthermore the blade is numerous for it's own agenda. It appears to cut off a man's head, even if it's not being wielded by his master.<br />
<br />
<br />
<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Dazzling_Nightblade_of_Ninith&diff=108921Dazzling Nightblade of Ninith2008-12-22T22:07:15Z<p>Joene: </p>
<hr />
<div>== The founding of a blade ==<br />
The blade was discovered by a freeman who goes by the name of ''Tridt Tsuki''. The full name of the blade is Dazzling Nightlade of Ninith and it is believed that this dark blade handles it's own affairs. Meaning it does not need the hand of it's master to be wielded.<br />
<br />
== About the blade ==<br />
<br />
Name: Dazzling Nightblade of Ninith<br />
<br />
Type: Weapon<br />
<br />
Skill: +3 prestige<br />
<br />
Condition: 47%<br />
<br />
Current owner: [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
[[Category: Unique Items]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Dazzling_Nightblade_of_Ninith&diff=108920Dazzling Nightblade of Ninith2008-12-22T22:05:27Z<p>Joene: </p>
<hr />
<div>== The founding of a blade ==<br />
The blade was discovered by a freeman who goes by the name of ''Tridt Tsuki''. The full name of the blade is Dazzling Nightlade of Ninith and it is believed that this dark blade handles it's own affairs. Meaning it does not need the hand of it's master to be wielded.<br />
<br />
== About the blade ==<br />
<br />
Name: Dazzling Nightblade of Ninith<br />
<br />
Type: Weapon<br />
<br />
Skill: +3 prestige<br />
<br />
Condition: 47%<br />
<br />
Current owner: [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
[[Category: Unique Item]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Dazzling_Nightblade_of_Ninith&diff=108919Dazzling Nightblade of Ninith2008-12-22T22:03:37Z<p>Joene: </p>
<hr />
<div>== The founding of a blade ==<br />
The blade was discovered by a freeman who goes by the name of ''Tridt Tsuki''. The full name of the blade is Dazzling Nightlade of Ninith and it is believed that this dark blade handles it's own affairs. Meaning it does not need the hand of it's master to be wielded.<br />
<br />
== About the blade ==<br />
<br />
Name: Dazzling Nightblade of Ninith<br />
<br />
Type: Weapon<br />
<br />
Skill: +3 prestige<br />
<br />
Condition: 47%<br />
<br />
Current owner: [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Aquitain&diff=108917Aquitain2008-12-22T21:49:43Z<p>Joene: </p>
<hr />
<div>{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Aquitain<br />
|region map=Aquitain.JPG<br />
|realm=Everguard<br />
|duchy=Imperial<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=Raleigh Jazuma<br />
|recruitable units=None<br />
|region type=Townsland<br />
|location=Midland (west)<br />
|weather=North Shore<br />
|population=1257<br />
|gold=561 gold<br />
|food=182 Bushels<br />
}}'''Aquitain''' (''pronounced: ah-kwi-tain'') is a landlocked townsland region in northwestern '''Dwilight''', to the west of {{Reglink|DW|Ygg d'Razhuul}}, and to the north of the city and suburbs of {{Reglink|DW|Gelene}}. Aquitain is an extremely affluent town, and provides an extremely important service to the realm it serves. The soldiers who call this town home are extremely intelligent (though slightly less rough than their rural brethren from the neighboring regions), and excellent commanders. Aquitain is a valuable target, and as such it is under constant threat from '''Dwilight Monsters'''. <br />
<br />
==Climate==<br />
[[Image: AquitainLand.jpg|250px|thumb|left|The rolling hills of '''Aquitain'''.]]<br />
Aquitain is a townsland found in the midland prairies land-locked between {{Reglink|DW|Gelene Outskirts}}, {{Reglink|DW|Sabadell}}, {{Reglink|DW|Ygg d'Razhuul}} and {{Reglink|DW|Zereth}}. The climate of the region is generally temperate and mild, and the local peasants seem to enjoy the climate more than some of the extremes experience on the coastal regions, or further south.<br />
<br />
Early Records show that Aquitain used to be susceptible to Droughts and Brush fires with record hot temperatures on summers with extreme heat waves. Aquitain's winters are less harsh, due to it's rather close proximity to the coasts. Temperature have generally fallen just below Freezing, while summesr can sometime go as high as 97 degrees.<br />
<br />
Precipitation has increased in comparison to local records. Raging storms now often pass through the region, even with some accounts of tornadoes from time to time. However with the increased precipitation, Aquitain has flourished to be the agricultural hub of it's neighbors.<br />
<br />
==Native Plants and Animals==<br />
[[Image: PrarieDogs.jpg|250px|thumb|left|'''Prairie Dogs''' are indigenous to Aquitain.]]<br />
Aquitain is also popularly known for it's diverse wild life. With long rolling prairie fields, the wild horses of Aquitain run wild and free, considered by many to be one of the strongest and most graceful creatures of the land. One of the more unique oddities of the land are the many kinds of small creatures that make Aquitain home, such as prairie dogs, which have found this region to be quite hospitable, much to the disdain of the local farmers.<br />
<br />
The plant life of Aquitain mostly consists of fields of produce from the native farmers. However, Aquitain also provides perfect conditions for the growth of herbal remedies and it's grown to be a very profitable and useful business for the locals. <br />
<br />
Trees are not in over abundance, rather the rolling hills and prairies rule the landscape, offering a visual delight to those who reside there. The peasants of the land especially love the soil of Aquitain, which is perfect for the cultivation of wheat, barley and several other crops which feed the people of the realm.<br />
<br />
==Economic Influence of the Town==<br />
Aquitain holds it's high stature of the northern coast lands, proving to be the center of trade. Aquitain conveniently placed at the crossroads between multiple regions. For the many traders that travel far and wide, a stop at Aquitain is almost always guaranteed, and has become something of a necessity when travelling west. It is a great deal of distance between the holy city of {{Reglink|DW|Valkyrja}} and the next closest western city of {{Reglink|DW|Gaston}}, so Aquitain is an important hub that serves as a waypoint between the great cities. Goods from all over the world find their place in Aquitain's marketplace.<br />
<br />
==Military Culture==<br />
Aquitain was captured, and immediately became a frontier region - often seeing invasions of monsters coming through their borders to attack the surrounding rural regions. As a result, the townspeople have become battle hardened and strong, and provide some of the strongest forces in the kingdom. <br />
<br />
When the first lord was named, a fortress was built in the centre of the region as a main base of operations in the defence of the region, as well as several smaller fortifications around the land in order for the people to have a place to flee to and seek shelter for food, water and protection, should any monsters or undead return. New recruitment centers were founded and men have poured into them to take up arms and defend the kingdom.<br />
<br />
===Fortifications===<br />
On the 9th of December in the year 1008 the palisade that once surrounded Aquitain has been rebuild. It should provide light protection for the villagers of Aquitain against the undead and monsters that are currently roaming around and inside Everguard's regions.<br />
<br />
==Religion==<br />
Aquitain was shortly taken after the founding of [[Torenism]]. It was at that moment, that it's current lord Henk Van Hoensbroeck travelled to {{Reglink|DW|Ygg d'Razhuul}} to become part of the faith called Torenism. After his return from Ygg d'Rhazuul, Henk instructed the workers to construct a small shrine of Torenism. This is the second temple builded in favour of Torenism.<br />
From this day on Torenism became part of the lives of the people of Aquitain. The priests estimate that there are 129 followers in this region, which is 15% of it's total population. The remainder of the peasents believes in Local Pagan and Folklore.<br />
<br />
==Politics==<br />
Aquitain was first conquered by [[Everguard]]. The locals were persuaded in a matter of days of Evergaurd's intent and purpose, and happily turned themselves over to the kingdom to become subjects of the High King. Those graced with High King Fisc Arylon's presence felt extremely honored, as he personally lead the force of arms that claimed the region.<br />
<br />
Knowing Aquitain was a crossroads and therefore a bridge to the rest of the neighboring regions, The '''Queen Consort Luna Dawnstar''' remained to continue to learn of the locals and the lands. Quickly, Evergaurd gained unanimous acceptance. The locals themselves offered Luna if she would accept the honor of being the overlord of the townsland.<br />
<br />
After a great deal of time in command of the region, Marchioness Luna was kidnapped from Dwilight, and forcibly taken overseas. At that time, the High King granted nobility to Marquis Inagon II Gamgon to command the region in her absence. Following a long series of brutal attacks by hordes of monsters undead, Everguard eventually lost control of the townsland. But since late september Everguard reclaimed the region and installed [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]] as it's lord.<br />
<br />
===Lords who have ruled Aquitain===<br />
*'''Marchioness Luna Dawnstar''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 1, 2008 - May 3, 2008''<br />
*'''Marquis Inagon II Gamgon ''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled May 4, 2008 - June 20, 2008''<br />
*'''Anarchy''' - Peasant revolt and control - ''Ruled June 21, 2008 - September 24, 2008''<br />
*'''Marquis Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled September 25, 2008 - December 22, 2008''<br />
*'''Anarchy''' - Brutal take over by undead horde - ''Ruled December 22, 2008 - Present''<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Aquitain&diff=107973Aquitain2008-12-11T22:08:53Z<p>Joene: </p>
<hr />
<div>{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Aquitain<br />
|region map=Aquitain.JPG<br />
|realm=Everguard<br />
|duchy=Imperial<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=Raleigh Jazuma<br />
|recruitable units=None<br />
|region type=Townsland<br />
|location=Midland (west)<br />
|weather=North Shore<br />
|population=1257<br />
|gold=561 gold<br />
|food=182 Bushels<br />
}}'''Aquitain''' (''pronounced: ah-kwi-tain'') is a landlocked townsland region in northwestern '''Dwilight''', to the west of {{Reglink|DW|Ygg d'Razhuul}}, and to the north of the city and suburbs of {{Reglink|DW|Gelene}}. Aquitain is an extremely affluent town, and provides an extremely important service to the realm it serves. The soldiers who call this town home are extremely intelligent (though slightly less rough than their rural brethren from the neighboring regions), and excellent commanders. Aquitain is a valuable target, and as such it is under constant threat from '''Dwilight Monsters'''. <br />
<br />
==Climate==<br />
[[Image: AquitainLand.jpg|250px|thumb|left|The rolling hills of '''Aquitain'''.]]<br />
Aquitain is a townsland found in the midland prairies land-locked between {{Reglink|DW|Gelene Outskirts}}, {{Reglink|DW|Sabadell}}, {{Reglink|DW|Ygg d'Razhuul}} and {{Reglink|DW|Zereth}}. The climate of the region is generally temperate and mild, and the local peasants seem to enjoy the climate more than some of the extremes experience on the coastal regions, or further south.<br />
<br />
Early Records show that Aquitain used to be susceptible to Droughts and Brush fires with record hot temperatures on summers with extreme heat waves. Aquitain's winters are less harsh, due to it's rather close proximity to the coasts. Temperature have generally fallen just below Freezing, while summesr can sometime go as high as 97 degrees.<br />
<br />
Precipitation has increased in comparison to local records. Raging storms now often pass through the region, even with some accounts of tornadoes from time to time. However with the increased precipitation, Aquitain has flourished to be the agricultural hub of it's neighbors.<br />
<br />
==Native Plants and Animals==<br />
[[Image: PrarieDogs.jpg|250px|thumb|left|'''Prairie Dogs''' are indigenous to Aquitain.]]<br />
Aquitain is also popularly known for it's diverse wild life. With long rolling prairie fields, the wild horses of Aquitain run wild and free, considered by many to be one of the strongest and most graceful creatures of the land. One of the more unique oddities of the land are the many kinds of small creatures that make Aquitain home, such as prairie dogs, which have found this region to be quite hospitable, much to the disdain of the local farmers.<br />
<br />
The plant life of Aquitain mostly consists of fields of produce from the native farmers. However, Aquitain also provides perfect conditions for the growth of herbal remedies and it's grown to be a very profitable and useful business for the locals. <br />
<br />
Trees are not in over abundance, rather the rolling hills and prairies rule the landscape, offering a visual delight to those who reside there. The peasants of the land especially love the soil of Aquitain, which is perfect for the cultivation of wheat, barley and several other crops which feed the people of the realm.<br />
<br />
==Economic Influence of the Town==<br />
Aquitain holds it's high stature of the northern coast lands, proving to be the center of trade. Aquitain conveniently placed at the crossroads between multiple regions. For the many traders that travel far and wide, a stop at Aquitain is almost always guaranteed, and has become something of a necessity when travelling west. It is a great deal of distance between the holy city of {{Reglink|DW|Valkyrja}} and the next closest western city of {{Reglink|DW|Gaston}}, so Aquitain is an important hub that serves as a waypoint between the great cities. Goods from all over the world find their place in Aquitain's marketplace.<br />
<br />
==Military Culture==<br />
Aquitain was captured, and immediately became a frontier region - often seeing invasions of monsters coming through their borders to attack the surrounding rural regions. As a result, the townspeople have become battle hardened and strong, and provide some of the strongest forces in the kingdom. <br />
<br />
When the first lord was named, a fortress was built in the centre of the region as a main base of operations in the defence of the region, as well as several smaller fortifications around the land in order for the people to have a place to flee to and seek shelter for food, water and protection, should any monsters or undead return. New recruitment centers were founded and men have poured into them to take up arms and defend the kingdom.<br />
<br />
===Fortifications===<br />
On the 9th of December in the year 1008 the palisade that once surrounded Aquitain has been rebuild. It should provide light protection for the villagers of Aquitain against the undead and monsters that are currently roaming around and inside Everguard's regions.<br />
<br />
==Religion==<br />
Aquitain was shortly taken after the founding of [[Torenism]]. It was at that moment, that it's current lord Henk Van Hoensbroeck travelled to {{Reglink|DW|Ygg d'Razhuul}} to become part of the faith called Torenism. After his return from Ygg d'Rhazuul, Henk instructed the workers to construct a small shrine of Torenism. This is the second temple builded in favour of Torenism.<br />
From this day on Torenism became part of the lives of the people of Aquitain. The priests estimate that there are 129 followers in this region, which is 15% of it's total population. The remainder of the peasents believes in Local Pagan and Folklore.<br />
<br />
==Politics==<br />
Aquitain was first conquered by [[Everguard]]. The locals were persuaded in a matter of days of Evergaurd's intent and purpose, and happily turned themselves over to the kingdom to become subjects of the High King. Those graced with High King Fisc Arylon's presence felt extremely honored, as he personally lead the force of arms that claimed the region.<br />
<br />
Knowing Aquitain was a crossroads and therefore a bridge to the rest of the neighboring regions, The '''Queen Consort Luna Dawnstar''' remained to continue to learn of the locals and the lands. Quickly, Evergaurd gained unanimous acceptance. The locals themselves offered Luna if she would accept the honor of being the overlord of the townsland.<br />
<br />
After a great deal of time in command of the region, Marchioness Luna was kidnapped from Dwilight, and forcibly taken overseas. At that time, the High King granted nobility to Marquis Inagon II Gamgon to command the region in her absence. Following a long series of brutal attacks by hordes of monsters undead, Everguard eventually lost control of the townsland. But since late september Everguard reclaimed the region and installed [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]] as it's lord.<br />
<br />
===Lords who have ruled Aquitain===<br />
*'''Marchioness Luna Dawnstar''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 1, 2008 - May 3, 2008''<br />
*'''Marquis Inagon II Gamgon ''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled May 4, 2008 - June 20, 2008''<br />
*'''Anarchy''' - Peasant revolt and control - ''Ruled June 21 - September 24, 2008''<br />
*'''Marquis Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled September 25, 2008 - Present''<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=107965Everguard2008-12-11T18:49:06Z<p>Joene: /* http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png */</p>
<hr />
<div>{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=http://battlemaster.org/maps-8/Realm-Everguard.jpg<br />
|ruler title=High Queen<br />
|ruler=Averyll Arete<br />
|general title=Royal High Commander<br />
|general=Hexic Jeckyl<br />
|judge title=Royal High Adjudicator<br />
|judge=Mosious Aljfoi Suaht<br />
|banker title=Royal High Treasurer<br />
|banker=Hackem de Struct<br />
|realm type=Kingdom<br />
|capital=[[Dwilight/Gelene|Gelene]]<br />
|largest city=Gelene<br />
|number of regions=9<br />
|population=~ 17029<br />
|armies=Imperial Protectors<br />
|marshals=Hexic Jeckyl<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Empire of Springdale. The capital of the realm is the city of [[Dwilight/Gelene|Gelene]], also known as '''The Emerald City''' of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom was originally ruled by the sovereign '''High King [[Fisc Arylon]]''', but after a plague struck him down, he was forced to abdicate. He was succeeded by Lucky Jack, who would unfortunately have a short reign as he too would fall victim to the plague. The throne is currently held by High Queen Averyll. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
:''Main article: [[Everguard/History of Everguard|History of Everguard]]<br />
:''Main article: [[Everguard/Founders of Everguard|Founders of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of the Last Era (winter 2007), the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left. As the continent was swollowed by flood, many nobles had decided to flee the island for a rumored new land, called [[Dwilight]]. Together, many Torenites, Ikalakians, and Taselakians boarded ships and set off for the new land. <br />
<br />
Upon arriving on the shores of [[Dwilight]], those who had departed the South-East Island found that many who had tried to make it to those shores had been shipwrecked in other locations, lost at sea, or otherwise not made it. Only a handful of men and women from Toren and Ikalak arrived as planned in [[Springdale]], and they quickly attempted to secure protection from that land as refugees.<br />
<br />
After settling in for a short time, the heir to the throne of the now dead realm of Toren, Fisc Arylon, began to seek out the other refugees. He first encountered [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], his old friend [[Alfjoi_Suaht_Family|Mosious Alfjoi Suaht]], Hackem de Struct and the Ikalakians Jack Carnes and Lestat Corax. These men gathered together in the capital city of '''[[Dwilight/Springdale|Springdale City]]''' and formulated a plan to join together in friendship, strike out to the frontier and attempt to found a realm of their own to carry on the legacy of the South-East Island. Together combining the strengths of each of their respective deceased realms, they did plot to craft the realm of [[Everguard]] as the jewel of the west, stronger than any realm previously known.<br />
<br />
Just as they began to formulate their plans, a rebellion struck Springdale, throwing the realm into chaos. Immediately, Fisc began to negotiate with the rebel leader - Neel Arya - a man who would soon be King, and later Emperor. As time passed, Fisc was able to secure support from Neel for the formation of Everguard to the north of Springdale. <br />
<br />
Weeks passed, and more people began to hear about the realm ready to leave Springdale. More Torenites and Ikalakians approached Fisc asking to join the delegation - as did many native Springdalians, and even some nobles from other nations such as [[Morek]]. Together, seventeen nobles had gathered together, recruited troops and set off for the unknown land of the north. The settlers originally planned to settle in the region of [[Dwilight/Nifelheim|Nifelheim]], to the north of Springdale, however objections from Neel regarding claims to that city led the founding delegation to instead set off for Valkyrja.<br />
<br />
After a long, dangerous journey through unknown lands filled with monsters, the delegation arrived at the white tower of the Stronghold of Valkyrja, and began to set roots, formally creating the realm of Everguard in the early spring.<br />
<br />
Once the realm was founded, the nobles elected Fisc as the first '''[[Everguard/Ruling Line|High King]]''' of Everguard. Once donning the '''Emerald Crown''', Fisc began setting up the kingdom, appointing a Royal Court, Dukes, Lords, and directing the expansion of the realm. His rule saw the drastic growth of the infant realm, and a remarkable unity by the nobles calling Everguard home. There is little doubt that Everguard will continue to develop and be considered one of the continents great powers, now under the guidance of his successors.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
:''Main article:'' [[Everguard/Ruling Line|Ruling line of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the High King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal High Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal High Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''High Queen''' - [[Arete Family|Averyll Arete]]<br />
*'''Royal High Commander''' - Hexic Jeckyl<br />
*'''Royal High Adjudicator''' - Mosious Aljfoi Suaht<br />
*'''Royal High Treasurer''' - Hackem de Struct<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and are currently at peace. In its early days, Everguard also made peace with the realm of Morek, to the south of Springdale.<br />
<br />
The other two realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for the fledgling realm, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existence, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
===Current Diplomatic Relations===<br />
*'''[[Astrum]]''' - <font color="blue">'''Alliance'''<font color="black"><br />
*'''[[Viridian]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Springdale]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Morek]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Madina]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Caerwyn]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Pian en Luries]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
*'''[[Grand Duchy of Fissoa]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
*'''[[Shadovar]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
:''Main article:'' [[Everguard/Wars of Everguard|Wars of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The military is the primary focus of the Kingdom of Everguard. Based on its founding principles of rugged frontiersmanship, nearly all Everguard men (and even some women) dedicate themselves to the military war machine of the Kingdom. There are a limited number of politicians, bureaucrats, priests and other professions within Everguard, but the main priorities have always been, and will remain - strong militarism and manifest destiny.<br />
<br />
The military is lead by the Royal High Commander of the realm, as well as the Marshals under his direction. There is currently one main army in the Kingdom - known as the [[Phoenix Guard]], a name chosen by High King Fisc Arylon at the dawning of the realm to pay tribute to the re-emergence of a rough warriors life that had originated on the South-East Island - as though rising in glory from the black ashes of a dead Phoenix. The Phoenix Guard is lead by the noble '''Jack Carnes''', a military mind equal to the task of expanding Everguard's borders throughout the frontier.<br />
<br />
The Everguard war machine began with only a handful of men and soldiers, but strives to continue to grow and expand, to become the most feared military regime on the continent.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard originally planned to settle in the region of '''Nifelheim''', to the north of Springdale. However, objections from King Neel of Springdale regarding claims to that city led the founding delegation to instead set off for '''[[Dwilight/Valkyrja|Valkyrja]]''' - which at the time was on the frontier of known land. Everguard immediately began setting its eyes upon an aggressive expansion of its lands, and has since taken the adjacent region of [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] all the way to the city of [[Dwilight/Eidulb|Eidulb]]. The realm now plans on moving exponentially south and west, as well as commanding certain northern sea routes. Everguard has continued the practice of capturing new cities and territories wherever it can. Everguard views the entire west as its ''manifest destiny'', and plans on expanding its kingdom as far as it can possibly stretch, as well as seed friendly colonies to the neighboring areas it can not control.<br />
<br />
===Current Territories===<br />
*[[Dwilight/Gelene|Gelene]] - Duke Hackem de Struct<br />
*[[Dwilight/Shrine of Seeklander|Seeklander]] - Duke [[Arylon Family/Fisc|Fisc Arylon]]<br />
*[[Dwilight/Gelene Outskirts|Gelene Outskirts]] - Marquis Lawrence Expatriate<br />
*[[Dwilight/Aquitain|Aquitain]] - Marquis Henk Van Hoensbroeck<br />
*[[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] - Count Necroid Frolancer<br />
*[[Dwilight/Ammando|Ammando]] - Count Gairac Orim<br />
*[[Dwilight/Sabadell|Sabadell]] - Count Inagon II Gamgon<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png The official (and only legal) religion in Everguard is [[Torenism]]. Religion is deeply rooted in Everguard - more so than any other realm of Dwilight. The reason for this is based on the history of most of the founding members of the realm - coming from the doomed island in the south east. The refugees fleeing that island had heard tale that the sinking of their home into the ocean had been prophesied and caused by the god [[Tor]], which led even non-believers to consider his existence real.<br />
<br />
In the infancy of the realm, the seeds of Torenism were planted, and began to quickly spread across the land. Although the organized religion itself has yet to be founded, it is deeply ingrained in the lives of Everguards citizenry, and will no doubt dominate religion in the west, and be a haven for the truth of the spirit of man.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard, though a young realm, is highly organized and plans to make a great deal of use of guilds. They have been organized in advance on order of the High King to provide for essential noble services - everything from training in the use of the blade to organizations of spies and assassins. Each guild will have a specific purpose and will be well utilized by its noble citizenry.<br />
<br />
===Guilds to be Founded===<br />
*The [[Black Tower]]<br />
*[[Everguard/Emerald Knights of Everguard|Emerald Knights of Everguard]]<br />
*[[Everguard/Everguard Adventurer Association|Everguard Adventurer Association]]<br />
*[[Everguard/Everguard Blademaster Academy|Everguard Blademaster Academy]]<br />
*[[Everguard/Shadows of Everguard|Shadows of Everguard]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
<br />
*[[Aljfoi_Suaht_Family|Mosious Aljfoi Suaht]]<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*Hackem de Struct<br />
*Hexic Jeckyl<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
*Kakashi Uzamaki <br />
*Lawrence Expatriate<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were mostly refugees from the now destroyed continent known as the [[South-East Island]], which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead land. Additionally, however, as the realm has grown it has absorbed a number of new cultures, and many noble born knights hailing from far away lands have joined the ranks of Everguard.<br />
<br />
===Peoples of the Realm===<br />
:''Main article: [[Everguard/Peoples of Everguard|Peoples of Everguard]]<br />
Everguard is a kingdom that is comprised of a great deal of cultural groups - many of whom are at odds or distrustful of one another. Indeed, the sovereign ruler of the realm is called '''[[Everguard/Ruling Line|High King]]''' because of the systematic subjugation of a number of minor kingdoms and rulers which Everguard consolidated under one crown - thus the ruler of Everguard is something of a '''''King of Kings''''' - officially titled as the '''High King'''.<br />
<br />
The ruling class of the realm is made up mostly of refugees from the South-East Island, known to the natives of Dwilight as [[Everguard/Peoples_of_Everguard#South_Islanders|Islanders]] - including Torenites, Ikalakians and Taselakians. The rest of the nobility and peasants of the kingdom are made up of peoples known as [[Everguard/Peoples_of_Everguard#Mariners|Mariners]], [[Everguard/Peoples_of_Everguard#Steppemen|Steppemen]] and [[Everguard/Peoples_of_Everguard#Mountaineers|Mountaineers]].<br />
<br />
===Politics===<br />
Much like the politics of the heritage of its nobles, Everguard has a somewhat independent streak. Knights of the kingdom tend to be very brash, aggressive and outspoken - something encouraged by the High Kings. So long as their freedom to speak does not attempt to overthrow the crown, or hurt the realm, they have shown a strong propensity to let nobles say what is on their minds. Simple respect, however - is a necessity.<br />
<br />
Perhaps reflecting the personality of its leadership, Everguard has an intriguing social structure - something called the '''Game of Houses''', which in essence is the political competition of status whereby families of nobles vie for influence in the kingdom. Many nobles are extremely competitive at this so called game, and obtain many rewards as a result.<br />
<br />
Originally, almost all political power was held by the group known as '''[[Founders of Everguard|The Founders]]''' - the 16 nobles who were the catalyst for the creation of the realm. As its territory expanded, however, new blood began to work its way into power. Today, the highest nobility of the realm is made up of a mixture of what is known as the "Old Guard" (the original founders), and the "New Wave", which consist of the new nobility not originally with the realm.<br />
<br />
===Traditions===<br />
:''Main article: [[Torenism/Torenism Birth Ceremony|Everguard Birth Ritual]]<br />
:''Main article: [[Everguard/Commission of Everguard Knighthood|Commission of Everguard Knighthood]]<br />
:''Main article: [[Torenism/Torenism Union of Marriage|Everguard Wedding Ceremony]]<br />
:''Main article: [[Torenism/Torenism Death March|Everguard Death March]]<br />
<br />
===Song and Dance===<br />
:''Main article: [[Everguard/Music of Everguard|Music of Everguard]]<br />
The men and women of Everguard are a cavalier people, living in the moment and attempting to blaze a path into history. That attitude has created a sense of freeness that is often expressed by song and dance. Nobles of Everguard tend to be extremely creative, jovial and amused, and as such spend what little time they have off duty drinking, singing and dancing.<br />
<br />
Nobles tend to write and sing songs after glorious battles, especially if a hero of either side has been slain. Glorious battles, historic defeats, brilliant strategy - all result in celebration, song and dance.<br />
<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, High King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage.<br />
<br />
One of the most popular dishes of culinary delight enjoyed across the realm is a crop called "corn". The residents from every corner of the South-East Island were unaware of the existence of this delicious food, as the tall stalks do not grow on the war island. Neither did they originally grow on Dwilight - however in the days after the appointment of '''Duke Lestat Corax''', his brother '''Memnoch Corax''' who resides on the peace filled continent of Atamara, sent Lestat a congratulatory shipment of seeds to disperse to the peasantry of Valkyrja. These seeds grew into corn, and from the first introduction into the Everguard food supply, the battle hardened warriors of the realm fell in love with it and today count it as their favorite food.<br />
<br />
Later, it was discovered that when kernels of this Guardian favorite were placed over an open fire (in a pot), the kernel would pop and produce an enjoyable snack. This secondary use of the crop is now extremely popular in the '''Royal Theater''', where nobles sit and enjoy entertainment, as well as on the front in the time between battles. This form of the crop has become a part of the normal rationing provided to all nobles before heading out from the city, and is considered a form of lavishness and hospitality.<br />
<br />
Corn is grown predominantly in the outlining areas of Valkyrja, near the coast on Lestat's private farm. It is also now exported in a limited fashion to the other established realms of the continent, and represents a good deal of the food trade done by the kingdom. The crop is now more or less synonymous with Everguard.<br />
<br />
===Media Coverage===<br />
The '''[[Everguard Visionary]]''' was founded by '''Arthur Spindle''' in March of 2008 as the official newspaper of the mighty realm of [[Everguard]]. The position of Editor in Chief was created and assumed by the High King to ensure purity of information given in the publication of each issue. Many nobles of Everguard have contributed articles to the newspaper, and it is widely regarded as the highest quality newspaper on the continent.<br />
<br />
===Literature===<br />
It was in the Last Era of the South-East Continent when [[Van_Hoensbroeck_Family/Henk|Henk Van Hoensbroeck]] entered the oldest part of the dungeons of Toren Stronghold. It was there where many scrolls of wisdom and countless of books were kept and stored to serve as a place of knowledge. Unfortunately, due to constant wars these books and scrolls were mostly forgotten, except by one person. Henk ordered his servants to load everything onto the boat by nightfall and secretly move everything to Dwilight. Till Everguard has been found the books and scrolls are safely stored in Henk's estate in Rye. Waiting till Everguard has been established firmly and a library being built. With the savings of the scrolls and books thousands of years of knowledge about war, region maintenance, politics, armies and training and many more subjects should be safe from harm.<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Realms]]<br />
[[Category:Dwilight]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Aquitain&diff=103637Aquitain2008-09-27T10:38:23Z<p>Joene: </p>
<hr />
<div>{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Aquitain<br />
|region map=Aquitain.JPG<br />
|realm=Everguard<br />
|duchy=Imperial<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=Raleigh Jazuma<br />
|recruitable units=None<br />
|region type=Townsland<br />
|location=Midland (west)<br />
|weather=North Shore<br />
|population=851<br />
|gold=561 gold<br />
|food=182 Bushels<br />
}}'''Aquitain''' (''pronounced: ah-kwi-tain'') is a landlocked townsland region in northwestern '''Dwilight''', to the west of {{Reglink|DW|Ygg d'Razhuul}}, and to the north of the city and suburbs of {{Reglink|DW|Gelene}}. Aquitain is an extremely affluent town, and provides an extremely important service to the realm it serves. The soldiers who call this town home are extremely intelligent (though slightly less rough than their rural brethren from the neighboring regions), and excellent commanders. Aquitain is a valuable target, and as such it is under constant threat from '''Dwilight Monsters'''. <br />
<br />
==Climate==<br />
[[Image: AquitainLand.jpg|250px|thumb|left|The rolling hills of '''Aquitain'''.]]<br />
Aquitain is a townsland found in the midland prairies land-locked between {{Reglink|DW|Gelene Outskirts}}, {{Reglink|DW|Sabadell}}, {{Reglink|DW|Ygg d'Razhuul}} and {{Reglink|DW|Zereth}}. The climate of the region is generally temperate and mild, and the local peasants seem to enjoy the climate more than some of the extremes experience on the coastal regions, or further south.<br />
<br />
Early Records show that Aquitain used to be susceptible to Droughts and Brush fires with record hot temperatures on summers with extreme heat waves. Aquitain's winters are less harsh, due to it's rather close proximity to the coasts. Temperature have generally fallen just below Freezing, while summesr can sometime go as high as 97 degrees.<br />
<br />
Precipitation has increased in comparison to local records. Raging storms now often pass through the region, even with some accounts of tornadoes from time to time. However with the increased precipitation, Aquitain has flourished to be the agricultural hub of it's neighbors.<br />
<br />
==Native Plants and Animals==<br />
[[Image: PrarieDogs.jpg|250px|thumb|left|'''Prairie Dogs''' are indigenous to Aquitain.]]<br />
Aquitain is also popularly known for it's diverse wild life. With long rolling prairie fields, the wild horses of Aquitain run wild and free, considered by many to be one of the strongest and most graceful creatures of the land. One of the more unique oddities of the land are the many kinds of small creatures that make Aquitain home, such as prairie dogs, which have found this region to be quite hospitable, much to the disdain of the local farmers.<br />
<br />
The plant life of Aquitain mostly consists of fields of produce from the native farmers. However, Aquitain also provides perfect conditions for the growth of herbal remedies and it's grown to be a very profitable and useful business for the locals. <br />
<br />
Trees are not in over abundance, rather the rolling hills and prairies rule the landscape, offering a visual delight to those who reside there. The peasants of the land especially love the soil of Aquitain, which is perfect for the cultivation of wheat, barley and several other crops which feed the people of the realm.<br />
<br />
==Economic Influence of the Town==<br />
Aquitain holds it's high stature of the northern coast lands, proving to be the center of trade. Aquitain conveniently placed at the crossroads between multiple regions. For the many traders that travel far and wide, a stop at Aquitain is almost always guaranteed, and has become something of a necessity when travelling west. It is a great deal of distance between the holy city of {{Reglink|DW|Valkyrja}} and the next closest western city of {{Reglink|DW|Gaston}}, so Aquitain is an important hub that serves as a waypoint between the great cities. Goods from all over the world find their place in Aquitain's marketplace.<br />
<br />
==Military Culture==<br />
Aquitain was captured, and immediately became a frontier region - often seeing invasions of monsters coming through their borders to attack the surrounding rural regions. As a result, the townspeople have become battle hardened and strong, and provide some of the strongest forces in the kingdom. <br />
<br />
When the first lord was named, a fortress was built in the centre of the region as a main base of operations in the defence of the region, as well as several smaller fortifications around the land in order for the people to have a place to flee to and seek shelter for food, water and protection, should any monsters or undead return. New recruitment centers were founded and men have poured into them to take up arms and defend the kingdom.<br />
<br />
==Religion==<br />
Aquitain was shortly taken after the founding of [[Torenism]]. It was at that moment, that it's current lord Henk Van Hoensbroeck travelled to {{Reglink|DW|Ygg d'Razhuul}} to become part of the faith called Torenism. After his return from Ygg d'Rhazuul, Henk instructed the workers to construct a small shrine of Torenism. This is the second temple builded in favour of Torenism.<br />
From this day on Torenism became part of the lives of the people of Aquitain. The priests estimate that there are 129 followers in this region, which is 15% of it's total population. The remainder of the peasents believes in Local Pagan and Folklore.<br />
<br />
==Politics==<br />
Aquitain was first conquered by [[Everguard]]. The locals were persuaded in a matter of days of Evergaurd's intent and purpose, and happily turned themselves over to the kingdom to become subjects of the High King. Those graced with High King Fisc Arylon's presence felt extremely honored, as he personally lead the force of arms that claimed the region.<br />
<br />
Knowing Aquitain was a crossroads and therefore a bridge to the rest of the neighboring regions, The '''Queen Consort Luna Dawnstar''' remained to continue to learn of the locals and the lands. Quickly, Evergaurd gained unanimous acceptance. The locals themselves offered Luna if she would accept the honor of being the overlord of the townsland.<br />
<br />
After a great deal of time in command of the region, Marchioness Luna was kidnapped from Dwilight, and forcibly taken overseas. At that time, the High King granted nobility to Marquis Inagon II Gamgon to command the region in her absence. Following a long series of brutal attacks by hordes of monsters undead, Everguard eventually lost control of the townsland. But since late september Everguard reclaimed the region and installed [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]] as it's lord.<br />
<br />
===Lords who have ruled Aquitain===<br />
*'''Marchioness Luna Dawnstar''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 1, 2008 - May 3, 2008''<br />
*'''Marquis Inagon II Gamgon ''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled May 4, 2008 - June 20, 2008''<br />
*'''Anarchy''' of <font color="grey">'''Neutral'''<font color="black"> - ''From June 21 - Till September 24, 2008''<br />
*'''Marquis Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled September 25, 2008 - Present''<br />
<br />
<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=103635Everguard2008-09-27T10:16:01Z<p>Joene: /* Current Territories */</p>
<hr />
<div>{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=http://battlemaster.org/maps-8/Realm-Everguard.jpg<br />
|ruler title=High Queen<br />
|ruler=Averyll Arete<br />
|general title=Royal High Commander<br />
|general=Hexic Jeckyl<br />
|judge title=Royal High Adjudicator<br />
|judge=Mosious Aljfoi Suaht<br />
|banker title=Royal High Treasurer<br />
|banker=Hackem de Struct<br />
|realm type=Kingdom<br />
|capital=[[Dwilight/Gelene|Gelene]]<br />
|largest city=Gelene<br />
|number of regions=9<br />
|population=~ 17029<br />
|armies=Imperial Protectors<br />
|marshals=Hexic Jeckyl<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth, and most recent independent recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Kingdom of Springdale. The capital of the realm is the city of [[Dwilight/Gelene|Gelene]], also known as '''The Emerald City''' of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom was originally ruled by the sovereign '''High King [[Fisc Arylon]]''', but after a plague struck him down, he was forced to abdicate. He was succeeded by Lucky Jack, who would unfortunately have a short reign as he too would fall victim to the plague. The throne is currently held by High Queen Averyll. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
:''Main article: [[Everguard/History of Everguard|History of Everguard]]<br />
:''Main article: [[Everguard/Founders of Everguard|Founders of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of the Last Era (winter 2007), the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left. As the continent was swollowed by flood, many nobles had decided to flee the island for a rumored new land, called [[Dwilight]]. Together, many Torenites, Ikalakians, and Taselakians boarded ships and set off for the new land. <br />
<br />
Upon arriving on the shores of [[Dwilight]], those who had departed the South-East Island found that many who had tried to make it to those shores had been shipwrecked in other locations, lost at sea, or otherwise not made it. Only a handful of men and women from Toren and Ikalak arrived as planned in [[Springdale]], and they quickly attempted to secure protection from that land as refugees.<br />
<br />
After settling in for a short time, the heir to the throne of the now dead realm of Toren, Fisc Arylon, began to seek out the other refugees. He first encountered [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], his old friend [[Alfjoi_Suaht_Family|Mosious Alfjoi Suaht]], Hackem de Struct and the Ikalakians Jack Carnes and Lestat Corax. These men gathered together in the capital city of '''[[Dwilight/Springdale|Springdale City]]''' and formulated a plan to join together in friendship, strike out to the frontier and attempt to found a realm of their own to carry on the legacy of the South-East Island. Together combining the strengths of each of their respective deceased realms, they did plot to craft the realm of [[Everguard]] as the jewel of the west, stronger than any realm previously known.<br />
<br />
Just as they began to formulate their plans, a rebellion struck Springdale, throwing the realm into chaos. Immediately, Fisc began to negotiate with the rebel leader - Neel Arya - a man who would soon be King. As time passed, Fisc was able to secure support from Neel for the formation of Everguard to the north of Springdale. <br />
<br />
Weeks passed, and more people began to hear about the realm ready to leave Springdale. More Torenites and Ikalakians approached Fisc asking to join the delegation - as did many native Springdalians, and even some nobles from other nations such as [[Morek]]. Together, seventeen nobles had gathered together, recruited troops and set off for the unknown land of the north. The settlers originally planned to settle in the region of [[Dwilight/Nifelheim|Nifelheim]], to the north of Springdale, however objections from Neel regarding claims to that city led the founding delegation to instead set off for Valkyrja.<br />
<br />
After a long, dangerous journey through unknown lands filled with monsters, the delegation arrived at the white tower of the Stronghold of Valkyrja, and began to set roots, formally creating the realm of Everguard in the early spring.<br />
<br />
Once the realm was founded, the nobles elected Fisc as the first '''[[Everguard/Ruling Line|High King]]''' of Everguard. Once donning the '''Emerald Crown''', Fisc began setting up the kingdom, appointing a Royal Court, Dukes, Lords, and directing the expansion of the realm. His rule saw the drastic growth of the infant realm, and a remarkable unity by the nobles calling Everguard home. There is little doubt that Everguard will continue to develop and be considered one of the continents great powers, now under the guidance of his successors.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
:''Main article:'' [[Everguard/Ruling Line|Ruling line of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the High King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal High Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal High Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''High Queen''' - [[Arete Family|Averyll Arete]]<br />
*'''Royal High Commander''' - Hexic Jeckyl<br />
*'''Royal High Adjudicator''' - Mosious Aljfoi Suaht<br />
*'''Royal High Treasurer''' - Hackem de Struct<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and are currently at peace. In its early days, Everguard also made peace with the realm of Morek, to the south of Springdale.<br />
<br />
The other two realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for the fledgling realm, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existence, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
===Current Diplomatic Relations===<br />
*'''[[Astrum]]''' - <font color="blue">'''Alliance'''<font color="black"><br />
*'''[[Viridian]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Springdale]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Morek]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Madina]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Caerwyn]]''' - <font color="green">'''Peace'''<font color="black"><br />
*'''[[Pian en Luries]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
*'''[[Grand Duchy of Fissoa]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
*'''[[Shadovar]]''' - <font color="gray">'''Neutral'''<font color="black"><br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
:''Main article:'' [[Everguard/Wars of Everguard|Wars of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The military is the primary focus of the Kingdom of Everguard. Based on its founding principles of rugged frontiersmanship, nearly all Everguard men (and even some women) dedicate themselves to the military war machine of the Kingdom. There are a limited number of politicians, bureaucrats, priests and other professions within Everguard, but the main priorities have always been, and will remain - strong militarism and manifest destiny.<br />
<br />
The military is lead by the Royal High Commander of the realm, as well as the Marshals under his direction. There is currently one main army in the Kingdom - known as the [[Phoenix Guard]], a name chosen by High King Fisc Arylon at the dawning of the realm to pay tribute to the re-emergence of a rough warriors life that had originated on the South-East Island - as though rising in glory from the black ashes of a dead Phoenix. The Phoenix Guard is lead by the noble '''Jack Carnes''', a military mind equal to the task of expanding Everguard's borders throughout the frontier.<br />
<br />
The Everguard war machine began with only a handful of men and soldiers, but strives to continue to grow and expand, to become the most feared military regime on the continent.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard originally planned to settle in the region of '''Nifelheim''', to the north of Springdale. However, objections from King Neel of Springdale regarding claims to that city led the founding delegation to instead set off for '''[[Dwilight/Valkyrja|Valkyrja]]''' - which at the time was on the frontier of known land. Everguard immediately began setting its eyes upon an aggressive expansion of its lands, and has since taken the adjacent region of [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] all the way to the city of [[Dwilight/Eidulb|Eidulb]]. The realm now plans on moving exponentially south and west, as well as commanding certain northern sea routes. Everguard has continued the practice of capturing new cities and territories wherever it can. Everguard views the entire west as its ''manifest destiny'', and plans on expanding its kingdom as far as it can possibly stretch, as well as seed friendly colonies to the neighboring areas it can not control.<br />
<br />
===Current Territories===<br />
*[[Dwilight/Gelene|Gelene]] - Duke Hackem de Struct<br />
*[[Dwilight/Gelene Outskirts|Gelene Outskirts]] - Marquis Lawrence Expatriate<br />
*[[Dwilight/Ammando|Ammando]] - Gairac Orim<br />
*[[Dwilight/Sabadell|Sabadell]] - Marquis Inagon II Gamgon<br />
*[[Dwilight/Aquitain|Aquitain]] - Marquis Henk Van Hoensbroeck<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png The official (and only legal) religion in Everguard is [[Torenism]]. Religion is deeply rooted in Everguard - more so than any other realm of Dwilight. The reason for this is based on the history of most of the founding members of the realm - coming from the doomed island in the south east. The refugees fleeing that island had heard tale that the sinking of their home into the ocean had been prophesied and caused by the god [[Tor]], which led even non-believers to consider his existence real.<br />
<br />
In the infancy of the realm, the seeds of Torenism were planted, and began to quickly spread across the land. Although the organized religion itself has yet to be founded, it is deeply ingrained in the lives of Everguards citizenry, and will no doubt dominate religion in the west, and be a haven for the truth of the spirit of man.<br />
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==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard, though a young realm, is highly organized and plans to make a great deal of use of guilds. They have been organized in advance on order of the High King to provide for essential noble services - everything from training in the use of the blade to organizations of spies and assassins. Each guild will have a specific purpose and will be well utilized by its noble citizenry.<br />
<br />
===Guilds to be Founded===<br />
*The [[Black Tower]]<br />
*[[Everguard/Emerald Knights of Everguard|Emerald Knights of Everguard]]<br />
*[[Everguard/Everguard Adventurer Association|Everguard Adventurer Association]]<br />
*[[Everguard/Everguard Blademaster Academy|Everguard Blademaster Academy]]<br />
*[[Everguard/Shadows of Everguard|Shadows of Everguard]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
The warriors of Everguard are of such quality that no heroes of the realm have yet fallen.<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*Antan Christenson<br />
*Hackem de Struct<br />
*Hexic Jeckyl<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
*Hernan Visiglia Sarmiento<br />
*Kakashi Uzamaki <br />
*Lawrence Expatriate<br />
*Lestat Corax<br />
*[[Aljfoi_Suaht_Family|Mosious Aljfoi Suaht]]<br />
*Turin Erickson<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were mostly refugees from the now destroyed continent known as the [[South-East Island]], which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead land. Additionally, however, as the realm has grown it has absorbed a number of new cultures, and many noble born knights hailing from far away lands have joined the ranks of Everguard.<br />
<br />
===Peoples of the Realm===<br />
:''Main article: [[Everguard/Peoples of Everguard|Peoples of Everguard]]<br />
Everguard is a kingdom that is comprised of a great deal of cultural groups - many of whom are at odds or distrustful of one another. Indeed, the sovereign ruler of the realm is called '''[[Everguard/Ruling Line|High King]]''' because of the systematic subjugation of a number of minor kingdoms and rulers which Everguard consolidated under one crown - thus the ruler of Everguard is something of a '''''King of Kings''''' - officially titled as the '''High King'''.<br />
<br />
The ruling class of the realm is made up mostly of refugees from the South-East Island, known to the natives of Dwilight as [[Everguard/Peoples_of_Everguard#South_Islanders|Islanders]] - including Torenites, Ikalakians and Taselakians. The rest of the nobility and peasants of the kingdom are made up of peoples known as [[Everguard/Peoples_of_Everguard#Mariners|Mariners]], [[Everguard/Peoples_of_Everguard#Steppemen|Steppemen]] and [[Everguard/Peoples_of_Everguard#Mountaineers|Mountaineers]].<br />
<br />
===Politics===<br />
Much like the politics of the heritage of its nobles, Everguard has a somewhat independent streak. Knights of the kingdom tend to be very brash, aggressive and outspoken - something encouraged by the High Kings. So long as their freedom to speak does not attempt to overthrow the crown, or hurt the realm, they have shown a strong propensity to let nobles say what is on their minds. Simple respect, however - is a necessity.<br />
<br />
Perhaps reflecting the personality of its leadership, Everguard has an intriguing social structure - something called the '''Game of Houses''', which in essence is the political competition of status whereby families of nobles vie for influence in the kingdom. Many nobles are extremely competitive at this so called game, and obtain many rewards as a result.<br />
<br />
Originally, almost all political power was held by the group known as '''[[Founders of Everguard|The Founders]]''' - the 16 nobles who were the catalyst for the creation of the realm. As its territory expanded, however, new blood began to work its way into power. Today, the highest nobility of the realm is made up of a mixture of what is known as the "Old Guard" (the original founders), and the "New Wave", which consist of the new nobility not originally with the realm.<br />
<br />
===Traditions===<br />
:''Main article: [[Torenism/Torenism Birth Ceremony|Everguard Birth Ritual]]<br />
:''Main article: [[Everguard/Commission of Everguard Knighthood|Commission of Everguard Knighthood]]<br />
:''Main article: [[Torenism/Torenism Union of Marriage|Everguard Wedding Ceremony]]<br />
:''Main article: [[Torenism/Torenism Death March|Everguard Death March]]<br />
<br />
===Song and Dance===<br />
:''Main article: [[Everguard/Music of Everguard|Music of Everguard]]<br />
The men and women of Everguard are a cavalier people, living in the moment and attempting to blaze a path into history. That attitude has created a sense of freeness that is often expressed by song and dance. Nobles of Everguard tend to be extremely creative, jovial and amused, and as such spend what little time they have off duty drinking, singing and dancing.<br />
<br />
Nobles tend to write and sing songs after glorious battles, especially if a hero of either side has been slain. Glorious battles, historic defeats, brilliant strategy - all result in celebration, song and dance.<br />
<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, High King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage.<br />
<br />
One of the most popular dishes of culinary delight enjoyed across the realm is a crop called "corn". The residents from every corner of the South-East Island were unaware of the existence of this delicious food, as the tall stalks do not grow on the war island. Neither did they originally grow on Dwilight - however in the days after the appointment of '''Duke Lestat Corax''', his brother '''Memnoch Corax''' who resides on the peace filled continent of Atamara, sent Lestat a congratulatory shipment of seeds to disperse to the peasantry of Valkyrja. These seeds grew into corn, and from the first introduction into the Everguard food supply, the battle hardened warriors of the realm fell in love with it and today count it as their favorite food.<br />
<br />
Later, it was discovered that when kernels of this Guardian favorite were placed over an open fire (in a pot), the kernel would pop and produce an enjoyable snack. This secondary use of the crop is now extremely popular in the '''Royal Theater''', where nobles sit and enjoy entertainment, as well as on the front in the time between battles. This form of the crop has become a part of the normal rationing provided to all nobles before heading out from the city, and is considered a form of lavishness and hospitality.<br />
<br />
Corn is grown predominantly in the outlining areas of Valkyrja, near the coast on Lestat's private farm. It is also now exported in a limited fashion to the other established realms of the continent, and represents a good deal of the food trade done by the kingdom. The crop is now more or less synonymous with Everguard.<br />
<br />
===Media Coverage===<br />
The '''[[Everguard Visionary]]''' was founded by '''Arthur Spindle''' in March of 2008 as the official newspaper of the mighty realm of [[Everguard]]. The position of Editor in Chief was created and assumed by the High King to ensure purity of information given in the publication of each issue. Many nobles of Everguard have contributed articles to the newspaper, and it is widely regarded as the highest quality newspaper on the continent.<br />
<br />
===Literature===<br />
It was in the Last Era of the South-East Continent when [[Van_Hoensbroeck_Family/Henk|Henk Van Hoensbroeck]] entered the oldest part of the dungeons of Toren Stronghold. It was there where many scrolls of wisdom and countless of books were kept and stored to serve as a place of knowledge. Unfortunately, due to constant wars these books and scrolls were mostly forgotten, except by one person. Henk ordered his servants to load everything onto the boat by nightfall and secretly move everything to Dwilight. Till Everguard has been found the books and scrolls are safely stored in Henk's estate in Rye. Waiting till Everguard has been established firmly and a library being built. With the savings of the scrolls and books thousands of years of knowledge about war, region maintenance, politics, armies and training and many more subjects should be safe from harm.<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Realms]]<br />
[[Category:Dwilight]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=97175Van Hoensbroeck Family2008-06-20T18:32:46Z<p>Joene: </p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 11 and a familywealth of 1325 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan</center>}}<br />
{{Fame Duke|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">3</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan & Henk</center>}}<br />
{{Fame Family Prestige 20}}<br />
{{Fame Family Prestige 50}}<br />
<center>'''Sum: <span style="color: green">7</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
<center>'''Sum: <span style="color: red">0</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
<center>'''Sum: <span style="color: red">0</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
{{Fame Unknown}}<br />
<center>'''Sum: At most <span style="color: red">1</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">11</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">11</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Aquitain&diff=94492Aquitain2008-05-08T19:44:33Z<p>Joene: /* Lords who have ruled Aquitain */ adding lord to the list</p>
<hr />
<div>{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Aquitain<br />
|region map=Aquitain.JPG<br />
|realm=[[Everguard]]<br />
|duchy=[[Dwilight/Gelene|Gelene]]<br />
|lord= Inagon II<br />
|knights=Joesph<br>Marco<br>Marcus Antonus<br>Strahd<br>Valachi<br />
|recruitable units=None<br />
|region type=Townsland<br />
|location=Midland (west)<br />
|weather=North Shore<br />
|population=1346<br />
|gold=561 gold<br />
|food=182 Bushels<br />
}}'''Aquitain''' (''pronounced: ah-kwi-tain'') is a landlocked townsland region in northwestern '''Dwilight''', to the west of [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]], and to the north of the city and suburbs of [[Dwilight/Gelene|Gelene]]. Aquitain is an extremely affluent town, and provides an extremely important service to the realm it serves. The soldiers who call this town home are extremely intelligent (though slightly less rough than their rural brethren from the neighboring regions), and excellent commanders. Aquitain is a valuable target, and as such it is under constant threat from '''Dwilight Monsters'''. <br />
<br />
Aquitain was the fifth region conquered by the realm of [[Everguard]] as it expanded its territory in the days following its founding, and the realm maintains control over the region to this day.<br />
<br />
==Climate==<br />
[[Image: AquitainLand.jpg|250px|thumb|left|The rolling hills of '''Aquitain'''.]]<br />
Aquitain is a townsland found in the midland prairies land-locked between Gelene Outskirts, Sabadell, Ygg d'Razhuul and Zereth. The climate of the region is generally temperate and mild, and the local peasants seem to enjoy the climate more than some of the extremes experience on the coastal regions, or further south.<br />
<br />
Early Records show that Aquitain used to be susceptible to Droughts and Brush fires with record hot temperatures on summers with extreme heat waves. Aquitain's winters are less harsh, due to it's rather close proximity to the coasts. Temperature have generally fallen just below Freezing, while summesr can sometime go as high as 97 degrees.<br />
<br />
Precipitation has increased in comparison to local records. Raging storms now often pass through the region, even with some accounts of tornadoes from time to time. However with the increased precipitation, Aquitain has flourished to be the agricultural hub of it's neighbors.<br />
<br />
==Native Plants and Animals==<br />
[[Image: PrarieDogs.jpg|250px|thumb|left|'''Prairie Dogs''' are indigenous to Aquitain.]]<br />
Aquitain is also popularly known for it's diverse wild life. With long rolling prairie fields, the wild horses of Aquitain run wild and free, considered by many to be one of the strongest and most graceful creatures of the land. One of the more unique oddities of the land are the many kinds of small creatures that make Aquitain home, such as prairie dogs, which have found this region to be quite hospitable, much to the disdain of the local farmers.<br />
<br />
The plant life of Aquitain mostly consists of fields of produce from the native farmers. However, Aquitain also provides perfect conditions for the growth of herbal remedies and it's grown to be a very profitable and useful business for the locals. <br />
<br />
Trees are not in over abundance, rather the rolling hills and prairies rule the landscape, offering a visual delight to those who reside there. The peasants of the land especially love the soil of Aquitain, which is perfect for the cultivation of wheat, barley and several other crops which feed the people of the realm.<br />
<br />
==Economic Influence of the Town==<br />
Aquitain holds it's high stature of the northern coast lands, proving to be the center of trade. Aquitain conveniently placed at the crossroads between multiple regions. For the many traders that travel far and wide, a stop at Aquitain is almost always guaranteed, and has become something of a necessity when travelling west. It is a great deal of distance between the holy city of [[Dwilight/Valkyrja|Valkyrja]] and the next closest western city of [[Dwilight/Gaston|Gaston]], so Aquitain is an important hub that serves as a waypoint between the great cities. Goods from all over the world find their place in Aquitain's marketplace.<br />
<br />
==Military Culture==<br />
Aquitain was captured, and immediately became a frontier region - often seeing invasions of monsters coming through their borders to attack the inner regions of Everguard. As a result, the townspeople have become battle hardened and strong, and provide some of the strongest forces in the kingdom. The forces of Everguard continually guard the region against the black beasts of the west, constantly scouring Aquitain and cleansing it of any evil that may come within its borders.<br />
<br />
After the lord was named, a fortress was built in the centre of the region as a main base of operations in the defence of the region, as well as several smaller fortifications around the land in order for the people to have a place to flee to and seek shelter for food, water and protection, should any monsters or undead return. New recruitment centers were founded and men have poured into them to take up arms and defend the kingdom.<br />
<br />
==Politics==<br />
Aquitain is a loyal region of Evergaurd. The locals were persuaded in a matter of days of Evergaurd's intent and purpose, and happily turned themselves over to the kingdom to become subjects of the High King. Those graced with High King Fisc Arylon's presence felt extremely honored, as he personally lead the force of arms that claimed the region.<br />
<br />
Knowing Aquitain was a crossroads and therefore a bridge to the rest of the neighboring regions, The '''Queen Consort Luna Dawnstar''' remained to continue to learn of the locals and the lands. Quickly, Evergaurd gained unanimous acceptance. The locals themselves offered Luna if she would accept the honor of being the overlord of the townsland.<br />
<br />
===Lords who have ruled Aquitain===<br />
*'''Marchioness Luna Dawnstar''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 1, 2008 - May 3, 2008''<br />
*'''Marchioness Inagon II ''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled May 4, 2008 - Current''<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Johan&diff=94201Van Hoensbroeck Family/Johan2008-05-05T19:52:26Z<p>Joene: </p>
<hr />
<div>Johan is the oldest of the three brothers and also the wisest. Unlike his brother Henk he isn't majorly influenced by religion, though he is currently a worshipper of Na Tursanism, a religion founded in Ipsosez on the Far East Island, while Svunnetland existed.<br />
<br />
==Early Knighthood==<br />
In the early days he found his home in Zolon, a rural region of Svunnetland. His liege was Lady Arianna Anaris, who guided him and brought him under the attention of King Morthwyl Bellator. It didn't take very long till he got promoted.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Eidulb&diff=93680Eidulb2008-04-28T19:59:14Z<p>Joene: /* Politics */ (change name of duke to current one)</p>
<hr />
<div>{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Eidulb<br />
|region map=Eidulb.jpg<br />
|realm=[[Everguard]]<br />
|duchy=Eidulb<br />
|lord=Duke Jack Carnes<br />
|knights=None<br />
|recruitable units=None<br />
|region type=Stronghold<br />
|location=East Coast of the Westland<br />
|weather=North Shore<br />
|population=1188<br />
|gold=164 Gold<br />
|food=151 Bushels<br />
}}'''Eidulb''' (''pronounced EE-duhl-b'') is a coastal region of the realm of [[Everguard]] on the continent of [[Dwilight]]. It is the third major city that was consolidated under the control of the [[Everguard|Kingdom of Everguard]] during its initial expansion into the south-west. The city itself has a very rich history, both before and after being taken by the realm. It is home to an extremely diverse people, the [[Everguard/Peoples_of_Everguard#Dulesians|Dulesians]], and a very unique metropolitan culture.<br />
<br />
The climate of the city is very hot and sticky, causing great discomfort to many of the ruling elite of the kingdom, who prefer a cooler, more crisp atmosphere to live in. The ruling Duke of the city is the noble '''Jack Carnes''', who has been recognized as the local Dulesians as the '''Ayaui''' of their people - essentially their noble ruler.<br />
<br />
==Climate==<br />
Eidulb has a humid subtropical climate, with mild winters, hot, humid summers, and significant rainfall all year long. Summer is the wettest season; almost half of the annual rainfall occurs during the summer months in the form of thundershowers, which is an effect similar to the monsoons found in Southern [[Dwilight]]. <br />
<br />
Fall remains relatively warm through November. Winter is short and mild, and is characterized by occasional rain. Snow flurries seldom occur. The highest temperature recorded (inside city limits) was 104 °F (40 °C), and the lowest temperature recorded was 10 °F (−12 °C). <br />
<br />
Hurricanes are a major threat to the area during the summer and early fall, with several severe hurricanes hitting the area - most notably a hurricane roughly 25 years ago which destroyed a significant part of the city, and forced the population to rebuild. Eidulb was also once hit by a large tornado, which did a great deal of damage, including the downtown government district, and even sank five offshore warships.<br />
<br />
==Native Plants and Animals==<br />
The biodiversity of the coastal region of Eidulb is quite high, with well over 2000 species of vascular plants and only hundreds of land mammals able to be found. Additionally, there are literally thousands of insects, and a large numbers of birds as well, many of whom migrate to more southern locations in Dwilight during the winter months. <br />
<br />
Outside the city of Eidulb itself, there is a wooded area, populated by many conifer trees and associated plantlife. Here you will find many unique animals including caribou, hares, foxes, snowy owl, lemmings, and bears. As the area surrounding Eidulb is still a developing region, there has yet to be a largescale depopulation of animals - some predators even periodically make their way into the city itself and scare the local population.<br />
<br />
The most diverse and rich area of Eidulb in terms of biodiversity however, are the areas on the coast which are home to many unique plants and animals not typically found in northern Dwilight. Especially notable are the great varieties of fish that can be found in the coastal ocean waters. Many other species of animal can be found here as well, all flocking to the more temperate and resource rich coastal lands.<br />
<br />
As Everguard expands its empire, and the city of Eidulb itself, it seems likely that the plant and animal life of the region will significantly change in the future. Humans have already started to hunt some of the animals outside the city to the point where they are migrating to the outlining areas of the region. Only time will tell if the animal life here will continue to be strong, or be driven out.<br />
<br />
==Politics==<br />
The people of Eidulb are historically very loyal to Everguard. This is rooted in the fact that the region was the original plot of land captured by the [[Everguard/Founders of Everguard|Founders of Everguard]] who led the delegation to create the realm. Eidulb was then, and continues to be the capital city of the realm, making her peasants proud and patriotic.<br />
<br />
Given the strength of the nation to which they belong, they are comfortable and secure in their homes, maximizing their production potential and keeping them in good spirits. They are totally devoted to Everguard, and are kept well in line by their Dukal lord. It remains one of the core regions of Everguard to this day.<br />
<br />
The Duke of Eidulb is Jack Carnes. He maintains his estate on a sprawling parcel of land overlooking the ocean on the coast just outside the city limits. He has become well known amongst the peasantry of the region as a fair minded, just lord who cares about his people.<br />
<br />
When Everguard is required to make war, the armies of the realm are able to draw upon renowned infantry and archers from Eidulb. Time and time again in battle, these soldiers of Eidulb have proved to be essential to the armies of Everguard, helping turn the tide in battle repeatedly. There are plans by Duke Carnes to begin construction on new recruitment and training centers to possibly draft recruits and train them as mounted soldiers or even deadly special forces, though no official announcement has been made.<br />
<br />
===Lords who have ruled Eidulb===<br />
*'''Duke Jack Carnes''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 26, 2008 - Current''<br />
<br />
==Influence of the City==<br />
Eidulb is in a strategic position unique among all the regions on the continent of Dwilight. Together with its suburban region, [[Dwilight/Eidulb Outskirts|Eidulb Outskirts]], Eidulb is the only land and city on the continent that directly connects the east and west landmasses that constitute [[Dwilight]] together. As such, for all trade, and foot traffic that must go from one side to the other, there is no choice but to travel through Eidulb Outskirts, with a likely stop at the city of Eidulb. This makes Eidulb a hugely important city to continental trade, and something of a melting pot renaissance city. Culture, religion, merchant trade - all these things are synonymous with the city of Eidulb. This makes it (along with the grand cities of [[Dwilight/Gelene|Gelene]] and the coastal port of [[Dwilight/Valkyrja|Valkyrja]] one of the crowning jewels of the '''Kingdom of Everguard'''.<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Shrine_of_Seeklander&diff=93253Shrine of Seeklander2008-04-23T08:42:52Z<p>Joene: </p>
<hr />
<div>{{Prospective}}<br />
{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Shrine of Seeklander<br />
|region map=Shrine_of_Seeklander-map.JPG<br />
|realm=[[Everguard]]<br />
|duchy=Shrine of Seeklander<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=None<br />
|recruitable units=None<br />
|region type=Stronghold<br />
|location=Midland (west)<br />
|weather=West Hills<br />
|population=934<br />
|gold=230<br />
|food=263<br />
}}'''Shrine of Seeklander''' (''pronounced: shrine of SEEK-lan-der'') is a stronghold region located on the east-side of the north-western mountain ridge. This stronghold is key to the control of the mountain regions as well as keeping the monster populations under control and defending the realm of Everguard, which is located to the east, from them. Also the stronghold offers a safe retreat for many Guardians.<br />
<br />
==Climate==<br />
The climate is a lower alpine climate, a result of the location; right on the outskirts of Dwilight's highest mountain ridge. The three Mountains of Challenge all know an alpine climate due to their height from the sea level. As a traveller you are to expect snow in the higher region area's in the winter and in the early spring.<br />
In the summer it can be very warm to even hot for one's feelings. At this height the sun burns the skin more easily so caution is advised.<br />
Furthermore it is adviced to travel lightly towards the citadel, the thin air makes you short of breath and thus any heavy supplies and equipment are carried upwards by locals who have adjusted themselves on living on great heights.<br />
<br />
==Native Plants and Animals==<br />
The lower area's of the region aren't of any interest to the monks living in this region. What actually does gain their attention are the numerous of weeds and flowers growing on the mountain rocks. Local healers use the weeds to cure a varioty of wounds and deceases.<br />
<br />
[[Image:Formosana-orchid.JPG|frame|right|Pleione bulbocodioides 'Formosana']] '''Formosana''' or ''Tor's Flower''<br />
This interesting flower grows on the sunny side of the mountain ridges and this Orchid has a special meaning for the people of Seeklander. The flower resembles the 'bringer of light' and is often in one breath named as the flower of the Holy Tor himself. It is a commoner belief that where these flowers grow a divine spirit has set foot.<br />
Picking this flower goes hand-in-hand with excellent care, since the flowers are fragile and sometimes hard to reach. The flower is only picked by the monks living in the citadel of the Shrine. Before, while and after the Formosana is picked, there are certain rituals performed by the monks to please the gods for taking such a holy flower from the mountain.<br />
One could imagine that some rituals are extremely difficult to perform while hanging on a rope with nothing more than 3,000 feet of air beneath you.<br />
<br />
While there are interesting flowers, plants and weeds growing acros [[Everguard]], there isn't one single flower as interesting as the next one.<br />
<br />
[[Image:Matrona-flower.JPG|frame|left|Sedum 'Matrona']] '''Matrona''' or ''Key to Heaven''<br />
It is a small, pale flower, not of any interest to man's eye at first. But a close dedicated study of the Seeklander monks revealed that this is truly the most interesting flower they've ever seen.<br />
When the juice from the plant is extracted it can be usued as an above average healing potion. It's powers are not limited to curing the flew, but it also cures infected wounds, all known deceases and it speeds up the healing proces when used with other poitions.<br />
<br />
Every once in a while new interesting features of this flower pop-up. Like that it appears to stimulate the mind making it easier and more effective to meditate. <br />
But this is still under heavy discussing by the monks, some belief that this effect isn't caused by the flower, but that it comes from the water that they drink, which flows directly out of the mountains. While other think the meditational aspect of the flower is the main reason why Tor let it grown on the rocks of the Shrine of Seeklander in the first place.<br />
<br />
==Economy of Seeklander==<br />
The driving force of the Seeklander economy is a combination of it's location on a north-south trade route as well as the final prime settlement on the pelgrim voyage for Tor. Besides pelgrims bringing great wealth towards the citadel, there are also those who seek the special herbs, weeds, flowers and potions used by the monks to heal wounded men and women.<br />
Though the region itself holds besides the plants no mentionable resources, iron and stone comes from the surrounding mountain regions and wood from the eastern and northern rural regions. The majority of the resources goes to the temples, closely followed by the fortifications and finally the maintainance of the local elite guards.<br />
<br />
==Military Culture==<br />
Text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text <br />
<br />
==Politics==<br />
Text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text <br />
<br />
==Religious Significance==<br />
[[Image: Council of Tor.jpg|300px|thumb|right|A group of nine '''Torenists''' celebrating Mass]]<br />
The religion of [[Torenism]] views the northern mountain ranges of [[Dwilight]] as holy ground - the site of the revelation of Tor's will to the Messiah Luna Dawnstar came to the west at the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]], and since then many Torenist events of significance have occured there. Because of this, in the early days of the faith, the [[Arylon Family/Fisc|High King Fisc Arylon]] ordered a grand shrine built in the shadow of the mountains. This giant steppe pyramid that was constructed there serves as a waypoint for Torenists traveling west to the mountains on pilgrimage - or more properly those who ware "seeking" Tor. This is the genesis of the name "Seeklander", for it is land set aside for those seeking Tor's grace.<br />
<br />
There is something known to Torenists as '''The Seeklander Creed''' - this is an ecumenical Torenist statement of faith used by the laity of the church to declare their belief system to themselves, and to others. It is recited during each Toren Mass Celebration, as well as all formal rites of passage for the religion. The creed was drafted by the church leaders in the first days of Torenism, at an ecumenical council that was held at the newly constructed shrine in the region known as Seeklander - thus did that area lend its name to the creed.<br />
<br />
Today, Torenists consider the shrine housed at Seeklander to be among the most holy sites on the continent, perhaps ranking behind only the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]] and the holy city of [[Dwilight/Valkyrja|Valkyrja]].<br />
<br />
===Lords who have ruled the Shrine of Seeklander===<br />
*'''Duke Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Shrine_of_Seeklander&diff=93203Shrine of Seeklander2008-04-22T22:24:08Z<p>Joene: /* Native Plants and Animals */</p>
<hr />
<div>{{Prospective}}<br />
{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Shrine of Seeklander<br />
|region map=Shrine_of_Seeklander-map.JPG<br />
|realm=[[Everguard]]<br />
|duchy=Shrine of Seeklander<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=None<br />
|recruitable units=None<br />
|region type=Stronghold<br />
|location=Midland (west)<br />
|weather=West Hills<br />
|population=934<br />
|gold=230<br />
|food=263<br />
}}'''Shrine of Seeklander''' (''pronounced: shrine of SEEK-lan-der'') is a stronghold region located on the east-side of the north-western mountain ridge. This stronghold is key to the control of the mountain regions as well as keeping the monster populations under control and defending the realm of Everguard, which is located to the east, from them. Also the stronghold offers a safe retreat for many Guardians.<br />
<br />
==Climate==<br />
The climate is a lower alpine climate, a result of the location; right on the outskirts of Dwilight's highest mountain ridge. The three Mountains of Challenge all know an alpine climate due to their height from the sea level. As a traveller you are to expect snow in the higher region area's in the winter and in the early spring. Furthermore it is adviced to travel lightly towards the citadel, the thin air makes you short of breath and thus any heavy supplies and equipment are carried upwards by locals who have adjusted themselves on living on great heights.<br />
<br />
==Native Plants and Animals==<br />
The lower area's of the region aren't of any interest to the monks living in this region. What actually does gain their attention are the numerous of weeds and flowers growing on the mountain rocks. Local healers use the weeds to cure a varioty of wounds and deceases.<br />
<br />
[[Image:Formosana-orchid.JPG|frame|right|Pleione bulbocodioides 'Formosana']] '''Formosana''' or ''Tor's Flower''<br />
This interesting flower grows on the sunny side of the mountain ridges and this Orchid has a special meaning for the people of Seeklander. The flower resembles the 'bringer of light' and is often in one breath named as the flower of the Holy Tor himself. It is a commoner belief that where these flowers grow a divine spirit has set foot.<br />
Picking this flower goes hand-in-hand with excellent care, since the flowers are fragile and sometimes hard to reach. The flower is only picked by the monks living in the citadel of the Shrine. Before, while and after the Formosana is picked, there are certain rituals performed by the monks to please the gods for taking such a holy flower from the mountain.<br />
One could imagine that some rituals are extremely difficult to perform while hanging on a rope with nothing more than 3,000 feet of air beneath you.<br />
<br />
While there are interesting flowers, plants and weeds growing acros [[Everguard]], there isn't one single flower as interesting as the next one.<br />
<br />
[[Image:Matrona-flower.JPG|frame|left|Sedum 'Matrona']] '''Matrona''' or ''Key to Heaven''<br />
It is a small, pale flower, not of any interest to man's eye at first. But a close dedicated study of the Seeklander monks revealed that this is truly the most interesting flower they've ever seen.<br />
When the juice from the plant is extracted it can be usued as an above average healing potion. It's powers are not limited to curing the flew, but it also cures infected wounds, all known deceases and it speeds up the healing proces when used with other poitions.<br />
<br />
Every once in a while new interesting features of this flower pop-up. Like that it appears to stimulate the mind making it easier and more effective to meditate. <br />
But this is still under heavy discussing by the monks, some belief that this effect isn't caused by the flower, but that it comes from the water that they drink, which flows directly out of the mountains. While other think the meditational aspect of the flower is the main reason why Tor let it grown on the rocks of the Shrine of Seeklander in the first place.<br />
<br />
==Economy of Seeklander==<br />
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<br />
==Military Culture==<br />
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<br />
==Politics==<br />
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<br />
==Religious Significance==<br />
[[Image: Council of Tor.jpg|300px|thumb|right|A group of nine '''Torenists''' celebrating Mass]]<br />
The religion of [[Torenism]] views the northern mountain ranges of [[Dwilight]] as holy ground - the site of the revelation of Tor's will to the Messiah Luna Dawnstar came to the west at the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]], and since then many Torenist events of significance have occured there. Because of this, in the early days of the faith, the [[Arylon Family/Fisc|High King Fisc Arylon]] ordered a grand shrine built in the shadow of the mountains. This giant steppe pyramid that was constructed there serves as a waypoint for Torenists traveling west to the mountains on pilgrimage - or more properly those who ware "seeking" Tor. This is the genesis of the name "Seeklander", for it is land set aside for those seeking Tor's grace.<br />
<br />
There is something known to Torenists as '''The Seeklander Creed''' - this is an ecumenical Torenist statement of faith used by the laity of the church to declare their belief system to themselves, and to others. It is recited during each Toren Mass Celebration, as well as all formal rites of passage for the religion. The creed was drafted by the church leaders in the first days of Torenism, at an ecumenical council that was held at the newly constructed shrine in the region known as Seeklander - thus did that area lend its name to the creed.<br />
<br />
Today, Torenists consider the shrine housed at Seeklander to be among the most holy sites on the continent, perhaps ranking behind only the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]] and the holy city of [[Dwilight/Valkyrja|Valkyrja]].<br />
<br />
===Lords who have ruled the Shrine of Seeklander===<br />
*'''Duke Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=File:Matrona-flower.JPG&diff=93199File:Matrona-flower.JPG2008-04-22T21:32:19Z<p>Joene: A small plant which posesses interesting powers for the priests of Everguard.</p>
<hr />
<div>A small plant which posesses interesting powers for the priests of Everguard.</div>Joenehttps://wiki.battlemaster.org/index.php?title=File:Formosana-orchid.JPG&diff=93198File:Formosana-orchid.JPG2008-04-22T21:30:17Z<p>Joene: A plant that grows on the rocks of the Shrine of Seeklander on Dwilight.</p>
<hr />
<div>A plant that grows on the rocks of the Shrine of Seeklander on Dwilight.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Shrine_of_Seeklander&diff=93064Shrine of Seeklander2008-04-21T15:57:58Z<p>Joene: </p>
<hr />
<div>{{Prospective}}<br />
{{Infobox region2<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region name=Shrine of Seeklander<br />
|region map=Shrine_of_Seeklander-map.JPG<br />
|realm=[[Everguard]]<br />
|duchy=Shrine of Seeklander<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|knights=None<br />
|recruitable units=None<br />
|region type=Stronghold<br />
|location=Midland (west)<br />
|weather=West Hills<br />
|population=934<br />
|gold=230<br />
|food=263<br />
}}'''Shrine of Seeklander''' (''pronounced: shrine of SEEK-lan-der'') is a stronghold region located on the east-side of the north-western mountain ridge. This stronghold is key to the control of the mountain regions as well as keeping the monster populations under control and defending the realm of Everguard, which is located to the east, from them. Also the stronghold offers a safe retreat for many Guardians.<br />
<br />
==Climate==<br />
The climate is a lower alpine climate, a result of the location; right on the outskirts of Dwilight's highest mountain ridge. The three Mountains of Challenge all know an alpine climate due to their height from the sea level. As a traveller you are to expect snow in the higher region area's in the winter and in the early spring. Furthermore it is adviced to travel lightly towards the citadel, the thin air makes you short of breath and thus any heavy supplies and equipment are carried upwards by locals who have adjusted themselves on living on great heights.<br />
<br />
==Native Plants and Animals==<br />
The lower area's of the region aren't of any interest to the monks living in this region. What actually does gain their attention are the numerous of weeds and flowers growing on the mountain rocks. Local healers use the weeds to cure a varioty of wounds and deceases.<br />
<br />
==Economy of Seeklander==<br />
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<br />
==Military Culture==<br />
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<br />
==Politics==<br />
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<br />
==Religious Significance==<br />
[[Image: Council of Tor.jpg|300px|thumb|right|A group of nine '''Torenists''' celebrating Mass]]<br />
The religion of [[Torenism]] views the northern mountain ranges of [[Dwilight]] as holy ground - the site of the revelation of Tor's will to the Messiah Luna Dawnstar came to the west at the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]], and since then many Torenist events of significance have occured there. Because of this, in the early days of the faith, the [[Arylon Family/Fisc|High King Fisc Arylon]] ordered a grand shrine built in the shadow of the mountains. This giant steppe pyramid that was constructed there serves as a waypoint for Torenists traveling west to the mountains on pilgrimage - or more properly those who ware "seeking" Tor. This is the genesis of the name "Seeklander", for it is land set aside for those seeking Tor's grace.<br />
<br />
There is something known to Torenists as '''The Seeklander Creed''' - this is an ecumenical Torenist statement of faith used by the laity of the church to declare their belief system to themselves, and to others. It is recited during each Toren Mass Celebration, as well as all formal rites of passage for the religion. The creed was drafted by the church leaders in the first days of Torenism, at an ecumenical council that was held at the newly constructed shrine in the region known as Seeklander - thus did that area lend its name to the creed.<br />
<br />
Today, Torenists consider the shrine housed at Seeklander to be among the most holy sites on the continent, perhaps ranking behind only the [[Dwilight/Mountain of Betrayal|Mountain of Betrayal]] and the holy city of [[Dwilight/Valkyrja|Valkyrja]].<br />
<br />
===Lords who have ruled the Shrine of Seeklander===<br />
*'''Duke Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Shrine_of_Seeklander&diff=92755Shrine of Seeklander2008-04-18T19:14:38Z<p>Joene: </p>
<hr />
<div>{{Prospective}}<br />
{{Infobox region<br />
|region name=Shrine of Seeklander<br />
|image=Shrine_of_Seeklander-map.JPG<br />
|caption=The Shrine of Seeklander<br />
|lord=[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
|type=Stronghold<br />
|location=Central North-West<br />
|population=<br />
|geography=Mountainous 40% / Plains 60% (West Hills)<br />
|units=Currently none<br />
}}'''Shrine of Seeklander''' (''pronounced: shrine of SEEK-lan-der'') is a stronghold region located on the east-side of the north-western mountain ridge. This stronghold is key to the control of the mountain regions as well as keeping the monster populations under control and defending the realm of Everguard, which is located to the east, from them. Also the stronghold offers a safe retreat for many Guardians.<br />
<br />
==Climate==<br />
The climate is a lower alpine climate, a result of the location; right on the outskirts of Dwilight's highest mountain ridge. The three Mountains of Challenge all know an alpine climate due to their height from the sea level.<br />
<br />
==Native Plants and Animals==<br />
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==Trade through Ygg d'Razhuul==<br />
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<br />
==Military Culture==<br />
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<br />
==Politics==<br />
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<br />
===Lords who have ruled the Shrine of Seeklander===<br />
*'''Duke Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=File:Shrine_of_Seeklander-map.JPG&diff=92754File:Shrine of Seeklander-map.JPG2008-04-18T18:57:31Z<p>Joene: Regional map of the Shrine of Seeklander on dwilight.</p>
<hr />
<div>Regional map of the Shrine of Seeklander on dwilight.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Shrine_of_Seeklander&diff=92515Shrine of Seeklander2008-04-17T16:33:41Z<p>Joene: </p>
<hr />
<div>{{Prospective}}<br />
{{Infobox region<br />
|region name=Shrine of Seeklander<br />
|image=Seeklander.JPG<br />
|caption=The Shrine of Seeklander<br />
|lord=Henk Van Hoensbroeck<br />
|type=Stronghold<br />
|location=<br />
|population=<br />
|geography=<br />
|units=Currently none<br />
}}'''Shrine of Seeklander''' (''pronounced: shrine of SEEK-lan-der'') is a stronghold region located on the east-side of the north-western mountain ridge. This stronghold is key to the control of the mountain regions as well as keeping the monster populations under control and defending the realm of Everguard, which is located to the east, from them. Also the stronghold offers a safe retreat for many Guardians.<br />
<br />
==Climate==<br />
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<br />
==Native Plants and Animals==<br />
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<br />
==Trade through Ygg d'Razhuul==<br />
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<br />
==Military Culture==<br />
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<br />
==Politics==<br />
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<br />
===Lords who have ruled the Shrine of Seeklander===<br />
*'''Duke Henk Van Hoensbroeck''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''<br />
<br />
<br />
<br />
{{Template: Everguard footer}}<br />
[[Category:Dwilight]]<br />
[[Category:Regions]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=IRC/Quotes&diff=92316IRC/Quotes2008-04-16T15:03:10Z<p>Joene: </p>
<hr />
<div>__TOC__<br />
<br />
== Quotes from #battlemaster @ quakenet ==<br />
<br />
===April 2008===<br />
<pre>[16:46] * Lavigna tried her Goddess-like voice<br />
[16:46] <Lavigna> who asked for me?<br />
[16:46] * Lavigna slaps Aarth around a bit with a large trout<br />
[16:46] <Aarth> Yes?<br />
[16:46] <Aarth> You are goddess?<br />
[16:47] <Lavigna> ya<br />
[16:47] <Aarth> Huh :P<br />
[16:47] <Lavigna> don't i look like one?<br />
[16:47] <Aarth> I havent seen a pic :P<br />
[16:47] <Lavigna> and you won't either<br />
[16:47] <Lavigna> you must have blind faith in me<br />
[16:47] <Aarth> Heh<br />
[16:47] <Lavigna> :)<br />
[16:47] <Aarth> :P<br />
[16:47] <Aarth> damnit. Dinner time. Mom shouting.<br />
[16:48] <Aarth> Brb.</pre><br />
<br />
===February 2008===<br />
[01:15] <Uceek> I'm back<br />
[01:15] <Uceek> you all missed me, I can tell<br />
[01:15] <Uceek> its so quiet<br />
[01:15] <Annaej> lol<br />
[01:15] <Uceek> you're all depressed wondering when I'd be home from shopping<br />
[01:15] <Uceek> ;)<br />
[01:15] <Uceek> either that, or you didn't even notice I left :P<br />
[01:16] <Annaej> I think everyone either got drunk or went to bed, or both<br />
[01:16] <Uceek> lol<br />
[01:16] <SniperChief> I'm arguing with Reilwin about infinity<br />
[01:16] <Uceek> really?<br />
[01:16] <SniperChief> really really<br />
[01:16] <Uceek> so... afterall I don't think the orders changes are too bad<br />
[01:16] <Uceek> how about everyone else?<br />
[01:17] <Annaej> lol good Uceek<br />
[01:17] <SniperChief> (it's taking a while)<br />
[01:17] <Uceek> small realms it means nothing to<br />
[01:17] <Uceek> big realms, it kinda shares the workload<br />
[01:17] <Uceek> though, when 2ICs can send orders it will be better<br />
[01:17] <Reilwin> lol, Uceek : really really<br />
[01:18] <Uceek> really to infinity? :P<br />
[01:19] <Reilwin> to the infinity equal to that of the set which comprises all <br />
natural numbers, yup<br />
[01:19] * Reilwin refuses to continue till the infinity equal to the set which <br />
comprises all real numbers<br />
<br />
[[IRC/Quotes/Infinity]]<br />
<br />
===January 2008===<br />
<pre>[14:44] <+VinnieThePooh> sting<br />
[14:44] <VinnieTheDark> uh<br />
[14:44] <VinnieTheDark> stop stealing my nickname<br />
[14:44] <Baraedor> VinnieThePooh ftw<br />
[14:44] <Baraedor> !<br />
[14:44] Fi|in is now known as VinnieTheWood<br />
[14:45] Baraedor is now known as VinnieTheSquirr<br />
[14:45] <VinnieTheSquirr> damn<br />
[14:45] VinnieTheSquirr is now known as VinnieTheKoala<br />
[14:47] L sets mode: +o VinnieTheDark<br />
[14:47] <VinnieThePooh> oh-oh :)<br />
[14:48] VinnieTheDark sets mode: +ib #battlemaster!*@*<br />
[14:48] <VinnieTheDark> arrrgh<br />
[14:48] <VinnieTheWood> Arrrrrg<br />
[14:48] <VinnieTheKoala> Arrrrrg<br />
[14:49] VinnieTheDark sets mode: +b Vinnie*!*@*<br />
[14:49] <VinnieTheDark> ha<br />
[14:50] VinnieTheWood (~chatzilla@202.71.142.34) has left #battlemaster<br />
[14:50] V|nnieTheDark (~chatzilla@202.71.142.34) has joined #battlemaster<br />
[14:50] <VinnieThePooh> Someone care to translate what Vinnie is doing? I don't speak IRC :P<br />
[14:51] VinnieTheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has left #battlemaster<br />
[14:51] Vinn1etheKoala (~Baraedor@client-86-27-164-89.popl.adsl.virgin.net) has joined #battlemaster<br />
[14:51] <Hoensbroeck> VinnieTheDark is trying to protect his nickname;) so that others can't<br />
use 'Vinnie-something'<br />
[14:51] VinnieThePooh is now known as PrincessVinnie<br />
[14:51] <PrincessVinnie> ?<br />
[14:51] <Vinn1etheKoala> ?<br />
[14:51] VinnieTheDark sets mode: -b+b Vinnie*!*@* *Vinnie*!*@*<br />
<br />
...<br />
<br />
[11:16] <Ragnell> hi Peny<br />
[11:17] VinnieTheDark (~Vinnie@kotnet-147.kulnet.kuleuven.be) has joined #battlemaster<br />
[11:17] <VinnieTheDark> hm<br />
[11:17] <VinnieTheDark> was a little hard to join<br />
[11:17] <VinnieTheDark> with having my own nickname banned and all<br />
[11:18] <Esorp> Your nicjname was banned?<br />
<br />
...<br />
<br />
[11:27] <Real-e-three> Vinnie banned his own nick :P<br />
[11:27] <Real-e-three> Hi Ragnell :)<br />
[11:27] <Real-e-three> Yesterday 3 of us changed our nicks to VinnieThe*<br />
[11:27] <Real-e-three> And so...<br />
[11:27] Real-e-three is now known as Peny<br />
[11:28] <Peny> Was fun :D<br />
[11:28] <Esorp> lol<br />
[11:28] Ragnell is now known as VinnieTheJerk<br />
[11:28] <Esorp> I saw someone called VinnieThePooh<br />
[11:29] <Peny> That's me :)<br />
[11:29] <Esorp> :D<br />
[11:29] <Peny> I do that when Vinnie is online :)<br />
[11:29] <Peny> Oh<br />
[11:29] Peny is now known as VinnieThePooh<br />
[11:29] <VinnieTheJerk> :-P<br />
[11:29] <VinnieThePooh> He's online :P<br />
[11:29] <Esorp> This is tempting.</pre><br />
<br />
<pre>[13:13] <Kai> moo<br />
[13:17] Peny pets the cow<br />
[13:20] m2rt milks the cow<br />
[13:24] m2rt is now known as Esorp<br />
[13:24] Esorp f*cks the cow<br />
[13:24] Esorp is now known as m2rt<br />
[13:24] Peny grabs a big butcher-knife<br />
[13:24] Peny is now known as Cow_Butcher<br />
[13:24] Cow_Butcher stabs<br />
[13:24] Cow_Butcher stabs again<br />
[13:24] Silverhawk starts the fire on a BBQ<br />
[13:25] Cow_Butcher is now known as Cow_<br />
[13:25] Cow_ dies<br />
[13:25] m2rt brings the ketchup :P<br />
[13:25] Cow_ is BBQ-d<br />
[13:25] Cow_ is now known as Peny<br />
[13:25] Silverhawk grabs a plate and cuts of a piece for m2rt<br />
[13:26] m2rt takes the piece and thanks Silverhawk <br />
[13:26] <Peny> Milk, anyone?<br />
[13:26] m2rt enjoys the fine meat<br />
[13:27] <Peny> Kai-aw tastes good<br />
[13:43] <Peny> Aw, was someone here yesterday when Vinnie banned his own nick?<br />
[13:43] <Peny> I need a log of that :P</pre><br />
<br />
<pre><Andrasta> :.:.:.:.:.:<br />
<Andrasta> you will never take the ramparts!<br />
<Andrasta> i fart in your general direction<br />
<Veritek> \_/------/|==|\ (catapult)<br />
<Veritek> O (big boulder)<br />
<Veritek> :.:... . . . ...:.:.: (what's left of your castle walls)<br />
<Ragnell> hmmm<br />
<Andrasta> damn you!<br />
Andrasta retreats to the keep<br />
Ragnell builds the stupid pillow wall again.<br />
<Andrasta> an ally!<br />
<Andrasta> now you are doomed, Veritek!<br />
<Andrasta> sally forth, brave warriors, and crush thine enemies!<br />
<Veritek> .| .| .| .| .| .| .| .| (my pikemen of DOOOM!)<br />
<Andrasta> 0|0|0|0|0|0| (shield wall!)<br />
<Veritek> ^-^ ^-^ ^-^ ^-^ (my crows that will feast on your bodies!)<br />
<Veritek> >>>=====> (Ballista bolts to scatter your shield wall)<br />
<Andrasta> |) -> ^-^ (archers picking off the crows)<br />
<Ragnell> O-}-< (sleeping Raggy)<br />
<Andrasta> drats, my ally is defeated!<br />
<Veritek> <,,_,,)--- (Mice to scare your soldiers)<br />
<Andrasta> \o/ \o/ \o/ (surrendering troops)<br />
<Andrasta> |||||) (||||| (opened gates)<br />
<Veritek> o/ \o (victorious troops giving high 5s)</pre><br />
<br />
===November 2007===<br />
<Ragnell> it just sucks when a professor claims I'm better than my peers. <br><br />
<^ban^> thank him for the compliment<br><br />
<Veritek> Was he looking at your face when he said it, or your chest?<br><br />
<Alanna_at_Work> Ragnell, it's fine to accept that you have superior intellect to those around you—as long as you also accept the possibility that you're wrong<br><br />
<Alanna_at_Work> you're only being an arrogant jerk if you actually brag about it<br><br />
<Alanna_at_Work> or otherwise rub other people's faces in it<br><br />
<Ragnell> Veritek, I have superior boobs. I know that. <br><br />
<Alanna_at_Work> I mean, I'm way smarter than all you poor sods here, but you don't see me lording it over you do you?<br><br />
<Alanna_at_Work> ...err, wait--<br><br />
<Veritek> Ragnell: Will you rub your superiority in my face?<br><br />
<br />
===October 2007===<br />
[12:51] <Nemrus> hmm... Exile, I cast that wololo spell in Thormegor and it revolted<br><br />
[12:51] <Nemrus> WTF<br><br />
[12:51] <Nemrus> i mean WTHell<br><br />
[12:51] <Nemrus> sigh<br><br />
<br />
=== August 2007 ===<br />
[16:32] <Veritek> Rule #34 of the Internet: If you can imagine it, there is porn of it.<br><br />
[16:38] <Alanna_at_Work> Veritek, rule #35 of the internet: if you can't imagine it, there is *still* porn of it<br><br />
[16:39] <LilWolf> Squid porn with chocolate pudding ftw!<br><br />
<br />
=== April 2006 ===<br />
----<br />
<br />
20:45:37 <+Tokanan> LilWolf I think we are taking over the head of Ragnell<br />
<br />
20:45:55 <+Ragnell> yes you are.<br />
<br />
20:46:45 <+LilWolf> I hope it's a friendly one and not a brutal one. Though we could go looting then :p<br />
<br />
20:47:06 <+Tokanan> *talking<br />
<br />
20:47:13 <+LilWolf> Oh..<br />
<br />
----<br />
<br />
[16:19] * _Yavanna_ is about to slap Nightwish with everything she finds infront of her<br />
<br />
[16:19] * _Yavanna_ slaps Nightwish with Peakki<br />
<br />
[16:19] <Nightwish> I always have that effect on women ;)<br />
<br />
[16:20] <_Yavanna_> they slap you with peakki??<br />
<br />
[16:20] * Peakki hates that<br />
<br />
<br />
=== Prior to April 7th ===<br />
----<br />
<br />
[17:02] <+Tokanan> One of the things I have learned about TOM is he is like a bear<br />
<br />
[17:02] <+VinnieTheDark> lol<br />
<br />
[17:02] <+Tokanan> Big floffy and warm<br />
<br />
[17:03] <+Tokanan> but has sharp teeth and claws and a short temper<br />
<br />
[17:03] <+Tokanan> especially when it feels it is being pushed into a corner<br />
<br />
[17:03] <+Tokanan> and then it is to large and powerfull to wresle with<br />
<br />
----<br />
<br />
05/11/21 14:50:15 <Ragnell> but compared to other countries, I think I can claim Mexico was never at war with another country<br><br />
05/11/21 14:50:21 <Lorgan> mexico was ally in WWII wasn't it?<br><br />
05/11/21 14:50:25 <Lorgan> well<br><br />
05/11/21 14:50:25 <MarcJ> Umm... Santa Anna<br><br />
05/11/21 14:50:28 <Ragnell> yeah, we had allies but we sort of never have had sufficient CS<br><br />
<br />
----<br />
<br />
20:41:29 < Ragnell> and I am monogamous<br />
<br />
20:41:31 < Ragnell> and monoamorous<br />
<br />
20:41:45 <+Alanna_at_Work> but not monosyllabic<br />
<br />
20:41:56 <+Alanna_at_Work> nor monoglot<br />
<br />
20:41:56 <+AjAxed> lol<br />
<br />
20:42:28 <+Alanna_at_Work> nor (I would expect) monochrome<br />
<br />
20:43:50 <+VinnieTheDark> what on earth<br />
<br />
20:43:53 <+VinnieTheDark> a lot of mono words<br />
<br />
20:44:36 <+VinnieTheDark> and I thought we were living in a time were everyone had Stero sound!<br />
<br />
20:44:44 <+VinnieTheDark> (everyone should smile at such an overly silly joke.)<br />
<br />
20:44:52 <+Alanna_at_Work> well, I'm certainly not monoaural ;-)<br />
<br />
20:46:08 <+AjAxed> lol<br />
<br />
20:46:52 <+AjAxed> this conversation is becoming "mono"tonic<br />
<br />
20:47:01 < Ragnell> I am monochromatic, btw<br />
<br />
20:47:03 < Ragnell> I'm all brown<br />
<br />
20:47:16 <+Alanna_at_Work> all the same colour of brown?<br />
<br />
20:47:24 < Ragnell> similar<br />
<br />
20:47:37 <+AjAxed> lol!! What a question =))<br />
<br />
20:47:49 < Ragnell> no,<br />
<br />
20:47:51 < Ragnell> I am brown<br />
<br />
20:48:08 <+Alanna_at_Work> well, if you're not all the same colour of brown, you're not truly monochromatic<br />
<br />
20:48:13 < Ragnell> enough to still be called brown.<br />
<br />
20:48:41 <+Alanna_at_Work> and just being similar enough to be called "brown" all over, I think, isn't really quite good enough<br />
<br />
20:48:59 < Ragnell> lol<br />
<br />
20:49:21 < Ragnell> no, it is not the same color of brown<br />
<br />
20:49:29 < Ragnell> my eyes and hair are the same brown brown<br />
<br />
20:49:33 < Ragnell> my skin is only brown-ish<br />
<br />
20:49:38 < Ragnell> and my nails are pink<br />
<br />
20:49:44 < Ragnell> and my teeth are white<br />
<br />
20:49:47 <+VinnieTheDark> :D<br />
<br />
20:49:52 < Ragnell> so no, I am not monochromatic after all<br />
<br />
20:50:04 <+Alanna_at_Work> then you're polysyllabic, polyglot, and polychromatic<br />
<br />
20:50:15 < Ragnell> I am still not polyamorous<br />
<br />
20:50:21 <+LilWolf> That has to be one of weirdest discussion ever held in this channel..<br />
<br />
----<br />
<br />
[20:01] Nosferatus: Invisibility is the Unknown, However everything visible doesn't excist<br />
<br />
[20:01] Nosferatus: that one keeps cracking my brain<br />
<br />
[20:02] Sparky-king: I disagree<br />
<br />
[20:02] Nosferatus: haha<br />
<br />
[20:02] Nosferatus: you cant<br />
<br />
[20:03] Nosferatus: it's philosophy<br />
<br />
[20:03] VinnieTheDark: ^^<br />
<br />
<br />
----<br />
<br />
[20:52] Sparky-king: we're teaming with caligus<br />
<br />
[20:52] Sparky-king: and have to put akesh temple and sir temple under heavy guard<br />
<br />
[20:53] *** Weylyn has left #Battlemaster.<br />
<br />
[20:54] Bisshop: lol sparky <br />
<br />
[20:54] Bisshop: Im ruler and i dont know any of these plans<br />
<br />
[20:55] Sparky-king: well<br />
<br />
[20:56] Sparky-king: I am marquis and I talk to lycastus a lot<br />
<br />
[20:57] Bisshop: lol<br />
<br />
[21:08] Ragnell: I am queen and I talk to no one<br />
<br />
[21:11] qp-moon: ^^<br />
<br />
== [[IRC/quotes/falasan | Quotes from #falasan @ quakenet]] ==</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=91909Van Hoensbroeck Family2008-04-12T18:54:58Z<p>Joene: </p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 10 and a familywealth of 1325 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan</center>}}<br />
{{Fame Duke|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">3</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan & Henk</center>}}<br />
{{Fame Family Prestige 20}}<br />
{{Fame Family Prestige 50}}<br />
<center>'''Sum: <span style="color: green">7</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
<center>'''Sum: <span style="color: red">0</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
<center>'''Sum: <span style="color: red">0</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
<center>'''Sum: At most <span style="color: red">0</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">10</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">10</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=IRC&diff=90851IRC2008-03-28T16:40:03Z<p>Joene: </p>
<hr />
<div>__TOC__<br />
== What is IRC? ==<br />
Internet Relay Chat (IRC) is a form of instant communication over the Internet. It is mainly designed for group (many-to-many) communication in discussion forums called channels, but also allows one-to-one communication. More information can be found in the [http://en.wikipedia.org/wiki/IRC wikipedia article]<br />
<br />
<br />
== How do I get on? ==<br />
You need an IRC-client to connect to the network. There are many clients available and it's up to you to decide what you use. Every clients homepage usually has a nice tutorial or help-page on how to connect with the client. <br />
<br />
For a more full list of clients refer to this [http://en.wikipedia.org/wiki/List_of_IRC_clients wikipedia article].<br />
<br />
<br />
=== Windows clients ===<br />
* [http://www.mirc.com mIRC]<br />
* [http://www.xircon.com/ XiRCON]<br />
* [https://addons.mozilla.org/extensions/moreinfo.php?id=16 ChatZilla - a Firefox extension]<br />
* [http://gaim.sourceforge.net Gaim - a multi-protocol IM client]<br />
* [http://www.trillian.cc/ Trillian - another multi-protocol IM client]<br />
<br />
=== Unix/Linux clients ===<br />
* [http://irssi.org irssi]<br />
* [http://www.xchat.org/ XChat]<br />
* [http://www.kvirc.net/ KVirc]<br />
* [http://gaim.sourceforge.net Gaim - a multi-protocol IM client]<br />
<br />
=== Mac OS X clients ===<br />
* [http://xchataqua.sourceforge.net XChat Aqua]<br />
* [http://colloquy.info Colloquy]<br />
* [http://gaim.sourceforge.net Gaim - a multi-protocol IM client]<br />
<br />
== Battlemaster IRC history ==<br />
The Battlemaster community has traveled through a multitude of irc-networks. Here's a little background information on the history of each network and why it was abandoned and why we moved on to other networks.<br />
<br />
<br />
=== Jurai ===<br />
This is the original and first network where a Battlemaster channel appeared. It was a nice network, but unfortunately it went belly up and merged with IRCWorld<br />
<br />
=== IRCWorld ===<br />
As a result of the merger, the Battlemaster community "moved" to this network. Unfortunately the network caused lots of troubles and generally performed badly, so the community decided to move.<br />
<br />
[http://www.ircworld.org/ IRCWorld homepage]<br />
<br />
=== Quakenet(irc.quakenet.org) ===<br />
The third network where a Battlemaster channel appeared and it is still the home for #battlemaster. Quakenet is the stronghold for Battlemaster related channels. There are many realm specific channels and of course there is also #battlemaster. #battlemaster was created on April 13th 2003 and it serves as a gathering point for all Battlemaster players. Currently the channel hovers at around 20 people at peak times and sports a wide variety of troopleaders(kings, bankers, dukes, normal troopleaders and so on) and players(from the USA, Mexico, Finland, Belgium, Netherlands and so on).<br />
<br />
[http://www.quakenet.org Quakenet homepage]<br />
<br />
=== irc.battlemaster.org ===<br />
There was a time when Tom had created an own IRC-server for Battlemaster. The server was up for a short time, but was closed down. The reason probably being that it never really caught on or that it was more trouble than it was worth. Hopefully we'll see the server up once again and see it catch on.<br />
<br />
<br />
== The channels ==<br />
Here's a little list of channels that exist on various networks.<br />
<br />
=== Quakenet ===<br />
* [irc://irc.quakenet.org/battlemaster #battlemaster] - The main BM channel. Talks go from BM related stuff all the way to the meaning of life. Even [[User:Tom|Tom]] stops by sometimes ;)<br />
* [irc://irc.quakenet.org/#Dwilight #Dwilight] - Newer channel with more idlers.<br />
* [irc://irc.quakenet.org/bm-far-east #bm-far-east] - The channel for the Far East Island<br />
* [irc://irc.quakenet.org/abington #Abington] - The realm channel for Abington on Atamara<br />
* [irc://irc.quakenet.org/asi #asi] - The realm channel for Ash Sea Islands on Atamara<br />
* [irc://irc.quakenet.org/Cagilan-Empire #Cagilan-Empire] - The realm channel for the Cagilan Empire on Atamara<br />
* [irc://irc.quakenet.org/Falasan #Falasan] - The realm channel for Falasan on Atamara<br />
* [irc://irc.quakenet.org/Ibladesh #Ibladesh] - The realm channel for Ibladesh on East Continent<br />
* [irc://irc.quakenet.org/ikalak #ikalak] - The realm channel for Ikalak on the South-East Island<br />
* [irc://irc.quakenet.org/Itorunt #Itorunt] - The realm channel for Itorunt on the East Continent<br />
* [irc://irc.quakenet.org/Lunaria #Lunaria] - The realm channel for GrandLodgeOfLunaria on FEI (open for everyone)<br />
* [irc://irc.quakenet.org/minasithil #minasithil] - The realm channel for Minas Ithil on Atamara<br />
* [irc://irc.quakenet.org/oldgrehk #old-grehk] - Channel for Old Grehk in Beluaterra<br />
* [irc://irc.quakenet.org/riombara #riombara] - The realm channel for Riombara on Beluaterra<br />
* [irc://irc.quakenet.org/sartania #Sartania] - The realm channel for Sartania FEI<br />
* [irc://irc.quakenet.org/south-darka #south-darka] - The realm channel for Darka on Atamara<br />
* [irc://irc.quakenet.org/taselak #taselak] - The realm channel for Taselak SEI<br />
* [irc://irc.quakenet.org/thalmarkin #thalmarkin] - The realm channel for Thalmarkin on Beluaterra<br />
* [irc://irc.quakenet.org/Tlahtocayotl #Tlahtocayotl] - The channel for Lich_King's [[User:Chénier/Dwilight Project|Dwilight Project]]<br />
* [irc://irc.quakenet.org/toren #toren] - The realm channel for Toren SEI (pretty much dead channel)<br />
* [irc://irc.quakenet.org/morek #Morek] - Dwilight Realm<br />
* [irc://irc.quakenet.org/BloodStars #BloodStars] - actual Morek channel. We don't know who owns #Morek<br />
* [irc://irc.quakenet.org/madina #Madina] - Dwilight Realm<br />
* [irc://irc.quakenet.org/Pian-en-Luries #Pian-en-Luries] - Dwilight Realm<br />
* [irc://irc.quakenet.org/springdale #Springdale] - Dwilight Realm<br />
* [irc://irc.quakenet.org/Caergoth_Knighthood #Caergoth_Knighthood] - The Meeting place for the Knights of Caergoth<br />
<br />
== The People ==<br />
<br />
So who hangs out on #BattleMaster these days?<br />
<br />
'''Regulars:'''<br />
* [[User:LilWolf|LilWolf]]<br />
* [[User:danaris|Alanna_Anaris]]<br />
* [[User:Vlad|Nosferatus]]<br />
* [[User:Shina|Shina]]<br />
* [[User:Eirik felde|Eirik-MooseMan]]<br />
* [[User:The1exile|The1exile]]<br />
* [[User:Chénier|Lich_King]]<br />
* [[User:PrinsSimon| qp-moon]]<br />
* [[User:Indirik|Veritek]]<br />
* [http://battlemaster.org/UserDetails.php?ID=20614 Gialon]<br />
* [[User:Gloria|Ragnell]]<br />
* [[User:RubyDragon|Reilwin]]<br />
* [[User:Bannable|^ban^]]<br />
* [[User:Jonno88|J-Taylor]]<br />
* [[User:M2rt|M2rt]]<br />
* [[User:V2Blast|V2Blast]]<br />
* [[User:Bengrindy|Bengrindy]]<br />
* [[User:Ceorl|Aarth]]<br />
* [[User:Nylen|Peny]]<br />
* [[User:Uceek|Uceek]]<br />
* [[User:Thegep|GEP]]<br />
* [[User:WarMaid|Kel]]<br />
* Esorp<br />
* [[User:Bluelake|Tali]]<br />
* [[User:Kagurati|Kag]]<br />
* [http://battlemaster.org/UserDetails.php?ID=17980 dustole]<br />
* [http://battlemaster.org/UserDetails.php?ID=12726 Brakus]<br />
* [[User:Joene|Hoensbroeck]]<br />
<br />
'''Occasional Visitors:'''<br />
* [[User:Marc_J.|MarcJ]]<br />
* [[User:vellos|King_Hireshmont]]<br />
* [[User:House_Olik|zmobiebob]]<br />
* [[User:Elenar|Tasartir]]<br />
* [[User:Neoro|Neoro]]<br />
* [[User:Sinweaver|Sinweaver]]<br />
* [[User:Medium|Steele]] (Medium)<br />
<br />
'''Once in a Blue Moon but becoming more and more regular:'''<br />
* [[User:Tom|_Tom_]]<br />
<br />
'''Gone, but Not Forgotten:'''<br />
* [[User:Denning|^o^]]<br />
* [[User:Fanta|Ghostly_3336]]<br />
* [[User:Balley|Balley]]<br />
* [[User:Murtrie|Murtrie]]<br />
* [[User:Kain|Amadeus`KainFam]]<br />
* [[User:Revan|Seraosha]]<br />
<br />
== Quotes ==<br />
IRC is a very social medium and as such there's lots of talk and funny moments. Here are some memorable quotes from various channels.<br />
<br />
[[IRC/quotes|Quotes]]<br />
<br />
[[Category:Community]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=88915Everguard2008-03-06T16:27:20Z<p>Joene: /* Literature */</p>
<hr />
<div>{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=EverguardMap.jpg<br />
|ruler=[[Fisc Arylon]]<br />
|general=''vacant''<br />
|judge=''vacant''<br />
|banker=''vacant''<br />
|realm type=Kingdom<br />
|capital=Valkyrja<br />
|largest city=Valkyrja<br />
|number of regions=3<br />
|population=109,934<br />
|armies=Phoenix Guard<br />
|marshals=Jack Carnes<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth, and most recent independent recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Kingdom of Springdale. The capital of the realm is the city of Valkyrja, also known as "[[The Emerald City]]" of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom is ruled by the sovereign king of Everguard, '''High King [[Fisc Arylon]]''', who has been in power since its founding. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
{{main|History of Everguard}}<br />
{{main|Founders of Everguard}}<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of the Last Era (winter 2007), the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left.<br />
<br />
The overwhelming majority of people felt a strong bond with one another, borne in the years of constant and total war they faced. They wished to remain together, and decided that as many of them as possible would emigrate to the new world, a recently discovered continent in the great sea called "Dwilight" - specifically to a Kingdom known as Springdale. Tales of this new world spoke of the righteousness and justice of the Springdalian people, and it seemed a natural home for refugees from the damned island to congregate.<br />
<br />
But beyond that, these nobles wished to reconstitute a singular kingdom devoted to carrying on the legacy of the war island - that of aggressive, rough men and women locked in constant battle, fighting for their lives, freedom and purpose. Thus was the genesis of the concept of Everguard.<br />
<br />
A handful of nobles actually made it to Springdale, far fewer than had been planned originally - but enough to light the spark for the fledgling kingdom. Once enough of them had gathered and organized in Springdale, a survey of the land was taken by the brilliant Torenite [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], identifying the city of Valkyrja as a prime location for settlement.<br />
<br />
It was then that civil war rocked Springdale. The last High Marshal of Toren, [[Fisc Arylon]] had recruited a strong unit of eager soldiers, and set off for Valkyrja with his delegation of settlers with the express purpose of founding the Kingdom of Everguard. Once they were successful, the new realm set out to solidify its control and expand its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
:''Main article:'' [[/Ruling Line|Ruling line of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the High King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''High King''' - [[Fisc Arylon]]<br />
*'''Royal High Commander''' - ''vacant''<br />
*'''Royal Adjudicator''' - ''vacant''<br />
*'''Royal Treasurer''' - ''vacant''<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and have since entered into an alliance, and are currently in talks to fully integrate the two realms into a formal Federation.<br />
<br />
The other three realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for Everguard, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existance, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
:''Main article:'' [[Wars of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The military is the primary focus of the Kingdom of Everguard. Based on its founding principles of rugged frontiersmanship, nearly all Everguard men (and even some women) dedicate themselves to the military war machine of the Kingdom. There are a limited number of politicians, bureaucrats, priests and other professions within Everguard, but the main priorities have always been, and will remain - strong militarism and manifest destiny.<br />
<br />
There is currently one main army in the Kingdom - known as the [[Phoenix Guard]], a name chosen by High King Fisc to pay tribute to the re-emergence of a rough warriors life that had originated on the South-East Island - as though rising in glory from the black ashes of a dead Phoenix. The Phoenix Guard is lead by the noble '''Jack Carnes''', a military mind equal to the task of expanding Everguard's borders throughout the frontier.<br />
<br />
The Everguard war machine began with only a handful of men and soldiers, but strives to continue to grow and expand, to become the most feared military regime on the continent.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard originally planned to settle in the region of '''Nifelheim''', to the north of Springdale. However, objections from King Neel of Springdale regarding claims to that city led the founding delegation to instead set off for '''[[Dwilight/Valkyrja|Valkyrja]]''' - which at the time was on the frontier of known land. Everguard immediately began an aggressive expansion of its lands, moving to take [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] and the surrounding territories, eventually moving to the city of '''[[Dwilight/Gelene|Gelene]]'''. Everguard views the entire west as its ''manifest destiny'', and plans on expanding its kingdom as far as it can possibly stretch.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png The official (and only legal) religion in Everguard is [[Torenism]]. Religion is deeply routed in Everguard - moreso than any other realm of Dwilight. The reason for this is based on the history of most of the founding members of the realm - coming from the doomed island in the south east. The refugees fleeing that island had heard tale that the sinking of their home into the ocean had been prophesied by the god [[Tor]], which led even non-believers to consider his existence real.<br />
<br />
In the infancy of the realm, Torenism was founded, and began to quickly spread itself across the land. It now dominates religion in the west, and will continue to be a haven for the truth of the spirit of man.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard, though a young realm, is highly organized and makes a great deal of use of guilds. They have been organized on order of the High King to provide for essential noble services - everything from training in the use of the blade to organizations of spies and assassins. Each guild has a specific purpose and is well utilized by its noble citizenry.<br />
<br />
===Current Operating Guilds===<br />
*The [[Black Tower]]<br />
*[[Emerald Knights of Everguard]]<br />
*[[Everguard Adventurer Association]]<br />
*[[Everguard Blademaster Academy]]<br />
*[[Shadows of Everguard]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
The warriors of Everguard are of such quality that no heroes of the realm have yet fallen.<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*Hackem de Struct <br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
*Lestat Corax<br />
*[[Alfjoi_Suaht_Family|Mosious Alfjoi Suaht]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were refugees from the Kingdom of Toren on the South-East Island, which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead realm.<br />
<br />
===Politics===<br />
Much like the politics of the heritage of its nobles, Everguard has a somewhat independent streak. Knights of the kingdom tend to be very brash, aggressive and outspoken - something encouraged by '''[[Fisc Arylon|High King Arylon]]'''. So long as their freedom to speak does not attempt to overthrow the crown, or hurt the realm, he has shown a strong propensity to let his nobles say what is on their minds. Simple respect, however - is a necessity.<br />
<br />
Perhaps reflecting the personality of its leadership, Everguard has an intriguing social structure - something called the '''Game of Houses''', which in essence is the political competition of status whereby families of nobles vie for influence in the kingdom. Many nobles are extremely competitive at this so called game, and obtain many rewards as a result.<br />
<br />
Currently, almost all political power is held by the group known as '''[[Founders of Everguard|The Founders]]''' - the 16 nobles who were the catalyst for the creation of the realm. As its territory expands, however, new blood will begin to work its way into power.<br />
<br />
===Traditions===<br />
{{main|Everguard Birth Ritual}}<br />
{{main|Commission of Everguard Knighthood}}<br />
{{main|Everguard Wedding Ceremony}}<br />
{{main|Everguard Death March}}<br />
<br />
===Song and Dance===<br />
{{main|Music of Everguard}}<br />
The men and women of Everguard are a cavalier people, living in the moment and attempting to blaze a path into history. That attitude has created a sense of freeness that is often expressed by song and dance. Nobles of Everguard tend to be extremely creative, jovial and amused, and as such spend what little time they have off duty drinking, singing and dancing.<br />
<br />
Nobles tend to write and sing songs after glorious battles, especially if a hero of either side has been slain. Glorious battles, historic defeats, brilliant strategy - all result in celebration, song and dance.<br />
<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, High King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage. <br />
<br />
===Media Coverage===<br />
*The [[Everguard Visionary]]<br />
<br />
===Literature===<br />
It was in the Last Era of the South-East Continent when [[Van_Hoensbroeck_Family/Henk|Henk Van Hoensbroeck]] entered the oldest part of the dungeons of Toren Stronghold. It was there where many scrolls of wisdom and countless of books were kept and stored to serve as a place of knowledge. Unfortunately, due to constant wars these books and scrolls were mostly forgotten, except by one person. Henk ordered his servants to load everything onto the boat by nightfall and secretly move everything to Dwilight. Till Everguard has been found the books and scrolls are safely stored in Henk's estate in Rye. Waiting till Everguard has been established firmly and a library being built. With the savings of the scrolls and books thousands of years of knowledge about war, region maintenance, politics, armies and training and many more subjects should be safe from harm.<br />
<br />
<br />
{{Template: Everguard footer}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=88914Everguard2008-03-06T16:25:42Z<p>Joene: /* <hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center> */</p>
<hr />
<div>{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=EverguardMap.jpg<br />
|ruler=[[Fisc Arylon]]<br />
|general=''vacant''<br />
|judge=''vacant''<br />
|banker=''vacant''<br />
|realm type=Kingdom<br />
|capital=Valkyrja<br />
|largest city=Valkyrja<br />
|number of regions=3<br />
|population=109,934<br />
|armies=Phoenix Guard<br />
|marshals=Jack Carnes<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth, and most recent independent recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Kingdom of Springdale. The capital of the realm is the city of Valkyrja, also known as "[[The Emerald City]]" of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom is ruled by the sovereign king of Everguard, '''High King [[Fisc Arylon]]''', who has been in power since its founding. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
{{main|History of Everguard}}<br />
{{main|Founders of Everguard}}<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of the Last Era (winter 2007), the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left.<br />
<br />
The overwhelming majority of people felt a strong bond with one another, borne in the years of constant and total war they faced. They wished to remain together, and decided that as many of them as possible would emigrate to the new world, a recently discovered continent in the great sea called "Dwilight" - specifically to a Kingdom known as Springdale. Tales of this new world spoke of the righteousness and justice of the Springdalian people, and it seemed a natural home for refugees from the damned island to congregate.<br />
<br />
But beyond that, these nobles wished to reconstitute a singular kingdom devoted to carrying on the legacy of the war island - that of aggressive, rough men and women locked in constant battle, fighting for their lives, freedom and purpose. Thus was the genesis of the concept of Everguard.<br />
<br />
A handful of nobles actually made it to Springdale, far fewer than had been planned originally - but enough to light the spark for the fledgling kingdom. Once enough of them had gathered and organized in Springdale, a survey of the land was taken by the brilliant Torenite [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], identifying the city of Valkyrja as a prime location for settlement.<br />
<br />
It was then that civil war rocked Springdale. The last High Marshal of Toren, [[Fisc Arylon]] had recruited a strong unit of eager soldiers, and set off for Valkyrja with his delegation of settlers with the express purpose of founding the Kingdom of Everguard. Once they were successful, the new realm set out to solidify its control and expand its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
:''Main article:'' [[/Ruling Line|Ruling line of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the High King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''High King''' - [[Fisc Arylon]]<br />
*'''Royal High Commander''' - ''vacant''<br />
*'''Royal Adjudicator''' - ''vacant''<br />
*'''Royal Treasurer''' - ''vacant''<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and have since entered into an alliance, and are currently in talks to fully integrate the two realms into a formal Federation.<br />
<br />
The other three realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for Everguard, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existance, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
:''Main article:'' [[Wars of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The military is the primary focus of the Kingdom of Everguard. Based on its founding principles of rugged frontiersmanship, nearly all Everguard men (and even some women) dedicate themselves to the military war machine of the Kingdom. There are a limited number of politicians, bureaucrats, priests and other professions within Everguard, but the main priorities have always been, and will remain - strong militarism and manifest destiny.<br />
<br />
There is currently one main army in the Kingdom - known as the [[Phoenix Guard]], a name chosen by High King Fisc to pay tribute to the re-emergence of a rough warriors life that had originated on the South-East Island - as though rising in glory from the black ashes of a dead Phoenix. The Phoenix Guard is lead by the noble '''Jack Carnes''', a military mind equal to the task of expanding Everguard's borders throughout the frontier.<br />
<br />
The Everguard war machine began with only a handful of men and soldiers, but strives to continue to grow and expand, to become the most feared military regime on the continent.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard originally planned to settle in the region of '''Nifelheim''', to the north of Springdale. However, objections from King Neel of Springdale regarding claims to that city led the founding delegation to instead set off for '''[[Dwilight/Valkyrja|Valkyrja]]''' - which at the time was on the frontier of known land. Everguard immediately began an aggressive expansion of its lands, moving to take [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] and the surrounding territories, eventually moving to the city of '''[[Dwilight/Gelene|Gelene]]'''. Everguard views the entire west as its ''manifest destiny'', and plans on expanding its kingdom as far as it can possibly stretch.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png The official (and only legal) religion in Everguard is [[Torenism]]. Religion is deeply routed in Everguard - moreso than any other realm of Dwilight. The reason for this is based on the history of most of the founding members of the realm - coming from the doomed island in the south east. The refugees fleeing that island had heard tale that the sinking of their home into the ocean had been prophesied by the god [[Tor]], which led even non-believers to consider his existence real.<br />
<br />
In the infancy of the realm, Torenism was founded, and began to quickly spread itself across the land. It now dominates religion in the west, and will continue to be a haven for the truth of the spirit of man.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard, though a young realm, is highly organized and makes a great deal of use of guilds. They have been organized on order of the High King to provide for essential noble services - everything from training in the use of the blade to organizations of spies and assassins. Each guild has a specific purpose and is well utilized by its noble citizenry.<br />
<br />
===Current Operating Guilds===<br />
*The [[Black Tower]]<br />
*[[Emerald Knights of Everguard]]<br />
*[[Everguard Adventurer Association]]<br />
*[[Everguard Blademaster Academy]]<br />
*[[Shadows of Everguard]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
The warriors of Everguard are of such quality that no heroes of the realm have yet fallen.<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*Hackem de Struct <br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
*Lestat Corax<br />
*[[Alfjoi_Suaht_Family|Mosious Alfjoi Suaht]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were refugees from the Kingdom of Toren on the South-East Island, which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead realm.<br />
<br />
===Politics===<br />
Much like the politics of the heritage of its nobles, Everguard has a somewhat independent streak. Knights of the kingdom tend to be very brash, aggressive and outspoken - something encouraged by '''[[Fisc Arylon|High King Arylon]]'''. So long as their freedom to speak does not attempt to overthrow the crown, or hurt the realm, he has shown a strong propensity to let his nobles say what is on their minds. Simple respect, however - is a necessity.<br />
<br />
Perhaps reflecting the personality of its leadership, Everguard has an intriguing social structure - something called the '''Game of Houses''', which in essence is the political competition of status whereby families of nobles vie for influence in the kingdom. Many nobles are extremely competitive at this so called game, and obtain many rewards as a result.<br />
<br />
Currently, almost all political power is held by the group known as '''[[Founders of Everguard|The Founders]]''' - the 16 nobles who were the catalyst for the creation of the realm. As its territory expands, however, new blood will begin to work its way into power.<br />
<br />
===Traditions===<br />
{{main|Everguard Birth Ritual}}<br />
{{main|Commission of Everguard Knighthood}}<br />
{{main|Everguard Wedding Ceremony}}<br />
{{main|Everguard Death March}}<br />
<br />
===Song and Dance===<br />
{{main|Music of Everguard}}<br />
The men and women of Everguard are a cavalier people, living in the moment and attempting to blaze a path into history. That attitude has created a sense of freeness that is often expressed by song and dance. Nobles of Everguard tend to be extremely creative, jovial and amused, and as such spend what little time they have off duty drinking, singing and dancing.<br />
<br />
Nobles tend to write and sing songs after glorious battles, especially if a hero of either side has been slain. Glorious battles, historic defeats, brilliant strategy - all result in celebration, song and dance.<br />
<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, High King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage. <br />
<br />
===Media Coverage===<br />
*The [[Everguard Visionary]]<br />
<br />
===Literature===<br />
It was in the Last Era of the South-East Continent when [[Van Hoensbroeck/Henk|Henk Van Hoensbroeck]] entered the oldest part of the dungeons of Toren Stronghold. It was there where many scrolls of wisdom and countless of books were kept and stored to serve as a place of knowledge. Unfortunately, due to constant wars these books and scrolls were mostly forgotten, except by one person. Henk ordered his servants to load everything onto the boat by nightfall and secretly move everything to Dwilight. Till Everguard has been found the books and scrolls are safely stored in Henk's estate in Rye. Waiting till Everguard has been established firmly and a library being built. With the savings of the scrolls and books thousands of years of knowledge about war, region maintenance, politics, armies and training and many more subjects should be safe from harm.<br />
<br />
<br />
{{Template: Everguard footer}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=88911Everguard2008-03-06T16:03:46Z<p>Joene: /* <hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center> */</p>
<hr />
<div>{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=EverguardMap.jpg<br />
|ruler=[[Fisc Arylon]]<br />
|general=''vacant''<br />
|judge=''vacant''<br />
|banker=''vacant''<br />
|realm type=Kingdom<br />
|capital=Valkyrja<br />
|largest city=Valkyrja<br />
|number of regions=3<br />
|population=109,934<br />
|armies=Phoenix Guard<br />
|marshals=Jack Carnes<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth, and most recent independent recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Kingdom of Springdale. The capital of the realm is the city of Valkyrja, also known as "[[The Emerald City]]" of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom is ruled by the sovereign king of Everguard, '''High King [[Fisc Arylon]]''', who has been in power since its founding. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
{{main|History of Everguard}}<br />
{{main|Founders of Everguard}}<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of the Last Era (winter 2007), the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left.<br />
<br />
The overwhelming majority of people felt a strong bond with one another, borne in the years of constant and total war they faced. They wished to remain together, and decided that as many of them as possible would emigrate to the new world, a recently discovered continent in the great sea called "Dwilight" - specifically to a Kingdom known as Springdale. Tales of this new world spoke of the righteousness and justice of the Springdalian people, and it seemed a natural home for refugees from the damned island to congregate.<br />
<br />
But beyond that, these nobles wished to reconstitute a singular kingdom devoted to carrying on the legacy of the war island - that of aggressive, rough men and women locked in constant battle, fighting for their lives, freedom and purpose. Thus was the genesis of the concept of Everguard.<br />
<br />
A handful of nobles actually made it to Springdale, far fewer than had been planned originally - but enough to light the spark for the fledgling kingdom. Once enough of them had gathered and organized in Springdale, a survey of the land was taken by the brilliant Torenite [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], identifying the city of Valkyrja as a prime location for settlement.<br />
<br />
It was then that civil war rocked Springdale. The last High Marshal of Toren, [[Fisc Arylon]] had recruited a strong unit of eager soldiers, and set off for Valkyrja with his delegation of settlers with the express purpose of founding the Kingdom of Everguard. Once they were successful, the new realm set out to solidify its control and expand its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
:''Main article:'' [[/Ruling Line|Ruling line of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the High King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''High King''' - [[Fisc Arylon]]<br />
*'''Royal High Commander''' - ''vacant''<br />
*'''Royal Adjudicator''' - ''vacant''<br />
*'''Royal Treasurer''' - ''vacant''<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and have since entered into an alliance, and are currently in talks to fully integrate the two realms into a formal Federation.<br />
<br />
The other three realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for Everguard, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existance, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
:''Main article:'' [[Wars of Everguard]]<br />
http://wiki.battlemaster.org/images/Everguard.png The military is the primary focus of the Kingdom of Everguard. Based on its founding principles of rugged frontiersmanship, nearly all Everguard men (and even some women) dedicate themselves to the military war machine of the Kingdom. There are a limited number of politicians, bureaucrats, priests and other professions within Everguard, but the main priorities have always been, and will remain - strong militarism and manifest destiny.<br />
<br />
There is currently one main army in the Kingdom - known as the [[Phoenix Guard]], a name chosen by High King Fisc to pay tribute to the re-emergence of a rough warriors life that had originated on the South-East Island - as though rising in glory from the black ashes of a dead Phoenix. The Phoenix Guard is lead by the noble '''Jack Carnes''', a military mind equal to the task of expanding Everguard's borders throughout the frontier.<br />
<br />
The Everguard war machine began with only a handful of men and soldiers, but strives to continue to grow and expand, to become the most feared military regime on the continent.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard originally planned to settle in the region of '''Nifelheim''', to the north of Springdale. However, objections from King Neel of Springdale regarding claims to that city led the founding delegation to instead set off for '''[[Dwilight/Valkyrja|Valkyrja]]''' - which at the time was on the frontier of known land. Everguard immediately began an aggressive expansion of its lands, moving to take [[Dwilight/Ygg d'Razhuul|Ygg d'Razhuul]] and the surrounding territories, eventually moving to the city of '''[[Dwilight/Gelene|Gelene]]'''. Everguard views the entire west as its ''manifest destiny'', and plans on expanding its kingdom as far as it can possibly stretch.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png The official (and only legal) religion in Everguard is [[Torenism]]. Religion is deeply routed in Everguard - moreso than any other realm of Dwilight. The reason for this is based on the history of most of the founding members of the realm - coming from the doomed island in the south east. The refugees fleeing that island had heard tale that the sinking of their home into the ocean had been prophesied by the god [[Tor]], which led even non-believers to consider his existence real.<br />
<br />
In the infancy of the realm, Torenism was founded, and began to quickly spread itself across the land. It now dominates religion in the west, and will continue to be a haven for the truth of the spirit of man.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard, though a young realm, is highly organized and makes a great deal of use of guilds. They have been organized on order of the High King to provide for essential noble services - everything from training in the use of the blade to organizations of spies and assassins. Each guild has a specific purpose and is well utilized by its noble citizenry.<br />
<br />
===Current Operating Guilds===<br />
*The [[Black Tower]]<br />
*[[Emerald Knights of Everguard]]<br />
*[[Everguard Adventurer Association]]<br />
*[[Everguard Blademaster Academy]]<br />
*[[Shadows of Everguard]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
The warriors of Everguard are of such quality that no heroes of the realm have yet fallen.<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*Hackem de Struct <br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
*Lestat Corax<br />
*[[Alfjoi_Suaht_Family|Mosious Alfjoi Suaht]]<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were refugees from the Kingdom of Toren on the South-East Island, which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead realm.<br />
<br />
===Politics===<br />
Much like the politics of the heritage of its nobles, Everguard has a somewhat independent streak. Knights of the kingdom tend to be very brash, aggressive and outspoken - something encouraged by '''[[Fisc Arylon|High King Arylon]]'''. So long as their freedom to speak does not attempt to overthrow the crown, or hurt the realm, he has shown a strong propensity to let his nobles say what is on their minds. Simple respect, however - is a necessity.<br />
<br />
Perhaps reflecting the personality of its leadership, Everguard has an intriguing social structure - something called the '''Game of Houses''', which in essence is the political competition of status whereby families of nobles vie for influence in the kingdom. Many nobles are extremely competitive at this so called game, and obtain many rewards as a result.<br />
<br />
Currently, almost all political power is held by the group known as '''[[Founders of Everguard|The Founders]]''' - the 16 nobles who were the catalyst for the creation of the realm. As its territory expands, however, new blood will begin to work its way into power.<br />
<br />
===Traditions===<br />
{{main|Everguard Birth Ritual}}<br />
{{main|Commission of Everguard Knighthood}}<br />
{{main|Everguard Wedding Ceremony}}<br />
{{main|Everguard Death March}}<br />
<br />
===Song and Dance===<br />
{{main|Music of Everguard}}<br />
The men and women of Everguard are a cavalier people, living in the moment and attempting to blaze a path into history. That attitude has created a sense of freeness that is often expressed by song and dance. Nobles of Everguard tend to be extremely creative, jovial and amused, and as such spend what little time they have off duty drinking, singing and dancing.<br />
<br />
Nobles tend to write and sing songs after glorious battles, especially if a hero of either side has been slain. Glorious battles, historic defeats, brilliant strategy - all result in celebration, song and dance.<br />
<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, High King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage. <br />
<br />
===Media Coverage===<br />
*The [[Everguard Visionary]]<br />
<br />
<br />
{{Template: Everguard footer}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=88889Van Hoensbroeck Family/Henk2008-03-06T10:09:06Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue what or who to expect. Suddenly there was a white bright light and within that light a dark shadow ascended from the sky. Henk recognised the figure from one of the drawings he had seen ones in the library of Toren Stronghold. It was no more than the divine Tor himself!<br />
<br />
Henk immediately lowered his sword, pinched it into the snow and kneeled before the divine spirit of the noble war heroes. He waited until the spirit spoke to him:<br />
<br />
''Greetings Henk,''<br />
<br />
''I am Tor, the God of War and the master of Thunder and Lightning. I come before you to brief you on a very important task. As you are undoubtly aware that it is the task of the fellowship to find a new home for brave warriors and as soon as they have settled they will require a king to rule them. To avoid hostilities between nobles within that realm to prevent it from destruction, there shall be somebody who has to appoint the King. That person who has to choose, will be you. Hereby I grant you my special pendant, which can be worn beneath ones clothes so that it shall not be noticed by others and that it can be showed to whom he desires. Hand it to the person who is wise, cunning and eloquent, for he shall be King.''<br />
<br />
The amulet appeared in the sky and Henk stretched out both his arms to catch it. Softly the amulet dropped in his hands and for a moment Henk staired at the symbol of Tor. The entire amulet was made out of gold and diamonds. As soon as the divine Tor came he also disappeared leaving Henk behind with the amulet in his in his hands. He hung the pendant around his neck and let it slip under his clothes, so nobody would notice him wearing Tor's Medaillon.<br />
<br />
Henk climbed down the mountain and rallied his men to move on to Valkyrja. The stronghold from where Everguard would grow.<br />
<br />
==The Lost Literature==<br />
<br />
What many Torenites didn't know was that before the island sank into the ocean that Henk descended down to the older dungeons where the ancient scrolls were kept. It was there where he ordered his servants to empty the dungeon and load all the books, pictures and scrolls on the boat which would take him to Dwilight. Thousands of years old knowledge about laying down infrastructure, going into battle, waging war, region maintenaince, ceremonies and many more.<br />
<br />
Henk did keep it for safekeeping and let his servants store everything in his estate in Rye till Everguard was established. Then he would ordered to move the valuable information about their history.<br />
<br />
<br />
<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=88888Van Hoensbroeck Family2008-03-06T09:55:06Z<p>Joene: </p>
<hr />
<div><center>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]</center><br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 6 and a familywealth of 1135 gold.''<br />
<br />
{{Userboxtop|Van Hoensbroeck Family Fame|center}}<br />
----<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Offices'''</center><br />
{{Fame Lord|<center>Johan</center>}}<br />
<center>'''Sum: <span style="color: green">1</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Attributes'''</center><br />
{{Fame Prestige 10|<center>Johan, Henk & Kees</center>}}<br />
{{Fame Prestige 20|<center>Johan</center>}}<br />
{{Fame Family Prestige 20}}<br />
<center>'''Sum: <span style="color: green">5</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Events'''</center><br />
<center>'''Sum: <span style="color: green">0</span> points'''</center><br />
{{Col-end}}<br />
{{Col-begin}}<br />
{{Col-3}}<br />
<center>'''Deaths'''</center><br />
<center>'''Sum: <span style="color: green">0</span> points'''</center><br />
{{Col-3}}<br />
<center>'''Unclarities'''</center><br />
<center>'''Sum: At least <span style="color: red">0</span> point'''</center><br />
{{Col-3}}<br />
<center>'''Unknown'''</center><br />
<center>'''Sum: At most <span style="color: red">0</span> points'''</center><br />
{{Col-end}}<br />
----<br />
<center>'''Total: <span style="color: purple">6</span> points'''</center><br />
----<br />
<center>'''Current High: [[Titans Family|<span style="color: orange">6</span>]] points'''</center><br />
{{Userboxbottom}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87941Van Hoensbroeck Family/Henk2008-02-21T22:25:53Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue what or who to expect. Suddenly there was a white bright light and within that light a dark shadow ascended from the sky. Henk recognised the figure from one of the drawings he had seen ones in the library of Toren Stronghold. It was no more than the divine Tor himself!<br />
<br />
Henk immediately lowered his sword, pinched it into the snow and kneeled before the divine spirit of the noble war heroes. He waited until the spirit spoke to him:<br />
<br />
''Greetings Henk,''<br />
<br />
''I am Tor, the God of War and the master of Thunder and Lightning. I come before you to brief you on a very important task. As you are undoubtly aware that it is the task of the fellowship to find a new home for brave warriors and as soon as they have settled they will require a king to rule them. To avoid hostilities between nobles within that realm to prevent it from destruction, there shall be somebody who has to appoint the King. That person who has to choose, will be you. Hereby I grant you my special pendant, which can be worn beneath ones clothes so that it shall not be noticed by others and that it can be showed to whom he desires. Hand it to the person who is wise, cunning and eloquent, for he shall be King.''<br />
<br />
The amulet appeared in the sky and Henk stretched out both his arms to catch it. Softly the amulet dropped in his hands and for a moment Henk staired at the symbol of Tor. The entire amulet was made out of gold and diamonds. As soon as the divine Tor came he also disappeared leaving Henk behind with the amulet in his in his hands. He hung the pendant around his neck and let it slip under his clothes, so nobody would notice him wearing Tor's Medaillon.<br />
<br />
Henk climbed down the mountain and rallied his men to move on to Nifelheim. The city from where Everguard would grow.<br />
<br />
<br />
<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87929Van Hoensbroeck Family/Henk2008-02-21T17:20:10Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue what or who to expect. Suddenly there was a white bright light and within that light a dark shadow ascended from the sky. Henk recognised the figure from one of the drawings he had seen ones in the library of Toren Stronghold. It was no more than the divine Tor himself!<br />
<br />
Henk immediately lowered his sword, pinched it into the snow and kneeled before the divine spirit of the noble war heroes. He waited until the spirit spoke to him:<br />
<br />
''Greetings Henk,''<br />
<br />
''I am Tor, as you noticed, the god of war and the master of thunder and lightning. I come before you to brief you on an important task. As you are undoubtly aware that it is the parties task to find a new home for brave warriors and as soon as they have settled they will require a king to rule them. To avoid hostilities within that realm which could destroy it upon creation, somebody has to decide. That person who has to choose, will be you. ''<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87923Van Hoensbroeck Family/Henk2008-02-21T16:04:45Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue what or who to expect. Suddenly there was a white bright light and within that light a dark shadow ascended from the sky. Henk recognised the figure from one of the drawings he had seen ones in the library of Toren Stronghold. It was no more than the divine Tor himself!<br />
<br />
Henk immediately lowered his sword, pinched it into the snow and kneeled before the divine spirit of the noble war heroes. He waited until the spirit spoke to him:<br />
<br />
''Greetings Henk,''<br />
<br />
''I am Tor, as you noticed, the god of war and the master of thunder and lightning.''<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87919Van Hoensbroeck Family/Henk2008-02-21T11:08:50Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory. Henk would meet the others in the realm of Springdale in the north-east of the map. While finally other Torenites started to arrive, amoung them was his close friend Fisc, he was asked to lead a rebellion against King Attius. Though the rebellion, especially with Henk leading it, would have succeeded he declined with a list of arguments that he wouldn't lower himself to such a dishonourable act. <br />
<br />
The lords were somewhat insulted by this abrupt decline and pushed Neel Arya to the front instead. Henk who didn't want to pick sides stayed neutral during the first rebellion in Springdale.<br />
<br />
== Struck By The Lightning ==<br />
<br />
When he was camping in Coldspring for the night, just three days before the rebellion started. Henk and Fisc were discussing matters for a new settlement when they were struck by the lightning. This was clearly a sign of Tor. And the two men started plotting a plan. The new realm which was to be found shortly would be called 'Everguard' and the new state religion would be 'Torenism'. Both men left for the capital Springdale to recruit a great number of men to get the peasents under control. Fisc would be supporting the Take Over Unit while Henk would be focussing on scouting and navigation. <br />
<br />
Shortly after that the number of participating nobles increased as more nobles signed up for the quest of starting a new realm called Everguard.<br />
<br />
== Mt. Black Nastrond ==<br />
<br />
Henk travelled with his men in the direction of Mt. Black Nastrond. He was ahead of the other nobles, since he would scout for them. On his approach of the mountain he felt some sort of energy presence, one that he could not explain. So he reported this to the other nobles who would help creating Everguard and Henk would climb the mountain to seek for the source.<br />
<br />
Henk ordered his men to make camp at the foot of the mountaintop while he would climb further and further alone. It was a long climb to the top, it took him a few hours to reach it. Meanwhile he felt the energy getting stronger and stronger while he approached the summit. It was there at the top of Mt. Black Nastrond where he grasped his sword Anathar and hold it in front of him ready to strike.<br />
<br />
But he didn't strike, instead his sword began to glow and to vibrate. What was this kind of witchcraft or wizardry? Henk hadn't a single clue<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87648Van Hoensbroeck Family/Henk2008-02-18T14:36:12Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
In the last three mooncycles of the Last Era there were coming reports in that the unthinkable was happening. The South East Continent was slowly disappearing into sea. There wasn't anything that could be done against it, so Henk saved up the gold required to leave the island per boat and set sail for Dwilight. Inagon II, son of Inagon, had already arrived on that island, but Henk was truly the first of the Elder Torenites to arrive on the continent.<br />
<br />
His mission was to wait for a signal from Tor himself. Tor would show Henk when, where and how to help starting a new realm dedicated to Tor and the enlighted path of honour and glory.<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87630Van Hoensbroeck Family/Henk2008-02-17T21:43:46Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.<br />
<br />
Soon Henk was appointed as Count of [[South-East Island/Kail|Kail]], a region which directly bordered the great Toren Stronghold. Henk maximised the taxation of the peasents living in this region and took 5 knights in to serve under him and have their estates controlling the peasentry as well.<br />
<br />
=== Count of Kail ===<br />
Henk became known as the brilliant and just hero of Kail who gave good advice, made wise decisions and was victorious on the battlefield. On a side note he did a great job in getting the region of Kail, which was retaken from Ikalak, back into shape and ready to support the great war mechanism of Toren. During his time as Count, he ordered the construction of 2 recruitment centers, a scouting guild and a houses of healing. Henk stayed count till the island began to sink into the ocean.<br />
<br />
=== The High Council of Toren ===<br />
When the Government of Toren was reformed by the 4th rebellion during his time on the South East Continent, Henk was given a seat in The High Council of Toren. The council consisted of the monarch, the arch priest, the royal banker, the high marshal, the Duke of Toren Stronghold and a few landed and non-landed nobles whos advice on matters would be a deciding factor in the course of Toren. Ofcourse Henk treated this position with great respect and strong dedication.<br />
<br />
=== 2nd in Command ===<br />
For a short while, in the final weeks of the Last Era of the South East Island, Henk was appointed as second-in-command of one of the mighty armies of Toren. While this was merely a ceremonial position, he would have taken command if the first marshal was seriously wounded, captured or killed in battle.<br />
<br />
== The Flood ==<br />
<br />
<br />
Return to the [[Van Hoensbroeck Family|Van Hoensbroeck Family]] pages.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Everguard&diff=87627Everguard2008-02-17T20:54:45Z<p>Joene: </p>
<hr />
<div>........................NOTE - THIS IS AN ADVANCED CREATION WIKI PAGE - NO INFORMATION CONTAINED IN HERE IS ACCURATE OR UP TO DATE - WE ARE SIMPLY SETTING UP THE "LOOK AND FEEL" OF THE PAGE........................<br />
<br />
<br />
{{Infobox Realm<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|realm name=Everguard<br />
|flag=Everguard Flag.jpg<br />
|coat of arms=Everguard.jpg<br />
|realm map=EverguardMap.jpg<br />
|ruler=[[Fisc Arylon]]<br />
|general=Henk Van Hoensbroeck<br />
|judge=Inagon II Gamgon<br />
|banker=Mosious Aljfoi Suaht<br />
|realm type=Kingdom<br />
|capital=Nifelheim<br />
|largest city=Nifelheim<br />
|number of regions=3<br />
|population=109,934<br />
|armies=Phoenix Guard<br>Henk's Army<br />
|marshals=[[Fisc Arylon]], King of Everguard<br>Henk Van Hoensbroeck<br />
}}<br />
The '''Kingdom of Everguard''' is the fifth, and most recent independent recognized realm that formed on the continent of [[Dwilight]]. It is geographically located in the central region of the extreme north of '''Dwilight''', to the west of the Kingdom of Springdale. The capital of the realm is the city of Nifelheim, also known as "[[The Emerald City]]" of the North. Everguard was founded in the late winter by a small group from [[Springdale]] looking to test the frontier of western Dwilight. The kingdom is ruled by the sovereign king of Everguard, '''King [[Fisc Arylon]]''', who has ruled since its founding. The official religion of Everguard is [[Torenism]].<br />
__NOTOC__<br />
==<hr><center>http://wiki.battlemaster.org/images/HistoryBar.jpg</center>==<br />
{{main|History of Everguard}}<br />
http://wiki.battlemaster.org/images/Everguard.png The history of Everguard begins with the history of the [[South-East Island]]. In the early winter of 2007, the god [[Tor]] revealed to the inhabitants of the island that it would be destroyed, and all people remaining on the island would be killed. The people of the island, especially the adherents of Tor, began to make plans for escaping the doomed continent and what they would do after they left.<br />
<br />
The overwhelming majority of people felt a strong bond with one another, borne in the years of constant and total war they faced. They wished to remain together, and decided that as many of them as possible would emigrate to the new world, a recently discovered continent in the great sea called "Dwilight" - specifically to a Kingdom known as Springdale. Tales of this new world spoke of the righteousness and justice of the Springdalian people, and it seemed a natural home for refugees from the damned island to congregate.<br />
<br />
But beyond that, these nobles wished to reconstitute a singular kingdom devoted to carrying on the legacy of the war island - that of aggressive, rough men and women locked in constant battle, fighting for their lives, freedom and purpose. Thus was the genesis of the concept of Everguard.<br />
<br />
A handful of nobles actually made it to Springdale, far fewer than had been planned originally - but enough to light the spark for the fledgling kingdom. Once enough of them had gathered and organized in Springdale, a survey of the land was taken by the brilliant Torenite [[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]], identifying the city of Nifelheim as a prime location for settlement.<br />
<br />
It was then that civil war rocked Springdale. The last High Marshal of Toren, [[Fisc Arylon]] had recruited a strong unit of eager soldiers, and set off for Nifelheim with his delegation of settlers with the express purpose of founding the Kingdom of Everguard. Once they were successful, the new realm set out to solidify its control and expand its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/PLBar.jpg</center>==<br />
{{main|Ruling line of Everguard}}<br />
http://wiki.battlemaster.org/images/Everguard.png The sovereign political power of the Kingdom of Everguard is vested in the hands of four noble born leaders. Total command of the entire realm and all of its organs rests with the King of Everguard, who enjoys full authority over foreign and domestic policy. The Royal High Commander has full and complete control over all military affairs of the realm. The Royal Adjudicator is the chief administrator of justice in the realm, interpreting and enforcing all laws. The Royal Treasurer controls the purse strings of the realm, setting tax policy, managing food shipments, and so on and so forth.<br />
<br />
===Current Leadership===<br />
*'''King''' - [[Fisc Arylon]]<br />
*'''Royal High Commander''' - Henk Van Hoensbroeck<br />
*'''Royal Adjudicator''' - Inagon II Gamgon<br />
*'''Royal Treasurer''' - Mosious Aljfoi Suaht<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/DiplomatBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Everguard was formed with the blessing of its neighbor to the east, [[Springdale]], and as such it enjoyed peaceful relations from the start. Since that time, the two realms have forged close ties and have since entered into an alliance, and are currently in talks to fully integrate the two realms into a formal Federation.<br />
<br />
The other three realms on the continent of Dwilight are currently neutral to the existence of Everguard and have shown neither any hostility, nor any adoration for Everguard, and talks with those nations are ever evolving. The young nation has yet to face any legitimate wars that threatened its existance, and has to this point only faced off with small groups of monsters attempting to raid its territory.<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/MilitaryBar.jpg</center>==<br />
{{main|Wars of Everguard}}<br />
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==<hr><center>http://wiki.battlemaster.org/images/TerritoryBar.jpg</center>==<br />
{{Infobox Realm Regions<br />
|realm color=#254117<br />
|header text color=#dddddd<br />
|region1=Nifelheim<br />
|regiontype1=City<br />
|lord1=Fisc Arylon<br />
|region2=Nifel<br />
|regiontype2=Townsland<br />
|lord2=Henk Blahblah<br />
|region3=Jo Momma<br />
|regiontype3=Rural<br />
|lord3=Inagon II<br />
|region4=Region4<br />
|regiontype4=Townsland<br />
|lord4=Paul Pierce<br />
|region5=Region5<br />
|regiontype5=Townsland<br />
|lord5=Kevin Garnett<br />
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}}<br />
http://wiki.battlemaster.org/images/Everguard.png Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here Diplomacy info goes here<br />
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==<hr><center>http://wiki.battlemaster.org/images/ReligionBar.jpg</center>==<br />
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==<hr><center>http://wiki.battlemaster.org/images/GuildsBar.jpg</center>==<br />
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==<hr><center>http://wiki.battlemaster.org/images/HeroesBar.jpg</center>==<br />
===http://wiki.battlemaster.org/images/Everguard.png Fallen Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*None have died yet<br />
<br />
===http://wiki.battlemaster.org/images/Everguard.png Living Heroes http://wiki.battlemaster.org/images/Everguard.png===<br />
*No current Heroes<br />
<br />
==<hr><center>http://wiki.battlemaster.org/images/CultureBar.jpg</center>==<br />
http://wiki.battlemaster.org/images/Everguard.png Much of Everguard's culture and society is borne from its founding. The nobles who created the realm were refugees from the Kingdom of Toren on the South-East Island, which is now somewhere beneath the great ocean. The music, language, traditions and heritage of Everguard is linked inexorably to that now dead realm.<br />
<br />
===Politics===<br />
===Disposition of the People===<br />
===Traditions===<br />
===Song and Dance===<br />
===Food and Drink===<br />
One of the most famous products of the dead realm of Toren was a particular ale from the northern region of Dakan. It was a particularly strong and tasteful drink produced by the peasants of the coast - heralded as the best in the land by even the enemies of Toren.<br />
<br />
When the Toren refugees came to Dwilight, two of them - Fisc Arylon and Mosious Aljfoi Suaht - were able to smuggle their private stock of ale from Dakan into the new world. Once Everguard was founded, King Fisc ordered the peasantry to sample the ale and work on duplicating the production of it. In the experimentation phase, some unique ingredients that are native to Dwilight (but not to SEI) were added to the mixture, adding an even stronger bite and taste. <br />
<br />
Production of the ale has now been ramped up, and the new drink, while a bit different from the original, is still called '''Dakan Ale''', in memory of its heritage. <br />
<br />
<br />
{{Template: Everguard Regions}}</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87626Van Hoensbroeck Family/Henk2008-02-17T20:51:41Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
[[Image:Mjollnir icon.png|thumbnail|200px|The Hammer of Tor]]<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle for Tor sees it as a great value of a man on a path to become a living legend. <br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident. Though that does not mean one could not state his own opinion, in fact, it was even encouraged, because it would give a variaty in opinions and views so no aspect would be missed.<br />
<br />
While Tor is the Supreme God and the 'Divine Father' of the Torenites, he is not the only known god. There is a small number of gods, each with their own qualities. When Henk isn't fighting a battle he would favour another god to help and guide him on his path. A path which hidden for his eyes, so that he should take every step very careful.<br />
<br />
== Toren ==<br />
<br />
=== Arrival in Toren ===<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and fought in great battles on mainly the fields in Lesthem. It was with his good advice to the High Council as with his cunning fightingskills he drawed the attention of the High Council itself.<br />
<br />
=== Making Career ===<br />
It was the Council, but also Duke Cyperus of Toren Stronghold and Count Arylon of Dakan who gave Henk the chance to serve the realm as a region lord. Henk was the first of the three brothers to become a landed noble. This made the Van Hoensbroeck Family better known acros the continents and especially the South East Island.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87625Van Hoensbroeck Family/Henk2008-02-17T20:31:12Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
[[Image:Mjollnir icon.png|thumbnail|150px|The Hammer of Thor]]<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle.<br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident.<br />
<br />
== Arrival in Toren ==<br />
<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle. At that time Henk became a knight of Toren Stronghold and</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87623Van Hoensbroeck Family/Henk2008-02-17T19:41:27Z<p>Joene: </p>
<hr />
<div>== Henk Van Hoensbroeck, The Heroïc Guardian of Tor ==<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
It was in Toren that he came in contact with Tor, the god of the Thunder & Lightning, and the god of war for the Torenites. Though nobody has ever seen Tor in his true form, besides the fallen heroes who have become immortal, everyone knows his symbol: The Hammer of Tor.<br />
<br />
Henk was almost immediately intruiged by this divine power that blessed the men before going into battle. And it was only a matter of time before Henk started following the path of the heroïc warrior who leads his men into battle.<br />
<br />
Followers of Tor are bond to act honourable, fair, fearless and search for wisdom. Therefor respect, for the monarch and arch priest are self-evident.<br />
<br />
== Arrival in Toren ==<br />
<br />
Henk arrived in Toren at the third mooncycle of the Last Era, just before the great King Phettish of Toren died in battle.</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family/Henk&diff=87619Van Hoensbroeck Family/Henk2008-02-17T17:42:13Z<p>Joene: </p>
<hr />
<div>= Henk Van Hoensbroeck, The Heroic Guardian of Tor =<br />
<br />
Henk is the middle brother of the Van Hoensbroeck Family. He left the Far East Continent as a young adult of only 17 years old to fight on the South East Continent in the realm of Toren.<br />
<br />
== Tor ==<br />
<br />
It was in Toren that he came in contact with Tor,</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=87618Van Hoensbroeck Family2008-02-17T17:16:20Z<p>Joene: </p>
<hr />
<div>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]<br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]<br />
<br />
== Family Archievements ==<br />
<br />
''The family has a fame of 6 and a familywealth of 1135 gold.''</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=87617Van Hoensbroeck Family2008-02-17T17:11:18Z<p>Joene: /* Family Members */</p>
<hr />
<div>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]<br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
*[[Van Hoensbroeck Family/Johan|Johan Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Henk|Henk Van Hoensbroeck]]<br />
<br />
*[[Van Hoensbroeck Family/Kees|Kees Van Hoensbroeck]]</div>Joenehttps://wiki.battlemaster.org/index.php?title=Van_Hoensbroeck_Family&diff=87616Van Hoensbroeck Family2008-02-17T17:00:22Z<p>Joene: /* Early Family History */</p>
<hr />
<div>[[image:Van_Hoensbroeck_Family_Weapon-small.png|Van Hoensbroeck Family Weapon]]<br />
<br />
== Early Family History ==<br />
<br />
It's certain that the Van Hoensbroeck Family originates from the stronghold region of Ipsosez. From there, they moved their family mansion to the region of Zolon, which lies adjecent to Ipsosez in the north.<br />
Though the family witnessed the fall of the Great Svunnetland Empire, there is no written clue of existance at that time merely because they were 'only' a lesser noble family.<br />
It was until their participation in the run to the war between Svunnetland and Sanctum of Casshern that they were noticed by King Mortwyl himself and given the possibility to enlarge their family mansion to a real estate.<br />
At that time there were 3 brothers who have just reached the age of an adult, who began exploring the continents making the family better known outside Zolon.<br />
<br />
== Family Members ==<br />
<br />
- Johan Van Hoensbroeck<br />
<br />
- Henk Van Hoensbroeck<br />
<br />
- Kees Van Hoensbroeck</div>Joene